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921. Hotfix Charlie - Update - in Feedback/Requests [original thread]
RKKR wrote: WP for injectors is cool, but does it follow the more RISk, more REWARD rule? Maybe if you can full HP revive a heavy and rep him near red dots to reap guardians points, but what if here are no red dots around? which gives you more...
- by ACT1ON BASTARD - at 2014.07.14 16:50:00
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922. I gotta say, I'm kind of shocked at the Amarr Logis. - in General Discussions [original thread]
Iron Wolf Saber wrote: I am having a hard time understanding the logic behind the needs to have a side arm. Its along the same grounds as taking away minmatar grenade slots. Subbing Gallmando's second light weapon for a side arm. And giving Mi...
- by ACT1ON BASTARD - at 2014.07.14 05:45:00
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923. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Alcina Nektaria wrote: So....you want to break the Logistics role even more? Come on, the equipment was already broken!! The worst idea ever was to change the spawn times and modify the nanohives. Absolutely ridiculous. Also, what is the poin...
- by ACT1ON BASTARD - at 2014.07.12 10:26:00
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924. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: All, After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end u...
- by ACT1ON BASTARD - at 2014.07.12 06:31:00
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925. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: All, After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end u...
- by ACT1ON BASTARD - at 2014.07.12 06:23:00
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926. Question - in General Discussions [original thread]
Im looking for that website where you can look up other mercs accounts, like their past corps ? Ive used it once but i cant remember what it was called.
- by ACT1ON BASTARD - at 2014.07.08 09:40:00
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927. mav, mds - in General Discussions [original thread]
Reign Omega wrote: I would like a vehicle mounted small turret with lock on capabilities similar to swarms, with scaled damage range and travel time to facilitate a different level of aerial combat and ground based warfare. Great for vehicles a...
- by ACT1ON BASTARD - at 2014.07.04 07:21:00
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928. reporting boosting corp: Rectum damn near killed em - in General Discussions [original thread]
David Mustane wrote: I was just in a DOM with these players Oceanic sever Scanicus Prime Silent Zombie Draven Kjyu Fly tempest of Syndicate of Gods as well Each spawned tanks on separate towers and boosted WP not killing each other's t...
- by ACT1ON BASTARD - at 2014.07.03 07:44:00
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929. How good is Duna? - in General Discussions [original thread]
Benjamin Ciscko wrote: The dark cloud wrote: lol hes just a ambush tank farmer and when he gets killed only 1 time he sits with a cloak somewhere for the rest of the match. Then he waits till his squad earns a OB so he can get some pathetic ...
- by ACT1ON BASTARD - at 2014.06.30 23:16:00
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930. How good is Duna? - in General Discussions [original thread]
Raven Exile McISKgrinder wrote: After X amount of 80 clone ambushes where he got 25ish kills with his blaster tank and OBs, we finally got into a 50 clone ambush. We saw this one dude running for the outskirts at the very start and me and a bu...
- by ACT1ON BASTARD - at 2014.06.30 22:56:00
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931. About that 3rd person assault dropship CCP - in General Discussions [original thread]
Evan Gotabor wrote: There is no reason to nerf or buff dropships, however, there are many reason to nerf the missile turret and return them to the pre 1.7 era (not talking of Escrow). Back there, the prototype turret had stats beetween the ssta...
- by ACT1ON BASTARD - at 2014.06.30 21:17:00
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932. Sentinels with light weapons. *laughs* - in General Discussions [original thread]
Vapor Forseti wrote: Should Sentinels be restricted to only heavy weapons in their heavy weapons slot? Commandos are the only heavy suits that should be able to wield light weapons IMHO. It's their specialty. Discuss. Noones complaining abou...
- by ACT1ON BASTARD - at 2014.06.30 21:02:00
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933. Swarms vs Dropships - in General Discussions [original thread]
Nothing Certain wrote: I should add that because AV is vulnerable to everything else while vehicles are immune to many things, any error in balance should favor AV. Not when swarms 2 or 3 shot dropships its a no skill weapon that cant be avoi...
- by ACT1ON BASTARD - at 2014.06.24 02:54:00
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934. [Petition] Give Assaults 2 primary slots and Remove Commandos - in General Discussions [original thread]
Aero Yassavi wrote: So glad nearly all the feedback so far has been "No! You're crazy!" Yet this is exactly what CCP wants to do in Legion. Maybe this will be a small step to discouraging them from doing so. CCP wants legion to be like every ...
- by ACT1ON BASTARD - at 2014.06.23 06:44:00
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935. Swarms vs Dropships - in General Discussions [original thread]
Judge Rhadamanthus wrote: Texs Red wrote: Also now that the damage profile on armor dropships went from 55/55 to 80/120, what is the profile on shield dropships? If it is anything besides 80/120 then I cry foul, especially if it is lower. ...
- by ACT1ON BASTARD - at 2014.06.23 02:03:00
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936. Militia Vehicles - in Feedback/Requests [original thread]
CCP Rattati wrote: Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what wo...
- by ACT1ON BASTARD - at 2014.06.21 23:54:00
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937. Swarms vs Dropships - in General Discussions [original thread]
Byozuma Kegawa wrote: Define screwed. No, really, all they did was improve armor resistance on a class of dropship and adjust the skill bonus for the main AV weapons. Swarms were always supposed to be the main AV to use on dropships, just as fo...
- by ACT1ON BASTARD - at 2014.06.21 06:39:00
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938. Swarms vs Dropships - in General Discussions [original thread]
CCP Logibro wrote: There have only been two changes to dropships and swarms. First was a bugfix for Incubus resistance to swarms, from 55/55 to 80/120. Second was making the proficiency skill on Swarms and Forge Guns work against vehicle armou...
- by ACT1ON BASTARD - at 2014.06.20 22:07:00
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939. (Request) Ammo notification for ds pilots - in Feedback/Requests [original thread]
Godin Thekiller wrote: Apothecary Za'ki wrote: this is a difficult thing to adress.. as pilot should be communicating with gunners so pilot knows when to go get more ammo. I.... wat? I swear you have no clue....... @OP: This would mean ...
- by ACT1ON BASTARD - at 2014.06.10 20:21:00
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940. Logis and supply depots - in Feedback/Requests [original thread]
Spartan MK420 wrote: another glitch to mention (in a different forum section I may add) is when you drop a piece of equipment, you are sometimes inable to drop a second piece of the same equipment type, without first swapping to your weapon, or...
- by ACT1ON BASTARD - at 2014.06.09 22:20:00
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