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5161. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Imp Smash wrote: 1. Movement mechanics creates higher than comparatively fair EHP (speed tanking) and breaks hit detection and 2. Movement is unfair QQ. The first is arguable. The second is not. Disagreed on 2. There's no way to justify...
- by Adipem Nothi - at 2015.02.24 13:35:00
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5162. Scout Registry / Killboard - in General Discussions [original thread]
I agree, dzizur. There's some potential good in the idea, but pitching the idea as a "solution to stomps" is quite the imaginative stretch. Rattati MIA?
- by Adipem Nothi - at 2015.02.24 13:33:00
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5163. Optional bonus to cal logi idea! - in Feedback/Requests [original thread]
MINA Longstrike wrote: if hives weren't so easily smashed it would be pretty okay I don't understand this one. All EQ is easily destroyed. Why do hives need high hitpoints?
- by Adipem Nothi - at 2015.02.24 13:30:00
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5164. [Feedback] How to Fix Ambush - in Feedback/Requests [original thread]
Mad Syringe wrote: And while your at it Rattati, please make a gamemode for sub 10mil players with Basic gear only... Just to give the newbs a chance to get hooked to dust before they get destroyed by the lolvets... Academy 2.0! Something lik...
- by Adipem Nothi - at 2015.02.24 13:26:00
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5165. Incentive to win Dom - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Thor Odinson42 wrote: Adipem Nothi wrote: We don't yet have enough pubstomps. Let's incentivize them! This is the very mindset that keeps the top players on top. People like you think more ISK leads to more st...
- by Adipem Nothi - at 2015.02.24 13:23:00
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5166. Incentive to win Dom - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Adipem Nothi wrote: We don't yet have enough pubstomps. Let's incentivize them! This is the very mindset that keeps the top players on top. People like you think more ISK leads to more stomps. I say more ISK leads to...
- by Adipem Nothi - at 2015.02.24 04:47:00
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5167. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
Kain Spero wrote: If you want to use RE's offensively then you should be more than fine with them showing up on passive scans. That'd kinda ruin the "trap setting" aspect, right? Perhaps they could show up on passive scans between time of ...
- by Adipem Nothi - at 2015.02.24 04:30:00
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5168. Optional bonus to cal logi idea! - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Give Cal Logi's a bonus to Needles and Hives. Cal needles give either: - Temporary damage resistance - Give ammo upon revive. Idea! Could give impart a temp cloak field on pickup. (Cloak is Caldari-made, right?)
- by Adipem Nothi - at 2015.02.24 03:47:00
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5169. Scout Registry / Killboard - in General Discussions [original thread]
voidfaction wrote: Star Citizen looks great as well but don't understand the pay scheme they have going on. :: Paging Mollerz :: Mollerz seems less excited about it these days ... but I hear they have cool things: https://robertsspaceind...
- by Adipem Nothi - at 2015.02.24 03:35:00
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5170. The depth of Star Citizen and what CCP should pay intention too - in General Discussions [original thread]
o/ Draxus Mollerz put alot of time into Star Citizen. I don't know that he remains as excited about it as he once was. I'll ping him and ask him to weigh in with specfics.
- by Adipem Nothi - at 2015.02.24 03:01:00
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5171. What is going with match making it's FUBAR - in General Discussions [original thread]
Proto Annihilator wrote: CCP Falcon wrote: We've been having a number of issues with the EVE side of things for the last few hours that we're trying to remedy, our ops team are working on talking care of the issue. Sorry for any interruptio...
- by Adipem Nothi - at 2015.02.24 02:58:00
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5172. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Leadfoot10 wrote: Adipem Nothi wrote: Leadfoot10 wrote: Buwaro Draemon wrote: Strafing is okay. Wiggle wiggle to break hit detection is not okay. The "wiggle wiggle to break hit detection" only works in slow framerate situations. Ma...
- by Adipem Nothi - at 2015.02.24 00:49:00
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5173. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Gonna take a wee bit of a break till whenever the next hotfix/patch whatever it is called these days. :: sadface :: Garden Warfare?
- by Adipem Nothi - at 2015.02.24 00:37:00
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5174. Scout Registry / Killboard - in General Discussions [original thread]
Not at all, Jebus. By the sheer power of squadding alone, you could've prevented that stomp! Doesn't matter who the squaddies are or how they play. It's magic! (I've read it a few times now ... "the best way to fix stomps is if we automaticall...
- by Adipem Nothi - at 2015.02.24 00:27:00
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5175. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: So your threatening logistics because you don't likt their bonuses? Nice I believe you mistook my meaning. I'm pointing out that overperforming elements in a class can stand in the way of buffing that class. When it comes ti...
- by Adipem Nothi - at 2015.02.24 00:13:00
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5176. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Oh yeah, that shite shouldn't be happening at all. But the point is, just as Rattati has said, team balancing is working great, that's not the issue really. What you want to complain about is matchmaking, that's what's broken...
- by Adipem Nothi - at 2015.02.23 23:23:00
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5177. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Jebus McKing wrote: Team balancing working as intended. I still say it's a totally different entity to matchmaking. ^ Think so. Scotty seems to grab 32 mercs at random. If one stompsquad happens to be in the grab, Tea...
- by Adipem Nothi - at 2015.02.23 23:00:00
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5178. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Adipem Nothi wrote: One Eyed King wrote: Idea: What if in the meta locked mode, players who were doing poorly (aka noobs dying a lot) would get bonuses to help them after so many deaths in a row. Are you borrowing ide...
- by Adipem Nothi - at 2015.02.23 22:14:00
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5179. Incentive to win Dom - in Feedback/Requests [original thread]
We don't yet have enough pubstomps. Let's incentivize them!
- by Adipem Nothi - at 2015.02.23 22:05:00
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5180. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Idea: What if in the meta locked mode, players who were doing poorly (aka noobs dying a lot) would get bonuses to help them after so many deaths in a row. Are you borrowing ideas from Garden Warfare?
- by Adipem Nothi - at 2015.02.23 21:59:00
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