Pages: 1 [2] 3 4 5 6 7 8 |
21. An Argument for Legion Transparency and More Dialogue - in General Discussions [original thread]
da GAND wrote: Laurent Cazaderon wrote: Aeon Amadi wrote: Ryan Geddis (CCP's Global Brand Director) said that, "It's very important for us to hear their feedback and what they want out of the game. It's really important for us to have...
- by Aeon Amadi - at 2014.11.13 15:55:00
|
22. An Argument for Legion Transparency and More Dialogue - in General Discussions [original thread]
Akdhar Saif wrote: 6-7 months and we've heard nothing new about Project Legion. We'll hear about it after it's been released and they've done everything wrong when it could have been avoided just by having a few convos with the community.
- by Aeon Amadi - at 2014.11.11 13:24:00
|
23. Why Legion is NOT dead. - in General Discussions [original thread]
See where I stand on this in my signature.
- by Aeon Amadi - at 2014.11.08 04:34:00
|
24. An Argument for Legion Transparency and More Dialogue - in General Discussions [original thread]
Admittedly, I've been a little critical since I got back (not that that is any different from how I usually am). CEOPyrex put it best in that I get frustrated whenever I can't get information and that's absolutely true; I'm just like the community...
- by Aeon Amadi - at 2014.10.29 21:19:00
|
25. Imagine if Legion had this. - in General Discussions [original thread]
Meee One wrote: Aeon Amadi wrote: http://youtu.be/kLVa0NOFdwM New and shiny doesn't guarantee it's worth playing. If the story and gameplay are garbage even a billion blades of grass won't save a doomed game. Just ask all those that came ...
- by Aeon Amadi - at 2014.10.29 19:05:00
|
26. Imagine if Legion had this. - in General Discussions [original thread]
http://youtu.be/kLVa0NOFdwM
- by Aeon Amadi - at 2014.10.29 04:32:00
|
27. Low-Sec Salvage: Hidden Entry? - in General Discussions [original thread]
Averllik wrote: Loot should be like Eve, if you want more you need to skill in to suits that can deploy a cargo container with x slots to hold loot or skill into transport vehicles that also can carry x amount including the cargo containers and...
- by Aeon Amadi - at 2014.08.06 07:40:00
|
28. Low-Sec Salvage: Hidden Entry? - in General Discussions [original thread]
Fox Gaden wrote: I too like that feeling. That is why I moved to Low Sec in my first week of playing EVE. I expect they will use the DUST maps. They are already created, and it was a modified version of an existing DUST map we saw in the demo....
- by Aeon Amadi - at 2014.08.01 00:29:00
|
29. Low-Sec Salvage: Hidden Entry? - in General Discussions [original thread]
GÇ£As you go into lower security systems, CONCORD canGÇÖt protect you and friendly fire is enabled. YouGÇÖll have to watch out, even for your own friends. In highsec we tell you when people enter the zone, but in lowsec we wonGÇÖt say a word. We w...
- by Aeon Amadi - at 2014.07.31 11:31:00
|
30. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Testing has gone pretty well. WeGÇÖve added in the drift mechanics and weGÇÖve also created GÇÿorbital drop uplinksGÇÖ so you can make more targeted drops. We did in fact have a playtest yesterday and they do really mix thin...
- by Aeon Amadi - at 2014.07.31 11:18:00
|
31. Modular Dropsuits - in General Discussions [original thread]
Syeven Reed wrote: An actual visual representation of what the enemy is packing?? This makes far to much sense. I also love it, first thought when I entered was tech III suits. But I stayed for the drawings. :) Yeeeh, kinda hard to imagine ...
- by Aeon Amadi - at 2014.07.29 12:44:00
|
32. Modular Dropsuits - in General Discussions [original thread]
Kay, first of all - slow down - no idea what you were thinking when you first jumped in this thread but it probably isn't what I'm talking about, lol. During Fan Fest I sat down at the graphics panel and was kind of an [redacted] toward the graph...
- by Aeon Amadi - at 2014.07.29 06:39:00
|
33. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Ghural wrote: SponkSponkSponk wrote: Ghural wrote: Yes but a freelook option would allow for some pretty cool player vids. You want to do group skydiving formations don't you. Admit it. Oh and colored smoke gr...
- by Aeon Amadi - at 2014.07.16 04:03:00
|
34. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
SponkSponkSponk wrote: Ghural wrote: Yes but a freelook option would allow for some pretty cool player vids. You want to do group skydiving formations don't you. Admit it. Admittedly, that is pretty cool.
- by Aeon Amadi - at 2014.07.15 10:08:00
|
35. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
No reason to over-complicate it. Given enough height, you'll be able to see everything necessary on your way down anyway, so just lock the camera to the downward Z-axis and allow movement on the X/Y-axis through AWSD, respectively (or arrow keys, ...
- by Aeon Amadi - at 2014.07.15 04:46:00
|
36. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Ok, a few quick answers to questions IGÇÖve seen come up. Drifting = Good >=D Lore: Good enough for me. Albeit, the concept of a bunch of dead clones' gear laying all over the salvage field seems like it would further...
- by Aeon Amadi - at 2014.07.10 05:19:00
|
37. Serious question for CCP Wolfman - in General Discussions [original thread]
Maken Tosch wrote: Will suicide in public areas ever be permitted? Doubt it. They might consider that a form of tax evasion.
- by Aeon Amadi - at 2014.07.10 04:59:00
|
38. Serious question for CCP Wolfman - in General Discussions [original thread]
Will the Tram System ever get fixed..?
- by Aeon Amadi - at 2014.07.10 03:25:00
|
39. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Ok, next topic! This week we will (hopefully) be testing low orbital drops in Salvage, or as they have often been called GÇÿsky spawnsGÇÖ. Up until now weGÇÖve been using fixed spawn points and (shock horror) some mean sp...
- by Aeon Amadi - at 2014.07.09 10:02:00
|
40. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Regis Blackbird wrote: SponkSponkSponk wrote: CCP Wolfman wrote: One PK is all it takes to become tagged as a 'threat' in match. If you were to leave a match and rejoin you would get only one PK before everyone who s...
- by Aeon Amadi - at 2014.07.09 09:58:00
|
Pages: 1 [2] 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |