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5661. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
CCP FoxFour wrote: OK, I will go hit the delete button on my dev blog that is not out yet because we wanted to make sure everything we say in it will actually happen instead of saying things and then them not happening. Like dev blogs? O.o
- by Aeon Amadi - at 2013.06.12 12:06:00
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5662. Is there a schedule for the comming patches? - in General Discussions [original thread]
CCP Eterne wrote: Hey, we have an internal roadmap. Our lead designer is currently at E3 but when he gets back the plan is for him to write a dev blog that will at least give a rough overview of our roadmap in the coming months. We anticipate p...
- by Aeon Amadi - at 2013.06.12 12:04:00
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5663. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
xaerael Kabiel wrote: Aeon Amadi wrote: iceyburnz wrote: Are you also going to hold your breath until you face turns blue? Or perhaps scream and scream and scream until your sick? Refuse to eat your dinner? I'm just saying we need...
- by Aeon Amadi - at 2013.06.12 12:01:00
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5664. I can't do it any more....... - in General Discussions [original thread]
Jin Robot wrote: Just shut up and leave you little drama queen. We need new player retention to be higher than quitting ratios. Being a douche about it just shows you're not concerned with that retention.
- by Aeon Amadi - at 2013.06.12 12:00:00
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5665. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
iceyburnz wrote: Are you also going to hold your breath until you face turns blue? Or perhaps scream and scream and scream until your sick? Refuse to eat your dinner? I'm just saying we need transparency. If your neighbor yells at your ...
- by Aeon Amadi - at 2013.06.12 11:55:00
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5666. We oughtta just do away with dev blogs entirely - in General Discussions [original thread]
Just saying, apparently it's way too difficult to type out five or so paragraphs so why don't we just take away the sense of obligation? Really though, should just do away with them or actually release them. Enough with the promises of more dev b...
- by Aeon Amadi - at 2013.06.12 11:51:00
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5667. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
CCP Eterne wrote: We are working on getting dev blogs out about all the new stuff we'll be releasing in our next patch Where have we heard this be- OH YEAH! Always! Btw, were still waiting on that Dropsuit dev blog from April. You're like ...
- by Aeon Amadi - at 2013.06.12 11:44:00
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5668. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Zatara Rought wrote: Aeon Amadi wrote: You realize 30 HP is like, one Militia Assault Rifle round, right? It dishes out 12.5 rounds a second. If anything, I'd still say that shield tankers got an advantage. As an experiment, I threw on 3 C...
- by Aeon Amadi - at 2013.06.12 09:11:00
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5669. In response to the couple of recent shotgun is UP threads.... - in General Discussions [original thread]
My only issue is that matches with heavy lag will cause utilizes to go crazy. I actually swung nova knives at someone hacking a turret once, got the hit indicator (the red x) and did 0 damage
- by Aeon Amadi - at 2013.06.12 09:08:00
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5670. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Zatara Rought wrote: Aeon Amadi wrote: Jastad wrote: Aeon Amadi wrote: Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) ...
- by Aeon Amadi - at 2013.06.12 08:58:00
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5671. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: Aeon Amadi wrote: Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of da...
- by Aeon Amadi - at 2013.06.12 08:33:00
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5672. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Jastad wrote: and if we change what armor do and add drawback to Shield? Example: Adding armor a % of damage reduction and giving shield module gaining a (low) % of more damage PROTO ARMOR PLATE 25% of damage red and 10% speed red PROTO SHIE...
- by Aeon Amadi - at 2013.06.12 08:08:00
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5673. New Plate Stats, some comparisons, need debating and deliberation. - in General Discussions [original thread]
Just theoretically fit a Caldari Logi (proto) with 5 Complex Shield Extenders and 4 Complex Ferroscale Plates. Certain skills at level five allow the following stats: 5HP/s passive armor repair (caldari medium frame skill) 20HP/s passive shield ...
- by Aeon Amadi - at 2013.06.12 06:48:00
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5674. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
Nevermind, found it.
- by Aeon Amadi - at 2013.06.12 02:56:00
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5675. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
Summer-Wolf wrote: After seeing the new trailer for Dust (and the new stuff in there), which are being done without consulting with the community (which they said they would). **** this. Im QQing. Have a link? Don't think I've seen that yet
- by Aeon Amadi - at 2013.06.12 00:12:00
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5676. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
Featured Promotions subforums are also not being updated. Added to list.
- by Aeon Amadi - at 2013.06.11 17:00:00
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5677. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
So we resort to putting out fires by moving the thread to a less prominent subprime. Interesting play indeed.
- by Aeon Amadi - at 2013.06.11 16:51:00
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5678. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
DUST Fiend wrote: Aeon Amadi wrote: [quote=Cosgar]Further still, I feel that I must maintain a sense of e-bushido and set an example for others if I am to ever become a member of the CPM. That and I feel that FAKing (epic tablet auto correct...
- by Aeon Amadi - at 2013.06.11 16:18:00
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5679. All Combatants Must Deploy to the Burnzone (change is necessary) - in General Discussions [original thread]
Cosgar wrote: Dude, just take a break. AFK till you hit your cap and go do something else. We all know Dust has problems and we know CCP has their master plan on to fix those problems that they don't want to share the when and where about. Catc...
- by Aeon Amadi - at 2013.06.11 16:14:00
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5680. CCP: Get to WORK buttercup:) - in General Discussions [original thread]
G Torq wrote: Aeon Amadi wrote: CCP Mintchip wrote: We are definitely working on those things. [...] New player experiences. New player experience sucks. If it "sucks", then that would explain why they are working on, it? Man who ...
- by Aeon Amadi - at 2013.06.11 16:05:00
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