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21. Trade the Asault equpment slot for a slayer bonus? - in General Discussions [original thread]
I think the problem isn't that assaults and scouts have equipment slots, it's that the only things to put in them right now are team support tools that a logi would carry. If there were other tools, such as electronic warfare devices or items that...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.12 13:16:00
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22. To DEVS, To any pilot that gives a damn. INCLUDES CCP'S PROTOTYPE GUNSHIP! - in General Discussions [original thread]
I think the assault dropship was meant to be a stopgap. Something to give pilots a chance to earn warpoints until a better system could be implemented. Dropships aren't gunships, nor should they be. I'm glad to see it go. I'm certainly glad that b...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.12 13:03:00
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23. The thread for those guys you always see on the forums but never in game - in General Discussions [original thread]
I'm never in game. My PS3 crapped out on me a few months ago. I can't even use it to watch Netflix.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.07 05:25:00
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24. [Random Forum Thread] #2 Unique Weapons - in General Discussions [original thread]
Just so I'm clear: did this guy just suggest advanced level BPO weapons? Heh. PASS.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.07 01:32:00
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25. How would you guys feel if dropsuits got a 3rd HP bar? - in General Discussions [original thread]
Viktor Hadah Jr wrote: Yes please, then I can finally hull tank. "Reall men hull tank" Hull tank: second only to Honor Tank.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 17:58:00
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26. How would you guys feel if dropsuits got a 3rd HP bar? - in General Discussions [original thread]
And structure HP for vehicles. It could add some interesting dynamics when we start seeing non-terrestrial maps. Armor HP hits zero and you're in a vacuum? You're gonna keep taking damage until someone patches it up! Would be the opposite for veh...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 17:39:00
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27. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
There are little fuel tank looking things on the back of HAVs that forge guns get 200% efficiency on.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 15:39:00
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28. Why the vehicle changes are wrong - in General Discussions [original thread]
Takahiro Kashuken wrote: Im suprised they didnt copy and paste from EVE with capacitors and all the mods because it would have been half done There's an old devblog where they talk about vehicle capacitor, so we have at least some reason t...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 13:24:00
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29. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shields down, 1800 against explosive dama...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 13:14:00
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30. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
As far as I know the game mechanics have never been fully explained, but based on my understanding I believe there are a few errors here. Monkey MAC wrote: 0.4 +ù 0.35 = 0.14-á Calculating the damage reduction with one hardener in effect ...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.06 13:00:00
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31. Staying positive on the vehicle changes - in General Discussions [original thread]
Okay. So. Big vehicle changes. A lot of us aren't happy about them. But let's bear in mind that CCP Logibro said this was more-or-less step one in a big change. This is "removing the noise". Sure, a lot of us relied on that noise, and it seems lik...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.10.02 22:52:00
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32. we need sister of eve dropsuits. - in General Discussions [original thread]
Rubicon (the upcoming expansion) will mark the first time SOE ships have been available to capsuleers. However, there is a long tradition of pirate faction ships which get bonuses from two faction ship skills. They're pretty awesome, and I hope to...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.30 22:23:00
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33. Witch milita weapons are actually good? - in General Discussions [original thread]
SUNNY THE NINJA wrote: Derek Barnes wrote: Sleepy Zan wrote: Which* Hey maybe he's saying that the militia weapons made by witches are actually good to use? Exactly. Note the question mark. He's not making a statement, he's asking...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.30 02:25:00
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34. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Godin Thekiller wrote: he had posted this I had wondered if that was the post you were talking about. Here's the thing. I get that you're describing your outlook in reference to Wolfman's vision for vehicles, but I really don't like Wolf...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.26 23:00:00
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35. Sticky:Active Military and Former Military players of DUST514 Called to Muster! :P - in General Discussions [original thread]
I was a software developer in the US Air Force. I'm also a special ops washout. So...hooray me?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.26 04:27:00
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36. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
I don't think you really appreciate the degree to which those two factors are going to change the vehicle/av landscape. Depending on implementation it could mean HAVs tha can perma-run their reps and hardeners. It could mean stasis webifiers so ve...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.26 01:55:00
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37. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Everyone is focusing on whether vehicles need more HP or less, or how much damage and range AV should have. These are all stopgaps. What we need are completely new features. We need capacitor. We need electronic warfare. Without those vehicle bal...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.26 01:34:00
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38. I'm ready for 1.5 :D - in General Discussions [original thread]
Vehicle patch with no addition of capacitor is a largely wasted patch. Just sayin'.
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.12 21:54:00
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39. I need help. - in General Discussions [original thread]
TheInkz wrote: Knight Soiaire wrote: Minmatar are the fastest suits in the game. They are too slow for me. It might work for you, which I have no problem with. If you're not going to post any helpful information that will help me choo...
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.09.08 15:06:00
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40. Replace AV grenades with Polymer Coagulants - in General Discussions [original thread]
Are you proposing something like Electronic Warfare?
- by Alan-Ibn-Xuan Al-Alasabe - at 2013.08.31 13:13:00
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