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2941. What's something you like about eve that you want in Dust514? - in General Discussions [original thread]
I want the ability to broadcast for reps. It would also be nice to be able to differentiate who is what on the minimap. If someone is carrying a nanite injector, I want to see a little blue cross on my minimap coming for me when I am down. People ...
- by Alaika Arbosa - at 2013.02.05 17:41:00
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2942. Anyone play the new game modes yet? - in General Discussions [original thread]
I really liked the 5 point map I got to play on, lots of interior spaces and some phenomenal sniper towers (in horrible spots though). Sniper tower and hardened bunker (both by E on the map I saw them in) were both great additions if you ask me, ...
- by Alaika Arbosa - at 2013.01.17 18:22:00
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2943. EFT for Dust 514? - in General Discussions [original thread]
A Dust version of pyfa would also be a welcome tool.
- by Alaika Arbosa - at 2013.01.16 12:41:00
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2944. Ok Chumps. I've had it!!!! LISTEN UP. - in General Discussions [original thread]
If you ask me, the sniper rifles (being handheld railguns) should have vastly increased ranges. They should have no problem hitting targets upto 1km away (I'm talking Militia here too). Snipers shouldn't need to worry about range until the maps ar...
- by Alaika Arbosa - at 2013.01.15 03:03:00
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2945. BPO Items: Should they be removed entirely? - in General Discussions [original thread]
I have never once heard/read anything from CCP saying that they did not like the idea of BPOs outside of the T2 BPOs. I would imagine that they will be including them (non-T2 BPOs for all items available for ISK) and if they don't; well, there goe...
- by Alaika Arbosa - at 2013.01.13 23:30:00
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2946. The Current State of Clone Reserve Usage - in General Discussions [original thread]
So when the clone count is down to 0, why not take the redlines away instead of making them choke the map tighter?
- by Alaika Arbosa - at 2013.01.13 18:53:00
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2947. What's a "Skill Spike" and "Skill Cluster"? - in General Discussions [original thread]
Personally, I'd be ok with it if it had a serious drawback as all boosters should. It should be something seriously negative like negating active skilling totally. In exchange for that, you get X skill to 5 for a single match (which you gain no ac...
- by Alaika Arbosa - at 2013.01.13 06:12:00
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2948. minmatar vehicles - in General Discussions [original thread]
Logi Bro wrote: Bowling ball turrets? The true Minmatar way. I'm hoping more for direct-fire howitizers loaded with Quake of the appropriate size
- by Alaika Arbosa - at 2013.01.13 05:17:00
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2949. minmatar vehicles - in General Discussions [original thread]
I would imagine that we would be getting Minmatar LAVs and that they would be decently tanky though fast as ****.
- by Alaika Arbosa - at 2013.01.13 00:08:00
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2950. My review for Eve online as a Dust514 merc - in General Discussions [original thread]
Icy Tiger wrote: GM Hercules wrote: Hi there, Umm...You okay there? Also, playing EvE for an hour doesn't provide an accurate representation. Also, just because you jumped into Amamake from Osoggur doesn't mean that every low-sec sys...
- by Alaika Arbosa - at 2013.01.12 22:22:00
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2951. Skilling Corporation Management - in General Discussions [original thread]
Why not train up your CEO on Eve and then just join the corp you made there? Also, it rests solely on your CEO to determine the allowable size of your corp
- by Alaika Arbosa - at 2013.01.12 17:02:00
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2952. Weird GM Forum Response - in General Discussions [original thread]
I'm wondering if the Star Map will be an integral part of some new game mode, wouldn't that explain the odd response?
- by Alaika Arbosa - at 2013.01.12 16:26:00
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2953. Scouts - in General Discussions [original thread]
Are you talking Covert Ops or just some "I'm a scout suit so....."?
- by Alaika Arbosa - at 2013.01.12 05:28:00
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2954. How being on TQ will impact Dust 514? - in General Discussions [original thread]
Octavian Vetiver wrote: HowDidThatTaste wrote: Anthony Enakai wrote: Alaika Arbosa wrote: I can handle my own logistics tyvm, I am just curious to know if I will have an option in Dust to move from local to local or if I will need to h...
- by Alaika Arbosa - at 2013.01.10 18:47:00
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2955. How being on TQ will impact Dust 514? - in General Discussions [original thread]
I can handle my own logistics tyvm, I am just curious to know if I will have an option in Dust to move from local to local or if I will need to have a corpie on call 23.5/7 just to shuttle me around.
- by Alaika Arbosa - at 2013.01.09 18:07:00
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2956. How being on TQ will impact Dust 514? - in General Discussions [original thread]
6) How will Dust Mercs move from local to local? Thumbing at gates?
- by Alaika Arbosa - at 2013.01.09 17:40:00
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2957. Dust and API Keys - in General Discussions [original thread]
My corp in Eve has planned on involving Dust since it was started. My Alliance in Eve has API requirements. Will these concepts conflict and if so, for how long? Thank You CCP for your attention as well as for a prompt response (which hopefully...
- by Alaika Arbosa - at 2013.01.09 03:45:00
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2958. why this game wont fail imo - in General Discussions [original thread]
Moonracer2000 wrote: I wish I had that much optimism. I really want to see the game succeed but I've seen too many other games with bold promises not pay off. Many will argue that the core FPS mechanics don't feel as good as the AAA shooters....
- by Alaika Arbosa - at 2013.01.09 01:38:00
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2959. I didn't know where else to bring this up..... - in General Discussions [original thread]
First off, focus on game mechanics and getting things working well before going after frivolous graphics enhancements. Ok, having stated that, there was a thought I had the other night when looking up at the moon. If conditions are suitable, if ...
- by Alaika Arbosa - at 2012.12.10 02:00:00
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2960. SP for repairing - in General Discussions [original thread]
kellyn whiteheart wrote: easiest fix for this imo would just make it so they can only repair damage from enemies. im sure the server records where the damage comes from. that way they couldnt repair damage from the terrain or friendlys and such...
- by Alaika Arbosa - at 2012.12.10 01:52:00
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