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821. My Idea to Help Scouts - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: I think I saw a dev response that mentioned that scouts will not be getting any more speed increases, and I can't image the others getting a speed decrease despite the fact that it would have the same effect. Faster s...
- by ALPHA DECRIPTER - at 2013.08.30 19:49:00
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822. request/ change friendly fire to blue - in Feedback/Requests [original thread]
Was suggested b4 but the guy didn't really fight to keep the thread going +1 `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.30 19:43:00
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823. [Request] Different suits having different base hacking speed - in Feedback/Requests [original thread]
shaman oga wrote: I believe minmatar (not only logi) hack faster than other races, but it can be only a feeling. only a feeling. The MinLogi currently has a hack bonus = to the "Systems Hacking" skill. @OP: I would've used 100 as the start...
- by ALPHA DECRIPTER - at 2013.08.30 19:39:00
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824. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
BUMP and +1
- by ALPHA DECRIPTER - at 2013.08.30 19:15:00
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825. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
pegasis prime wrote: Pseudonym2 wrote: For one, obviously the people who have an issue aren't complaining about your ability to drive/move into a place which affords you 18 seconds to live and shoot, so why point out the difference in red li...
- by ALPHA DECRIPTER - at 2013.08.30 11:27:00
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826. Weekly Updates, where are you? - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: Alpha, just find yourself a taller hill nearby Plenty of hills in DUST And everybody can have their own kingdom. It's a win-win With all the warped physics associated with hills it would takes 5 hours to g...
- by ALPHA DECRIPTER - at 2013.08.30 10:56:00
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827. Balancing the game step #1 - in Feedback/Requests [original thread]
Meeko Fent wrote: I mean, think about it! What comes in the box with the console? The controller. What comes in the box with the PC? KB/M. On PC, gamepad users are at a disadvantage to KB/Mers, cause that's what the game was designed to be...
- by ALPHA DECRIPTER - at 2013.08.30 10:50:00
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828. Weekly Updates, where are you? - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: overdue week Generation Y is the king of the hill for now *looks at generation Y* G-Y: I KITTEN DARE YOU TO TRY AND TAKE MY HILL *****! *walks away slowly* `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.30 10:43:00
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829. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
shaman oga wrote: CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? what about equipment? this is not offensive and can be ou...
- by ALPHA DECRIPTER - at 2013.08.30 10:41:00
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830. Weekly Updates, where are you? - in Feedback/Requests [original thread]
I hope I don't see one of these threads everytime the dang weekly update is a little late... then again... WHERE IS MY DAM UPDATE!? You need to be more (*checks google for updates*) patient, like me `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.08.30 10:34:00
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831. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Robert JD Niewiadomski wrote: OP-ness of infantry weapons gunning out of vehicles could be reduced by the recoil influencing flight path/speed or penalty to overheating or penalty to lock-on timer or penalty to aim angle and range. Plenty of o...
- by ALPHA DECRIPTER - at 2013.08.30 10:31:00
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832. Having trouble understanding why murder taxis haven't been simply destroyed ... - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: i know how rediclous they can b, but i think its more of an issue of peole not trying to kill them. almst every time i use mine it gest destroyed and when it dosnt get blown up ive noticed in those games peop...
- by ALPHA DECRIPTER - at 2013.08.30 10:29:00
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833. My Idea to Help Scouts - in Feedback/Requests [original thread]
@^ I've been testing out the active scanner in preparation for 1.4 and I gotta say, they are quit effective! Unfortunately scouts tend to lean more towards uplinks and given the fact that we are limited to only one equipment item, we are forced to...
- by ALPHA DECRIPTER - at 2013.08.30 10:25:00
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834. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: i like this idea, how bout u do it to lavs also and let us shoou out of the pasenger sea there too, dropships are prety much worthless for the risk involved currently and a change like this could definatly ba...
- by ALPHA DECRIPTER - at 2013.08.30 10:20:00
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835. My Idea to Help Scouts - in Feedback/Requests [original thread]
Well all scouts get a passive profile reduction and the G-scout also gets a passive scan range boost. These new slots are interesting though. Unfortunately this would probably mean reducing the number of high and/or low slots that the individual ...
- by ALPHA DECRIPTER - at 2013.08.30 10:15:00
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836. [Request] Item contracting system - in Feedback/Requests [original thread]
Another word would be "gifting". I think the "Player-to-player trading" people are talking about would include this (honestly, I could be wrong). But yea, I would love to send the 6 officer weapons that I got on my alt (very first out-of-academy ...
- by ALPHA DECRIPTER - at 2013.08.30 10:10:00
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837. Creation of custom gear by users - in Feedback/Requests [original thread]
excillon wrote: Exactly. But I say let the creators set their own price on the marketplace. If they intend to keep it, make them spend, as you said, a ton of ISK. As for BPO, I could handle seeing Adv. BPO gear, and I think we will eventually...
- by ALPHA DECRIPTER - at 2013.08.30 10:05:00
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838. Creation of custom gear by users - in Feedback/Requests [original thread]
excillon wrote: That's what I meant, existing suits. Like if you could make BPC's, you could take an existing one and make it better. Or make them advance one tier. So adv. suits would become equal to protos, etc. And the only way you could ma...
- by ALPHA DECRIPTER - at 2013.08.30 09:43:00
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839. Creation of custom gear by users - in Feedback/Requests [original thread]
That sentinel thought made me realize that this could be game breaking so the suits would need another restriction based on specialization. Sentinel = 0 Equip slots, Commando = 0 grenades, no weapon higher then "Light", Cannot use "Sidearm" slots...
- by ALPHA DECRIPTER - at 2013.08.30 09:41:00
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840. Creation of custom gear by users - in Feedback/Requests [original thread]
Very interesting. In order to not over complicate things with the skill tree, you should have to take an existing suit to customize. You would then get max socket, max capacity, and max eHP based on the model used. Example: (Scout G-1) PG = 30 an...
- by ALPHA DECRIPTER - at 2013.08.30 09:23:00
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