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2961. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
Another thing I want to bring to light is that not all players perform the same all the time. I could run a Prototype Gallente Assault for a few hours and then suddenly get a random hair up my kitten and decide to try out a Minmatar Commando for a...
- by Aeon Amadi - at 2015.02.17 12:13:00
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2962. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
CCP Rattati wrote: I get ROFLstomped in BF all the time, sometimes teams try their hardest, and sometimes that's not enough. Of course we can do better, but that's not the point of the thread. It is to explain that the method is working as int...
- by Aeon Amadi - at 2015.02.17 12:06:00
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2963. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Aeon Amadi wrote: Yeah? And what do you have to say about a Prototype Forge Gun (no damage mods) only doing 107.2 DPS against that same tank? I haven't even checked against Tank Turrets but against anti-infantry, a x4 Com...
- by Aeon Amadi - at 2015.02.17 11:48:00
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2964. Conspiracy theory time: Prepare to turn around and punch your own fa... - in General Discussions [original thread]
CCP Rattati wrote: MINA Longstrike wrote: CCP Rattati wrote: The combination of all modules and fittings are loaded as one "template" when you spawn. Game logic does not dynamically calculate and carry all the fits, only the result of the...
- by Aeon Amadi - at 2015.02.17 11:40:00
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2965. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Aeon Amadi wrote: True Adamance wrote: Vulpes Dolosus wrote: http://www.protofits.com/fittings/shared/136/11751 I don't like the trend this is going. Tanks seem to be trending toward repair fitting where they need to...
- by Aeon Amadi - at 2015.02.17 11:24:00
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2966. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
True Adamance wrote: Vulpes Dolosus wrote: http://www.protofits.com/fittings/shared/136/11751 I don't like the trend this is going. Tanks seem to be trending toward repair fitting where they need to be buffer fit. When repair oriented, they...
- by Aeon Amadi - at 2015.02.17 10:56:00
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2967. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
So, something I've noticed between the Marduk and the Madrugar is that (for the moment) the only real difference between them in the PG/CPU values (presumably because the Marduk has to fit small turrets). Out of curiosity, based on something Pok...
- by Aeon Amadi - at 2015.02.17 10:33:00
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2968. Conspiracy theory time: Prepare to turn around and punch your own fa... - in General Discussions [original thread]
For instance, if you look at a Gallente Medium Frame suit. You have: "Foxfour" Assault G-I "Neo" Assault G-I "Neo" Logistics G-I "Pyrus" Assault G-I "Pyrus" Logistics G-I "Quafe" Assault G-I "Quafe" Logistics G-I Assault G-I Federation Assault G...
- by Aeon Amadi - at 2015.02.17 10:06:00
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2969. Conspiracy theory time: Prepare to turn around and punch your own fa... - in General Discussions [original thread]
CCP Rattati wrote: The combination of all modules and fittings are loaded as one "template" when you spawn. Game logic does not dynamically calculate and carry all the fits, only the result of the fit. The SKIN modules, however, will reduce th...
- by Aeon Amadi - at 2015.02.17 09:57:00
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2970. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
While I agree with Pokey that limitations are always sort of gimmicky, the one (1) Hardener limitation is great. Nothing more cookie-cutter than a multi-hardener Shield HAV running around. Really like that CCP is being more intuitive with the to...
- by Aeon Amadi - at 2015.02.17 07:08:00
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2971. New(er) Dropsuit Colors - in Feedback/Requests [original thread]
Is there any way to reduce the saturation on these things..? The color is a little too high contrast and clashes -really- hard with the overall theme that dust 514 provides.
- by Aeon Amadi - at 2015.02.17 06:57:00
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2972. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
Vrain Matari wrote: Ok, somebody fill me in please: didn't Rattati say that getting put into almost-finished matches was fixed? If if was fixed what are the criteria for 'almost finished'? Can't see any difference from before, tbh. I was ...
- by Aeon Amadi - at 2015.02.17 01:49:00
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2973. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Fizzer XCIV wrote: I was actually pretty neutral about it back then, because it didn't actually manifest itself as a problem after the Scout buff and subsequent Assault buff, both of which were extremely favorable for speed based suits(which I...
- by Aeon Amadi - at 2015.02.16 01:37:00
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2974. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
TritusX wrote: I see a pack of Marlboro Maybe if you stop smoking during games you can get something done lol Don't worry, matchmaking is **** for everyone.I'm running STD logistics and assault and sometimes ADV scout and I'm put up against mo...
- by Aeon Amadi - at 2015.02.16 01:37:00
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2975. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
CCP Rattati wrote: I have yet to see any proof of that happening. Any samples I have studies, are correctly placing large squads against each other. You could just say "git gud" like everyone else. I wouldn't be angry; promise. Clearly som...
- by Aeon Amadi - at 2015.02.16 01:34:00
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2976. Best way to balance the AR (and you're gonna hate it) - in General Discussions [original thread]
Fizzer XCIV wrote: AndyAndio wrote: Fizzer XCIV wrote: AndyAndio wrote: The most used modules in this game are HP modules and you want to punish speed and movement, sounds legit, this game clearly needs more brick tanking.- If there ...
- by Aeon Amadi - at 2015.02.15 06:59:00
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2977. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
Adipem Nothi wrote: Atiim wrote: Adipem Nothi wrote: 1) 4 man squads for pubs I've got a bridge and a lake to sell to anyone who believes that removing 2 players from a squad will stop that squad from stomping the crap out of them. ...
- by Aeon Amadi - at 2015.02.15 05:23:00
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2978. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
Nocturnal Soul wrote: I see the problem... you still have hope! Let go Aeon it's so much easier. Yeah, maybe, but if I let go of that hope I'll just disappear completely and go play something I actually enjoy. Maybe I should start looking f...
- by Aeon Amadi - at 2015.02.15 05:19:00
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2979. Mordu's vets - in Feedback/Requests [original thread]
JIMvc2 wrote: CCP Rattati wrote: cool idea, let's see how these SKIN's work out Dont you dare re release the Skinweave dropsuits. NO. I know that very few of us have them but they are special. I dont want its value to drop in price. Sp...
- by Aeon Amadi - at 2015.02.15 05:17:00
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2980. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
JUDASisMYhomeboy wrote: Aeon Amadi wrote: Don't get me wrong, I thoroughly enjoy losing match after match after match, constantly changing fits and escalating in power tiers in some hopeless effort to maybe even up the odds while the "match ...
- by Aeon Amadi - at 2015.02.15 05:12:00
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