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901. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: You guys are comparing this to EVE but this not EVE, yes it takes place in the EVE universe but there are key differences. Team killing mechanics for an FPS are very different then those of a point and click space shi...
- by Abron Garr - at 2012.07.17 17:49:00
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902. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: GAGAH-BOY Brazil wrote: They should add an animation of the mercenary planting the C4 on the ground! BASICALLY THIS IS WHAT EVERYONE SEEMS TO WANT I'D PREFER A MECHANIC SIMILAR TO HOW WALL MINES ARE PLACED IN...
- by Abron Garr - at 2012.07.17 17:33:00
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903. How to fix Remote Explosives - in General Discussions [original thread]
HD Sniper wrote: Leave REs alone! They are as they should be. It's called tactics. If your such a badass with ARs then don't try to jump a guy who's within throwing range of REs. The only reason you could agree with the OP is that you get owned...
- by Abron Garr - at 2012.07.17 17:26:00
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904. A Reasonable Punishment for Team Killing When CCP Turns On FF - in General Discussions [original thread]
I don't spam grenades or RE and I'm still against this. Honestly, I think the negative xp is enough. Losing your dropsuit and equipment because of a team kill should provide enough of an incentive to only group up with people you trust. Maybe I'm ...
- by Abron Garr - at 2012.07.17 17:18:00
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905. Are breach-type weapons better? - in General Discussions [original thread]
4447 wrote: I THINK YOU GET LESS BULLETs WITH A BREACH? thats why i changed to a normal AR with 60 rounds. The creo is better for ammo management thanks to the slower rate of fire and higher damage shots. The Allo eats ammo faster than a...
- by Abron Garr - at 2012.07.16 17:42:00
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906. Are breach-type weapons better? - in General Discussions [original thread]
I prefer the Allotek Burst. Really good at mid to long ranges but I find it lacking in CQC. The 6 round burst is devastating when you place accurate headshots. The breach weapons are really good hipfire rifles though and I switch out between the ...
- by Abron Garr - at 2012.07.16 15:34:00
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907. Cost as a balancing factor. - in General Discussions [original thread]
I'm glad other people get it. I've got a few bil just waiting to be transferred over as soon as Dust launches. No brag, just fact. If you think I'm going to worry about a 2mil loss if it means I win the battle and pad my personal and corp K/D, yo...
- by Abron Garr - at 2012.07.16 14:08:00
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908. MMOFPS by definition - in General Discussions [original thread]
Nellantar Ballsinya wrote: TEARS FOR THE TEAR GOD! TRYHARDS FOR THE TRYHARD THRONE! lol
- by Abron Garr - at 2012.07.16 02:10:00
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909. physics engine vs animation - in Feedback/Requests [original thread]
I always laugh a big hearty laugh when My RE makes a Heavy do somersaults in the air...just in time for the Olympics. But sometimes just shooting someone in the head can make bodies fly off in weird directions.
- by Abron Garr - at 2012.07.15 21:27:00
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910. worst way to discover dust is missing a feature - in Feedback/Requests [original thread]
Somewhere in a 5 star restaurant, an award winning chef is missing a key ingredient for his Au Gratin. They either don't work at all or they bounce like a 5lb bag of flour.
- by Abron Garr - at 2012.07.15 18:14:00
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911. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: Abron Garr wrote: Scrote Schroder wrote: Abron Garr wrote: Arceus Evoxazon wrote: Hey guys. Ever heard of a game called Call of Duty? I think they have a similar issue. Maybe we should nerf them too. Just an ...
- by Abron Garr - at 2012.07.15 14:11:00
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912. How to fix Remote Explosives - in General Discussions [original thread]
Scrote Schroder wrote: So... plant charges on enemy vehicle, then hack it? I feel so sorry for CCP Devs, all this complication for you guys. AFAIK you can't hack an enemy vehicle while they're still in it. It's just easier to blow it up.
- by Abron Garr - at 2012.07.15 14:10:00
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913. How to fix Remote Explosives - in General Discussions [original thread]
Scrote Schroder wrote: Abron Garr wrote: Arceus Evoxazon wrote: Hey guys. Ever heard of a game called Call of Duty? I think they have a similar issue. Maybe we should nerf them too. Just an idea. Maybe we should nerf the sticky grenades...
- by Abron Garr - at 2012.07.15 12:52:00
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914. How to fix Remote Explosives - in General Discussions [original thread]
Arceus Evoxazon wrote: Hey guys. Ever heard of a game called Call of Duty? I think they have a similar issue. Maybe we should nerf them too. Just an idea. Maybe we should nerf the sticky grenades in Halo? How about we nerf assault rifle? J...
- by Abron Garr - at 2012.07.15 12:28:00
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915. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Utrigard wrote: The Sagaris is here to stay for this build, until CCP changes it. The availability of vehicles right now is purely to see how the mechanics function when used on large scales. What sucks is that some people figured out how to ...
- by Abron Garr - at 2012.07.15 00:14:00
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916. [Feedback] Possible CreoDron balance - in Feedback/Requests [original thread]
I prefer the Allotek, but the Creo does hit like a truck.
- by Abron Garr - at 2012.07.14 18:53:00
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917. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: High cost does equal balance, I took out a sagaris the other day for the mere cost of 30k isk in combined deaths. I won economically even before the price nerf. In a corporate contract in conquest mode, he would not hav...
- by Abron Garr - at 2012.07.14 18:19:00
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918. We need to have a serious talk about the Sagaris. - in Feedback/Requests [original thread]
Hellhammer Tactical wrote: the base cost of marauders is going to be 1.5m ISK so its only right for them to be tough, look at real tanks, the US Abram and the British Challenger 2 are some of the toughest tanks known to man, look at the combat ...
- by Abron Garr - at 2012.07.14 16:40:00
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919. [Request] Introduce some EVE Frigates for vehicle PVP and ground massacres - in Feedback/Requests [original thread]
I'm hoping carrier and super carrier pilots can get a piece of the action later. The ability to call in fighter sweeps or a bombing run by either side would be pretty nice.
- by Abron Garr - at 2012.07.14 13:15:00
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920. Are Remote Explosives supposed to be an instant kill regardless of gear? - in General Discussions [original thread]
I'll admit I've become pretty lazy when it comes to fighting heavies. It's much easier/faster for me to just drop an RE and kill the heavy than it is to waste a clip in his head. They probably should make these things have a longer delay between s...
- by Abron Garr - at 2012.07.14 04:40:00
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