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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1284
 
 
      | Posted - 2013.12.14 19:45:00 -
          [1] - Quote 
 I would like to propose that the vehicle limits in a match be tweaked.
 
 HAVs == 1 vehicle
 Dropships == .5 of a vehicle
 LAVs == .25 of a vehicle
 
 I believe that this would incentivize the use of vehicles aside from the current tank spam.
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Ulysses Knapse
 duna corp
 
 729
 
 
      | Posted - 2013.12.14 19:47:00 -
          [2] - Quote 
 This doesn't solve the problem, it only slightly alleviates the issues caused by the problem.
 
 The real problem lies with the vehicles themselves.
 
 Humanity is the personification of change. | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1284
 
 
      | Posted - 2013.12.14 20:17:00 -
          [3] - Quote 
 
 Ulysses Knapse wrote:This doesn't solve the problem, it only slightly alleviates the issues caused by the problem.
 The real problem lies with the vehicles themselves.
 You have a point, though I am fairly certain that this would be a good short term solution that has the side effect of getting CCP more vehicle data more rapidly which would allow them to enact balancing sooner
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Kharga Lum
 Xeno Labs Security
 
 156
 
 
      | Posted - 2013.12.14 20:34:00 -
          [4] - Quote 
 
 Alaika Arbosa wrote:Ulysses Knapse wrote:This doesn't solve the problem, it only slightly alleviates the issues caused by the problem.
 The real problem lies with the vehicles themselves.
 You have a point, though I am fairly certain that this would be a good short term solution that has the side effect of getting CCP more vehicle data more rapidly which would allow them to enact balancing sooner 
 Instead of 5 tanks you'd have 10 assault drop ships or 20 murder-taxi's?
 
 With that many LAV's they should make a map with a racetrack.
 | 
      
      
        |  Lt Royal
 Subdreddit
 Test Alliance Please Ignore
 
 2203
 
 
      | Posted - 2013.12.14 20:40:00 -
          [5] - Quote 
 In a way, it's kind of a good thing because it trains you in how to avoid and counter vehicles for the long run!
 
 TL;DR - I'm fine how things are until their speed is fixed.
 
 Gÿ£GÿàGÿP Test Alliance Best Alliance Gÿ£GÿàGÿP | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1284
 
 
      | Posted - 2013.12.14 21:47:00 -
          [6] - Quote 
 
 Kharga Lum wrote:Alaika Arbosa wrote:Ulysses Knapse wrote:This doesn't solve the problem, it only slightly alleviates the issues caused by the problem.
 The real problem lies with the vehicles themselves.
 You have a point, though I am fairly certain that this would be a good short term solution that has the side effect of getting CCP more vehicle data more rapidly which would allow them to enact balancing sooner Instead of 5 tanks you'd have 10 assault drop ships or 20 murder-taxi's? With that many LAV's they should make a map with a racetrack. Not necessarily, you have to figure that there would be at least a tank or two that would make it out. Each tank that gets out prevents two dropships or 4 LAVs from getting out. Beyond that, the other vehicles would help to block the tank spam, I think it would lead to more vehicle diversity on the battlefield (which is a good thing).
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
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