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2301. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: I take it dust is still a laggy low-fps fps Good stuff happened with 1.2, but performance remains inconsistent.
- by Adipem Nothi - at 2015.07.13 15:07:00
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2302. Scout Registry / Killboard - in General Discussions [original thread]
Haerr wrote: is there a list with all the cpm hopefuls somewhere? I am looking for a candidate to represent the bitter-vet vote. preferably someone with the platform cut the ****, fix the terrain, lower all graphics and so on https://forum...
- by Adipem Nothi - at 2015.07.13 15:05:00
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2303. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Adipem Nothi wrote: https://forums.dust514.com/default.aspx?g=posts&m=2860707#post2860707 Is that 'ugh' smiley intended to express disapproval of the post or what the post is describing? I believe what he...
- by Adipem Nothi - at 2015.07.13 14:53:00
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2304. Jadek is unhappy about PC Payouts - in General Discussions [original thread]
Thor Odinson42 wrote: complete opposite of every other mechanic in Dust, is it really a surprise? The squads of people that are good in PC scare off entire teams in pubs. People say, well it's a pub I'm not losing ISK. This mindset has fostered...
- by Adipem Nothi - at 2015.07.13 14:38:00
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2305. Jadek is unhappy about PC Payouts - in General Discussions [original thread]
Tebu Gan wrote: Aidualc wrote: Adipem Nothi wrote: CCP Rattati wrote: A non-district holding Corp should make money off using a CP attack, using only militia BPO's if they manage to inflict some losses. Suggestion: Implement R...
- by Adipem Nothi - at 2015.07.13 14:32:00
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2306. Jadek is unhappy about PC Payouts - in General Discussions [original thread]
Tebu Gan wrote: ... waste of time for BOTH sides. I'm telling you right now, don't bother ... Thor Odinson42 wrote: ... the same 100 or so players waving their d-swords around at each other ... This doesn't sound like a very engaging e...
- by Adipem Nothi - at 2015.07.13 13:44:00
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2307. Scout Registry / Killboard - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2860707#post2860707
- by Adipem Nothi - at 2015.07.13 13:41:00
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2308. Jadek is unhappy about PC Payouts - in General Discussions [original thread]
CCP Rattati wrote: A non-district holding Corp should make money off using a CP attack, using only militia BPO's if they manage to inflict some losses.
- by Adipem Nothi - at 2015.07.13 12:18:00
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2309. Scout Registry / Killboard - in General Discussions [original thread]
VAHZZ wrote: When you say bastards, are you talking us Original Bastards? Or regular bastards? By "bastard", I mean bastard in all its varied forms (see Ghost's description above). By "original bastard", I mean the small number of scout vets ...
- by Adipem Nothi - at 2015.07.13 04:10:00
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2310. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: The Lizard Merc wrote: What exactly does it mean to be a bastard? I mean, what exactly does one have to do to achieve it? I am seriously asking. Okay okay okay. A "Bastard" is the epitome of a scout. Scouts are sup...
- by Adipem Nothi - at 2015.07.13 03:59:00
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2311. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: What kinds of numbers do we have? I am on infrequently and when I am I see few corp members. Do we have enough during our peak times? We'd have to rally the inactives. The question in my mind is, should we reach out t...
- by Adipem Nothi - at 2015.07.13 03:50:00
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2312. Scout Registry / Killboard - in General Discussions [original thread]
The Lizard Merc wrote: What exactly does it mean to be a bastard? I mean, what exactly does one have to do to achieve it? I am seriously asking. I say anyone can become a Bastard. Not sure of the specific steps exactly, but I'm fairly confi...
- by Adipem Nothi - at 2015.07.13 03:32:00
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2313. Scout Registry / Killboard - in General Discussions [original thread]
I'd originally envisioned 2-3 active bastards in each region (Oceania, Eurasia, Americas) having the permissions needed to carry out Raids on the fly. Want to FC a Raid? Have enough guys online? Poke a bastard with permissions, assemble your motle...
- by Adipem Nothi - at 2015.07.13 02:11:00
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2314. Scout Registry / Killboard - in General Discussions [original thread]
What's the CP cap, again?
- by Adipem Nothi - at 2015.07.13 00:38:00
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2315. Daily missions - in General Discussions [original thread]
CCP Rattati wrote: we are working on it and other lifetime accomplishments Awesome!
- by Adipem Nothi - at 2015.07.12 21:00:00
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2316. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: VAHZZ wrote: Pseudogenesis wrote: So weren't we going to raid today? When's that taking place? Yes yes, when? Shotty sent an email out in game yesterday. Haven't heard back anything since. Maybe not enough peop...
- by Adipem Nothi - at 2015.07.12 20:57:00
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2317. Scrambler Rifle Number **** - in General Discussions [original thread]
Good stuff, gents!
- by Adipem Nothi - at 2015.07.11 11:44:00
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2318. Triage Ward - in The Locker Room [original thread]
I-Shayz-I wrote: Adipem Nothi wrote: Skilled into Cal Logi as well, but haven't tested it yet. Thinking ... Logi C/1 (99k) HS: Enh Shields (x3), Cmp Precision, Cmp Recharger LS: Enh Plates, Cmp Ferro (x2), Enh CPU PW: Rail GR: Core Locu...
- by Adipem Nothi - at 2015.07.11 06:14:00
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2319. Scout Registry / Killboard - in General Discussions [original thread]
XxBlazikenxX wrote: The Commando's Corner is live! LINK: https://forums.dust514.com/default.aspx?g=posts&t=207994&find=unread Awesome! But what happened to the House of Pain!!?
- by Adipem Nothi - at 2015.07.11 05:59:00
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2320. Triage Ward - in The Locker Room [original thread]
I-Shayz-I wrote: Skilled into Caldari but I'm not sure how to fit my lows. Armor tanking seemed to have the best survivability, but I really want at least one regulator. You can't completely rely on your shields, and sprint mods were useful fo...
- by Adipem Nothi - at 2015.07.11 05:57:00
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