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1161. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Django Quik wrote: Ares 514 wrote: Django Quik wrote: FYI - Hotfixing = changing numbers Hotfixing =/= adding anything new whatsoever Completely wrong. Even CCP is not this bad. When have CCP ever added something new in a hotfix? ...
- by Ares 514 - at 2014.04.11 18:28:00
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1162. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: I think folks are underestimating the value of effective clone packs. I'm also curious now if a raiding mechanic can be implemented. What if instead of auto sale on the reinforce timer it spawns a match that you have to go int...
- by Ares 514 - at 2014.04.11 17:08:00
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1163. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
The Robot Devil wrote: Kain Spero wrote: 1st Lieutenant Tiberius wrote: Good ideas, 200 clone Clone Packs would truly make battles a lot more exciting. I would know cause we've been fighting you guys and 120 clones goes away pretty fast l...
- by Ares 514 - at 2014.04.11 16:43:00
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1164. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Ares 514 wrote: [quote=Kain Spero][quote=Ares 514] I just don't want you to limit what you think they can achieve on a hotfix. I know a lot about software development and from what I have seen they have a fairly robust hot...
- by Ares 514 - at 2014.04.11 16:39:00
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1165. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: The system still needs to be balanced and adding mechanics that will add long term problems isn't the best course. I don't think the mechanics should go out of their way to punish players for being good. I put out some pokes ...
- by Ares 514 - at 2014.04.11 16:34:00
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1166. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Ares 514 wrote: Given what you said about hot fixes being server side I'm going to make a very valid assumption you know nothing about software releases. Hot fixes are NOT limited to server side unless CCP are complete idi...
- by Ares 514 - at 2014.04.11 16:27:00
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1167. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Django Quik wrote: FYI - Hotfixing = changing numbers Hotfixing =/= adding anything new whatsoever Completely wrong. Even CCP is not this bad.
- by Ares 514 - at 2014.04.11 15:15:00
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1168. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Chance, when people are talking about a hotfix it means only server side changes are made not client side, and if you put in some kind of timer you would have to communicate that to the player in-game and thus it would require...
- by Ares 514 - at 2014.04.11 15:14:00
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1169. Really CCP? - in General Discussions [original thread]
CCP Saberwing wrote: The meeting where these things were discussed was postponed this week as people were otherwise engaged. Not a huge deal (nor that unexpected) as Fanfest is so close. You could always poke one of us in a more cordial manner ...
- by Ares 514 - at 2014.04.10 15:09:00
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1170. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Ares 514 wrote: I have multiple times. Much better then the dribble that you spew out. Really? Ares 514 wrote: I guess my issue is where the heck were these threads asking for input for the four months of tan...
- by Ares 514 - at 2014.04.09 19:12:00
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1171. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Eugene Killmore wrote: The only thing that will save PC is increasing clone pack size or adding the ability to buy up to 450 clones at a set price per clone. At this point every other PC change is inconsequential in my mind...
- by Ares 514 - at 2014.04.09 17:30:00
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1172. Dear CCP - in General Discussions [original thread]
I cheered every time you broke a vehicle. I hate vehicle spam. The changes helped some even though they are not the changes i would have preferred. Vehicles are still OP. ADS are vicious now since they can run away from everything.
- by Ares 514 - at 2014.04.09 17:25:00
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1173. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Ares 514 wrote: Iron Wolf Saber wrote: Alabastor 'TheBlaster' Alcar wrote: leave cloaks as they are, they work well and changing anything will more than likly ruin them forever, They aren broken so dont wast time...
- by Ares 514 - at 2014.04.09 14:57:00
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1174. Reduce speed while backpeddling - in Feedback/Requests [original thread]
SgtMajSquish MLBJ wrote: OverIord Ulath wrote: Agreed. This is one of the things that hinders scouts and all other CQC weapon users. Should be at least a 20-30% speed penalty for backpedaling. If you are gonna run from a Nova Knife scout, yo...
- by Ares 514 - at 2014.04.09 14:55:00
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1175. Why do you do this CCP? - in General Discussions [original thread]
You make a thread, you start off by replying to it, and then nothing. EVER. Let's look at this one for the Uprising 1.8 Known Issues, https://forums.dust514.com/default.aspx?g=posts&t=150303. Here's a list of some REALLY broken items and e...
- by Ares 514 - at 2014.04.08 18:21:00
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1176. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Another thought I would add is that districts should be able to be attacked during their reinforcement window and the battle starts in 30mins from the launched attack so that you don't have 24+ hours to get the perfect 16 ringers in. This would a...
- by Ares 514 - at 2014.04.08 17:42:00
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1177. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Kain Spero wrote: Traky78 wrote: 80 millions for 200 clones is too much, 60 millions will be much better. I'm concerned if the price is too low and the clone pack to0 useful we'll just end up with everyone using clone packs rather than ...
- by Ares 514 - at 2014.04.08 17:37:00
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1178. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Alabastor 'TheBlaster' Alcar wrote: leave cloaks as they are, they work well and changing anything will more than likly ruin them forever, They aren broken so dont wast time trying to fix them. How about you CPM get us...
- by Ares 514 - at 2014.04.08 05:12:00
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1179. A simple way to balance the "1.8 FOTM" - in General Discussions [original thread]
Monkey MAC wrote: Ares 514 wrote: ReGnYuM wrote: Ares 514 wrote: I would argue I see much more heavies then scouts for the FOTM. Also, people scream cloak now everytime they die from behind even when there are good odds the player was...
- by Ares 514 - at 2014.04.07 18:10:00
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1180. A simple way to balance the "1.8 FOTM" - in General Discussions [original thread]
ReGnYuM wrote: Ares 514 wrote: I would argue I see much more heavies then scouts for the FOTM. Also, people scream cloak now everytime they die from behind even when there are good odds the player wasn't cloaked. I disagree from my plane...
- by Ares 514 - at 2014.04.07 17:20:00
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