Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
401. Just want to leave this here.... - in General Discussions [original thread]
Been thinking about the bonuses and the scout roles that can be filled by them. C-Scout: heightened awareness would make him great for recon. (Sniper, defense, preemptive assault) G-Scout: Low profile allows him to go undetected so he could be a...
- by ALPHA DECRIPTER - at 2014.01.20 20:20:00
|
402. Just want to leave this here.... - in General Discussions [original thread]
pseudosnipre wrote: CCP development plan for scouts: 1. Release racial suit in crippled form 2. Wait 1 year while users rage quit 3. Poll remaining few and implement their suggestions 4. Bask in resultant praise I hope you stick it out that lo...
- by ALPHA DECRIPTER - at 2014.01.20 20:06:00
|
403. Just want to leave this here.... - in General Discussions [original thread]
Huh, didn't notice that amarr got only one racial bonus. That seems pretty unfair to me. A-Scouts are requesting an upgrade of there current bonus to match the corresponding mod? Why not give it to 'em? Yea the A and G-scouts can get really tank...
- by ALPHA DECRIPTER - at 2014.01.20 11:47:00
|
404. Scout 514 - in General Discussions [original thread]
BWAHAHAHAHAAHAHAHAHAHAAHAAAAAA!!!!!!!!!!!! Good one *wipes tear* ahh, I needed that.
- by ALPHA DECRIPTER - at 2014.01.20 08:55:00
|
405. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Too many fail ass player running heavy suits with RR/AR/CR/SCR as a crutch to hide terrible gun play. ***** getting old. The heavy frame should be a Heavy weapon specialist ONLY, if they wish to run the light weapons the...
- by ALPHA DECRIPTER - at 2014.01.20 07:08:00
|
406. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: KA24DERT wrote: Vermaak Doe wrote: No Thanks for your feedback. More feedback isn't needed. Your idea is stupid. Well that was rude It's OK to not like it but keep in mind that every deserves to speak there...
- by ALPHA DECRIPTER - at 2014.01.20 06:31:00
|
407. (request) from a fan to CCP - in Feedback/Requests [original thread]
Fortunately a better vehicle lock system is coming (don't hold your breath though). Nobody cares about grammar and your spelling is better than mine lol.
- by ALPHA DECRIPTER - at 2014.01.19 05:01:00
|
408. Request: Logi uplink spawn view - in Feedback/Requests [original thread]
I want that for meh scout I'll accept this as is though
- by ALPHA DECRIPTER - at 2014.01.19 04:48:00
|
409. Request: Logi nanites remaining ability - in Feedback/Requests [original thread]
I'm shocked! You logis have yet to ask for something unreasonable. lol +1
- by ALPHA DECRIPTER - at 2014.01.19 04:45:00
|
410. so will scouts be good even with cloak? - in General Discussions [original thread]
Mdog 24158 wrote: I guess it will depend skill but with heavies able to reach about 1000 total shields and armor plus resistance to damage how many shots of the shotgun will it take to kill them. Probably 3 to 7 depending on the heavy but the p...
- by ALPHA DECRIPTER - at 2014.01.19 01:41:00
|
411. Vehicle lockout problem (hacking issue) - in Feedback/Requests [original thread]
Understandable how that could've been overlooked as that isn't as common (but not uncommon). If this really is a thing then yea, this should be fixed.
- by ALPHA DECRIPTER - at 2014.01.19 01:32:00
|
412. Request: Logi exclusive passive ability - in Feedback/Requests [original thread]
Meee One wrote: Currently holding a rep tool is the only way to see an allies HP unless you look directly at them,this leaves you defenseless and there is a 1-4 second switch to and fire time if you try to rapidly equip your weapon to fire. My ...
- by ALPHA DECRIPTER - at 2014.01.19 01:30:00
|
413. Scouts should not take fall damage. - in Feedback/Requests [original thread]
Shepard favStore wrote: CCP should add some agility skills that : reduces the falling damage by a %. (scout suit's falling damage are reduced by default, like you only losing 10 HP for a 20m fall). increase the jump's length by %(and also a...
- by ALPHA DECRIPTER - at 2014.01.19 01:27:00
|
414. Scouts should not take fall damage. - in Feedback/Requests [original thread]
Would I complain if I took no fall damage? NOPE! Do think that's the right way to go? NOPE! Yea, we need some fall resistance but to be immune is to go a little overboard. As for the cloak, there is a shimmer effect that intensifies as you move....
- by ALPHA DECRIPTER - at 2014.01.19 01:18:00
|
415. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Fizzer94 wrote: This way is better... Nobody can effectively use a cloak but a scout, but nobody has to skill into a specialized class just to test cloaking out. Better. I agree. I mean scouts are getting 75% off of the cloaking field... 75%...
- by ALPHA DECRIPTER - at 2014.01.18 06:55:00
|
416. Request: Ally ammo details - in Feedback/Requests [original thread]
Fizzer94 wrote: Two bars and a fraction would do. Make it appear whenever you have a nanohive in your hands for all freandlies within a 15m radius of the user. 1 bar to represent Light/Heavy Ammo 1 bar to represent Sidearm(Light in the case of...
- by ALPHA DECRIPTER - at 2014.01.18 06:50:00
|
417. Request: Ally ammo details - in Feedback/Requests [original thread]
Huh, makes sense. This % would only be shown to logis that have ammo hives equipped right? If so then yea, this should totally happen. Side question: Can hives resupply vehicles? If not then that should really be changed.
- by ALPHA DECRIPTER - at 2014.01.18 06:46:00
|
418. This should be a no-brainer. - in Feedback/Requests [original thread]
Well almost all weapons are being damage nurfed, there pro skills are being altered, and damage mods are (I think) being nurfed. Add the resistance skills to the sentinels and I would think your problem is solved. Then again I'm paper thin and use...
- by ALPHA DECRIPTER - at 2014.01.18 06:37:00
|
419. [To CCP] On behalf of the Scout Community. - in Feedback/Requests [original thread]
Awwww, CCP, look how happy you've made people .
- by ALPHA DECRIPTER - at 2014.01.18 06:15:00
|
420. so what are you doing until 1.8? - in General Discussions [original thread]
Daily, calculating 1.8 fittings, Resident Evil 6, Minecraft, Cod: Ghosts, and listening to a lot of music.
- by ALPHA DECRIPTER - at 2014.01.18 05:58:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |