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bamboo x
Eternal Beings Proficiency V.
1055
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Posted - 2014.08.28 11:07:00 -
[1] - Quote
I don't know... I've made an alt that's advanced Gal scout with all the EWAR skills advanced and a pro shotty (but i only use the CRG right now) and sometimes it's fun.
but other times i just feel like a complete n00b scout and just get completely slaughtered. maybe not every map is for scouts or something. but i was up against some proto scouts and even though i used 3 advanced dampeners which should've got me under their scans they were still seeing me while cloaked and it's just so frustrating.
sometimes i can't stand being paper thin it bothers the hell out of me. the only reason i am even considering it is the cloak with shotgun. and there is talk of Rattati nerfing the delay between decloaking and firing the shotgun so i am even more apprehensive.
another part of me thinks it's really fun sometimes and that gallente has the best overall EWAR so i will get use out of it no matter what happens to the cloaked shotty. i doubt a cloak nerf will stop shotgun scouts because they don't need it. in fact if there is a delay for firing while cloaked they'd probably be better off without the cloak at all
i think they should be careful not to make the decloaking animation last too long. any longer than a second and it starts to lose its novelty of giving you the element of surprise. i agree it needs to be done but it should be done carefully. honestly I believe the cloak is not as much of a problem as the OP EWAR bonuses scouts get. medium suits cant ever hope to compete with their EWAR and i think that is what makes scouts scary, not the cloak.
i think i am going to wait until we learn what is coming in Delta before I spend SP on anything new. i'll just use this time to bump up my heavy skills like forge gun ammo capacity or something.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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TOOMANY NAMES ALREADYTAKEn
Going for the gold
105
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Posted - 2014.08.28 11:38:00 -
[2] - Quote
I don't usually run scouts or light suits, but I made an interesting fit in a minute not too long ago:
Militia Gallente Light frame 1 Militia Light damage amplifier Militia Assault Rifle Ion Pistol 3 Militia Armor Repairers
You need some skills upgraded to make it better but it's good at close range and long range, when you start getting shot at, just run into cover and in 5 seconds your armor is back to almost 100% haha.
Shotgunner for life.
EDIT: Scratch that, I love my lasers.
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Spaceman-Rob
503
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Posted - 2014.08.28 12:00:00 -
[3] - Quote
Some people are just really good at using scout shotgun, others like myself are terrible, saw a cal proto scout go 64/4 yesterday, he was super fast with no added Shields or armor, he was so good he was just running in amongst us all taking us all out one by one, nobody could touch him, and those that did get to him, like myself, got lucky. |
CUSE TOWN333
KILL-EM-QUICK RISE of LEGION
1270
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Posted - 2014.08.28 12:17:00 -
[4] - Quote
well im not touching that little cornball suit. i tryed it on a alt to and every time i hit the cloak i could not run i felt like forest gump before jenny could get around to telling me to run what a stupid glitch.
KEQ diplomat/ intel /GC officer
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Everything Dies
BIKINI BOTTOM BRIGADE
921
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Posted - 2014.08.28 12:18:00 -
[5] - Quote
No worries--if you don't like playing as a shotty scout, you can always play as a (not so) poor man's logi or assault. That's the beauty of the scout suit...it can do almost everything with better speed and EWAR abilities.
Mike Patton is the greatest singer in music. Proof:
Listen
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Ryme Intrinseca
Eurotrash Pubstars
1649
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Posted - 2014.08.28 12:19:00 -
[6] - Quote
Shotgun is on Rattati's nerf list so I wouldn't spec just to use that. I don't mean the cloak delay you're talking about (which would affect every weapon), I mean he specifically says SGs are outperforming rifles. So there may actually be a double nerf to SG scouts on the way. |
Death Shadow117
New Age Empire. General Tso's Alliance
327
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Posted - 2014.08.28 14:24:00 -
[7] - Quote
Ill give you one of my galscout fits i always use. G-1 series scout- crg shotty, sidearm, arn 18 cloak, enh codebreaker, cplx ferroscale plate, cplx dampner, 2 adv presicion enhancers. That is one of my favorite scout fits i have and it works for killing and hacking.
Why?
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Thumb Green
Raymond James Corp
1322
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Posted - 2014.08.28 15:17:00 -
[8] - Quote
I've been doing alright in my G/1 scout. It's been a while since I played with the scout so my aim with the SG is a little rusty but I was messing people up that tried to hack the objective yesterday
At the RJC we don't kick ass, we kick dick and we kick it hard.
Fix supply depots
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Heimdallr69
Nyain San
3351
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Posted - 2014.08.28 16:05:00 -
[9] - Quote
My alt has proto scouts and proto heavies, I must admit it's a nice change from just having all assaults proto.
Removed inappropriate content - CCP Logibro
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2Berries
Ghosts of Dawn General Tso's Alliance
269
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Posted - 2014.08.28 16:09:00 -
[10] - Quote
Go caldari. Dampening yourself into oblivion only hides you from scouts & some logi's. If you have your cores up your already hidden from heavy & mediums. Range amps & percision lets you see danger, except the super dampened, before it effects you. Being this squishy, i would rather know where reds are coming from (somthing your whole squad can enjoy) & where it's safe for me to be rather than be invisible to everything except eyes.
Eyes are OP.
Burning through clones like Rusty Venture.
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Apothecary Za'ki
Biomass Positive
659
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Posted - 2014.08.28 16:16:00 -
[11] - Quote
bamboo x wrote:I don't know... I've made an alt that's advanced Gal scout with all the EWAR skills advanced and a pro shotty (but i only use the CRG right now) and sometimes it's fun.
but other times i just feel like a complete n00b scout and just get completely slaughtered. maybe not every map is for scouts or something. but i was up against some proto scouts and even though i used 3 advanced dampeners which should've got me under their scans they were still seeing me while cloaked and it's just so frustrating.
sometimes i can't stand being paper thin it bothers the hell out of me. the only reason i am even considering it is the cloak with shotgun. and there is talk of Rattati nerfing the delay between decloaking and firing the shotgun so i am even more apprehensive.
another part of me thinks it's really fun sometimes and that gallente has the best overall EWAR so i will get use out of it no matter what happens to the cloaked shotty. i doubt a cloak nerf will stop shotgun scouts because they don't need it. in fact if there is a delay for firing while cloaked they'd probably be better off without the cloak at all
i think they should be careful not to make the decloaking animation last too long. any longer than a second and it starts to lose its novelty of giving you the element of surprise. i agree it needs to be done but it should be done carefully. honestly I believe the cloak is not as much of a problem as the OP EWAR bonuses scouts get. medium suits cant ever hope to compete with their EWAR and i think that is what makes scouts scary, not the cloak.
i think i am going to wait until we learn what is coming in Delta before I spend SP on anything new. i'll just use this time to bump up my heavy skills like forge gun ammo capacity or something. go minmatar assault.. its like scout 2.0 if you do not mind not useing the crutch(aka cloak)
[[LogiBro in Training]]
Level 1 Forum Pariah
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Heimdallr69
Nyain San
3351
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Posted - 2014.08.28 16:19:00 -
[12] - Quote
Apothecary Za'ki wrote:bamboo x wrote:I don't know... I've made an alt that's advanced Gal scout with all the EWAR skills advanced and a pro shotty (but i only use the CRG right now) and sometimes it's fun.
but other times i just feel like a complete n00b scout and just get completely slaughtered. maybe not every map is for scouts or something. but i was up against some proto scouts and even though i used 3 advanced dampeners which should've got me under their scans they were still seeing me while cloaked and it's just so frustrating.
sometimes i can't stand being paper thin it bothers the hell out of me. the only reason i am even considering it is the cloak with shotgun. and there is talk of Rattati nerfing the delay between decloaking and firing the shotgun so i am even more apprehensive.
another part of me thinks it's really fun sometimes and that gallente has the best overall EWAR so i will get use out of it no matter what happens to the cloaked shotty. i doubt a cloak nerf will stop shotgun scouts because they don't need it. in fact if there is a delay for firing while cloaked they'd probably be better off without the cloak at all
i think they should be careful not to make the decloaking animation last too long. any longer than a second and it starts to lose its novelty of giving you the element of surprise. i agree it needs to be done but it should be done carefully. honestly I believe the cloak is not as much of a problem as the OP EWAR bonuses scouts get. medium suits cant ever hope to compete with their EWAR and i think that is what makes scouts scary, not the cloak.
i think i am going to wait until we learn what is coming in Delta before I spend SP on anything new. i'll just use this time to bump up my heavy skills like forge gun ammo capacity or something. go minmatar assault.. its like scout 2.0 if you do not mind not useing the crutch(aka cloak) If you have problems with cloaks then you haven't played any decent cloaking games. I mean you can see them crouched staying still it's easy.
Removed inappropriate content - CCP Logibro
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Joel II X
Dah Gods O Bacon
3211
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Posted - 2014.08.28 16:57:00 -
[13] - Quote
Just because you're cloaked doesn't mean that you're invisible.
Also, sometimes you're against decent folk, and sometimes you're not. The Gallente Scout has been nerfed and you're better off using another race. |
Joe Macro
Molon Labe. General Tso's Alliance
14
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Posted - 2014.08.28 17:08:00 -
[14] - Quote
Some people are not so good with the shotgun. Try switching to a rifle. I use CR mostly and sometimes the breach AR. I would also work on getting my dampening to lvl 5 then work out to the other EWAR skills. Advance cloak if you can fit it although I only use cloak on a couple of fits.
Example G/1 scout Complex dampener Adv Range Basic Reactive plate Adv precision Adv damage
Adv CR Adv SMG Flux RE or Cloak Nanohive
For a tank version, just switch Ewar mods to Armor (preferably reactive or feroscale so you dont slow yourself down too much) and shields and use the breach AR
Also, get basic biotics to lvl 5, it helps alot. |
Monty Mole Clone
Shiv M
193
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Posted - 2014.08.28 17:19:00 -
[15] - Quote
you should and tell all your friends to skill into gal scouts with shotguns, i dont see anywhere near enough of them on the battlefield
deader than A line flares with pockets in the knees
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NAV HIV
The Generals Anime Empire.
2035
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Posted - 2014.08.28 17:33:00 -
[16] - Quote
bamboo x wrote:I don't know... I've made an alt that's advanced Gal scout with all the EWAR skills advanced and a pro shotty (but i only use the CRG right now) and sometimes it's fun.
but other times i just feel like a complete n00b scout and just get completely slaughtered. maybe not every map is for scouts or something. but i was up against some proto scouts and even though i used 3 advanced dampeners which should've got me under their scans they were still seeing me while cloaked and it's just so frustrating.
sometimes i can't stand being paper thin it bothers the hell out of me. the only reason i am even considering it is the cloak with shotgun. and there is talk of Rattati nerfing the delay between decloaking and firing the shotgun so i am even more apprehensive.
another part of me thinks it's really fun sometimes and that gallente has the best overall EWAR so i will get use out of it no matter what happens to the cloaked shotty. i doubt a cloak nerf will stop shotgun scouts because they don't need it. in fact if there is a delay for firing while cloaked they'd probably be better off without the cloak at all
i think they should be careful not to make the decloaking animation last too long. any longer than a second and it starts to lose its novelty of giving you the element of surprise. i agree it needs to be done but it should be done carefully. honestly I believe the cloak is not as much of a problem as the OP EWAR bonuses scouts get. medium suits cant ever hope to compete with their EWAR and i think that is what makes scouts scary, not the cloak.
i think i am going to wait until we learn what is coming in Delta before I spend SP on anything new. i'll just use this time to bump up my heavy skills like forge gun ammo capacity or something.
I run 3 Complex PE and 2 Complex Range Amp... You'd need to be Scout gk0 with a lot of Dampeners to even get close to anything... |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
382
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Posted - 2014.08.28 17:42:00 -
[17] - Quote
Don't use a shotgun then, knives are where it's at
Stabby-stabber extraordinaire
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icdedppul
PFB Pink Fluffy Bunnies
163
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Posted - 2014.08.28 20:49:00 -
[18] - Quote
so starting at 35 lvl 3 gal 9% + lvl 3 damp 6% your running around @ 30db which is pretty good, better then an amarr or min undampened with lvl 5 skills
1st adv damp 20% 24db vs another scout with lvl 5 precision everyone but the amarr will need to run 2 precisions
2nd adv damp 17.38% 20db at this point only a Cal with 4 Precisions or amarr with 2 are going to pick you up
3rd adv damp 11.42% 18db at this point only an Amarr with 2 will pick you up which makes this one pointless cause no proto cal scout will run 4 cPrecisions these days
dont think its your damps you need to worry about your problem is probably the other way around. you have no clue what your running into. or you think the cloak is a super weapon.
just cause you have a cloak does not mean you can run straight at people with the little HP you have, if you get seen you will die a glorious stupid death
tac net is a scouts greatest weapon, it is OP. max out skills (range and precision) knowing where someone is and what way they are facing makes sneaking up on them ridiculously easy
finally the shotgun is only good on suits with low hp, if you can 1 shot people great, the minute they can tank your first shot it would of been better to use any of the glorious master race fine rifles, unless you cant shoot worth a damn, but then it doesnt matter either way
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Nestil
uptown456
136
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Posted - 2014.08.28 21:22:00 -
[19] - Quote
well not using cloaks against good cloaked scouts would put you into a great disadvantage on some maps. and the Shotgun is pretty balanced for me since when I use it 50% of its shots don't damage opponents. rarely I get 20% "dud" shots and then I'm unstoppable...but yeah its pretty rare,guess my Internet is to ******. The Shotgun is for me most of time just a very expensive "hair dryer" -_-" |
One Eyed King
Land of the BIind
3596
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Posted - 2014.08.28 21:29:00 -
[20] - Quote
Adv. Damps won't cut it. Its complex or go home I am afraid.
You can always tell a Millford Minja
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bamboo x
Eternal Beings Proficiency V.
1059
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Posted - 2014.08.30 01:09:00 -
[21] - Quote
One Eyed King wrote:Adv. Damps won't cut it. Its complex or go home I am afraid.
you're an idiot. i said i used 3 advanced. that's 20% each. people get away with using only 2 complex on gallente and they're still unscannable. that's 25% each. so i technically had 10% less scan profile than they do, or since i only had a basic cloak, about the same as having a proto cloak with 2 complex damps.
when i said they were seeing me, they were seeing the cloak shimmer. not my scan profile.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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bamboo x
Eternal Beings Proficiency V.
1059
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Posted - 2014.08.30 01:13:00 -
[22] - Quote
Death Shadow117 wrote:Ill give you one of my galscout fits i always use. G-1 series scout- crg shotty, sidearm, arn 18 cloak, enh codebreaker, cplx ferroscale plate, cplx dampner, 2 adv presicion enhancers. That is one of my favorite scout fits i have and it works for killing and hacking.
Yeah, in that situation I was better off with some armor stacking, but unfortunately i don't have that on the character.
Whoever said a double nerf to shotgun scouts is coming is right. I'm holding off until I know more about what's happening.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Onesimus Tarsus
is-a-Corporation
2559
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Posted - 2014.08.30 01:16:00 -
[23] - Quote
heh.
No one is advising being a Amarr Scout.
Not that I don't get it. I really, really do.
K/D(r) matchmaking fixes the whole game. Red line snipers and tankers hate it.
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bamboo x
Eternal Beings Proficiency V.
1060
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Posted - 2014.08.30 01:23:00 -
[24] - Quote
Onesimus Tarsus wrote:heh.
No one is advising being a Amarr Scout.
Not that I don't get it. I really, really do.
i am not a FOTM chaser. more of a gallente loyalist and a player who wants a challenge, not the most OP suit in the game.
somehow amarr became the most op sentinel... but i didnt choose it for that. i just wanted to be better than the other heavies, and it was also out of respect for it being the first heavy ever created.
that's also one of the reasons i wanted Gal scout but I will see what happens with delta first
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Zindorak
1.U.P
715
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Posted - 2014.08.30 01:33:00 -
[25] - Quote
Shotty scouts are for scrubs use CR
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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bamboo x
Eternal Beings Proficiency V.
1060
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Posted - 2014.08.30 01:35:00 -
[26] - Quote
Zindorak wrote:Shotty scouts are for scrubs use CR
Ever since 1.7 I have an unrivaled burning hatred for combat rifles and most of the people who use them.
Not a snowball's chance in Hell.
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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Joel II X
Dah Gods O Bacon
3221
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Posted - 2014.08.30 13:45:00 -
[27] - Quote
Zindorak wrote:Shotty scouts are for scrubs use CR You mean the weapon that can actually drop enemies as quickly, if not quicker, has more range, better hit detection, and less fitting costs than a shotgun?
You, sir, are a legitimate scrub |
Joel II X
Dah Gods O Bacon
3221
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Posted - 2014.08.30 13:47:00 -
[28] - Quote
Onesimus Tarsus wrote:heh.
No one is advising being a Amarr Scout.
Not that I don't get it. I really, really do. They're better than before, but they're still pretty bad. Mostly because they're slow (which can be fixed with two complex kincats but meh). |
bamboo x
Eternal Beings Proficiency V.
1080
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Posted - 2014.08.30 17:37:00 -
[29] - Quote
Joel II X wrote:Zindorak wrote:Shotty scouts are for scrubs use CR You mean the weapon that can actually drop enemies as quickly, if not quicker, has more range, better hit detection, and less fitting costs than a shotgun? You, sir, are a legitimate scrub
that's BS. you jump into a proto heavy's face with a militia shotgun and he'll take like 1000 damage or something. like they have jumped point blank into my goddamn face with those things
Eternal Beings - #76 in All Time WP - #90 in All Time Kills. Member since day one, 10 months ago.
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