Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
361. The Duke's Dilemma - in Rookie Training Grounds [original thread]
Duke Nicovante wrote: My aim is too bad for the AR With practice it can get better.
- by 0 Try Harder - at 2013.02.24 18:43:00
|
362. Drop Suit Question - in Rookie Training Grounds [original thread]
No, there are currently no BPO heavy suits on the market. CCP did give BPO heavy suits for certain events, like skinweave, but you cannot get those anymore. A purchasable militia BPO heavy suit was available for a limited period of time on the ma...
- by 0 Try Harder - at 2013.02.24 16:37:00
|
363. The tactical assault rifle - in Rookie Training Grounds [original thread]
G Torq wrote: Problem was that when people died from TARs, they screaming "cheater", "modded controller" etc - then, as you observe, CCP decided to listen to the people dying instead of us players. Yah, but I have to give CCP credit for rec...
- by 0 Try Harder - at 2013.02.24 16:27:00
|
364. Drop Suit Question - in Rookie Training Grounds [original thread]
THIEF39 HUNTER wrote: Okay I've leveled up assault drop-suit skill. When I buy drop-suits I normally buy lots of a new suit like 40-50. But It seems like they are infinite. or They aren't running out. Does this mean I only need 1 for a specifi...
- by 0 Try Harder - at 2013.02.24 05:18:00
|
365. Going HAV a mistake? - in Rookie Training Grounds [original thread]
idk if it's a mistake yet. I put all of my SP into tanks too. Hopefully CCP will come out with some better mods and everything so it takes more than one AV to kill a tank, or at least make that AV's load out cost over 1mil. I know a number of HAV...
- by 0 Try Harder - at 2013.02.24 02:46:00
|
366. Quick question - in Rookie Training Grounds [original thread]
Sgt Swirl wrote: I think this is the right place... I would just like to know what is the max amount of vehicles allowed on the field? Very rarely, it says denied team quota full. It's higher in pub matches, but for corp battles the limit i...
- by 0 Try Harder - at 2013.02.24 02:42:00
|
367. Going HAV a mistake? - in Rookie Training Grounds [original thread]
yah. Every update tanks got nerfed and AV got buffed. They're even coming out with a new AV that does a lot more damage than a forge gun, but has shorter range. You need to spend about 3mil SP to survive anything. Free orbitals are lame! btw, i ...
- by 0 Try Harder - at 2013.02.24 02:36:00
|
368. How many SPs for a good tank loadout? - in Rookie Training Grounds [original thread]
Also, don't expect to make any money. Everyone loves to kill a tank.
- by 0 Try Harder - at 2013.02.24 01:39:00
|
369. How many SPs for a good tank loadout? - in Rookie Training Grounds [original thread]
Duke Nicovante wrote: How much SP should I save up if I want to have a decent tank loadout? 3mil should get you a decent tank. 2mil will get you a tank that's crappy, but it'll be a tank. Anything less is just militia junk. Once you hit 4 t...
- by 0 Try Harder - at 2013.02.24 01:36:00
|
370. A couple of questions about Remote Explosives - in Rookie Training Grounds [original thread]
SIeepy Zan wrote: 0 Try Harder wrote: I'd bet that REs are better than proxy for anti-HAV, but I have no idea how much damage they do. It's hard to get a tank to run over them and be able to activate them while you're still alive. If you ha...
- by 0 Try Harder - at 2013.02.23 20:59:00
|
371. HAVs: Blue-dot gunners, Yes/No? - in Rookie Training Grounds [original thread]
trollsroyce wrote: Rail sniper tanks: wish I did not need to fit the small things. Blaster tanks: vehicle kill assists and squad bonuses nom nom. Makes sense :P I almost exclusively drive a shield tank with a railgun.
- by 0 Try Harder - at 2013.02.23 20:56:00
|
372. HAVs: Blue-dot gunners, Yes/No? - in Rookie Training Grounds [original thread]
G Torq wrote: Question: Is it OK as a blue-dot to enter a HAV uninvited, and operate a turret? Am asking as I've "jumped through" HAVs a couple of times to get past them inside compounds (In-and-out quickly), and generally noticing that pe...
- by 0 Try Harder - at 2013.02.23 20:53:00
|
373. The tactical assault rifle - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: The reason they were given so much recoil was because people were using modded controllers Some were, but the majority of deaths from the Tac AR were not done by people using modded controllers. If the only concern...
- by 0 Try Harder - at 2013.02.23 20:30:00
|
374. A couple of questions about Remote Explosives - in Rookie Training Grounds [original thread]
I'd bet that REs are better than proxy for anti-HAV, but I have no idea how much damage they do. It's hard to get a tank to run over them and be able to activate them while you're still alive. If you have REs and drop them and wait, you might as ...
- by 0 Try Harder - at 2013.02.23 20:23:00
|
375. What are Officer Weapons? - in Rookie Training Grounds [original thread]
Only the Shadow knows.
- by 0 Try Harder - at 2013.02.23 02:52:00
|
376. Tank 101 with SVER True Blood - in Rookie Training Grounds [original thread]
um, sorry for hijacking your tank thread with dropship stuff >.<
- by 0 Try Harder - at 2013.02.22 20:02:00
|
377. Tank 101 with SVER True Blood - in Rookie Training Grounds [original thread]
They've also tuned down the knock around from swarms from the last patch, so they should be easier to deal with for new pilots.
- by 0 Try Harder - at 2013.02.22 18:30:00
|
378. Tank 101 with SVER True Blood - in Rookie Training Grounds [original thread]
gbghg wrote: Fox Gaden wrote: ChromeBreaker wrote: I will do a drop ship tutorial... as soon as it doesn't involve me just flying around in circles lol Some guys in my Corp told me they had a game against some Dropship pilots with mad...
- by 0 Try Harder - at 2013.02.22 18:25:00
|
379. What are Officer Weapons? - in Rookie Training Grounds [original thread]
Jack Sharkey42 wrote: I've seen people on these forums getting in multi page debates over whether or not the %5 damage increase from Militia Assault to GEK is over powered, so I have zero context lol Yea, you shouldn't give too much weight ...
- by 0 Try Harder - at 2013.02.22 18:04:00
|
380. The Role of the Sniper - in Rookie Training Grounds [original thread]
SIeepy Zan wrote: Logi actually works very well also if you can deal without a sidearm. shhh don't tell them! D:
- by 0 Try Harder - at 2013.02.22 17:12:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |