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901. Hard to say tanks are OP after my first huge PC tank battle - in General Discussions [original thread]
I understand where you are coming from. I do believe this game is supposed to be fought with vehicles as the center key. Dropships win games because they take the infantry right into the objective. Tanks escort and protect the infantry. LAVs zip y...
- by 8213 - at 2013.12.21 08:39:00
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902. maybe tanks are too cheap... - in General Discussions [original thread]
Exactly, it was elite. But the wannabe tankers that couldn't get into the club b*tched loud and hard enough... now everyone and their mother is in a tank
- by 8213 - at 2013.12.21 08:31:00
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903. Proto Elites running FW together? Really! - in General Discussions [original thread]
Protos aren't sticking around in FW. Its not worth the payout. Why burn 600k ISK in suits for a lousy 400 LP that buys you gear you already have? Its not fun playing for a lesser faction team and getting stomped, but it happens once in a while. Y...
- by 8213 - at 2013.12.21 08:30:00
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904. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Tanks in general are broken. 100%, What about blasters? They can kill at 200m. How does a Gallente piece of technology have the range of a sniper rifle?
- by 8213 - at 2013.12.21 08:21:00
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905. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Tanks in general are broken. 100%, What about blasters? They can kill at 200m. How does a Gallente piece of technology have the range of a sniper rifle?
- by 8213 - at 2013.12.21 04:29:00
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906. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
I think Blasters are more broken tbh...
- by 8213 - at 2013.12.21 03:32:00
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907. I, Aisha Ctarl, With a Heavy Heart..... - in General Discussions [original thread]
Aisha Ctarl wrote: ....have put down my Imperial Scrambler Rifle, and in turn have replaced it with the Kalaakiota Rail Rifle *sniffle* SO WATCH OUT B****** BECAUSE I'M EVEN MORE PROFICIENT WITH THE RR ...another one bites the dust... ...
- by 8213 - at 2013.12.21 03:30:00
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908. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
I knew full well what I was doing. I knew he'd either retreat or have a hardener. I'm not an AV scrub. I was once a tanker as well, so I know how to take them down. The reason I was able to get 12 shots into him + 3 nades is because I positioned ...
- by 8213 - at 2013.12.20 16:31:00
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909. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
Spkr4theDead wrote: 8213 wrote: I was just in a match where I put 12 volleys of my prototype swarm launcher into a militia tank. 12 in a row... I do not care if it was a basic tank, or prototype tank, or officer tank, or a f*cking battle cr...
- by 8213 - at 2013.12.20 08:39:00
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910. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
Our Deepest Regret wrote: 8213 wrote: Alena Ventrallis wrote: Were hardeners up? Yeah, he should survive. Why? Should tanks just be 100% invincible to damage if they have a hardener activated? Wait, you were swarming him while his...
- by 8213 - at 2013.12.20 08:16:00
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911. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Shijima Kuraimaru wrote: 8213 wrote: Phazoid wrote: 8213 wrote: Xocoyol Zaraoul wrote: I beg to differ... Snipers are not meaningless in this game When I snipe, my team notices my impact. Due to my Thale, we have one of our object...
- by 8213 - at 2013.12.20 07:51:00
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912. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
Alena Ventrallis wrote: Were hardeners up? Yeah, he should survive. Why? Should tanks just be 100% invincible to damage if they have a hardener activated?
- by 8213 - at 2013.12.20 07:47:00
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913. Maybe If You Put Down The AR... - in General Discussions [original thread]
Atiim wrote: Why in the ever-loving f*ck would anyone use AV? I know! The only thing that should ever destroy a tank is: ANOTHER TANK! They need to remove AV grenades, Swarm launchers, Forges, Plasma Cannons, and Turrets from this game. And...
- by 8213 - at 2013.12.20 07:45:00
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914. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Phazoid wrote: 8213 wrote: Xocoyol Zaraoul wrote: I beg to differ... Snipers are not meaningless in this game When I snipe, my team notices my impact. Due to my Thale, we have one of our objectives permanently safe, that tower-camping s...
- by 8213 - at 2013.12.20 07:42:00
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915. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
Tch Tch wrote: Your 17k damage x .40 = 6.8k of damage A rep will repair 100 a second. So if your 12 volleys take 2 seconds each that is another 22 seconds after the first. So your effective damage was 4,600. This doesn't include shields. ...
- by 8213 - at 2013.12.20 07:36:00
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916. Maybe If You Put Down The AR... - in General Discussions [original thread]
Here's the problem. Why bother taking out a tanks(s)? The enemy can just call in more since they only cost 60k ISK a pop... Its becoming more effective just to avoid them and change your game plan around them instead of trying to blow them off ...
- by 8213 - at 2013.12.20 07:33:00
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917. you earned it... - in General Discussions [original thread]
Patrick57 wrote: abarkrishna wrote: I am offering a bounty to all who make these scrubs leave battle. 20 million if they leave 15 million if you proto stomp them. 15 mil for Protostomping them?? 8213 will be bringing a whole new kind of...
- by 8213 - at 2013.12.20 07:31:00
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918. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
I was just in a match where I put 12 volleys of my prototype swarm launcher into a militia tank. 12 in a row... I do not care if it was a basic tank, or prototype tank, or officer tank, or a f*cking battle cruiser. Anything that gets 12 continuou...
- by 8213 - at 2013.12.20 07:17:00
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919. Yes, more tank QQ - in The War Room [original thread]
Cass Caul wrote: 1) it is 220 per swarm missile 2) 3 damage mods is a tad over 26% (26.38) 3) lol: Quote: CCP, its no secret that I personally hate every one of you. That's a reason I didn't play against/with you in the Dev Invasion, becaus...
- by 8213 - at 2013.12.20 07:16:00
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920. Redline Snipers and Tighter Maps? - in General Discussions [original thread]
Poonmunch wrote: Asirius Medaius wrote: 8213 wrote: Now, I'm not venting about it. In fact, snipers are MEANINGLESS in this game. Stopped reading right there; Just another scrub of a player without the wit to understand the numerous ...
- by 8213 - at 2013.12.20 07:15:00
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