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I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
976
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Posted - 2013.10.02 02:09:00 -
[1] - Quote
So currently we have breach weapons that really don't do much for us. Even the breach assault rifle is a poor match against most weapons.
The assault variant is generally better against infantry and ground forces, so why not make the breach much more effective against taking down vehicles? Normal AV weapons already bypass the vehicle resist, so why not the breach variants?
The mass driver has an okay ability to take down militia tanks, but imagine if the breach variant became a deadly AV weapon. The Breach AR/HMG could chew through layers of an LAV.
If there's ever a game mode where we have to destroy barricades, this could be where these weapons shine as a breaching weapon as well as an okay gun with semi-decent killing power.
What do you think? |
DildoMcnutz
Science For Death The Shadow Eclipse
227
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Posted - 2013.10.02 02:21:00 -
[2] - Quote
I still stand by the idea that the HMG should do good damage to an LAV despite there not being a breach variant and whilst I don't like the idea that breach could be AVish I do like the idea of it negating cover, could be interesting. All in all the breach variants need to be looked at for most weapons cause they are pretty useless. |
Godin Thekiller
Hellstorm Inc League of Infamy
1033
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Posted - 2013.10.02 03:06:00 -
[3] - Quote
really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles. |
KING CHECKMATE
TEAM SATISFACTION
1493
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Posted - 2013.10.02 04:13:00 -
[4] - Quote
I support this to annoy godin. +1 |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
977
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Posted - 2013.10.02 05:01:00 -
[5] - Quote
Godin Thekiller wrote:really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles.
I'm not saying that they should be able to kill vehicles at all. It's just that there is no reason to use breach weapons as most of them suck anyways. So why not have an added functionality of these weapons that makes them more useful?
Imagine if you saw an LAV heading towards you and you could actually make a dent in their hit points instead of barely doing damage. It's like using armor piercing rounds. They would still suck vs infantry as they do now, but would be more effective against vehicles, turrets, and eventually for breaching into a compound. |
Mossellia Delt
Militaires Sans Jeux
473
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Posted - 2013.10.02 05:36:00 -
[6] - Quote
I-Shayz-I wrote:Godin Thekiller wrote:really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles. I'm not saying that they should be able to kill vehicles at all. It's just that there is no reason to use breach weapons as most of them suck anyways. So why not have an added functionality of these weapons that makes them more useful? Imagine if you saw an LAV heading towards you and you could actually make a dent in their hit points instead of barely doing damage. It's like using armor piercing rounds. They would still suck vs infantry as they do now, but would be more effective against vehicles, turrets, and eventually for breaching into a compound.
Why not just get better at aiming and shoot the driver?
Vehicles dont need more **** to worry about. |
Timothy Reaper
WASTELAND JUNK REMOVAL
424
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Posted - 2013.10.02 05:42:00 -
[7] - Quote
Sounds okay to me. +1 |
Godin Thekiller
Hellstorm Inc League of Infamy
1034
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Posted - 2013.10.02 06:56:00 -
[8] - Quote
I-Shayz-I wrote:Godin Thekiller wrote:really? This **** again? No. HMG's already can do good damage against LAV's and Dropships, and any type of Rifles aren't made to kill vehicles. I'm not saying that they should be able to kill vehicles at all. It's just that there is no reason to use breach weapons as most of them suck anyways. So why not have an added functionality of these weapons that makes them more useful? Imagine if you saw an LAV heading towards you and you could actually make a dent in their hit points instead of barely doing damage. It's like using armor piercing rounds. They would still suck vs infantry as they do now, but would be more effective against vehicles, turrets, and eventually for breaching into a compound.
Breach weapons are supposed to be good at hitting areas. SO how about making them good at that instead of annoying pilots even more |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2492
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Posted - 2013.10.02 06:57:00 -
[9] - Quote
I-Shayz-I wrote:So currently we have breach weapons that really don't do much for us. Even the breach assault rifle is a poor match against most weapons.
The assault variant is generally better against infantry and ground forces, so why not make the breach much more effective against taking down vehicles? Normal AV weapons already bypass the vehicle resist, so why not the breach variants?
The mass driver has an okay ability to take down militia tanks, but imagine if the breach variant became a deadly AV weapon. The Breach AR/HMG could chew through layers of an LAV.
If there's ever a game mode where we have to destroy barricades, this could be where these weapons shine as a breaching weapon as well as an okay gun with semi-decent killing power.
What do you think? Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships. |
Godin Thekiller
Hellstorm Inc League of Infamy
1034
|
Posted - 2013.10.02 07:01:00 -
[10] - Quote
True Adamance wrote:I-Shayz-I wrote:So currently we have breach weapons that really don't do much for us. Even the breach assault rifle is a poor match against most weapons.
The assault variant is generally better against infantry and ground forces, so why not make the breach much more effective against taking down vehicles? Normal AV weapons already bypass the vehicle resist, so why not the breach variants?
The mass driver has an okay ability to take down militia tanks, but imagine if the breach variant became a deadly AV weapon. The Breach AR/HMG could chew through layers of an LAV.
If there's ever a game mode where we have to destroy barricades, this could be where these weapons shine as a breaching weapon as well as an okay gun with semi-decent killing power.
What do you think? Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships.
Forge guns don't have to worry about the infantry damage resistances. |
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Dimitri Rascolovitch
The Immortal Knights
49
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Posted - 2013.10.02 08:15:00 -
[11] - Quote
True Adamance wrote:I-Shayz-I wrote:So currently we have breach weapons that really don't do much for us. Even the breach assault rifle is a poor match against most weapons.
The assault variant is generally better against infantry and ground forces, so why not make the breach much more effective against taking down vehicles? Normal AV weapons already bypass the vehicle resist, so why not the breach variants?
The mass driver has an okay ability to take down militia tanks, but imagine if the breach variant became a deadly AV weapon. The Breach AR/HMG could chew through layers of an LAV.
If there's ever a game mode where we have to destroy barricades, this could be where these weapons shine as a breaching weapon as well as an okay gun with semi-decent killing power.
What do you think? Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships.
as a FG user, i can agree with this particular comment, if the breach FG ignored vehicle resistances, it would make them significantly more OP than most people perceive them to be
as most people seem to think its actually easy to us them, in a way it is, but that only comes with constant practice and getting used to the timing
to the best of my knowledge its the only gun without an ADS function |
Fizzer94
L.O.T.I.S.
265
|
Posted - 2013.10.02 11:56:00 -
[12] - Quote
Is this the "My AR can't kill Tanks QQ" thread that was foretold in the ancient prophesies? |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
982
|
Posted - 2013.10.02 19:25:00 -
[13] - Quote
Fizzer94 wrote:Is this the "My AR can't kill Tanks QQ" thread that was foretold in the ancient prophesies?
1. I don't use the AR 2. Breach weapons just suck in general, why not make them more useful? 3. I don't want breach weapons to take down tanks by themselves, just the ability to do damage vehicles in general. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
982
|
Posted - 2013.10.02 19:37:00 -
[14] - Quote
True Adamance wrote: Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships.
1. I stated CLEARLY that normal AV weapons already bypass natural vehicle resist. There would be no change to the breach forge. 2. I'm not talking in any way shape or form about module resistances (hardeners and such) 3. If you use a breach weapon, you sacrifice killing power to do more damage to vehicles. This means that while a player could use breach weapons to slowly take down light vehicles, they won't be able to use those same weapons to kill other players easily.
Basically, breach weapons don't kill tanks or dropships, they would just do enough damage to HELP kill them, or to at least scare them away.
Think of them like reactive plates. It combines two things into one, but doesn't exactly do either of those things better than using one or the other. |
zibathy numbertwo
Nox Aeterna Security
176
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Posted - 2013.10.02 20:56:00 -
[15] - Quote
KING CHECKMATE wrote:I support this to annoy godin. +1
Seconded. |
Godin Thekiller
Hellstorm Inc League of Infamy
1036
|
Posted - 2013.10.02 20:59:00 -
[16] - Quote
I-Shayz-I wrote:True Adamance wrote: Terrible Idea. A breach forge dealing 2500 damage ignoring resistances would **** up this game far more than anything done yet. not to mention this scenario only benefits infantry and severely gimps tanks and dropships.
1. I stated CLEARLY that normal AV weapons already bypass natural vehicle resist. There would be no change to the breach forge. 2. I'm not talking in any way shape or form about module resistances (hardeners and such) 3. If you use a breach weapon, you sacrifice killing power to do more damage to vehicles. This means that while a player could use breach weapons to slowly take down light vehicles, they won't be able to use those same weapons to kill other players easily. Basically, breach weapons don't kill tanks or dropships, they would just do enough damage to HELP kill them, or to at least scare them away. Think of them like reactive plates. It combines two things into one, but doesn't exactly do either of those things better than using one or the other.
What don't you get about no? Make them better breach weapons, not try and make our lives even worse. It's pretty bad as of now anyways. Why try and make it worse? |
DeadlyAztec11
Chatelain Rapid Response Gallente Federation
2235
|
Posted - 2013.10.13 20:10:00 -
[17] - Quote
+1
I had the same idea. A long time ago... |
Artificer Ghost
Bojo's School of the Trades
1111
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Posted - 2013.10.13 20:22:00 -
[18] - Quote
I actually support this, and I might have a rant prepared, so sorry if your eyes bleed...
This is going to be terrible to code, but it could definitely become really cool (After maybe hiring a couple people that can do good coding for this type of game)...
1) Implement a good physics system. They have one in place, but I meant like when you hit a building with a forge gun, a couple chunks of rock would fly off the building onto the ground, and you could potentially knock down the building, if you had the time/patience.
2) Make stone forms of cover breakable. I'm talking about barricades, small rocks, etc. Anything made of stone can be broken.
3) Only Breach variants can break cover and things. The only reason I skilled into the Breach was because I thought it could do some cool stuff. Like actually breaching an area. Maybe make a couple maps where an objective is inside a building that you have to break? And you can either use Breach weapons or Grenades? That'd be pretty sweet.
It'd make Breach weapons and variants much more common, and much more useful than they are now.
I'd like to point out though that I have a fit with a CreoDron Breach Assault Rifle and Enhanced Damage Mods. Heavies basically beg for mercy.
Being able to ignore vehicle resist is also good something nice. :D |
TechMechMeds
Swamp Marines Kleenex Inc.
443
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Posted - 2013.10.13 20:42:00 -
[19] - Quote
Fizzer94 wrote:Is this the "My AR can't kill Tanks QQ" thread that was foretold in the ancient prophesies?
Its is lol |
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