Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
381. Rigs for Dropsuits and Vehicles - in Feedback/Requests [original thread]
For those who don't know know what Rigs are.
- by Aizen Intiki - at 2013.07.07 09:00:00
|
382. Vehicle Equipment slots - in Feedback/Requests [original thread]
Jason Pearson wrote: You know what? I like this, +1 to you. The first time I posted this, everybody said that I was a idiot. lol, what a change
- by Aizen Intiki - at 2013.07.07 08:58:00
|
383. New vehicles and Trading - in Feedback/Requests [original thread]
CharCharOdell wrote: Bhavesh Prajapat wrote: Visari Stahl wrote: i would like to see Amarr and Minmatar vehicles, and trading +1 Although you could specify which type of Vehicle if not all of them. Be aware that some Amarr/MMT featur...
- by Aizen Intiki - at 2013.07.07 08:52:00
|
384. Vehicle Equipment slots - in Feedback/Requests [original thread]
General Erick wrote: Cloaking looks possible. Supply Depot is good. Missile Countermeasures are a better idea. We already have Remote Repairers and Mobile CRU's last time I checked. I said homing aV counter measures because there is more tha...
- by Aizen Intiki - at 2013.07.07 08:45:00
|
385. Factional Warfare should reward LP - in Feedback/Requests [original thread]
Some items don't require ISK from the LPS,like the hulls. Make the hulls not require ISK. I would love that. Get several Federation Maddy's and go complete apeshit in PC lol Peace, Aizen
- by Aizen Intiki - at 2013.07.07 08:41:00
|
386. Vehicle Equipment slots - in Feedback/Requests [original thread]
This could be used for several different things, like countermeasures, a drone bay, support modules that help the grunts on the ground, etc. Some hulls should get more than others, like the logi versions should get more than say the attack version...
- by Aizen Intiki - at 2013.07.07 08:33:00
|
387. Rigs for Dropsuits and Vehicles - in Feedback/Requests [original thread]
Nuff said. Do it. Peace, Aizen
- by Aizen Intiki - at 2013.07.07 08:33:00
|
388. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
damage, not radius.
- by Aizen Intiki - at 2013.07.06 11:48:00
|
389. [Idea] Bomber (Heavy Attack Aircraft) - in Feedback/Requests [original thread]
Those HP values are way too high. It's a fast moving air vehicle, and it shouldn't have that high. Peace, Aizen
- by Aizen Intiki - at 2013.07.06 11:13:00
|
390. [REQUEST] Murder Taxi Damage - in Feedback/Requests [original thread]
lolno. far better idea here. Peace, AIzen
- by Aizen Intiki - at 2013.07.06 11:10:00
|
391. Logistics - An Elegant Solution - in Feedback/Requests [original thread]
No. Just give them a damage reduction. Say, 20-30%. Then boost equipment's efficiency. Simple. Peace, Aizen
- by Aizen Intiki - at 2013.07.06 11:08:00
|
392. New vehicles and Trading - in Feedback/Requests [original thread]
Trading SOONtm, by next build I heard. Also, Winmatar and AMarr vehicles SOONtm, although after everything else because CCP hates pilots -_-. Peace, Aizen
- by Aizen Intiki - at 2013.07.06 11:04:00
|
393. OMFG TANKS AND HMG'S OVERPOWERED - in Feedback/Requests [original thread]
HAHAHA... oh wait got banned for that. Nevermind
- by Aizen Intiki - at 2013.07.04 11:14:00
|
394. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
No. Seperation of playerbase is bad. Just Remove PROTO gear and higher from Hisec battles. Simple.
- by Aizen Intiki - at 2013.07.04 10:07:00
|
395. Re-spec after August Update - in Feedback/Requests [original thread]
Allow partial respecs for racial frames, hulls, weapons, and turrets that are missing, and only those. Anything that we have now that has all listed above doesn't. It's not that hard. Anyone who doesn't want one already has their role complete mos...
- by Aizen Intiki - at 2013.07.04 09:17:00
|
396. [Request] Please remove the free LAV - in Feedback/Requests [original thread]
Nix Vulken wrote: I couldn't agree with you more. I actually had this conversation with several people yesterday and I, and many others I spoke with, feel that you shouldn't be given any free vehicles and should have to spec into them to be abl...
- by Aizen Intiki - at 2013.07.04 07:34:00
|
397. How to balance out the scout and heavy suits - in Feedback/Requests [original thread]
THE WOOKIE 72 wrote: From Costa Rica wrote: And with the heavy, maybe a little more base HP would be good, just to make them a little more like they were over a year ago. I agree with this guy if the heavies don't have resistance to con...
- by Aizen Intiki - at 2013.07.04 07:24:00
|
398. How to balance out the scout and heavy suits - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: More grenades wouldn't really help my scoutiness. Well, I don't really care anymore. 1.3 apparently has pilot suits. No it doesn't, which is why I'm leaving Dust until they Are announced in X build.
- by Aizen Intiki - at 2013.07.04 07:16:00
|
399. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Harpyja wrote: Aizen Intiki wrote: Buff splash radius, nerf the splash damage, direct damage stays. That's all should be done with it. My 2 iSK's. Peace, Aizen No. Buff splash radius, give tracking against vehicles, and give air burst ...
- by Aizen Intiki - at 2013.07.04 07:11:00
|
400. Mass Drivers vs Missiles - in Feedback/Requests [original thread]
Hunter Fencen wrote: madd greazy wrote: DRDEEZENUTSZ TWOpointo wrote: If you mean the flay lock then yes what are you talking about... the flaylock pistol isn't overpowered it's a sidearm OH THE INGNORANCE Flaylock itn't OP. St...
- by Aizen Intiki - at 2013.07.04 07:05:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 [20] |
First page | Previous page | Next page | Last page |