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2041. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: 5.30 m/s - MN Assault base movement 5.00 m/s - GA Assault base movement Difference: 6% 9.73 m/s - MN Assault + 2 KinCats 9.18 m/s - GA Assault + 2 KinCats Difference: 6% (because maths) I'll admit there's a problem w...
- by Aeon Amadi - at 2015.05.28 05:00:00
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2042. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Aeon Amadi wrote: In either case, your argument has -absolutely nothing to do- with Assault speed GA Assaults are 6% slower than MN Assaults. They're only slightly slower than your "problem child" un...
- by Aeon Amadi - at 2015.05.28 04:52:00
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2043. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Adipem Nothi wrote: Please dial down the crazy. All I'm doing is challenging your claim, Aeon: Aeon Amadi wrote: The only Assaults that could even remotely pose a problem right now are Minmatar As...
- by Aeon Amadi - at 2015.05.28 04:46:00
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2044. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Please dial down the crazy. All I'm doing is challenging your claim, Aeon: Aeon Amadi wrote: The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, e...
- by Aeon Amadi - at 2015.05.28 04:35:00
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2045. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: Adipem Nothi wrote: Aeon Amadi wrote: You're doing it wrong I'll heed your counsel on shotgun loadouts the moment you kill me with a shotgun loadout :-) PS: You missed the point. Assaults other ...
- by Aeon Amadi - at 2015.05.28 04:25:00
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2046. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: You're doing it wrong I'll heed your counsel on shotgun loadouts the moment you kill me with a shotgun loadout :-) PS: You missed the point. Assaults other than Minmatar can cross into Scout mobility ...
- by Aeon Amadi - at 2015.05.28 04:22:00
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2047. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared for slaying, and the mobility crossing into Scout te...
- by Aeon Amadi - at 2015.05.28 04:13:00
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2048. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
True Adamance wrote: Indeed but they do not 'need' to be outrunning the primary frontline soldiers they are supporting. They 'can' however afford to be faster. What this guy said. Just make Logis and Assaults have the same speed without ...
- by Aeon Amadi - at 2015.05.28 03:56:00
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2049. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared...
- by Aeon Amadi - at 2015.05.28 03:53:00
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2050. Weapon Customization Concept/Discussion - in General Discussions [original thread]
sir RAVEN WING wrote: sir RAVEN WING wrote: Very good idea, Amadi, as common with you. Although this has holes in it, I do not know if you used the Assault Rifle to cover up said holes or because it was the first rifle that came to mind. ...
- by Aeon Amadi - at 2015.05.28 03:51:00
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2051. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: When all roles have the proper foundation, we can move forward with finetuning 1) I intend for Logis and Assault and Basics to share the same PG/CPU and possibly total number of slots. The way to balance it is to require lo...
- by Aeon Amadi - at 2015.05.28 03:45:00
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2052. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared for slaying, and the mobility crossing int...
- by Aeon Amadi - at 2015.05.28 03:36:00
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2053. So, when are armor HAVs being nerfed? - in General Discussions [original thread]
IMO, kill the speed. Tanks should be hard to move around
- by Aeon Amadi - at 2015.05.27 17:02:00
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2054. So assaults are now going down, ey? - in General Discussions [original thread]
Sleepy Shadow wrote: Talos Vagheitan wrote: What's CCP's stated goal/intent behind this? I'd be curious to read it. I can't really see what this is supposed to accomplish. Because it looks pretty on paper, that's what I got from it. It...
- by Aeon Amadi - at 2015.05.27 16:38:00
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2055. Design a Skin Challenge Poll - TWO DAYS UNTIL THE DEADLINE! - in General Discussions [original thread]
Spectre-M wrote: Aeon Amadi wrote: Spectre-M wrote: I ve been gone too long. Wtf is a skin? Dropsuit Coloration/pattern. I think I'll log in today. I wonder how much SP i have after 6 months? Since I have no baseline for what a...
- by Aeon Amadi - at 2015.05.27 16:23:00
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2056. Design a Skin Challenge Poll - TWO DAYS UNTIL THE DEADLINE! - in General Discussions [original thread]
Spectre-M wrote: I ve been gone too long. Wtf is a skin? Dropsuit Coloration/pattern.
- by Aeon Amadi - at 2015.05.27 16:18:00
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2057. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
Jadek Menaheim wrote: Aeon, I can cover a $10 PSN code. I got it bro, no worries :3
- by Aeon Amadi - at 2015.05.27 16:14:00
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2058. Design a Skin Challenge Poll - TWO DAYS UNTIL THE DEADLINE! - in General Discussions [original thread]
Important update on prizes due to the potential for abuse by alts.
- by Aeon Amadi - at 2015.05.27 16:13:00
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2059. Community 'Design A Skin' Challenge (100,000 Aurum Reward) - in General Discussions [original thread]
Ironing out some last minute considerations. Grand Prize (voted in by CCP) $50 Aurum Card Templar Code Set Consideration for making it in game Community Prize (voted in by majority community vote) $10 - 20 Aurum card (haven't decided ye...
- by Aeon Amadi - at 2015.05.27 16:04:00
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2060. So assaults are now going down, ey? - in General Discussions [original thread]
Talos Vagheitan wrote: Not sure yet what to make of this. I hope we don't go back to the days of the assault-logi Kinda thinking we will. Did some theory crafting and my Gal Log already looks more impressive than my Gal Assault for a vari...
- by Aeon Amadi - at 2015.05.27 15:24:00
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