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21. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
Pokey Dravon wrote: Aidualc wrote: so.. free Respect to Vehicles skill tree ? Actually I doubt it. No skills seem to be changing other than the skill multiplier, which means if you have points in HAV operation, it will likely just deduct ...
- by Aidualc - at 2015.03.10 18:23:00
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22. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
so.. free Respect to Vehicles skill tree ?
- by Aidualc - at 2015.03.10 17:57:00
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23. was kicked for defending my assets in a factional - in Feedback/Requests [original thread]
Breakin Stuff wrote: I hate it when a friendly tank deliberately drives over my JLAV in facwar. I get booted and they whine about getting blown up. THOSE REs WERE NOT FOR YOU! Oh and if a facwar troll kills you with his tank for the funzies d...
- by Aidualc - at 2015.03.02 22:09:00
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24. apex suits (discussion) - in Feedback/Requests [original thread]
jade gamester wrote: Hmmm I like it :) I believe you're on the right path but, CCP put kincats in gal fw not min so min will suffer :/ Kinetic Catalyzers are a Gallente module... they need it because armor-plates reduce run - speed, and ga...
- by Aidualc - at 2015.02.27 15:43:00
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25. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send ***** **** ASK FOR ISK OR ANOTHER ITEM ***** CCP Rattati wrote: are you sure (you want finish t...
- by Aidualc - at 2015.02.09 21:20:00
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26. Ferroscale plates. - in Feedback/Requests [original thread]
Yeaaah... Bringback those assault-scouts with 400 armor, 300 shield, and invisible to radar scan...
- by Aidualc - at 2015.02.08 16:07:00
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27. [Suggestion] Cleaning up junk, tiercide, and memory usage - in Feedback/Requests [original thread]
Dude... Just enter in the "Recovery Menu" in you Playstation 3, (search a tutorial of how do it). And restore the file sistem. You will notice a change in the performance. (not only in dust, also another digital games).
- by Aidualc - at 2015.02.08 15:56:00
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28. [IDEA] ( warbarge components ) Add ISK variation in the market - in Feedback/Requests [original thread]
No Aurum sells = No meat for Ratatti. Maybe... 10,000 ISK + 100LP = 1 Component. We need more battles in facctions.
- by Aidualc - at 2015.02.05 19:20:00
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29. PAYOUT chrisis solved ( read math ) - in Feedback/Requests [original thread]
Payout it's OK, just stop ussing Proto in publics... also, in WarLords everybody will recive as savage, "Mineral junks" that will be sell it for more ISK "reward"
- by Aidualc - at 2015.01.30 16:29:00
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30. Year 2015.... and - in Feedback/Requests [original thread]
Ripley Riley wrote: Small playerbase, small dev team, very little Return on Investment on an app like what you are describing. Maybe in Legion though. They already "developed" for PSvita, 2 years ago... maybe if they use the base-code, will...
- by Aidualc - at 2015.01.19 17:33:00
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31. Year 2015.... and - in Feedback/Requests [original thread]
We have, robot dogs, flying cars... and no Dust 514 Smartphone APP... Is there so much trouble make and app... that originaly will be "released" to PSP VITA ? Maybe the NEOCOM-APP in smartphone will work, and wil be very usefull. Android User...
- by Aidualc - at 2015.01.19 17:14:00
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32. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
xAckie wrote: Aidualc wrote: voidfaction wrote: I guess I just don't have the mindset to be a griefer or bully. I don't want to squash the new guy. I want a fair game. FAIR GAME. Many Dust-Players think running proto in public matc...
- by Aidualc - at 2015.01.16 20:40:00
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33. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
xAckie wrote: Aidualc wrote: Public Squad 4 members... and Meta-Lock... will save Dust. I don't see how meta lock will work. It will divide the player base up further. and people will go to their starter fits and wreck with all their s...
- by Aidualc - at 2015.01.16 17:17:00
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34. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Public Squad 4 members... and Meta-Lock... will save Dust. Null sec-battles... with more that 600,000 Isk reward for people who wanna play with proto... is an option too. +1 Public matchs 4 squad max and meta-lock = newberrys Academy and corpo...
- by Aidualc - at 2015.01.15 19:03:00
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35. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Buwaro Draemon wrote: SirManBoy wrote: voidfaction wrote: LAVALLOIS Nash wrote: SirManBoy wrote: If groups of +4 only have PC and FW to play in, then we have essentially confined larger groups to skirmish type matches, exclusively...
- by Aidualc - at 2015.01.15 18:23:00
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36. [REQUEST] Suggestion to increase loyalty to factions in Fac. Warfare - in Feedback/Requests [original thread]
John Demonsbane wrote: SgtMajSquish MLBJ wrote: How about a more simple bonus to the faction that matches your character. The only problem with that is it's not fair to people who didn't know better when choosing their character. Choic is...
- by Aidualc - at 2014.12.15 16:25:00
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37. FW - in Feedback/Requests [original thread]
Slow LP in facctions = People buying APEX Aurum Dropsuits.
- by Aidualc - at 2014.12.01 03:31:00
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38. An idea to get rid Redline-campers and Raigun-tanks - in Feedback/Requests [original thread]
The scenario... A Railgun tank is up the hills and stay slashing and killing al the poor blueberry who try to hack alpha, no one can reach that tank because redline timer... even if it is hit it by a another Railgun Tank... just backward and repa...
- by Aidualc - at 2014.11.27 18:05:00
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39. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Oxford Dictionary.- Logistic: the branch of military science relating to procuring, maintaining and transporting material, personnel and facilities. Maybe if any Logi dropsuit have bonus in Transport (dropships-LAV), deployment (droplinks) and su...
- by Aidualc - at 2014.11.26 16:47:00
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