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481. Using the SMG as a primary. - in General Discussions [original thread]
Tectonic Fusion wrote: I have a question. If you have SMG prof 4, and sharpshooter 4, and using the assault ishikune version, can it be a good AR replacement for short to mid range combat to conserve CPU/PG? Back on Chromosone, I filled the k...
- by Alldin Kan - at 2013.10.04 15:34:00
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482. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
The Attorney General wrote: Two fatties from a dropship with proto forges could rip a Sagaris a new hole in less than 4 seconds. Drop, nades, shot. You know, before DS's got screwed even more with uprising. Don't forget about the Shoot-Can...
- by Alldin Kan - at 2013.10.04 15:23:00
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483. I herby self appoint myself as King Sniper, pew pew - in General Discussions [original thread]
itsmellslikefish wrote: I drop the dong with them headshots. Just a bit of chest-beating, although there really isint a sniper that's up to par with me. Sniper since beta. Pew pew. Bet you don't have a Balac's N-17 Sniper Rifle like me.
- by Alldin Kan - at 2013.10.04 15:07:00
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484. The plasma cannon - in General Discussions [original thread]
Commando suit sucks and Plasma Cannon sucks. CCP isn't going to make any REAL changes to them (among other stuff) before this game is dead.
- by Alldin Kan - at 2013.10.04 03:00:00
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485. The secret to an OP Forge Gun - in General Discussions [original thread]
Macchi00 wrote: Alldin Kan wrote: Charge, Shoot, Sprint, Charge, Shoot, Sprint, Repeat Doing this this correctly will result in shorter intervals between each charge. Cancel shoot? Yeah
- by Alldin Kan - at 2013.10.03 14:24:00
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486. The secret to an OP Forge Gun - in General Discussions [original thread]
Charge, Shoot, Sprint, Charge, Shoot, Sprint, Repeat Doing this this correctly will result in shorter intervals between each charge.
- by Alldin Kan - at 2013.10.03 14:16:00
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487. The only issue in Tank vs AV Balance is the Tanker Mentality - in General Discussions [original thread]
ReGnYuM wrote: Honestly, have Tankers ever come to the conclusion that AV might be a Hard Counter specifically designed to destroy them. I focus on infantry vs infantry, and when I see a tank you know what I do? I Do a complete 180 and make su...
- by Alldin Kan - at 2013.10.02 23:06:00
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488. Vehicleers, Remain Calm. - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Noc Tempre wrote: BobThe 844-1 CakeMan wrote: Alldin Kan wrote: Noc Tempre wrote: Here's a thought experiment. New madruger with two of those fancy 60% resists and the 150 hp/s from the heavy rep, eve...
- by Alldin Kan - at 2013.10.02 22:46:00
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489. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
NextDark Knight wrote: DEVs can you Open up Singularity and your other test and development servers? It would be real fun if we could play with some of the items being developed on singularity. 100isk proto gear and 100isk suites for testi...
- by Alldin Kan - at 2013.10.02 22:38:00
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490. Vehicleers, Remain Calm. - in General Discussions [original thread]
Noc Tempre wrote: Here's a thought experiment. New madruger with two of those fancy 60% resists and the 150 hp/s from the heavy rep, even under fire. And the madruger has a damage mod. Hell I think a shield booster would actually be pretty ...
- by Alldin Kan - at 2013.10.02 22:36:00
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491. All this crying about vehicle changes... - in General Discussions [original thread]
Noc Tempre wrote: Alldin Kan wrote: Noc Tempre wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. I know you love your forge gun, but honestl...
- by Alldin Kan - at 2013.10.02 22:20:00
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492. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Noc Tempre wrote: AV nerfs don't even matter. Looking at a strict vehicle vs vehicle fight it is already horrible. If you refer to the Madrugar fits you mentioned (dual rep + Hardener) then yes. Once that gets sorted (it has to right? ), if ...
- by Alldin Kan - at 2013.10.02 22:17:00
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493. All this crying about vehicle changes... - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: Alldin Kan wrote: Noc Tempre wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. I know you love your forge gun, b...
- by Alldin Kan - at 2013.10.02 22:12:00
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494. All this crying about vehicle changes... - in General Discussions [original thread]
Noc Tempre wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. I know you love your forge gun, but honestly, EVERYONE should be underwhelmed by thes...
- by Alldin Kan - at 2013.10.02 22:04:00
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495. Petition for New Vehicle Changes to be Thrown in the Meatgrinder in Favor of Add... - in General Discussions [original thread]
Noc Tempre wrote: Alpha 443-6732 wrote: Now would be the perfect time, as we are going back to the "fundamentals!" Capacitor adds a stronger link to the eve universe, more strategies for building vehicles, adds more control that a vehicle o...
- by Alldin Kan - at 2013.10.02 21:58:00
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496. All this crying about vehicle changes... - in General Discussions [original thread]
Bojo The Mighty wrote: I don't like how these changes is a step back in terms of diversity (ie no different turrets/vehicles) I think they need to fix some typos (Like blaster damage) Other than that I can't effiectively say these changes are...
- by Alldin Kan - at 2013.10.02 21:53:00
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497. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Noc Tempre wrote: Vehicles are losing a lot of health and flexibility. Ammo is being added on top of heat for more worries but at no benefit such as ammo selection. Shields, traditionally the anti infantry option, is now completely losing the ...
- by Alldin Kan - at 2013.10.02 21:51:00
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498. All this crying about vehicle changes... - in General Discussions [original thread]
Lurchasaurus wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV and that the stats shown are not final? Guess not. Feedback is a major part of releasing the numbers. You are complaining because peop...
- by Alldin Kan - at 2013.10.02 21:42:00
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499. After some thought, 3 LOWs isn't SO bad on a Maddy. - in General Discussions [original thread]
Spycrab Potato wrote: I mean come on, most of us have 2 PG upgrades there anyway. And now that repair mods require A LOT less, I think it will be fine. Maddy will always win in a Blaster fight if it has 2 complex heavy reps and a hardener.
- by Alldin Kan - at 2013.10.02 21:39:00
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500. All this crying about vehicle changes... - in General Discussions [original thread]
DUST Fiend wrote: Alldin Kan wrote: Ever considered the fact that CCP is also going to be tweaking AV? Guess not. Dropships are so beast Assault is the only one requiring REAL work, AV just needs a nerf.
- by Alldin Kan - at 2013.10.02 21:35:00
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