Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
521. I have a question for CCP - in General Discussions [original thread]
Kevlar Waffles wrote: So the player market idea is fantastic but we only salvage infantry weapons and not vehicles, how will we buy vehicles if we dont loot them when the market is up? Don't know as last time I checked no one knows how it wil...
- by Altina McAlterson - at 2013.07.01 22:41:00
|
522. What is specific stacking penalty of damage mods??? - in General Discussions [original thread]
zzZaXxx wrote: In EVE (based on EVE Fitting Tool info) the second damage mod actually is slightly more effective than the first. The third is slightly less effective than the first. Then the fourth is worthless. I'm wondering if it works the sa...
- by Altina McAlterson - at 2013.07.01 22:35:00
|
523. Should dust have it own server yes or no - in General Discussions [original thread]
Eno Raef wrote: If a separate server will increase stability, I'd say yes to that. Unless, Dusters actually make a difference that ALL dusters can notice. I hear the EVE players may get some benefit from dusters if not small but we Dust players...
- by Altina McAlterson - at 2013.07.01 22:32:00
|
524. Should dust have it own server yes or no - in General Discussions [original thread]
Th3rdSun wrote: I wasn't suggesting that Dust should go back to Singularity.There's should have been a completely new server besides the two that are already established. That would be awesome but hugely expensive with no real value for CCP....
- by Altina McAlterson - at 2013.07.01 21:47:00
|
525. Should dust have it own server yes or no - in General Discussions [original thread]
The game doesn't actually run on TQ and it never will so I'm not sure what the discussion is actually about. Are we talking about separating the two games or what? And I don't think there's a plan to put DUST back on the test server at any point i...
- by Altina McAlterson - at 2013.07.01 20:44:00
|
526. Current State of Weapons - in General Discussions [original thread]
I forgot to add that swarm launcher damage needs to be completely redone because the way it is now there is a 25% difference between basic and advanced and a 20% difference between advanced and proto. That is way out of line with almost all other ...
- by Altina McAlterson - at 2013.07.01 16:55:00
|
527. Current State of Weapons - in General Discussions [original thread]
Pretty much on point with everything. Although to be honest I think reducing the splash radius on the flaylock could also be acceptable. By reducing the rate of fire you pretty much lay down and die for anything that survives your first shot. Re...
- by Altina McAlterson - at 2013.07.01 16:48:00
|
528. Should dust have it own server yes or no - in General Discussions [original thread]
Without understanding what exactly it is you are asking I'm still going to say no on basic principle.
- by Altina McAlterson - at 2013.07.01 16:45:00
|
529. Where ISK transfer could lead... - in General Discussions [original thread]
@Shalac I meant just a general disruption of EVE. Implementing the market is so much more than just a database and if they screw up EVE online is out of commission until it's fixed. That was my point. We do buy a lot of gear. Or at least we woul...
- by Altina McAlterson - at 2013.07.01 12:51:00
|
530. What joke fits do you tend to run for the lolz? - in General Discussions [original thread]
Dual flaylocks with 4 rounds in the clip and flux grenades.
- by Altina McAlterson - at 2013.07.01 00:54:00
|
531. Stack Penalty on Damage Modifier - in General Discussions [original thread]
100% 87% 57% 28% 10.5% 3%
- by Altina McAlterson - at 2013.06.30 19:57:00
|
532. Stack Penalty on Damage Modifier - in The Locker Room [original thread]
100% 87% 57% 28% 10.5% 3%
- by Altina McAlterson - at 2013.06.30 19:57:00
|
533. Stack Penalty on Damage Modifier - in General Discussions [original thread]
100% 87% 57% 28% 10.5% 3%
- by Altina McAlterson - at 2013.06.30 19:57:00
|
534. Stack Penalty on Damage Modifier - in The Locker Room [original thread]
100% 87% 57% 28% 10.5% 3%
- by Altina McAlterson - at 2013.06.30 19:57:00
|
535. Where ISK transfer could lead... - in General Discussions [original thread]
P14GU3 wrote: You forgot the part where mercs buyout all npc items and resell at a higher value. Npc do not set the price once players enter the market. So your "mercs will sell at a loss" theory is invalid. Where do you think the blueprints ...
- by Altina McAlterson - at 2013.06.30 19:15:00
|
536. Where ISK transfer could lead... - in General Discussions [original thread]
You made some good points there. Just a couple things: Schalac 17 wrote: As for the technical aspect of it linking together, all it is is a database. It's never just a database. It's an extremely large, but more importantly vital, database. ...
- by Altina McAlterson - at 2013.06.30 19:05:00
|
537. When shield recharge delay is fixed, armour will reign supreme - in General Discussions [original thread]
They need to leave it alone because if it's taken this long to become an issue it's obviously not that big of an issue. So what if they're shields come back sooner a little sooner? If they're behind cover it will just mean a longer wait and if the...
- by Altina McAlterson - at 2013.06.30 16:56:00
|
538. Go Away Flaylocks - in General Discussions [original thread]
I decided to test a theory and ran with the advanced flaylock for a few days, it's a world of difference. Reduce the radius to 1.5 for the proto and adjust advanced accordingly and you'll find a lot let bullshit with the gun. The advanced flaylock...
- by Altina McAlterson - at 2013.06.30 16:34:00
|
539. Where ISK transfer could lead... - in General Discussions [original thread]
Schalac 17 wrote: Crow Splat wrote: I missed the part where I apologized... As I said, there are a ton of pieces missing from the puzzle that you want. Take an econ class and learn the nenecessary parts of a functional and independent econo...
- by Altina McAlterson - at 2013.06.30 16:26:00
|
540. Core Godlock pistol! - in Feedback/Requests [original thread]
Honestly I'd be fine if they cut the splash radius on the proto to 1.5m and adjusted the rest accordingly. Maybe 1.5, 1.3, 1.0.
- by Altina McAlterson - at 2013.06.30 16:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |