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161. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
wtf.... so I am always curious about all turrets, so I started playing around with the LMT installation turret. I saw a sniper @ 412m out, and it said 0% and did not give me a red target. I shot a volley at him, and I got hit markers and he took d...
- by 0 Try Harder - at 2013.04.08 18:51:00
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162. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Just don't snipe me too many times if I am on foot because then I'll pull out my proto tank and we can play one of my favorite games, MY RAILGUN IS BIGGER THAN YOURS . :P Yah, I was surprised you didn't move up sooner, but then I was like wel...
- by 0 Try Harder - at 2013.04.08 17:55:00
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163. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
But some of my favorite snipers multi-taskers. They can run with infantry and switch to scopes when needed, either using a secondary weapon as a primary (ie pistol), the sniper rifle itself to hit close to medium range targets, but still have the ...
- by 0 Try Harder - at 2013.04.08 16:13:00
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164. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Poison Prey wrote: I know other factors are involved, such as the ability to spot the enemy, but I tend to manage. I suggest skilling up your SMG (or perhaps pistol) skills so that you can engage in some CQC. Also, sitting in the same pla...
- by 0 Try Harder - at 2013.04.08 16:09:00
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165. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
ladwar wrote: there fixed it for ya lol thx ^_^ I really do need to do more tests to get a definite answer, but hopefully a dev can just give me one xD
- by 0 Try Harder - at 2013.04.08 16:00:00
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166. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=677158 Trying to get a CCP Dev to explain how it works, but as of right now I would not count on the passive resist mod working on the entire shield.
- by 0 Try Harder - at 2013.04.08 07:12:00
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167. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
prlly should check all of the turrets. The Large Missile Installations can hit targets at ranges of over 217 meters. (Just check the LMT on the 4 point map- south spawn LMT can hit the supply depot)
- by 0 Try Harder - at 2013.04.08 06:33:00
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168. Returning player but have some questions - in Rookie Training Grounds [original thread]
You make the most $ by killing players/vehicles in PROTO lvl gear and mods. Before reset, people sometimes made over 1mil isk/match, the highest I have heard of is in the 900k range (again, killing all PROTO geared players in pubs) The highest I'...
- by 0 Try Harder - at 2013.04.08 04:07:00
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169. How to you earn a lot of ISK and Skill Points after a battle? - in Rookie Training Grounds [original thread]
Most ISK I've gotten since open beta was between 720,000 and 750,000. My corp mate got over 900k. You earn more for killing/destroying players and vehicles with good gear. It seems like you get isk for everything (like hacking). The big bucks come...
- by 0 Try Harder - at 2013.04.08 03:56:00
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170. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
ladwar wrote: ST missiles all kinds. Accelerated, cycled, fragmented, standard. and i stand corrected it was at 188m. i am going to try higher level missiles but i do not think it will change anything. Sweet ^^ I have one more question too...
- by 0 Try Harder - at 2013.04.07 23:00:00
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171. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
hydraSlav's wrote: 0 Try Harder wrote: lol ty ^_^ The odd thing is that it has to be an enemy supply depot. Nova knives do not seem to hit neutral Supply Depots or CRUs. Can we test direct AV nade damage the same way? Let me rephrase th...
- by 0 Try Harder - at 2013.04.07 20:20:00
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172. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
lol ty ^_^ The odd thing is that it has to be an enemy supply depot. Nova knives do not seem to hit neutral Supply Depots or CRUs.
- by 0 Try Harder - at 2013.04.07 19:41:00
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173. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
oh, I can get a shot easily lol. I was trying to say that on my screen I can see targets with arms and legs and heads at over seven hundred meters. It's just that my camera isn't that good. http://puu.sh/2vCh6 http://puu.sh/2vCiJ http://puu...
- by 0 Try Harder - at 2013.04.07 14:38:00
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174. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
pegasis prime wrote: One of my favourite fits to run pub machesis the dragonfly suit with a burst and a breech scrambler pistol I petty much use the followung fits for a laugh and they are quite effective and cheep so you can profit from any ga...
- by 0 Try Harder - at 2013.04.07 14:09:00
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175. Need help finding a good starting build - in Rookie Training Grounds [original thread]
Matakage wrote: Is there a way to progress further in this game without having to endure the tedious and frustrating task of actually playing it? xD If you haven't noticed yet, there are a number of AFK farmers inside the MCC...
- by 0 Try Harder - at 2013.04.07 06:08:00
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176. Need help finding a good starting build - in Rookie Training Grounds [original thread]
Alright Best starting class is arbiter. This game is also known as "Shield514" Arbiter class gives you the best boost to your shield skills. > get complex shield extenders > type-II assault > get a GEK > upgrade light weapon sharpsho...
- by 0 Try Harder - at 2013.04.07 06:04:00
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177. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
So my phone has really bad quality. You can believe me or not about long distance sniping :P and @ the guy above... wow, that is some crazy high sharpshooter
- by 0 Try Harder - at 2013.04.07 05:55:00
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178. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
ladwar wrote: well i have done some testing and i would say that it has been fixed to include extenders. I'm doing tests atm, I have to take a break for a bit, but would you mind posting your numbers please? I did a few tests but forgot a ...
- by 0 Try Harder - at 2013.04.07 04:58:00
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179. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Musta Tornius wrote: Bojo The Mighty wrote: I didn't see the C27-N Specialist Sniper Rifle up there....it's currently salvage only FYI. Nope I haven't got my hands on that one, besides I got no sniper skills really in this build so I'd ne...
- by 0 Try Harder - at 2013.04.07 01:27:00
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180. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
OK, so just to be sure, I did some rough testing. Fitting: T1 scout, 1x complex shield extender, 2x nova knives (one in lw slot and one in low. I only used the one in lw slot) Second: T1 scout, 1x complex shield extender, 2x nova knives, 2x 1.5dn...
- by 0 Try Harder - at 2013.04.07 00:53:00
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