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Eriknaught
Vader's Taco Shack
12
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Posted - 2013.06.30 01:52:00 -
[1] - Quote
If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. |
Kane Fyea
DUST University Ivy League
493
|
Posted - 2013.06.30 01:55:00 -
[2] - Quote
Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. |
Maken Tosch
DUST University Ivy League
2958
|
Posted - 2013.06.30 01:56:00 -
[3] - Quote
I would like to see the item transfer. Will help kick start the secondary market in some way. |
Sloth9230
Reaper Galactic
2073
|
Posted - 2013.06.30 01:58:00 -
[4] - Quote
Instead of GG messages, I'll send people scout suits :) |
Eriknaught
Vader's Taco Shack
12
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Posted - 2013.06.30 01:59:00 -
[5] - Quote
Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers.
Doesn't seem too far fetched tho. Just saying. |
N1ck Comeau
Pro Hic Immortalis
540
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Posted - 2013.06.30 02:00:00 -
[6] - Quote
I see Isk transfers leading into some wacky things like gambling.
"Hey i bet a million isk i can get a higher kd/r this next match then you." |
Eriknaught
Vader's Taco Shack
12
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Posted - 2013.06.30 02:00:00 -
[7] - Quote
Sloth9230 wrote:Instead of GG messages, I'll send people scout suits :)
Also, if you don't like this idea don't worry. Go ahead and keep your stuff CLASSIFIED. I would (with certain fits), but you could OBVIOUSLY implement this as a way to help out fresh meat. |
Knight SoIaire
Rent-A-Murder Taxi
962
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Posted - 2013.06.30 02:01:00 -
[8] - Quote
Sloth9230 wrote:Instead of GG messages, I'll send people scout suits :)
Thats cruel.... |
Schalac 17
Dedicated Individuals Committed to Killing
281
|
Posted - 2013.06.30 02:01:00 -
[9] - Quote
Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that.
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Eriknaught
Vader's Taco Shack
12
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Posted - 2013.06.30 02:01:00 -
[10] - Quote
N1ck Comeau wrote:I see Isk transfers leading into some wacky things like gambling.
"Hey i bet a million isk i can get a higher kd/r this next match then you."
Why not? Gotta do SOMETHING in our Merc Quarters. |
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Kane Fyea
DUST University Ivy League
493
|
Posted - 2013.06.30 02:04:00 -
[11] - Quote
Schalac 17 wrote:Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that. Because it's an economy. Economies are FRAGILE. Also it takes time to develop the menus, functions, and to make sure it doesn't allow exploits/bugs to happen. |
Buster Friently
Rosen Association
800
|
Posted - 2013.06.30 02:07:00 -
[12] - Quote
Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION.
A full economy that ties in to Eve is on the way eventually.
You all do know this, right? |
ADAM-OF-EVE
Svartur Bjorn
60
|
Posted - 2013.06.30 02:08:00 -
[13] - Quote
Schalac 17 wrote: This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that.
yes ccp...why cant you just magic us the next 5 years of game patches and expansions into tomorrows downtime. more than enough time to get it sorted.
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Crow Splat
DUST University Ivy League
23
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Posted - 2013.06.30 02:17:00 -
[14] - Quote
Schalac 17 wrote:Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that.
Because there are a crapton of other things that need to be in place in order to have a STABLE economy. If CCP came out tomorrow and said that there would be no more items for sale on the market except from other players, the economy would look like a third world country.
We have no means of production and removal of the npc market would create a finite supply of gear with no means of replenishment. Conversely, keeping npc markets and also allowing player trading puts artificial caps on items as well as the resources needed to manufacture said items.
Eventually, the dust economy will be merged with the eve economy. If both aren't strong and stable then CCP might as well just shut the servers down because both games will fail.
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Eriknaught
Vader's Taco Shack
13
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Posted - 2013.06.30 04:54:00 -
[15] - Quote
Crow Splat wrote:Schalac 17 wrote:Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that. Because there are a crapton of other things that need to be in place in order to have a STABLE economy. If CCP came out tomorrow and said that there would be no more items for sale on the market except from other players, the economy would look like Zimbabwe's real fast. We have no means of production and removal of the npc market would create a finite supply of gear with no means of replenishment. Conversely, keeping npc markets and also allowing player trading puts artificial caps on items as well as the resources needed to manufacture said items. Eventually, the dust economy will be merged with the eve economy. If both aren't strong and stable then CCP might as well just shut the servers down because both games will fail.
^This Amarr puts it into perspective. |
Eriknaught
Vader's Taco Shack
13
|
Posted - 2013.06.30 04:55:00 -
[16] - Quote
Buster Friently wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. A full economy that ties in to Eve is on the way eventually. You all do know this, right?
Just keeping the hope alive, dude. |
Schalac 17
Dedicated Individuals Committed to Killing
284
|
Posted - 2013.06.30 13:13:00 -
[17] - Quote
Crow Splat wrote:Schalac 17 wrote:Kane Fyea wrote:Eriknaught wrote:If you can insta-transfer ISK from Merc to Merc instantly (like we'll be able to do) why not items in our inventory? More than that, why not be able to transfer FULL FITS from Merc to Merc? If CCP is about to implement an ISK transfer system than it kinda goes without saying that item exchange (for ISK...economy stuff...) would follow. That is all. Eriknaught out. END TRANSMISSION. Because it takes time to implement. It's not like since they have ISK transfers they can automatically do item transfers. This isn't beta anymore. If you want to call this a MMOFPS Then why is it taking so long to get ISK/gear trades and a workable player market. This game has been in development for 5 years. There is no excuse for that. Because there are a crapton of other things that need to be in place in order to have a STABLE economy. If CCP came out tomorrow and said that there would be no more items for sale on the market except from other players, the economy would look like Zimbabwe's real fast. We have no means of production and removal of the npc market would create a finite supply of gear with no means of replenishment. Conversely, keeping npc markets and also allowing player trading puts artificial caps on items as well as the resources needed to manufacture said items. Eventually, the dust economy will be merged with the eve economy. If both aren't strong and stable then CCP might as well just shut the servers down because both games will fail. I love all the CCP apologists in this thread. ADAM-OF-EVE, Kane Fyea, Crow Splat you need to come back to reality and quit apologizing for CCPs shortcomings all the time. You do not need a production system in place to sell officer gear on the market. You don't even need to remove NPC gear to be able to post normal salvage.
But I am curious as to what you think a stable economy is, and how you think that CCP can implement one out of thin air. No matter what CCP does, the market will not be stable when implemented. It has been happening in EVE for 10 years and it will happen in DUST when they allow it. People will define and stabilize the market, not CCP. The fact that player trading and the ability to sell your items on the market when DUST went into "commercial release" wasn't implemented was a fail. CCP dropped the ball, and everyone knows it. Well except for you few. |
Crow Splat
DUST University Ivy League
26
|
Posted - 2013.06.30 14:58:00 -
[18] - Quote
I missed the part where I apologized...
As I said, there are a ton of pieces missing from the puzzle that you want. Take an econ class and learn the nenecessary parts of a functional and independent economy then see if dust is ready for that.
Hint: It's not.
Unless you want to be paying millions of isk for militia gear pretty soon that is. |
Schalac 17
Dedicated Individuals Committed to Killing
284
|
Posted - 2013.06.30 15:37:00 -
[19] - Quote
Crow Splat wrote:I missed the part where I apologized...
As I said, there are a ton of pieces missing from the puzzle that you want. Take an econ class and learn the nenecessary parts of a functional and independent economy then see if dust is ready for that.
Hint: It's not.
Unless you want to be paying millions of isk for militia gear pretty soon that is. And what exactly is missing? We get salvage, it sits there doing nothing because unless you use that salvage it is worthless. We already have a price plan in place due to NPC sellers. Unless it is an officer weapon it will not cost more than what the NPC sells it for. Infact it will cost less because people want to sell it if they don't use it.
Also this is supposed to be an MMO. Where is the player interaction? The battlefield is the only place. No trading and very limited ISK transfers are bad for the MMO side of the game. Just face it, CCP dropped the ball, and ISK trading is a good start but you don't need a production line in place to open up a market. Just on salvage alone it would be worthwhile to have a player market.
Econ class, please. You are putting way too much thought into this process. So once again, quit apologizing for CCP.
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DUST Fiend
OSG Planetary Operations Covert Intervention
4202
|
Posted - 2013.06.30 15:41:00 -
[20] - Quote
Eriknaught wrote:N1ck Comeau wrote:I see Isk transfers leading into some wacky things like gambling.
"Hey i bet a million isk i can get a higher kd/r this next match then you." Why not? Gotta do SOMETHING in our Merc Quarters. My vote is some sexy female Gallente exotic dancers, they're usually pretty fun to do in your Merc Quarters
Or just about anywhere, really
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Eriknaught
Vader's Taco Shack
15
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Posted - 2013.06.30 16:21:00 -
[21] - Quote
DUST Fiend wrote:Eriknaught wrote:N1ck Comeau wrote:I see Isk transfers leading into some wacky things like gambling.
"Hey i bet a million isk i can get a higher kd/r this next match then you." Why not? Gotta do SOMETHING in our Merc Quarters. My vote is some sexy female Gallente exotic dancers, they're usually pretty fun to do in your Merc Quarters Or just about anywhere, really
You ACTUALLY perked my interest in the "updated female animations" side of 1.2, Congrats. |
Altina McAlterson
Not Guilty EoN.
573
|
Posted - 2013.06.30 16:26:00 -
[22] - Quote
Schalac 17 wrote:Crow Splat wrote:I missed the part where I apologized...
As I said, there are a ton of pieces missing from the puzzle that you want. Take an econ class and learn the nenecessary parts of a functional and independent economy then see if dust is ready for that.
Hint: It's not.
Unless you want to be paying millions of isk for militia gear pretty soon that is. And what exactly is missing? We get salvage, it sits there doing nothing because unless you use that salvage it is worthless. We already have a price plan in place due to NPC sellers. Unless it is an officer weapon it will not cost more than what the NPC sells it for. Infact it will cost less because people want to sell it if they don't use it. Also this is supposed to be an MMO. Where is the player interaction? The battlefield is the only place. No trading and very limited ISK transfers are bad for the MMO side of the game. Just face it, CCP dropped the ball, and ISK trading is a good start but you don't need a production line in place to open up a market. Just on salvage alone it would be worthwhile to have a player market. Econ class, please. You are putting way too much thought into this process. So once again, quit apologizing for CCP. I was under the impression that CCP was mainly worried about crashing the EVE market when DUST tied in to it. And I mean literally crashing it, not from an economic standpoint.
But on the economic side of things if there's not system for production in place where are the BPC's going to come from? If you keep it seeded with NPC prints then why would anyone want to buy BPC's from another player unless they're selling it at a loss? And how would you get the prints since we currently can't travel from system to system? Are DUST mercs going to be able to buy EVE items in order to sell them? Can we reprocess them? Will that require new skills? And how would we move the minerals and components from that job? And if we can't buy EVE items why not? Are we actually going to have two separate markets then that just update quantities between them? Will the DUST market contain only infantry blueprints while the EVE market contains both? Will EVE players have to move the blueprints to a certain system in order to sell it? If DUST mercs can sell prints on the market to EVE players what's to stop someone from putting a print on the market for 20 billion ISK in order to transfer that amount to the DUST toon? Are we going to use the same ISK value as EVE, is there going to he some kind of enormous tax so that it's only feasible for capsuleers to sell to mercs and not the other way around?
I could go on but the point is CCP should have figured this out already but they're digging themselves deeper and deeper in to this hole the longer they wait. It's not a simple thing to do so while I think they should have had it done by now I can appreciate how it's getting more and more difficult as DUST grows. |
Eriknaught
Vader's Taco Shack
16
|
Posted - 2013.06.30 16:56:00 -
[23] - Quote
Altina McAlterson wrote:Schalac 17 wrote:Crow Splat wrote:I missed the part where I apologized...
As I said, there are a ton of pieces missing from the puzzle that you want. Take an econ class and learn the nenecessary parts of a functional and independent economy then see if dust is ready for that.
Hint: It's not.
Unless you want to be paying millions of isk for militia gear pretty soon that is. And what exactly is missing? We get salvage, it sits there doing nothing because unless you use that salvage it is worthless. We already have a price plan in place due to NPC sellers. Unless it is an officer weapon it will not cost more than what the NPC sells it for. Infact it will cost less because people want to sell it if they don't use it. Also this is supposed to be an MMO. Where is the player interaction? The battlefield is the only place. No trading and very limited ISK transfers are bad for the MMO side of the game. Just face it, CCP dropped the ball, and ISK trading is a good start but you don't need a production line in place to open up a market. Just on salvage alone it would be worthwhile to have a player market. Econ class, please. You are putting way too much thought into this process. So once again, quit apologizing for CCP. I was under the impression that CCP was mainly worried about crashing the EVE market when DUST tied in to it. And I mean literally crashing it, not from an economic standpoint. But on the economic side of things if there's not system for production in place where are the BPC's going to come from? If you keep it seeded with NPC prints then why would anyone want to buy BPC's from another player unless they're selling it at a loss? And how would you get the prints since we currently can't travel from system to system? Are DUST mercs going to be able to buy EVE items in order to sell them? Can we reprocess them? Will that require new skills? And how would we move the minerals and components from that job? And if we can't buy EVE items why not? Are we actually going to have two separate markets then that just update quantities between them? Will the DUST market contain only infantry blueprints while the EVE market contains both? Will EVE players have to move the blueprints to a certain system in order to sell it? If DUST mercs can sell prints on the market to EVE players what's to stop someone from putting a print on the market for 20 billion ISK in order to transfer that amount to the DUST toon? Are we going to use the same ISK value as EVE, is there going to he some kind of enormous tax so that it's only feasible for capsuleers to sell to mercs and not the other way around? I could go on but the point is CCP should have figured this out already but they're digging themselves deeper and deeper in to this hole the longer they wait. It's not a simple thing to do so while I think they should have had it done by now I can appreciate how it's getting more and more difficult as DUST grows.
Put THIS^ in your Econ Class and SMOKE IT!
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Iron Wolf Saber
Den of Swords
5489
|
Posted - 2013.06.30 17:26:00 -
[24] - Quote
In eve you can share your fits to other players, so I imagine one day that doing such in Dust 514 would be just as not only possible but easy as well. |
Schalac 17
Dedicated Individuals Committed to Killing
284
|
Posted - 2013.06.30 17:30:00 -
[25] - Quote
Altina McAlterson wrote: I was under the impression that CCP was mainly worried about crashing the EVE market when DUST tied in to it. And I mean literally crashing it, not from an economic standpoint.
I believe that they have worries on both ends simply because of how much easier it is to gain wealth in EVE. Mercs with an EVE connection will be far better equipped than those who don't. As for the technical aspect of it linking together, all it is is a database. I believe where the problem with the EVE/DUST market connection comes into play is the actual location of the merc in the universe. In EVE all items are bought and sold locally. Unless you hire a courier you need to go to the station to get your item. This could cause problems for mercs and the inability to change your station.
This does not matter for DUST/DUST though as long as the markets are separated it would be an easy task to link all DUST markets together. Which is a far better resolution to the nothing we currently have while CCP figures out how to link EVE/DUST markets.
Altina McAlterson wrote:But on the economic side of things if there's not system for production in place where are the BPC's going to come from? Where they already come from, NPCs and salvage.
Altina McAlterson wrote:If you keep it seeded with NPC prints then why would anyone want to buy BPC's from another player unless they're selling it at a loss? And how would you get the prints since we currently can't travel from system to system? Salvaged gear you would probably have to sell at a loss. As noone is going to buy from you at more than the NPC price. But where you stand to make money is in officer weapons, suits and mods.
As for the local problem, as DUST is currently not connected to the EVE market I don't think it would be a problem with having the DUST market a global one instead of local. Until mercs are able to move gear and clones that is the best alternative.
Altina McAlterson wrote:Are DUST mercs going to be able to buy EVE items in order to sell them? Can we reprocess them? Will that require new skills? And how would we move the minerals and components from that job? And if we can't buy EVE items why not? Are we actually going to have two separate markets then that just update quantities between them? Will the DUST market contain only infantry blueprints while the EVE market contains both? Will EVE players have to move the blueprints to a certain system in order to sell it? If DUST mercs can sell prints on the market to EVE players what's to stop someone from putting a print on the market for 20 billion ISK in order to transfer that amount to the DUST toon? Are we going to use the same ISK value as EVE, is there going to he some kind of enormous tax so that it's only feasible for capsuleers to sell to mercs and not the other way around? At this time, these questions serve no purpose. As we don't even have a DUST player market yet, how it will interact with EVE is 3 steps away. In the mean time though, we need some form of player trading or when they do finally integrate all of this then production will be worthless regardless of how well they implement it because people will already have massive stockpiles of gear that they just kept collecting from playing matches. CCP even recognized this and that is the reason salvage was already nerfed. Nerf or no nerf though, the stockpiles are building, and unless CCP just flat out removes it all when we go into a player market. It will be flooded with gear.
Altina McAlterson wrote:I could go on but the point is CCP should have figured this out already but they're digging themselves deeper and deeper in to this hole the longer they wait. It's not a simple thing to do so while I think they should have had it done by now I can appreciate how it's getting more and more difficult as DUST grows. That is my point. Like so many other points I have made about CCP not making the right decisions while developing this game. They add a small feature, then another and another. While at the same time the core features that should of been finalized and then just marked for small improvements in the future are never fully integrated. Death by a thousand papercuts, like with the commando suit. Why are they introducing a new class of heavy, while the Amarr true heavy is still the only one released? Why is the options page still full of unusable items? Why are the core gameplay functions still in such a primitive state? It's frustrating to witness, and that is why so many people are getting turned off by this game only a month after "commercial release".
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Skipper Jones
Red Star. EoN.
190
|
Posted - 2013.06.30 18:14:00 -
[26] - Quote
Forget Item transfer. Player Market is the way to go. |
Altina McAlterson
Not Guilty EoN.
573
|
Posted - 2013.06.30 19:05:00 -
[27] - Quote
You made some good points there. Just a couple things:
Schalac 17 wrote:As for the technical aspect of it linking together, all it is is a database.
It's never just a database. It's an extremely large, but more importantly vital, database. What would happen to it if someone left out a comma on line 9,846 when they were coding the UI? Changing the damage value for a weapon might be a simple thing, but adding something new never is.
Quote: This does not matter for DUST/DUST though as long as the markets are separated it would be an easy task to link all DUST markets together. Which is a far better resolution to the nothing we currently have while CCP figures out how to link EVE/DUST markets.
True, but then they'd have to spend time making the separate market and then go back and make the single market (if that's the ultimate plan, anyway) and that cost money and slows production. Not to mention I'm sure CCP wants to get those EVE players buying AUR to sell the AUR gear back to the mercs for ISK. That's a huge part of this whole thing I think a lot of people miss.
Quote: Where they already come from, NPCs and salvage. Maybe. But most players don't really have all that much officer gear plus a few vehicles here and there so player trading could probably cover that. And salvage is building up but it's going to be so worthless it won't matter if it goes a little longer or not.
Fact is they can't really put in a temporary market because it wastes too much time and money. Maybe they can figure out a way to do it and keep them separate while still having the same UI be linked between them. Who knows, but as time goes on I'm getting less and less optimistic about it being up and running in the near future.
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Major Lee High
Battle Response Organizations
17
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Posted - 2013.06.30 19:09:00 -
[28] - Quote
I would rather be able to trash/vendor sell items for isk before we can trade/sell them to players. |
P14GU3
The Southern Legion RISE of LEGION
126
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Posted - 2013.06.30 19:11:00 -
[29] - Quote
You forgot the part where mercs buyout all npc items and resell at a higher value. Npc do not set the price once players enter the market. So your "mercs will sell at a loss" theory is invalid. |
Altina McAlterson
Not Guilty EoN.
573
|
Posted - 2013.06.30 19:15:00 -
[30] - Quote
P14GU3 wrote:You forgot the part where mercs buyout all npc items and resell at a higher value. Npc do not set the price once players enter the market. So your "mercs will sell at a loss" theory is invalid. Where do you think the blueprints come from? You can't "buyout" the NPC's and there's an infinite amount. Plus, once their "bought out" where do you get more from when that supply is gone? Eventually we'd run out of guns and that would just suck. |
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