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8241. What is this obsession.... - in General Discussions [original thread]
Ludvig Enraga wrote: Aeon Amadi wrote: The irony in all of the comments stating im a fanboy is overflowing. Iswear its like half of you have never read my posts absolutely condemning CCP over their poor execution and lack of action. Intere...
- by Aeon Amadi - at 2013.06.18 06:53:00
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8242. [Request] Removal of MCCs as a spawn point in FW - in Feedback/Requests [original thread]
Talos Alomar wrote: I think fixing AFK for all modes should be a priority. I say 0 WP = 0 sp 0 isk Right but the issue remainsthat a squad lead can AFK the entire match and put you in a disadvantage. Set a squad order, get 5 Commission and ...
- by Aeon Amadi - at 2013.06.18 06:46:00
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8243. What is this obsession.... - in General Discussions [original thread]
Badonk Adonk wrote: What exactly are you crying about Aeon? Ccp are horrible at making a fps, many people find tnoo be entertaining. You blame the community for unbalanced weapons....... i thought ccp were in charge? Lol@people who still th...
- by Aeon Amadi - at 2013.06.18 06:29:00
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8244. New Player Experience - in The Council's Chamber [original thread]
Note: Written on a tablet. Bear with me on grammar and format. I'll begin by stating that I was actually holding onto this for when I myself run for the CPM candidacy but I feel that this is something that needs to be started on sooner rather tha...
- by Aeon Amadi - at 2013.06.18 06:22:00
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8245. [Request] Removal of MCCs as a spawn point in FW - in Feedback/Requests [original thread]
mollerz wrote: the literal second they kill AFKing they are killing their incomplete product. but hey- at least you won't get rolled over by the proto crew who left for greener pastures. you n00bs can kill each other until you realize the sam...
- by Aeon Amadi - at 2013.06.18 06:01:00
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8246. [Request] Removal of MCCs as a spawn point in FW - in Feedback/Requests [original thread]
hackerzilla wrote: noob question; what is Q syncing and on the same note what is awoxing? Q-Synching is when two squads join a battle at the same time so they can both be on the same team. Its very easy to do in Faction Warfare because you ...
- by Aeon Amadi - at 2013.06.18 05:59:00
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8247. What is this obsession.... - in General Discussions [original thread]
The irony in all of the comments stating im a fanboy is overflowing. Iswear its like half of you have never read my posts absolutely condemning CCP over their poor execution and lack of action. Interestingly enough, the fact the community refuse...
- by Aeon Amadi - at 2013.06.18 05:55:00
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8248. [Request] Removal of MCCs as a spawn point in FW - in Feedback/Requests [original thread]
Just played a match in which we were already outmatched due to the other team having Q-Synced. Im okay with this, hell, Ive done it. What Im not okay with is the fact that an entire squad was AFKing inside the MCC, one of which was a Squad Leader....
- by Aeon Amadi - at 2013.06.18 05:44:00
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8249. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Aeon Amadi wrote: No, Ive properly evaluated my experiences just fine. I proposed a problem and a potential solution because the factof the matter is that the AV vs Vehicles debate goes no where. I approached the sit...
- by Aeon Amadi - at 2013.06.15 10:28:00
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8250. What is this obsession.... - in General Discussions [original thread]
Robert JD Niewiadomski wrote: It's because DUST is free to play and free to have "write" forum access. People simply abuse it instead to just go away. If somebody fares bad at EVE on trial account she simply doesn't upgrade her account, loose f...
- by Aeon Amadi - at 2013.06.15 10:23:00
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8251. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Aeon Amadi wrote: Eurydice Itzhak wrote: Aeon Amadi wrote: Considering that the Drop ship threads always bring these two up as their nemesis I got to thinking about them as a whole. Technically the game is operat...
- by Aeon Amadi - at 2013.06.15 10:19:00
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8252. What is this obsession.... - in General Discussions [original thread]
With allowing this game to spiral out of control..? I have to say, compared to the Eve community, this community is terrible. Not because it cant be civil or come to a cohesive agreement on anything but because it CHOOSES not to. There seem to be ...
- by Aeon Amadi - at 2013.06.15 09:56:00
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8253. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: Aeon Amadi wrote: Considering that the Drop ship threads always bring these two up as their nemesis I got to thinking about them as a whole. Technically the game is operating on a basis of tradeoffs, so the Assault Rif...
- by Aeon Amadi - at 2013.06.15 09:38:00
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8254. Drop Uplink Glitches - in Technical Support/Bugs [original thread]
G Torq wrote: Aeon Amadi wrote: Scheneighnay McBob wrote: The CRU glitch is the only one that needs to be fixed IMO Honestly, I think you should -drop- on the same thing. Otherwise it should be called a Spawn Uplink. Parking a LAV on t...
- by Aeon Amadi - at 2013.06.15 09:33:00
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8255. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
Honestly I dont feel as though the post was read before it was responded to, which is the main issue of the forums as per the norm. I dont seeany legitimate reason that either should be performing as well as they do. It has nothing to do with spr...
- by Aeon Amadi - at 2013.06.15 09:30:00
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8256. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
Considering that the Drop ship threads always bring these two up as their nemesis I got to thinking about them as a whole. Technically the game is operating on a basis of tradeoffs, so the Assault Rifle does more damage but the Rail Rifle is inten...
- by Aeon Amadi - at 2013.06.15 04:56:00
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8257. A new discussion to Make PC more enjoyable - in General Discussions [original thread]
HowDidThatTaste wrote: Django Quik wrote: I really dislike pretty much the entirety of this idea, the main reason being that adding any kind of random element affecting matches detracts from the result being created by the tactics and skills...
- by Aeon Amadi - at 2013.06.15 04:47:00
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8258. Drop Uplink Glitches - in Technical Support/Bugs [original thread]
Scheneighnay McBob wrote: The CRU glitch is the only one that needs to be fixed IMO Honestly, I think you should -drop- on the same thing. Otherwise it should be called a Spawn Uplink. Parking a LAV on top it with how visible they are on the...
- by Aeon Amadi - at 2013.06.15 04:43:00
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8259. Stat Proofing -Everything- - in The Council's Chamber [original thread]
Heinrich Jagerblitzen wrote: Aeon Amadi wrote: What I mean by this is that there is a great deal of information not being provided to the players in regards to general stats. Shield/Armor efficiency ratings on weapons.
Weapon ranges.
...
- by Aeon Amadi - at 2013.06.15 04:36:00
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8260. Why does no one use drop ships as drop ships? - in General Discussions [original thread]
ladwar wrote: LOU C1F3R wrote: There is no real reason to QQ over the drop ships. They serve three different purposes. Troop movement, vehicle healing, and light attack for pesky high ground seekers. If people simply used them as intended th...
- by Aeon Amadi - at 2013.06.14 15:50:00
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