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1081. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: @ Adipem I agree on BP for the most part and the HP issues. Don't know about swarms. If MDs do some good damage, they may be sufficient for things like LAVs. ADS have been UP awhile now, and Swarms were already crap again...
- by Adipem Nothi - at 2015.09.25 23:49:00
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1082. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: I feel, the way the game is at the moment, if the Devs just said "scouts are stealth suits, you can't scan them" and all scouts were all given a blanket immunity to all scans, no profile damps needed, they'd still be balance...
- by Adipem Nothi - at 2015.09.25 23:14:00
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1083. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: ... not going to win you any favours from the CPM Do you truly think that is within the realm of possibility?
- by Adipem Nothi - at 2015.09.25 22:52:00
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1084. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Adipem Nothi wrote: Edit: I doubt seriously that Scout underperformance will raise many (if any) eyebrows on CPM2. Talking specifically about how the problem might be fixed down the road -- with emphasis on the increasing...
- by Adipem Nothi - at 2015.09.25 22:42:00
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1085. Scout Registry / Killboard - in General Discussions [original thread]
VAHZZ wrote: Adipem Nothi wrote: Arkena Wyrnspire wrote: Adipem Nothi wrote: Varoth Drac wrote: I think extrapolating all this into another scoutapocolypse is getting a bit paranoid though. GalAssaults + ARs aren't any more und...
- by Adipem Nothi - at 2015.09.25 22:39:00
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1086. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Adipem Nothi wrote: Varoth Drac wrote: I think extrapolating all this into another scoutapocolypse is getting a bit paranoid though. GalAssaults + ARs aren't any more underpowered than Scouts. Yet a 25% RoF bu...
- by Adipem Nothi - at 2015.09.25 21:57:00
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1087. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Bah we are just hard mode again. I have my carth back so all is well in the world.
- by Adipem Nothi - at 2015.09.25 21:44:00
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1088. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: I think extrapolating all this into another scoutapocolypse is getting a bit paranoid though. GalAssaults + ARs aren't any more underpowered than Scouts. Yet a 25% RoF buff? Overcorrection is not uncommon. Perhaps you'...
- by Adipem Nothi - at 2015.09.25 21:42:00
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1089. Scout Registry / Killboard - in General Discussions [original thread]
Varoth Drac wrote: Adipem Nothi wrote: As HP Modules become more valuable, the performance gap between high-slot-count MedFrames and other frames will widen. The response will more likely be "moar HP creep" than "nerf MedFrames" or "nerf HP...
- by Adipem Nothi - at 2015.09.25 21:14:00
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1090. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: embedded quotes By "off the speed/HP curve" I mean that giving Scouts more hitpoints, more speed or another slot will place them off the Speed-HP curve. I don't think it likely that Rattati will diverge from his own...
- by Adipem Nothi - at 2015.09.25 21:06:00
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1091. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: *tightens tinfoil hat* The end times are coming. Laugh if you'd like, but I'd prefer you tell me why and how my prediction is wrong. I don't think you can. As HP Modules become more valuable, the performance gap betwe...
- by Adipem Nothi - at 2015.09.25 20:03:00
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1092. Scout Registry / Killboard - in General Discussions [original thread]
Cat Merc wrote: @Adipem, it has been a long time belief of mine that HP mods should be hit with a hefty nerf hammer, and raw suit HP numbers upped in compensation. It displeases me that we increase our HP by 2x-3x and more with these modules. ...
- by Adipem Nothi - at 2015.09.25 19:47:00
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1093. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: Adipem Nothi wrote: Arkena Wyrnspire wrote: Not really sure what you're trying to get at with shields, there... An arms race toward parity between high armor and high shield units stands to further disadvantage low arm...
- by Adipem Nothi - at 2015.09.25 18:49:00
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1094. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Not really sure what you're trying to get at with shields, there... An arms race toward parity between high armor and high shield units stands to further disadvantage low armor and low shield units.
- by Adipem Nothi - at 2015.09.25 18:03:00
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1095. Scout Registry / Killboard - in General Discussions [original thread]
FoxFour should be an interesting build. Finally got around to posting my feedback: Adipem Nothi wrote: FoxFour Feedback Lots of good going on here. Will limit my feedback to concerns. Swarms - I understand the need to address the Swarm ...
- by Adipem Nothi - at 2015.09.25 17:08:00
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1096. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Bremen van Equis wrote: Adipem Nothi wrote: Should the range nerf go through, I do not expect Swarms will see much use in the weeks and months following Foxfour. High risk and negligible reward will be to blame. High risk and negligible...
- by Adipem Nothi - at 2015.09.25 16:39:00
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1097. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Tebu Gan wrote: Adipem Nothi wrote: XxBlazikenxX wrote: Dropships will not be OP from ONE av weapon being nerfed We'll see. Interesting tidbit, in PC, forge guns are an ADS's worst nightmare. Swarms are simply supplemental. No ...
- by Adipem Nothi - at 2015.09.25 16:10:00
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1098. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Dropships will not be OP from ONE av weapon being nerfed We'll see.
- by Adipem Nothi - at 2015.09.25 15:54:00
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1099. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Foxfour Feedback Lots of good going on here. Will limit my feedback to concerns. Swarms - I understand the need to address the Swarm Launcher's oppression of the DS, but in my best estimation, reducing swarm launcher range will create as muc...
- by Adipem Nothi - at 2015.09.25 15:46:00
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1100. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Moochie Cricket wrote: Adipem Nothi wrote: Cat Merc wrote: Forge skill requirements are overrated. Agreed. Forging is more about managing one's surroundings and ammo supply than precision aiming. I'd encourage anyone who thinks (like I...
- by Adipem Nothi - at 2015.09.25 13:56:00
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