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181. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
ok, thank you ^-^
- by 0 Try Harder - at 2013.04.06 22:32:00
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182. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
> Neocom (L1) > Social > Contacts > Search > (x) and type "master jaraiya" > confirm your search > (x) select name > Add Contact > exit and open neocom > social > Leaderboards > (L1) to contacts tab > Read ...
- by 0 Try Harder - at 2013.04.06 16:37:00
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183. Are Nova Knives Affected by Hand to Hand Combat and Myfobril Stims? - in Rookie Training Grounds [original thread]
Mithridates VI wrote: Nope. It's only affected by sidearm skills/mods at present. Are you sure about that? Unless they changed it in the past few days, I'm pretty sure Nova Knives are affected by melee skills and weaponry skills. That's ...
- by 0 Try Harder - at 2013.04.06 16:29:00
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184. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
KalOfTheRathi wrote: Other suggest it only works at lvl 5 which is possibly although horrible if true. That is not true. It works. 5% per level. I was sniping on my alt earlier today (chick chicky boom) If you're out of your max range, it d...
- by 0 Try Harder - at 2013.04.06 06:19:00
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185. Minmatar Logistics Skill - in Rookie Training Grounds [original thread]
um yah, what yani said. He posted faster than I did! D: go have some likes :P
- by 0 Try Harder - at 2013.04.06 02:37:00
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186. Minmatar Logistics Skill - in Rookie Training Grounds [original thread]
2,487,360 (thanks orin ^.^)
- by 0 Try Harder - at 2013.04.06 02:16:00
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187. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: The TV has nothing to do with it- it's pretty damn new, if fact. Ever try countersniping a sniper that's on top of the huge mountain on manus peak? All you can see is the red dot, because the target is so tiny the dot ...
- by 0 Try Harder - at 2013.04.06 01:50:00
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188. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: I'm saying that sharpshooter doesn't help because even with the extra range, you can't see your target to hit it. Just need a better TV xD lol. You can snipe fine @ 700+m edit: @ that range you can see everything,...
- by 0 Try Harder - at 2013.04.06 01:29:00
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189. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Scheneighnay McBob wrote: Sharpshooter doesn't really help with sniper rifles Actually, it helps a lot. It is definitely needed on a number of maps. It is an absolute must if you plan on counter-sniping. Scheneighnay McBob wrote: if th...
- by 0 Try Harder - at 2013.04.06 00:41:00
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190. Simply what is the average two farthest point on a Skirmish map, sniper needs to... - in Rookie Training Grounds [original thread]
Max range of sniper rifle is 599, so you can calculate from there. If I snipe, I'm rarely doing it from one objective into another. I suggest that you watch the range of your targets, and go from there. Maps like skim junction and manus peak can ...
- by 0 Try Harder - at 2013.04.05 19:44:00
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191. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
ladwar wrote: 0 Try Harder wrote: Don't use passive shield resistance mods on tanks because they are terrible. They only work on the hull of the tank. Shield extenders do not get the extra resistance. really? because is seems to be fixed n...
- by 0 Try Harder - at 2013.04.05 18:41:00
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192. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
Knight SoIaire wrote: 0 Try Harder wrote: Don't use passive shield resistance mods on tanks because they are terrible. They only work on the hull of the tank. Shield extenders do not get the extra resistance. Oh, in that case I'll switch ...
- by 0 Try Harder - at 2013.04.05 17:32:00
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193. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
Yani Nabari wrote: Welcome to the Rookie Training Ground. Where people look at different builds for more than just min/max capabilities. I can still criticize it and provide what I believe are better options. If someone makes a "guide to sh...
- by 0 Try Harder - at 2013.04.05 17:19:00
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194. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
If some guys come to forums and say, "oh, I like shotguns and they are fun, I wonder how other people are using them." Then this thread is great for them. Some players come to forums seeking information that will help them improve. I do not see "...
- by 0 Try Harder - at 2013.04.05 17:07:00
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195. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
Fox Gaden wrote: I think 0 Try Harder is Trolling a bit here. I'm not. This is an example of the main reason why I started posting in the training forums. I'd see multiple noobs all doing the same thing, and whatever they were doing at the ti...
- by 0 Try Harder - at 2013.04.05 16:51:00
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196. meta levels? - in Rookie Training Grounds [original thread]
you forgot ADV It's MLT < STD < ADV < PRO but it doesn't always work like that. Just check the stats ^_^
- by 0 Try Harder - at 2013.04.05 15:24:00
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197. Shotgun Scout Militia fit guide - in Rookie Training Grounds [original thread]
Garrett Blacknova wrote: So you're saying you suck with Scrambler Pistols, so they suck? *facepalm* GG noobs resurrecting a noob thread =/ No skill = 1 shot to anywhere in the body more skill = 1 shot to a small target (ie the head) Scr...
- by 0 Try Harder - at 2013.04.05 15:17:00
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198. Squad Name - in Rookie Training Grounds [original thread]
I usually just say: "odd groups left, even groups right" "short bus to the whelps" "moar dots"
- by 0 Try Harder - at 2013.04.05 15:13:00
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199. Is this a good shield HAV fit? - in Rookie Training Grounds [original thread]
Don't use passive shield resistance mods on tanks because they are terrible. They only work on the hull of the tank. Shield extenders do not get the extra resistance.
- by 0 Try Harder - at 2013.04.05 15:12:00
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200. Tank question! - in Rookie Training Grounds [original thread]
Joseph Ridgeson wrote: I believe torque is accelerate faster while the Nanofiber is top speed. Yup! Upgrading your tank might help too. I've lost track of all the changes CCP has made to HAVs recently, but for a bit it was as though you gai...
- by 0 Try Harder - at 2013.04.04 22:12:00
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