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8201. Remove the ability to "cook" locus grenades. - in Feedback/Requests [original thread]
-1 No broken; no fix.
- by Adipem Nothi - at 2014.06.03 12:34:00
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8202. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
You guys are beating a dead Scout. We're already getting nerf hammered; no further action needed. Hotfix Alpha will unbunch lots of panties (ours included). Scouts don't want to be FoTM; we want balance. Which begs the question, what do Tankers ...
- by Adipem Nothi - at 2014.06.03 12:03:00
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8203. List what you hate - in General Discussions [original thread]
1) "Nerf Everything" (except for my stuff) 2) Blaster Tanks 3) Broken Swarms 4) Stunlock 5) FoTM Chasing
- by Adipem Nothi - at 2014.06.03 11:46:00
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8204. [Feedback] Hotfix Beta grenade and RE recommendation - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: My base opinion is that RE's have too much overlap with grenades...and are simply more useful in many ways. So ..... Nerf 'em! :: facepalm ::
- by Adipem Nothi - at 2014.06.03 11:35:00
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8205. :: eating chips :: with good sportsmanship - in General Discussions [original thread]
J0LLY R0G3R wrote: XD Have you seen my remote XD That XD was for you, Jolly. o7
- by Adipem Nothi - at 2014.06.02 20:53:00
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8206. 10mil unallocated sp need at least one proto suit - in General Discussions [original thread]
Don't go Scout ... they're about to get slammed. If you're looking to slay with relative impunity, your best bet will be Tank or Sentinel or ADS.
- by Adipem Nothi - at 2014.06.02 18:29:00
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8207. should i get swarm prof. V or not - in General Discussions [original thread]
I run Proficiency(5) Proto Swarms w/2 cmp damage amps. Assault Dropships passively resist unless simultaneously hit by something else. And against tanks, you've better odds running REs + Flux / AV Nade. Max-skill Swarms on a Scout are a deterre...
- by Adipem Nothi - at 2014.06.02 18:18:00
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8208. Scout Registry / Killboard - in General Discussions [original thread]
@ Haerr / Appia It appears that a drunken Harpyja has stumbled into "Feedback and Suggestions" with Scout on his mind. Would one of you mind delivering to him this bag of chips? We've yet to locate his Tank. Will keep you posted. Thank you!
- by Adipem Nothi - at 2014.06.02 18:10:00
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8209. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
Sure! But while you're at it, also limit: * Tanks to Rail Turrets * Dropships to Transport * HMGs to 10 meters * Logis to Reppers This way, Scouts won't be alone when they walk out on Dust. Personally, I like Rattati's approach a 'bit more th...
- by Adipem Nothi - at 2014.06.02 17:55:00
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8210. Scout Registry / Killboard - in General Discussions [original thread]
Laughs: https://forums.dust514.com/default.aspx?g=posts&t=164174&find=unread
- by Adipem Nothi - at 2014.06.02 16:04:00
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8211. :: eating chips :: with good sportsmanship - in General Discussions [original thread]
Some have said only a fool would expect to find success :: eating chips :: while playing a shooter. But you and I know better. The Devs understand that you're hungry, and they've made every effort to accommodate one-hand-free play. Choose betwee...
- by Adipem Nothi - at 2014.06.02 15:57:00
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8212. [Not Up For Debate] Nerf Basic & Adv Remote Explosive Damage - in Feedback/Requests [original thread]
@ nickmunson There's alot of truth amidst all that flame :-)
- by Adipem Nothi - at 2014.06.02 14:34:00
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8213. Plasma cannon will become extremely powerfull - in General Discussions [original thread]
In which scenario is the good guy more likely to survive? 1) On a rooftop, with enough HP to eat two headshots from a Charged Sniper Rifle. 2) On the ground with 300 HP, chasing down a wounded enemy tank with a single-shot weapon.
- by Adipem Nothi - at 2014.06.02 14:31:00
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8214. Scouts are only OP cus of broken ass hit detection... - in General Discussions [original thread]
Don't you drive a Tank? Yes, hit detection could be improved and all, but let's be realistic when we toss around terms like "OP" ... When we see 50+ KDRs on the weekly leaderboards, are we looking at Scouts or Tankers?
- by Adipem Nothi - at 2014.06.02 14:26:00
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8215. [Feedback] Hotfix Beta grenade and RE recommendation - in Feedback/Requests [original thread]
Appia Nappia wrote: TheEnd762 wrote: You nerf RE damage, or increase their arming timer, you make them useless against tanks. REs take a LOT of skill to use effectively. They're certainly not more of an instant win button than rolling around...
- by Adipem Nothi - at 2014.06.02 13:48:00
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8216. [Not Up For Debate] Nerf Basic & Adv Remote Explosive Damage - in Feedback/Requests [original thread]
Lobbying for Heavies in the wake of a Scout nerf? -1
- by Adipem Nothi - at 2014.06.02 13:37:00
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8217. [Feedback] Hotfix Beta grenade and RE recommendation - in Feedback/Requests [original thread]
Flyingconejo wrote: Lobbying for Heavy 514. After the hotfix, RE will be the only existing counter to a heavy blob right now. Also, it's one of the few remaining useful AV weapons. You can't nerf RE without taking into account how that wo...
- by Adipem Nothi - at 2014.06.02 13:35:00
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8218. Scout Registry / Killboard - in General Discussions [original thread]
@ Bayeth Excellent observations. Please add to my feedback as warranted: https://forums.dust514.com/default.aspx?g=posts&m=2190089#post2190089 @ Broker I've not encountered "nade spam" in PC or Pubs either. Seems to the two-count nerf fix...
- by Adipem Nothi - at 2014.06.02 13:28:00
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8219. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
TL;DR Major nerfs to explosive resupply will break combat functions wholly unrelated to "spamming nades". Preface I'm not clear as to why we're nerfing grenade resupply; "locus spam" was greatly reduced by the two-count nerf and is non-exist...
- by Adipem Nothi - at 2014.06.02 13:17:00
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8220. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2189193#post2189193 Thought "p*ss on Scout month" was over.
- by Adipem Nothi - at 2014.06.02 03:56:00
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