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281. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Id much rather see this happen than a default to the easiest option (more base damage and range). Seriously, this is a gem of an idea that opens up a huge amount of possibilities in the infantry AV vs Tank field.
- by Alpha 443-6732 - at 2014.03.12 18:17:00
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282. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Beren Hurin wrote: Alright, I've wondered why vehicles have an insanely large profile. And I think this could be used as a way to balance swarm launchers as infantry AV vs. vehicles. Step 1) Make Swarm Launcher lock range a function of vehicle...
- by Alpha 443-6732 - at 2014.03.12 18:09:00
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283. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Beren Hurin wrote: Alright, I've wondered why vehicles have an insanely large profile. And I think this could be used as a way to balance swarm launchers as infantry AV vs. vehicles. Step 1) Make Swarm Launcher lock range a function of vehicle...
- by Alpha 443-6732 - at 2014.03.12 18:08:00
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284. Judge VS Bamm - in General Discussions [original thread]
Harpyja wrote: Solution to rails: revert stats to 1.6 of the compressed variants. Rails needed only one buff going into 1.7, and that was the render fix. Also, make it so that railguns behave like the breach forge gun, where you become immob...
- by Alpha 443-6732 - at 2014.03.09 17:47:00
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285. Suprised at how many people don't know.. - in General Discussions [original thread]
giga joule, as in kinetic energy
- by Alpha 443-6732 - at 2014.03.08 21:56:00
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286. 1.7.2 Airborne DUST - Balance - in General Discussions [original thread]
1.7.1* judge does good work, but dont behave as if hes the patron saint of balance
- by Alpha 443-6732 - at 2014.03.01 19:28:00
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287. Fellow tankers, your opinion is needed - in General Discussions [original thread]
check out this thread and leave a response if you feel like it https://forums.dust514.com/default.aspx?g=posts&t=144069&find=unread
- by Alpha 443-6732 - at 2014.02.24 04:48:00
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288. Tanks and Surface Types - in Feedback/Requests [original thread]
What would you guys think if surface types (dirt, pavement, metal, etc) affected the top speed and acceleration of a tank/vehicle? some examples: Dirt road - 100% speed and accel (the insane speeds we have now) Asphault - 95% Rock - 80% Metal...
- by Alpha 443-6732 - at 2014.02.24 04:42:00
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289. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Such a bad idea Who skills up what?, who operates what? who pays for it? who calls it in? etc etc etc The only way i would accept a tank like this is if these conditions were met 1. This isnt enforced on all tanks ...
- by Alpha 443-6732 - at 2014.02.23 18:55:00
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290. HAV Operation Like a LAV - in Feedback/Requests [original thread]
dogmanpig wrote: name one game that does that....name me one, go ahead. there is a reason why they don't. red orchestra 1-2 arma 1-3 any tank simulator Basically, any game that isnt your typical CoD or BF3 casual shitfest
- by Alpha 443-6732 - at 2014.02.23 18:47:00
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291. HAV Operation Like a LAV - in Feedback/Requests [original thread]
Chesyre Armundsen wrote: Why does the HAV allow the driver to operate and fire the main cannon at the same time? Perhaps an addition to satisfy both HAV operators and those who feel HAV operation should be a team effort would be to have a driv...
- by Alpha 443-6732 - at 2014.02.23 18:46:00
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292. Tinfoil Hat Conspiracy: ALL Pilots are FoTM Scrubs - in General Discussions [original thread]
do not reply to atiim threads ignore atiim threads report atiim threads
- by Alpha 443-6732 - at 2014.02.20 20:27:00
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293. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
True Adamance wrote: Smooth Assassin wrote: Patrick57 wrote: No. Whats you're debate? What's your debate? You are immediately disqualified from debating for poor grammar. Seriously get out of here. #told
- by Alpha 443-6732 - at 2014.02.18 03:09:00
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294. My Thoughts On Fixing The V/AV Problem - in General Discussions [original thread]
another clich+¬, low quality like farm thread, courtesy of atiim ccp will do what they will, reposting ideas with your signature on them is a waste of time
- by Alpha 443-6732 - at 2014.02.17 20:21:00
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295. RR Heavies - in General Discussions [original thread]
dont you think the reason they would consider using a rifle over a heavy weapon is the fact that their only heavy anti personal weapon IS A GLORIFIED SHOTGUN? you ******* morons should never be in charge of balance. why should a heavy suit be lim...
- by Alpha 443-6732 - at 2014.02.15 07:39:00
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296. This is what it feels like waiting for 1.7 - in General Discussions [original thread]
Marlin Kirby wrote: Jadek Menaheim wrote: Marlin Kirby wrote: For the record, I never want out the secret. I tried again just now and I tied my high score. Fuuuuuuuuuuuuuuu- I will respect your wishes. I do not recommend that you read ...
- by Alpha 443-6732 - at 2014.02.07 23:59:00
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297. Tiercide to Vehicles Demands Tiercide to AV - in General Discussions [original thread]
It would only be fair and would make useful AV accessible at all times during pubs. Make standard AV as potent as prototype, while using operation to increase something like range for swarm launchers, dramatically increased reload speed for PLC an...
- by Alpha 443-6732 - at 2014.02.04 21:14:00
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298. Don't be a Madrugar Blaster Pilot - in General Discussions [original thread]
Atiim wrote: Vulpes Dolosus wrote: <---- Missile Gunnlogi for hire. Also, implying rails aren't more easy mode than blasters. I believe that Railgun Turrets are just like Rail Rifles. A long range automatic sniper rifle with spool up ...
- by Alpha 443-6732 - at 2014.01.31 16:57:00
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299. Don't be a Madrugar Blaster Pilot - in General Discussions [original thread]
Charlotte O'Dell wrote: There is literally no lower level of noobery. You might as well lump yourself in with the faglocks, lagdrivers, noob tubes (duvolles), murder taxis, and Chromosome rail snipers at that point. It takes no skill to chill...
- by Alpha 443-6732 - at 2014.01.31 16:53:00
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300. Anyone ran into ADS spam? - in General Discussions [original thread]
DUST Fiend wrote: Alpha 443-6732 wrote: DUST Fiend wrote: Alpha 443-6732 wrote: Oh ****, I remember that. That first engagement was hilariously unfair and a free win for you. I was readying a volley and was about to fire, when a militi...
- by Alpha 443-6732 - at 2014.01.24 01:41:00
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