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Roy Ventus
Axis of Chaos
2018
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Posted - 2016.04.23 14:03:00 -
[1] - Quote
CCP Rattati wrote: 3 Classes (HEavy Support, Main Frontline, Light Recon) each of which branches into Vanguard/Sentinel, ASsault/Support, Sharpshooter/Infiltrator. Each of these 6 roles will branch into themed Faction Role Specializations (Amarr Sentinel = Templar) for a total of 32.
This is a fresh take, and I'm very interested in how this will work. It may stay in the post-Dust game, it may not. I still want to discuss it out of interests.
If the Amarr's Sentinel will be called the Templar, I speculate that the Gallente Sentinel will be called "FreeDoom" :3.
I wonder if the Caldari's Assault will still be the long-mid range beast. I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
The Sharpshooter "class" for the Light dropsuits will be interesting as well. We only had like two real long range weapon, with one being more for suppression (the laser rifle) and the other being for actual precisioned kills (the actual sniper rifle).
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11276
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Posted - 2016.04.23 14:20:00 -
[2] - Quote
I'm curious to see what type of bonuses the sharpshooter gets, if it even works like that anymore. Also I'm assuming Vanguard is the new name for Commando, which is welcome as the name commando was inaccurate to begin with.
I too would like to hear all the names, for feedback purposes.
Praetoriani Classiarii Templares = PIE Inc, Amarr dedicated Corp
Channel for AFW Squads & Orbitals: PIE Ground Control
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Heimdallr69
Negative-Feedback.
7105
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Posted - 2016.04.23 14:43:00 -
[3] - Quote
Pilot suits - if vehicles are a thing.. Crusaders |
Arkena Wyrnspire
Fatal Absolution Bleeding Sun Conglomerate
29554
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Posted - 2016.04.23 19:24:00 -
[4] - Quote
Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts.
Everything has to come to an end, sometime.
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One Eyed King
Nos Nothi
15173
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Posted - 2016.04.23 19:50:00 -
[5] - Quote
Arkena Wyrnspire wrote:Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts. It will be interesting how they differentiate classes.
Perhaps part of the simplification is that races no longer are different within a given role, and are more superficial. If they stick with racial bonuses and differentiation, I wonder how they will balance them.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
22325
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Posted - 2016.04.23 22:30:00 -
[6] - Quote
Arkena Wyrnspire wrote:Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts.
They're already pretty goddammit fast.... I should know. I spent all weekend running them.
Waves that dye the land gold.
Blessed breath to nurture life in a land of wheat.
A path the Sef descend drawn in ash.
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Regnier Feros
Pielords
1167
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Posted - 2016.04.23 22:46:00 -
[7] - Quote
True Adamance wrote:Arkena Wyrnspire wrote:Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts. They're already pretty goddammit fast.... I should know. I spent all weekend running them. What have they done to you!?
I LIKE PIE
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Roy Ventus
Axis of Chaos
2020
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Posted - 2016.04.23 23:15:00 -
[8] - Quote
Arkena Wyrnspire wrote:Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts.
That's pretty true. In that case, I wonder what they'll do to make it feel "Minmatary" other than adding rust.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Marston VC
SVER True Blood RUST415
1742
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Posted - 2016.04.24 02:44:00 -
[9] - Quote
One Eyed King wrote:Arkena Wyrnspire wrote:Roy Ventus wrote:I also wonder if the Minmatar's Assault will actually be the speed freaks they should've always been.
You can't really make Minassaults faster without stepping on the toes of scouts. It will be interesting how they differentiate classes. Perhaps part of the simplification is that races no longer are different within a given role, and are more superficial. If they stick with racial bonuses and differentiation, I wonder how they will balance them.
theres not point to having them if its just ascetic differences
Marston VC, STB Director
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Aeon Amadi
13840
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Posted - 2016.04.24 03:15:00 -
[10] - Quote
Minmatar aren't just speed. They traditionally focus on guerilla warfare and improvisation. That can include stuff like the Bolt SMG in the Nova gameplay which had splash damage. I suggested that it be included on the HMG as well.
Whereas the Caldari would be about range, Gallente about damage, the Minmatar could very well be able bullet hosing, rate of fire, and just generally causing havoc on as much space as possible. Part of guerilla tactics is forcing your enemy into doing what they -really- don't want to do, and there were a lot of opportunities - even for a weaker weapon like the bolt smg - to force players out of cover and into a bad situation.
Skype: Nomistrav
"Bastard at Heart"
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Roy Ventus
Axis of Chaos
2021
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Posted - 2016.04.25 02:26:00 -
[11] - Quote
Aeon Amadi wrote:Minmatar aren't just speed. They traditionally focus on guerilla warfare and improvisation. That can include stuff like the Bolt SMG in the Nova gameplay which had splash damage. I suggested that it be included on the HMG as well.
Whereas the Caldari would be about range, Gallente about damage, the Minmatar could very well be able bullet hosing, rate of fire, and just generally causing havoc on as much space as possible. Part of guerilla tactics is forcing your enemy into doing what they -really- don't want to do, and there were a lot of opportunities - even for a weaker weapon like the bolt smg - to force players out of cover and into a bad situation.
This makes a lot of sense. And I guess Amarr would be precision (lasers, amirite?). Yeah, that makes sense though. Being able to unload a whole lot in a small amount of time with a viciousness only known to the collectives tribes of the Minmatar sounds fun.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
http://royventus.tumblr.com
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Pokey Dravon
OSG Planetary Operations
8005
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Posted - 2016.04.25 02:30:00 -
[12] - Quote
Aero Yassavi wrote:I'm curious to see what type of bonuses the sharpshooter gets, if it even works like that anymore. Also I'm assuming Vanguard is the new name for Commando, which is welcome as the name commando was inaccurate to begin with.
I too would like to hear all the names, for feedback purposes.
Vanguard is actually a name I proposed for the Commando back when Legion was actually trying to be a thing. It's far more accurate, and I much prefer it. Most definitely will be my starting class.
EVE: Phoenix - 'Rise Again' Trailer
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