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41. When the new rifles come out. - in Feedback/Requests [original thread]
Agreed.
- by Aizen Intiki - at 2013.11.14 04:19:00
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42. (request) customizable appearance - in Feedback/Requests [original thread]
SOONtm
- by Aizen Intiki - at 2013.08.26 21:25:00
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43. IDEA! Scrap metal collected during battle used to pay for vehicles instead of isk. - in Feedback/Requests [original thread]
Well, the AV guy would just Have the tool on hand and collect it before you get to the wreck sight, so pointless.
- by Aizen Intiki - at 2013.08.25 22:16:00
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44. [Suggestion] Grenadier Dropsuit w/ Racial Variants - in Feedback/Requests [original thread]
I'd rather not. There's many reasons, some of which would ruin some roles completely, so let's not do this.
- by Aizen Intiki - at 2013.08.25 21:39:00
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45. Basic gal logi need 1 more slot - in Feedback/Requests [original thread]
Smooth Assassin wrote: Get ADV or proto Get out. I'd give it a low.
- by Aizen Intiki - at 2013.08.25 21:37:00
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46. remote shield rechargers dont give triage points, but armour repairers do - in Feedback/Requests [original thread]
Does need fixing. Also, all the vehicle remote repairers still give no points other than the Limbus one.
- by Aizen Intiki - at 2013.08.25 21:36:00
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47. Cloaking Balance - in Feedback/Requests [original thread]
1: Sneak in a hardened spot 2: place RE's (hopefully we can do this while cloaked) 3: run away. 4: collect wp's and tears. Peace, Aizen
- by Aizen Intiki - at 2013.08.25 06:28:00
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48. [Feedback/Request] CCP - MAPS and why they dont work for a FPS - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Meeko Fent wrote: Hmm? Where did the HAV touch you... It's not a infantry only game guys, it has vehicles and infantry. There are sections for you to play infantry, and sections where you need to watch for vehicles...
- by Aizen Intiki - at 2013.08.25 06:18:00
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49. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
They have created a 30 day one, as well as a 7 day active one.
- by Aizen Intiki - at 2013.08.24 18:19:00
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50. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
OZAROW wrote: HELL NO! Minmatar assault with 5 speed mods,!!!!, dude u crazy! So what my mini scout is forced to run armor, no shields? That's called a gallente scout. So if you run a shield based suit you should went armor like gallente assa...
- by Aizen Intiki - at 2013.08.24 18:08:00
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51. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. Right now they're just yet another buff to shield tanking. Think of them like propulsion modules in EVE. Those go i...
- by Aizen Intiki - at 2013.08.24 18:06:00
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52. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. So keep Gallente suits useless? Cool **** bro.
- by Aizen Intiki - at 2013.08.24 18:04:00
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53. [Suggestion] Weapons - in Feedback/Requests [original thread]
I hate both ideas. 1: First off, the Neutron Rifle already exists, as Plasma RIfles are based off of neutron blasters. Furthermore, There's a weapon with almost the exact same damage model as it: the Breach PR. 2: From all my years of reading of...
- by Aizen Intiki - at 2013.08.24 18:03:00
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54. Suggestion: Incursions - in Feedback/Requests [original thread]
Octavian Vetiver wrote: CLONE117 wrote: is this pve or pvp? id prefer if it was pve.. I want what Incursions should have been. A mix of both. Nation supporters fighting for the Nation side right alongside their NPC allies. hell no....
- by Aizen Intiki - at 2013.08.24 16:29:00
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55. gravity - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Both high and low grav. planets would make for interesting game play. I would love to fight on one of the shattered planets
- by Aizen Intiki - at 2013.08.24 06:11:00
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56. gravity - in Feedback/Requests [original thread]
Jebediah Mayhew wrote: Aizen Intiki wrote: gargantuise aaron wrote: What if dust had high or low gravity planets? Well, we are on planets around Earth size. If we were to go on a plasma or gas giant, okay, yea. Size matters not so ...
- by Aizen Intiki - at 2013.08.24 04:35:00
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57. Portable mini installation (small turret) [request] - in Feedback/Requests [original thread]
There used to be small turret installations, but they were removed. NObody even used them. I wold like to see a heavy ( They weigh more then heavy weapons, yet you want them in a light weapon slot -_-) version, but only as a deployable. And has li...
- by Aizen Intiki - at 2013.08.24 04:15:00
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58. gravity - in Feedback/Requests [original thread]
gargantuise aaron wrote: What if dust had high or low gravity planets? Well, we are on planets around Earth size. If we were to go on a plasma or gas giant, okay, yea.
- by Aizen Intiki - at 2013.08.24 04:12:00
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59. [Request] Mortar Vehicle - in Feedback/Requests [original thread]
Ideas for arty turrets: 1: Map fire like the BF3 mortar sight 2: A variant that has a camera sight flying over, and if destroyed had to be restocked some way 3: manual fire that took LD's for specific spots. I would like 1 and 3 combined actua...
- by Aizen Intiki - at 2013.08.23 01:58:00
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60. [Request] Mortar Vehicle - in Feedback/Requests [original thread]
Terry Webber wrote: Synbot wrote: Terry Webber wrote: Synbot wrote: Mossellia Delt wrote: A simpler way of doing this is to allow current HAVs to have a new large turret called an Artillery piece. Yes, but the whole thing may be O...
- by Aizen Intiki - at 2013.08.23 01:52:00
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