Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
3161. I have never seen a post on.. - in Feedback/Requests [original thread]
Anmol Singh wrote: the SMG/ScP be overpowerd. So why nerf it in any way? Yes it's the best CQC sidearm IMO but shouldn't be nerfed at all. Other Sidearms need to be brought up to par with SMG/ScP, not SMG/ScP nerfed to be on par with other side...
- by Apothecary Za'ki - at 2014.08.29 13:10:00
|
3162. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by Apothecary Za'ki - at 2014.08.29 12:57:00
|
3163. CCP please add Skirmish 1.0 - in Feedback/Requests [original thread]
Sum1ne Else wrote: I had to do it and necromance this, sorry. It was just simply amazing! Link: How it worked? Replay Sketch on the right Source: https://forums.dust514.com/default.aspx?g=posts&t=141619 Would probably require some cl...
- by Apothecary Za'ki - at 2014.08.29 12:55:00
|
3164. How about that active jammer - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Like scanner but temp disables all gear and make cloaks flicker on n off.. Everything withing the cone of influence should effected like scanner should have run time n cooldown i would rather have flux nades tur...
- by Apothecary Za'ki - at 2014.08.29 12:52:00
|
3165. Hacking and Hacker tools - in Feedback/Requests [original thread]
currently hacking has very limited uses and i dont believe any one has used a hacker tool at all in foreverinsted of a plate or repper or extender or w/e my idea is simple, give hacking a role beyond that of just captureing points and stealing ve...
- by Apothecary Za'ki - at 2014.08.29 12:51:00
|
3166. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Meee One wrote: -Disable running when held These are sensative chemicals,not packing peanuts,if you shook a jar of nitro you'd kill yourself. Did you know that high-explosives are actually quite stable? You can ...
- by Apothecary Za'ki - at 2014.08.29 12:37:00
|
3167. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Imp Smash wrote: The only one of these I think is reasonable is flux deactivation. I would extend that to any weapon but that's just me. If we see them we should be able to deactivate them. Flux deactivation is 100% fair and not a debuff in any...
- by Apothecary Za'ki - at 2014.08.29 12:33:00
|
3168. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: I want prox mines to behave like AV nades too. a small seek area (5m or so) would make them amazing. as for RE's something needs to be done about the distance they can be thrown. i've nothing against a scout who can snea...
- by Apothecary Za'ki - at 2014.08.29 12:32:00
|
3169. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Meee One wrote: Remote explosives,as everyone should know by now,are equipment and are supposed to contain very explosive chemicals which would be sensative to jarring. A few fixes: -Stop them from being refilled by nanos and supply depots,unl...
- by Apothecary Za'ki - at 2014.08.29 12:30:00
|
3170. Return of smart restock? - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: y'know cos we had it back in Beta. no idea why it was changed to the way it is now i wish they would return it.. every while i have to go over all my suits and make sure i have restocked individual items which are affi...
- by Apothecary Za'ki - at 2014.08.29 12:23:00
|
3171. shield tanking.... - in Feedback/Requests [original thread]
DeathwindRising wrote: i still think a zero shield delay should be possible. if shield regulators were changed to a flat 2 second reduction to shield delay (but keep the percentage bonus for depleted delay) you could get a zero second delay. ...
- by Apothecary Za'ki - at 2014.08.29 12:22:00
|
3172. Redline - in Feedback/Requests [original thread]
George Moros wrote: All of the proposed "solutions" here address a whole lot more than needed. The only true problem people have with the redline is sniping. The most simple solution to this would be to cancel any reward (WP, LP and/or ISK) for...
- by Apothecary Za'ki - at 2014.08.29 12:18:00
|
3173. Redline - in Feedback/Requests [original thread]
iliel wrote: Add a countdown timer in ally redline for players to leave it - - otherwise kick 'em from the battle. Make the countdown something like 30 seconds. While this won't fix redline snipers, it'll help. i would propose that there is n...
- by Apothecary Za'ki - at 2014.08.29 12:16:00
|
3174. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: After numerous threads and many different ideas being thrown about we still don't have a single unified idea of how to balance side-arms. As many have pointed out the Ion Pistol and the Flaylock are both hugely underpower...
- by Apothecary Za'ki - at 2014.08.29 12:13:00
|
3175. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
TheD1CK wrote: Would it be possible to add the Bolt Pistol 'scope' to the Magsec.. then have iron sights on the Bolt...? This could possibly be a way to introduce Variants of those weapons.... I'd like to see an option with Bolt Pistol to be u...
- by Apothecary Za'ki - at 2014.08.29 12:06:00
|
3176. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Cpt McReady wrote: nothing unbalanced about the SMG, it has short optimal and fitting requirements similar to light weapons, yet it can only dream to match the light weapons dps. all other sidearms require a lower PG, CPU or both to fit. if yo...
- by Apothecary Za'ki - at 2014.08.29 12:04:00
|
3177. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
CCP Rattati wrote: Extremely helpful, am finalizing the Delta proposal with the CPM and this is very useful. Thanks! perhaps increase the assault smg dmg and CPU and PG a little so it can be used as a self defence MAIN weapon for logi with ou...
- by Apothecary Za'ki - at 2014.08.29 12:01:00
|
3178. Respec - in General Discussions [original thread]
Soulja Ghostface wrote: Claims to have all assaults proto. Says he has no versatility logi is life.. logi is WIN
- by Apothecary Za'ki - at 2014.08.28 20:59:00
|
3179. I'm starting to question whether I want to become a scout - in General Discussions [original thread]
bamboo x wrote: I don't know... I've made an alt that's advanced Gal scout with all the EWAR skills advanced and a pro shotty (but i only use the CRG right now) and sometimes it's fun. but other times i just feel like a complete n00b scout and...
- by Apothecary Za'ki - at 2014.08.28 16:16:00
|
3180. Snipers have 0% risk - in General Discussions [original thread]
Thumb Green wrote: Apothecary Za'ki wrote: i didnt want to add a thick red line to denote where the redline border was as it would be inaccurate but for the record the left side MCC (blue i think) are the hostiles in the scenario, and do da...
- by Apothecary Za'ki - at 2014.08.28 16:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |