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41. Warpoints for canceling opponent's hacking in progress - in Feedback/Requests [original thread]
As several others may have noticed, when an enemy's hack is in progress, players have the option to cancel their hacking. Players may have also noticed that doing that takes way longer than hacking the objective normally. Personally, when I play a...
- by Aegis Scientiafide - at 2013.04.04 20:49:00
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42. Do other vehicle types need a buff? - in General Discussions [original thread]
So it's not just me. Man, it's a shame, I'd really like to see these cool abilities used more often (and apparently if I'm reading it correctly the rep tool one has been removed now?) These abilities would really add another element to battles. :/
- by Aegis Scientiafide - at 2013.04.04 20:40:00
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43. Do other vehicle types need a buff? - in General Discussions [original thread]
I constantly see fully decked out HAV's in matches, but I've never seen LAVs or dropships other than the basic starter ones. It seems the only reason anyone ever calls in a dropship or LAV is to quickly transport themselves and their teammates fro...
- by Aegis Scientiafide - at 2013.04.04 19:57:00
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44. Grenade Spam - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please fix grenade spam this includes flux and anti vehicle grenades it's annoying that mercs can just throw down a nano hive or stand on a supply depo and throw constant grenades. It makes them more effective then a forge gu...
- by Aegis Scientiafide - at 2013.04.04 19:47:00
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45. Controller vs KBM - in Feedback/Requests [original thread]
KA24DERT wrote: Indianna Pwns wrote: Disposable Meatbag wrote: Indianna Pwns wrote: Allowing a group of players to have a superior control mechanism over the majority of players is a decision from CCP that I simply cannot understand. ...
- by Aegis Scientiafide - at 2013.04.01 20:26:00
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46. How to combat sp inequality (without resetting sp) - in Feedback/Requests [original thread]
I think it's safe to say that as the game progresses the sp inequality between new players and vets will be problematic. The good news, however, is that after a certain point a specialized role simply cannot improve further sp-wise, since there's ...
- by Aegis Scientiafide - at 2013.04.01 19:49:00
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47. Question: - in General Discussions [original thread]
None of them. A single person having an opinion doesn't validate it.
- by Aegis Scientiafide - at 2013.04.01 18:19:00
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48. Regarding the 300 million ISK PXRXO contracted last night. - in The War Room [original thread]
ReGnUM Public Relations wrote: Joe no respond. We can corp battle for 5mill I really do not care. Joe I really don't buy this reason. There are so many easier ways to move corp funds. We all make mistakes. @ Cat Merc you are truly a Fo...
- by Aegis Scientiafide - at 2013.03.31 21:40:00
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49. A little berdy took spaid on PRO, Leaks injside, CBJ SUX AT LEAD - in The War Room [original thread]
Crimson Moon V wrote: I hat contrasbandjoe TOO! I spais on them all day. Nice damage control/PR stunt. It wasn't obvious at all. . . Let the conspiracy theories begin!
- by Aegis Scientiafide - at 2013.03.28 19:55:00
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50. The blue donut coalition to gank PRO--DAY 1 - in The War Room [original thread]
What I've yet to see mentioned (that's absolutely essential to this argument), is just how many planets and districts are going to be involved in Planetery Conquest. If there are only a handful of planets, then yes I'd agree that quality will prob...
- by Aegis Scientiafide - at 2013.03.19 20:50:00
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51. Planetary Conquest: DUST University wants to take a small part. - in General Discussions [original thread]
It would have to be on a neutral planet, otherwise it wouldn't work. I'd say the best bet would be to grab one of the smaller 5 district planets from the start. I'd suggest maybe forming an alliance with other like-minded corps (ie other "educatio...
- by Aegis Scientiafide - at 2013.03.19 20:22:00
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52. Stats don't accurately display contributions in the battlefield - in Feedback/Requests [original thread]
Logi Bro wrote: The only stats that I feel must absolutely 100% be added into the game are: WP/D ratio and an ISK Destroyed/ISK Lost ratio. Though I am 99% sure CCP has said they will add much of what you proposed, I don't think it's their main...
- by Aegis Scientiafide - at 2013.03.19 19:24:00
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53. Stats don't accurately display contributions in the battlefield - in Feedback/Requests [original thread]
I know it's not a big issue or anything but I figured I'd bring it up. The main problems with the current stat system is that it doesn't accurately represent how effective a support role is in battle (which has been brought up), but it is also mis...
- by Aegis Scientiafide - at 2013.03.19 19:11:00
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