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461. [Suggestion] Overhaul KDR - in Feedback/Requests [original thread]
Grit Breather wrote: {TL;DR} KDR in DUST means the same thing as other FPS games, it's the quantity of your deaths vs. the quantity of your kills. This classic meaning doesn't quite match up with what DUST is. I suggest death quantity should re...
- by Alaika Arbosa - at 2014.02.20 14:01:00
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462. to fix TKing - in Feedback/Requests [original thread]
Galvan Nized wrote: Alaika Arbosa wrote: Only if the dumbass bluedot who hacks the last red CRU on the map is charged 1m ISK per teammate he has with the potential for negative wallet balance. The 1m per teammate would be distributed to each...
- by Alaika Arbosa - at 2014.02.19 13:32:00
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463. to fix TKing - in Feedback/Requests [original thread]
Only if the dumbass bluedot who hacks the last red CRU on the map is charged 1m ISK per teammate he has with the potential for negative wallet balance. The 1m per teammate would be distributed to each teammate too. Call it the "Price of Mercy".
- by Alaika Arbosa - at 2014.02.19 02:54:00
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464. [Suggestion] Overhaul KDR - in Feedback/Requests [original thread]
This is probably something that has already been brought up in this thread, though I'd like to mention it without reading through the entire thread since I remember bringing this up in Closed Beta and being shouted down by the KDR monkeys. Calcul...
- by Alaika Arbosa - at 2014.02.18 16:56:00
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465. Vehicle Limits - in Feedback/Requests [original thread]
Kharga Lum wrote: Alaika Arbosa wrote: Ulysses Knapse wrote: This doesn't solve the problem, it only slightly alleviates the issues caused by the problem. The real problem lies with the vehicles themselves. You have a point, though I a...
- by Alaika Arbosa - at 2013.12.14 21:47:00
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466. Vehicle Limits - in Feedback/Requests [original thread]
Ulysses Knapse wrote: This doesn't solve the problem, it only slightly alleviates the issues caused by the problem. The real problem lies with the vehicles themselves. You have a point, though I am fairly certain that this would be a good sh...
- by Alaika Arbosa - at 2013.12.14 20:17:00
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467. Vehicle Limits - in Feedback/Requests [original thread]
I would like to propose that the vehicle limits in a match be tweaked. HAVs == 1 vehicle Dropships == .5 of a vehicle LAVs == .25 of a vehicle I believe that this would incentivize the use of vehicles aside from the current tank spam.
- by Alaika Arbosa - at 2013.12.14 19:45:00
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468. [Request] Melee should use name of item used in kill feed. - in Feedback/Requests [original thread]
This is the one true path forward, I would love to see all kinds of equipment between my name and the name of the dead reddot that I just beat to death.
- by Alaika Arbosa - at 2013.12.09 18:24:00
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469. OB's becoming assist. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: 4447 wrote: It's doing my head in, when i'm killing like a mad man and some fool is getting 5 kills in one for doing nothing. I'm calling CCP to change to OB'S to assists. You know what the crazy thing is? They said ...
- by Alaika Arbosa - at 2013.12.02 13:42:00
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470. Killmail-style WP for Kills - in Feedback/Requests [original thread]
Cosgar wrote: The whole WP gain system could use a rework anyway. There should be a bigger emphasis on support/suppression actions, playing the objective, and sticking together as a squad over simply farming kills. This, a thousand times this...
- by Alaika Arbosa - at 2013.12.02 04:06:00
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471. Killmail-style WP for Kills - in Feedback/Requests [original thread]
Yeah, I could agree with increasing the WP for a kill seeing as how assists would be getting a share of the kill WP rather than their own 15 WP.
- by Alaika Arbosa - at 2013.12.02 03:35:00
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472. Hand to Hand Combat - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Agreed. It would be sweet if lvl 5 Hand to hand gave you some cool melee ability. Like a multiplier for hitting in the back! Yeah, IDK about all that, I just want to get a bonus for SP I've spent without fitting specif...
- by Alaika Arbosa - at 2013.12.02 02:49:00
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473. Killmail-style WP for Kills - in Feedback/Requests [original thread]
I know this isn't the first time that this has been brought up (I know that I've brought it up before), but it is something that I think would be a really good idea for inclusion. Those of us familiar with killmails from Eve will have no problem ...
- by Alaika Arbosa - at 2013.12.02 00:54:00
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474. Hand to Hand Combat - in Feedback/Requests [original thread]
Yeah, I guess it is part of the bigger problem of skills that simply exist as an SP sink. It just makes no sense to me that it doesn't increase base melee damage.
- by Alaika Arbosa - at 2013.12.02 00:14:00
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475. Hand to Hand Combat - in Feedback/Requests [original thread]
Why does it only improve the performance of Myofibrils? What is the reasoning for it to not improve base melee damage? Is there any possibility of changing it to affect base melee?
- by Alaika Arbosa - at 2013.12.01 23:47:00
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476. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Really, this is still going? Anyone blasted him to itty bitty pieces yet?
- by Alaika Arbosa - at 2013.08.25 21:17:00
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477. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
Don't forget to whip out your Forge Guns when you see "Xaviah Reaper" on the other team everyone (might be a good idea to do it if you see his corp cause you never know if he's playing on an in-corp alt). Remember, they work just as good on Drops...
- by Alaika Arbosa - at 2013.08.24 23:47:00
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478. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: my coment was specificly about the kill assists not about any of that other bullshlt.so, how at al stupid is it for someone who gets the final hit on to only get a kill assist?? thats pretty stupid if u ask m...
- by Alaika Arbosa - at 2013.08.24 23:42:00
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479. Remove Forge Guns ... NOW - in Feedback/Requests [original thread]
lol, tears. I'm not even a forge gunner, I still think this is hilarious.
- by Alaika Arbosa - at 2013.08.24 16:31:00
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480. New Taxes has corps devided, Why tax dusties and eve players on the same rate? - in Feedback/Requests [original thread]
joe29140 wrote: I agree Oswald, but then it also raises the question...why should I pay more in taxes in the long run if I do better than most and end up paying more. In turn then some how shouldn't I receive more back from the corp? Take th...
- by Alaika Arbosa - at 2013.08.24 16:07:00
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