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5261. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Adipem Nothi wrote: Fizzer XCIV wrote: Nice exaggerations. 0.3s Lol. What, did he die in two shots? Unless he was a barebones Minscout and you landed double headshots, he didn't die that fast... Happens every day, huh?...
- by Adipem Nothi - at 2015.02.20 12:55:00
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5262. Scout Registry / Killboard - in General Discussions [original thread]
Appears that some of the Forum Access were resolved.
- by Adipem Nothi - at 2015.02.20 12:39:00
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5263. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
Kain Spero wrote: I think this shows a good reason why 6 man squads may hurt the matchmaker system for public play. In a 4 man system Ready to Play would have been broken into 2 components of 4 likely with a Rank of 1 and 2. This may have ensur...
- by Adipem Nothi - at 2015.02.20 00:29:00
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5264. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: @ Ion hate The only thing I have a problem with is the empty clip/charge instead of reload glitch. I found it applies damage way late on occasion as well. Not sure how I triggered the delay, but it happened a few times. I...
- by Adipem Nothi - at 2015.02.19 23:50:00
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5265. Scout Registry / Killboard - in General Discussions [original thread]
Forgot to mention. The one thing the MN Assault doesn't have going for it is fitting capacity. It's pretty tight on PG.
- by Adipem Nothi - at 2015.02.19 23:18:00
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5266. Scout Registry / Killboard - in General Discussions [original thread]
Assault Review, Day II! Meet Chuck Norris Early Impressions: Hitbox like a CalScout Mobility like a MinScout HP like a pre-nerf FoTM GalScout In the hands of a glass cannon Scout, the shotgun is UP. In the hands of Chuck Norris, the shotgun...
- by Adipem Nothi - at 2015.02.19 22:23:00
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5267. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Nice exaggerations. 0.3s Lol. What, did he die in two shots? Unless he was a barebones Minscout and you landed double headshots, he didn't die that fast... Happens every day, huh? I don't make stuff up. Never have. He di...
- by Adipem Nothi - at 2015.02.19 20:08:00
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5268. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: At the very least, they need to increase the reward for the top 5 to 8 on the losing side and give people incentive to make an effort even when things aren't going their way. That would be really cool. Carrot > Stick....
- by Adipem Nothi - at 2015.02.19 16:56:00
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5269. Movement penalty little change - in Feedback/Requests [original thread]
Breakin Stuff wrote: Personally I think adding inertia, acceleration and deceleration to dropsuits would have been better as a solution to wigglewiggle than what we got. Agreed 100%.
- by Adipem Nothi - at 2015.02.19 16:30:00
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5270. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
Jebus McKing wrote: The problems with strafe speed and hitdetection are not limited to the MN Assault. So I would not recommend balancing the MN Assault based on a technical issue. Fix the issue first. Give us inertia to counter the fast switc...
- by Adipem Nothi - at 2015.02.19 16:28:00
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5271. Scout Registry / Killboard - in General Discussions [original thread]
Ares 514 wrote: I'm so tired of feeling like I'm the only one that wants to win the battle. I've raised the issue of payouts and winners getting something extra a ton of times along with others and don't understand why CCP refuses to even ackno...
- by Adipem Nothi - at 2015.02.19 16:20:00
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5272. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Breakin Stuff wrote: Adipem Nothi wrote: Breakin Stuff wrote: Forcing a single shot weapon to perform poorly in close is unnecessary. And if we do it because modded Control sh*tlords then we screw legit players hardcore. My two cents, s...
- by Adipem Nothi - at 2015.02.19 16:01:00
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5273. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Breakin Stuff wrote: Forcing a single shot weapon to perform poorly in close is unnecessary. And if we do it because modded Control sh*tlords then we screw legit players hardcore. My two cents, since I'm not really having a problem with close...
- by Adipem Nothi - at 2015.02.19 15:45:00
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5274. Improved Gal assault bonuses - in Feedback/Requests [original thread]
Vesta Opalus wrote: A Gallente scout with a similar fit would move significantly faster, be 100% immune to scans (or does he need 3 for gal logi focused scans these days? nearly immune to scanning in any case), be able to hold an additional e...
- by Adipem Nothi - at 2015.02.19 15:36:00
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5275. Minmatar Assault Discussion And Is Stamina Gain A Bit Overboard - in Feedback/Requests [original thread]
ROMULUS H3X wrote: Yet some scout suits can have more total HIT POINTS than assaults and nothing is wrong with that? A recent strafe penalty to plates directly targeted heavily up-armored Scouts; this is one of the reasons why you don't see ...
- by Adipem Nothi - at 2015.02.19 15:10:00
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5276. Movement penalty little change - in Feedback/Requests [original thread]
Breakin Stuff wrote: Adipem Nothi wrote: The idea was to fix heavily armored wiggle-wiggle. Wigglewiggle can only be fixed by inertia. And you cannot sprintwiggle so kincats don't enhance the strafy thing. They only boost sprint. Kincats ...
- by Adipem Nothi - at 2015.02.19 15:01:00
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5277. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Breakin Stuff wrote: Adipem Nothi wrote: Does ScR hipfire dispersion need to be increased? The weapon is both highly effective down range and highly effective when spammed from the hip in CQC. Is it unreasonable to ask a long-rang combatan...
- by Adipem Nothi - at 2015.02.19 14:16:00
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5278. Movement penalty little change - in Feedback/Requests [original thread]
The idea was to fix heavily armored wiggle-wiggle.
- by Adipem Nothi - at 2015.02.19 13:20:00
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5279. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: Why not drop the damps entirely, go with 3x kincats and HP instead? I have a Minmatar Logi shotgun fitting. It has 3x kincats, 1x precision, rest is HP. I intended to use it for quickly dropping some uplinks but I noticed ...
- by Adipem Nothi - at 2015.02.19 13:19:00
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5280. Scout Registry / Killboard - in General Discussions [original thread]
Jebus McKing wrote: The link goes to the AM Assault as well btw. Oops! AM Assault - http://www.protofits.com/fittings/shared/1192/11918 GA Assault - http://www.protofits.com/fittings/shared/1192/11893
- by Adipem Nothi - at 2015.02.19 13:03:00
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