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3301. For those asking about the server shut down - in General Discussions [original thread]
http://community.eveonline.com/news/news-channels/eve-online-news/emergency-downtime-due-to-tq-power-issues
- by Alena Ventrallis - at 2013.12.02 15:01:00
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3302. Why is this STILL an issue? - in General Discussions [original thread]
Iron Wolf Saber wrote: ovary obliterator wrote: Iron Wolf Saber wrote: /me Trolls by summoning all the LAVs. Locked of course. productive cpm Eve doesn't have vehicle locks at all btw :P EVE only has one person in a ship at a...
- by Alena Ventrallis - at 2013.12.02 07:48:00
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3303. Why are Damage Modules High-Slot Items? - in General Discussions [original thread]
Templar 514 wrote: That said, if damage went into the lows, and I could pile utility mods into highs, I don't think I'd mind that much. Of course, an armor hardening mod in the highs would sweeten the deal a bit (and a shield hardener mod, thou...
- by Alena Ventrallis - at 2013.12.02 07:37:00
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3304. Remove the 15% base damage for all weapons. - in Feedback/Requests [original thread]
IT was 10%, but 15% would still be a good idea.
- by Alena Ventrallis - at 2013.12.02 06:25:00
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3305. An idea about slayerlogis, without needing logo suits. - in General Discussions [original thread]
Zekain K wrote: Hows about we make it so damage mods simply do not work on logi suits. because that's the freedom of New Eden. You can fit whatever you so please. However, some modules only really work well with certain suits. In EVE, there ...
- by Alena Ventrallis - at 2013.12.02 06:22:00
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3306. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Heinrich Jagerblitzen wrote: My thoughts are this - its a clever idea and works to some degree, and I really don't mind giving infantry a disclaimer (which is what this would be, a "you don't get to complain now cuz laser") so that I could resu...
- by Alena Ventrallis - at 2013.12.02 06:15:00
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3307. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Shijima Kuraimaru wrote: Ok. I'll stop playing around here and tell you why this wouldn't work. As a forge gun has travel time, we forge gunners are never aiming directly at our target when the shot is fired if the targ...
- by Alena Ventrallis - at 2013.12.02 03:15:00
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3308. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Harpyja wrote: And I just realized, that with this kind of an early warning system, our hardeners will be equivalent to flares or smoke screens. Instead of popping out flares, you kick in the hardener to absorb the damage. Also, the lore for sw...
- by Alena Ventrallis - at 2013.12.02 03:03:00
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3309. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
How, in any way, does this "kill forge guns"? I have standard forge guns competing with proto rails for direct hit damage, and simply making them visible to vehicles is killing them? Vehicles need some sort of warning that they are about to be h...
- by Alena Ventrallis - at 2013.12.02 03:01:00
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3310. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Alena Ventrallis wrote: Shijima Kuraimaru wrote: Alena Ventrallis wrote: "The laser feeds data to the onboard computer that adjusts for the target material and range, ensuring a solid hit." Add this flavor tex...
- by Alena Ventrallis - at 2013.12.02 02:42:00
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3311. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Alena Ventrallis wrote: "The laser feeds data to the onboard computer that adjusts for the target material and range, ensuring a solid hit." Add this flavor text to the forge gun description, and viola. Laser that d...
- by Alena Ventrallis - at 2013.12.02 02:20:00
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3312. Sighting Lasers for the Forge Gun - in Feedback/Requests [original thread]
"The laser feeds data to the onboard computer that adjusts for the target material and range, ensuring a solid hit." Add this flavor text to the forge gun description, and viola. Laser that doesn't help out forge gunners, but is visible for vehic...
- by Alena Ventrallis - at 2013.12.02 02:05:00
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3313. (request/suggestion) Ghost Ring iron sights on fully automatic assault rifles - in Feedback/Requests [original thread]
http://en.m.wikipedia.org/wiki/File:Open_sight_types.svg The far right are ghost ring sights. Usually there are two dots on the side of the circle, which is closest to the eye, and one dot on the muzzle sight. http://www.mwgco.com/mm5/graphics...
- by Alena Ventrallis - at 2013.12.01 08:30:00
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3314. An idea about slayerlogis, without needing logo suits. - in General Discussions [original thread]
Poonmunch wrote: emtbraincase wrote: That is about the only way to nerf a logi without altering the suit makeup. They will always be able to stack more mods than anyone else, so unless that is changed there will be no way to nerf a logi unle...
- by Alena Ventrallis - at 2013.12.01 03:02:00
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3315. [Feedback] A Message From A True Logi - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The reason the idea to gimp the Logi's weapon capability is so popular is because the Logi is better at assaulting than the Assault. If you have some other idea on how to fix the problem, please do share it. Robert, Joe,...
- by Alena Ventrallis - at 2013.12.01 01:04:00
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3316. respec please - in Feedback/Requests [original thread]
Respect once full racial symmetry is attained. After that, no respects, save for drastic changes to the skills.
- by Alena Ventrallis - at 2013.12.01 00:58:00
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3317. Post your Logi Suit to be Judged and Pass Judgement - in General Discussions [original thread]
Michael Epic wrote: Alena Ventrallis wrote: Michael Epic wrote: I'm not going to discuss my fitting with any of you lol unless your corp tag says "The Neutral Zone" I don't need to be judged....I play "Slayer Logi"..............or at lea...
- by Alena Ventrallis - at 2013.11.30 20:53:00
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3318. Post your Logi Suit to be Judged and Pass Judgement - in General Discussions [original thread]
Michael Epic wrote: I'm not going to discuss my fitting with any of you lol unless your corp tag says "The Neutral Zone" I don't need to be judged....I play "Slayer Logi"..............or at least that's what all the hate mail I get says lol ...
- by Alena Ventrallis - at 2013.11.30 17:58:00
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3319. An idea about slayerlogis, without needing logo suits. - in General Discussions [original thread]
emtbraincase wrote: Alena Ventrallis wrote: How is this a Nerf? Because for those of us who use Logi's as Proto Equipment carrying cases, instead of as mobile turrets, any larger reduction in CPU/PG would not allow me to carry my Proto equ...
- by Alena Ventrallis - at 2013.11.30 17:31:00
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3320. Post your Logi Suit to be Judged and Pass Judgement - in General Discussions [original thread]
Logi A/1-Series CRW scrambler rifle Submachine gun Locus grenades 3x basic shield extenders 2x enhanced plates Enhanced repper Advanced needle Standard rep tool Advanced quantum scanner Judge away.
- by Alena Ventrallis - at 2013.11.30 17:27:00
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