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1341. Scout Registry / Killboard - in General Discussions [original thread]
PSA: https://forums.dust514.com/default.aspx?g=posts&m=2944205 If you can help, jump in! If you need help, jump in.
- by Adipem Nothi - at 2015.09.05 15:55:00
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1342. Looking for a few good mercs - in General Discussions [original thread]
+1. I'm in. o7
- by Adipem Nothi - at 2015.09.05 15:54:00
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1343. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Your creation is too powerful an asset to let die, Cyrus. Reach out to Rattati. Let him know that you're operating at a loss and see if you can't procure official sponsorship of some kind. Your tool is that good. If I were Rattati, I'd help you k...
- by Adipem Nothi - at 2015.09.05 01:41:00
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1344. Changing Swarms to Heavy Weapons, making Mass Drivers Light AV - in Feedback/Requests [original thread]
Piercing Serenity wrote: Thoughts? Meh. HAV buff. Don't think the game needs a HAV buff. My two cents.
- by Adipem Nothi - at 2015.09.04 22:06:00
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1345. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: Game is dead. shrug. Good riddance. Too much potential to die.
- by Adipem Nothi - at 2015.09.04 22:03:00
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1346. Scout Registry / Killboard - in General Discussions [original thread]
Wonder what that'd come out to in actual dollars, to level a barge and augmented ammo subsystem from 0-8 using only AUR.
- by Adipem Nothi - at 2015.09.04 17:51:00
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1347. Scout Registry / Killboard - in General Discussions [original thread]
Hadn't yet read the last few posts before it went "poof" http://dustsearch.com/thread/212311/page/1 I like Archduke. He cracks me up "... and I was waiting for this to happen since I first saw the CCP Rattati post "
- by Adipem Nothi - at 2015.09.04 02:40:00
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1348. www.protofits.com - a fitting tool project - in DUST 514 Technology Lab [original thread]
Cyrus Grevare wrote: Sorry for not fixing things quicker, but well... effort on this front are a loosing battle Anything we can do to help, Cyrus?
- by Adipem Nothi - at 2015.09.04 01:18:00
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1349. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Okay proponents to the flat Biotic bonus to Amarr scoutGǪ what kind of numbers are you tossing around here? IIRC, +7% per level was the upper bound. I'll doublecheck the numbers ...
- by Adipem Nothi - at 2015.09.03 23:57:00
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1350. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: Someone has progeny! (Congrats!) Due on the 19th!
- by Adipem Nothi - at 2015.09.03 20:57:00
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1351. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Odin The Allfather wrote: Adipem Nothi wrote: My two cents: Change the AM Scout bonus to a flat efficacy bonus to biotics. The Triathlete Scout. The Biotic Man. Why so My Sent Ak.0 with 1867 eHP can get one shot with a melee. No. Ho...
- by Adipem Nothi - at 2015.09.03 16:52:00
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1352. CPM Feedback Request: NPE, Corp Tools and UI - in Feedback/Requests [original thread]
Convert an existing mode -- Ambush -- to a solo queue. * A stomp-free environment for newbro and vet alike * Less (if any) impact on wait times in other queues * Matches would be as close to perfectly balanced as possible * The "Leave Match" pro...
- by Adipem Nothi - at 2015.09.03 13:24:00
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1353. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Dont-be-a-D1CK wrote: Make Range Amplifiers a viable option and the AM Scout is set in a good place... * Better AM Scout But also ... * Major Buff to CA Scout * Major Buff to Logi, Blobs, Sentinels, HMG Efficiency * Major Nerf to MN Sc...
- by Adipem Nothi - at 2015.09.03 12:40:00
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1354. Scout Registry / Killboard - in General Discussions [original thread]
Legend Sighting! https://forums.dust514.com/default.aspx?g=posts&m=2941709#post2941709
- by Adipem Nothi - at 2015.09.03 02:02:00
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1355. Scout Registry / Killboard - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Gk.O 2 COM PE CreoDron SG MLT FLP Fluxes Viziam Flux uplinks 1 COM PD 3 COM RA Do you have a CalScout?
- by Adipem Nothi - at 2015.09.03 00:33:00
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1356. Something needed for new players. - in Feedback/Requests [original thread]
Star Ocean: Till the End of Time (PS2) had a strikingly robust in-game dictionary. Didn't much enjoy the game, but the documentation was first rate. Was also very much impressed with Final Fantasy XII's highly detailed "Bestiary". I've always enjo...
- by Adipem Nothi - at 2015.09.02 22:16:00
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1357. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Scouts aren't bad, just not able to take on tanked assaults suits up front. I would hate for someone to buff scout HP or something to compensate for the lack of killing. The LAST thing we want is for scouts to become viab...
- by Adipem Nothi - at 2015.09.02 21:58:00
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1358. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Onesimus Tarsus wrote: Hear, hear! Haerr here?
- by Adipem Nothi - at 2015.09.02 21:44:00
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1359. Scout Registry / Killboard - in General Discussions [original thread]
Above average risk. Below average reward. Sound investment? Hang in there, Park. Keep working on those flanking routes, shenanigans and backstab techniques. I don't think that Rattati subscribes to the "scouts are supposed to be bad" model. If ou...
- by Adipem Nothi - at 2015.09.02 19:15:00
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1360. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Thankfully only my little finger was they one that got realllllly messed up. Unfortunately no more laido practice ... https://www.youtube.com/watch?v=4cnL80ItPxA
- by Adipem Nothi - at 2015.09.02 18:13:00
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