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![Pandora Mars Pandora Mars](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Pandora Mars
Afterlife Overseers
157
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Posted - 2013.07.30 17:02:00 -
[1] - Quote
Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. |
![Oso Peresoso Oso Peresoso](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Oso Peresoso
RisingSuns
396
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Posted - 2013.07.30 17:03:00 -
[2] - Quote
I think you're freaking out over nothing. Unless they took out skirmish as well. |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
6778
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Posted - 2013.07.30 17:03:00 -
[3] - Quote
Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned.
Lesser the noise the better the focus and btw WAS IN THE NOTES.
This also increases time spent in the academy with shorter games. |
![Pandora Mars Pandora Mars](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Pandora Mars
Afterlife Overseers
157
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Posted - 2013.07.30 17:06:00 -
[4] - Quote
Oso Peresoso wrote:I think you're freaking out over nothing. Unless they took out skirmish as well.
They did. |
![Sir Dukey Sir Dukey](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
95
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Posted - 2013.07.30 17:06:00 -
[5] - Quote
Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned.
Young boy.... in my days we ain't had none these fancy academy's ya'll young ones play in, we fought the real war, the with real weapons like dem outdated guns you see in museums. (black old man voice) |
![Sneaky Fletcher Sneaky Fletcher](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sneaky Fletcher
DUST University Ivy League
12
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Posted - 2013.07.30 17:06:00 -
[6] - Quote
I feel ya man
Focus the Rant: Why NERF Battle Academy? |
![Sneaky Fletcher Sneaky Fletcher](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sneaky Fletcher
DUST University Ivy League
12
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Posted - 2013.07.30 17:08:00 -
[7] - Quote
Iron Wolf Saber wrote:Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. Lesser the noise the better the focus and btw WAS IN THE NOTES. This also increases time spent in the academy with shorter games.
Dude...just... don't....
justifying a Bad Move is...
Not cool.... |
![IamI3rian IamI3rian](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
IamI3rian
OSG Planetary Operations Covert Intervention
324
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Posted - 2013.07.30 17:10:00 -
[8] - Quote
Iron Wolf Saber wrote:Lesser the noise the better the focus and btw WAS added IN THE NOTES later
This also increases time spent in the academy with shorter games.
FTFY
--- Remember: IamI3rian told ya Do you get to the cloud district very often? |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
6778
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Posted - 2013.07.30 17:17:00 -
[9] - Quote
Either way the BC is mostly aimed at people who do not have that much handholding in the first place, Wall of WTF doesn't help much either. IMO BC needs to be teared up a bit so that every new BC you graduate out of more and more things are bought in. |
![bolsh lee bolsh lee](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
bolsh lee
Ahrendee Mercenaries EoN.
319
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Posted - 2013.07.30 17:34:00 -
[10] - Quote
When I first read the patch notes I knew this decision had to be influenced by the disconnected CPM members and now IWS defense of this decision makes it pretty valid...
Worst decision that could of been done for new players... Skirmish imo is the only high point of Dust and now new players are forced to experience the smallest and worst gametype Dust has to offer.....
At least giving them skirmish allowed new players a glimpse of boxed freedom this game provides now they are thrown in a smaller box with no meaningful combat....
Complete failure CCP |
|
![Oso Peresoso Oso Peresoso](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Oso Peresoso
RisingSuns
397
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Posted - 2013.07.30 17:35:00 -
[11] - Quote
Pandora Mars wrote:Oso Peresoso wrote:I think you're freaking out over nothing. Unless they took out skirmish as well. They did.
Newbies need to know about hacking before they leave the academy. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
3395
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Posted - 2013.07.30 17:37:00 -
[12] - Quote
They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics. |
![Zero Notion Zero Notion](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zero Notion
Red Star Jr. EoN.
117
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Posted - 2013.07.30 17:41:00 -
[13] - Quote
Newbies should learn about defending and attacking points, since this is all that Faction Warfare is.
They need to know about uplink placement.
They need to know how to squad on these maps; squadding in these matches is not the same as squadding in ambush. Different play style, different tactics.
They could have simply made smaller Skirmish maps. Three points or domination.
This is a little silly. |
![Zero Notion Zero Notion](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zero Notion
Red Star Jr. EoN.
117
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Posted - 2013.07.30 17:43:00 -
[14] - Quote
Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics.
Agreed. This is a more far-sighted approach. The current setup is incredibly short-sighted in terms of what Dust requires of players tactically. |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3198
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Posted - 2013.07.30 17:44:00 -
[15] - Quote
Sneaky Fletcher wrote:Iron Wolf Saber wrote:Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. Lesser the noise the better the focus and btw WAS IN THE NOTES. This also increases time spent in the academy with shorter games. Dude...just... don't.... justifying a Bad Move is... Not cool....
that's what the CPM does bro. They use THEIR agendas as the final word. Chances are some CPM member had this idea, and people just went along with it.
Personally I think it's stupid to have 8v8 Ambush. What dahell is that suppose to teach someone? That DUST is an 8v8 shooter TDM? No tutorial either to explain this? lol?
Some of the decisions CCP make are so bloody poor!
I appreciate the fact that they're trying to introduce the game in a better manner for new players, but this way? How did this EVER sound good on paper to anyone? |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3198
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Posted - 2013.07.30 17:46:00 -
[16] - Quote
Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics.
problem is, that wasn't an idea from the CPM. They wanted to come up with a "better" idea, so this is the outcome. An 8v8 TDM. |
![Sneaky Fletcher Sneaky Fletcher](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Sneaky Fletcher
DUST University Ivy League
15
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Posted - 2013.07.30 17:48:00 -
[17] - Quote
Iron Wolf Saber wrote:Either way the BC is mostly aimed at people who do not have that much handholding in the first place, Wall of WTF doesn't help much either. IMO BC needs to be teared up a bit so that every new BC you graduate out of more and more things are bought in and until we get a real tutorial system in these changes will have to do.
The idea is to not sparta style kick people off a cliff here with BC being a grief stomping grounds it has become for some players who all they do is roll alts to stomp on noobs and nothing else.
Dust 514 is pretty steep as it stands right now. BC is probably the only chance an unassisted player would have the means of being able to learn enough about his growth and capabilities before getting thrown into the crucible where he could fully test his skills he initiated on out.
This sounds reasonable.
But then again, what is CCP looking for?
1 LESS VETERANS stomping the Academy?
2 Battle Academy to resemble Planetary Conquest?
3 NEW PLAYERS being prepared for AMBUSH but not so much for a Skirmish or Domination match?
I would like to invoke a blue tag* to this or any of the other threads to do 2 things:
- Explain why they were expecting to do with such a change.
- Explain why they won't try to raise the graduation requirements to 20k WP which might result in much Hardened/ callous / thick skinned players.
Here this is for you: [REQUEST]
* (I'm not gonna demand an answer from CPM members as they might not have the clearance to know or disclose it) |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3199
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Posted - 2013.07.30 17:50:00 -
[18] - Quote
Iron Wolf Saber wrote:Either way the BC is mostly aimed at people who do not have that much handholding in the first place, Wall of WTF doesn't help much either. IMO BC needs to be teared up a bit so that every new BC you graduate out of more and more things are bought in and until we get a real tutorial system in these changes will have to do.
The idea is to not sparta style kick people off a cliff here with BC being a grief stomping grounds it has become for some players who all they do is roll alts to stomp on noobs and nothing else.
Dust 514 is pretty steep as it stands right now. BC is probably the only chance an unassisted player would have the means of being able to learn enough about his growth and capabilities before getting thrown into the crucible where he could fully test his skills he initiated on out.
IWS, take a look at what posts people 'like' in this thread that brought ideas to HOW academy should be, then look at what it is now. Can you honestly sit there, and defend this 8v8 TDM? Are you honestly saying that how the academy is now is what's best for new players? |
![bolsh lee bolsh lee](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
bolsh lee
Ahrendee Mercenaries EoN.
319
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Posted - 2013.07.30 17:52:00 -
[19] - Quote
Zero Notion wrote:Newbies should learn about defending and attacking points, since this is all that Faction Warfare is.
They need to know about uplink placement.
They need to know how to squad on these maps; squadding in these matches is not the same as squadding in ambush. Different play style, different tactics.
They could have simply made smaller Skirmish maps. Three points or domination.
This is a little silly.
Exactly and the fact that majority of 'new players' didn't stick with the game pre "1.3 ambush only" wtf does CCP think they will stick with basic civil warfare randomness that is ambush...
Im not a doomsayer but if this isnt fixed this is the last nail in the coffin of bringing new players on board...
I can telll you from experience, friends ive tried to bring in have only stayed the amount of time they did, because of skirmish and the variables that go along with it.... |
![Takahiro Kashuken Takahiro Kashuken](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Takahiro Kashuken
Red Star. EoN.
757
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Posted - 2013.07.30 17:54:00 -
[20] - Quote
CPM once again showing how far away they are from the actual community |
|
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
3399
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Posted - 2013.07.30 17:54:00 -
[21] - Quote
Lance 2ballzStrong wrote:Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics. problem is, that wasn't an idea from the CPM. They wanted to come up with a "better" idea, so this is the outcome. An 8v8 TDM. That's kind of silly. Now we're going to have even more newberries that don't know how to PTFO once they graduate. |
![Malkai Inos Malkai Inos](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Malkai Inos
Opus Arcana Covert Intervention
931
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Posted - 2013.07.30 17:57:00 -
[22] - Quote
Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics. The problem i see with 100k is that it inevitably increases gear variance and thus might lead to 'advstomping' if you will.
If there's one thing that the current 10k WP does right then its the tight distribution of SP/gear levels. Tiering would avoid this but requires higher player numbers that dust might not have.
|
![Tallen Ellecon Tallen Ellecon](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
356
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Posted - 2013.07.30 17:57:00 -
[23] - Quote
As long as they didn't take out Ambush OMS, I can live with the changes. |
![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
2523
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Posted - 2013.07.30 18:00:00 -
[24] - Quote
There needs to at least be a message telling new players that the academy is just low-intensity training. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
3404
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Posted - 2013.07.30 18:39:00 -
[25] - Quote
Malkai Inos wrote:Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics. The problem i see with 100k is that it inevitably increases gear variance and thus might lead to 'advstomping' if you will. If there's one thing that the current 10k WP does right then its the tight distribution of SP/gear levels. Tiering would avoid this but requires higher player numbers that dust might not have. Even though that's true, it's easily mitigated because more kills = more WP. Someone with better gear will graduate much faster than people still learning. I would say just limit everything to militia gear only, but we don't have militia variants to everything yet. |
![Poplo Furuya Poplo Furuya](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Poplo Furuya
Condotta Rouvenor Gallente Federation
505
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Posted - 2013.07.30 18:50:00 -
[26] - Quote
Scheneighnay McBob wrote:There needs to at least be a message telling new players that the academy is just low-intensity training. Pff, actually telling people things in-game? In Dust? Heh.
Restricting it to 8v8 TDM was a baffling move, though. Just makes things barren and less eventful, gives a worse first impression of Dust. Lack of Skirmish in the line up also gives less room for them to experiment with the basics of interacting with objectives without getting their arses handed to them before they can do so. |
![CoD isAIDS CoD isAIDS](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
CoD isAIDS
Tronhadar Free Guard Minmatar Republic
89
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Posted - 2013.07.30 18:52:00 -
[27] - Quote
NIGGSWORM wrote:Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. Young boy.... in my days we ain't had none these fancy academy's ya'll young ones play in, we fought the real war, with real weapons like dem outdated guns you see in museums. (black old man voice) Sounds like the earlier Call of Duty games. I'm sorry |
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
6786
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Posted - 2013.07.30 23:35:00 -
[28] - Quote
First off using likes to justify anything is stupid, I am a clear example as to why you shouldn't use this argument as I am the most liked poster. Secondly there are like bots running around.
Thing is the CPM had no influence on this change because we weren't made aware of the specific changes entirely outside that the BA was going to get changed up to help player focus on learning the game mechanics until a better tutorial system sets in. If given the chance I would have encourage setting up tiers the Battle Academy. After all it was stated in the beginning that BA and the conditions for it was to be monitored and adjusted as needed. Similar to how just about every other game mode would be.
However looking down the road with matchmaking changes and introduction of improved NPE this could be a step in the direction of better training and understanding of the game.
and Ultimately, all of your opinions are nearly invalid for one reason, you're all veterans of Dust 514, it is consistently amazing how skewed one's vision of how a new player experience can be once they are veterans, I have done this in real world dozens of times in the military and every time we grab an entirely clueless guy to run something he constantly runs into something that the guys who been running that shop for the last year the rookie missed because it wasn't mentioned and that knowledge was not passed down.
So to that end, those of you handholding though BA I highly recommend sticking with the basics, controls, UI, Tacnet (which is massively changing by the way better get prepared for that) Communications and weapon systems. Those of you not handholding would need to scrounge up testimony of real players of what they think of the modified BA. Because as it stands now I am filing most of your current complaints under greif stompers as I see no real valid reason as to why its a detrimental on new player learning outside the hack thing which is a small fraction of the entire game to be possibly learning.
What does this mean for me though? As a CPM I am probably going to question why? and then suggest a few additional changes while they're at it, after all nothing is set in stone. |
![Buster Friently Buster Friently](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Buster Friently
Rosen Association
1325
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Posted - 2013.07.31 00:00:00 -
[29] - Quote
bolsh lee wrote:When I first read the patch notes I knew this decision had to be influenced by the disconnected CPM members and now IWS defense of this decision makes it pretty valid...
Worst decision that could of been done for new players... Skirmish imo is the only high point of Dust and now new players are forced to experience the smallest and worst gametype Dust has to offer.....
At least giving them skirmish allowed new players a glimpse of boxed freedom this game provides now they are thrown in a smaller box with no meaningful combat....
Complete failure CCP
QFT. The CPM is not the CSM. They aren't helping Dust.
When I started there was no academy. If I had to slog through a bunch of ambush matches before even seeing skirmish, I probably would have quit. Ambush is worthless, and restricting new players to ambush is just plain stupid.
|
![Iron Wolf Saber Iron Wolf Saber](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Iron Wolf Saber
Den of Swords
6789
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Posted - 2013.07.31 00:08:00 -
[30] - Quote
Buster Friently wrote:bolsh lee wrote:When I first read the patch notes I knew this decision had to be influenced by the disconnected CPM members and now IWS defense of this decision makes it pretty valid...
Worst decision that could of been done for new players... Skirmish imo is the only high point of Dust and now new players are forced to experience the smallest and worst gametype Dust has to offer.....
At least giving them skirmish allowed new players a glimpse of boxed freedom this game provides now they are thrown in a smaller box with no meaningful combat....
Complete failure CCP QFT. The CPM is not the CSM. They aren't helping Dust. When I started there was no academy. If I had to slog through a bunch of ambush matches before even seeing skirmish, I probably would have quit. Ambush is worthless, and restricting new players to ambush is just plain stupid.
Gee I wonder where the idea of the battle academy came from in the first place? |
|
![THEAMAZING POTHEAD THEAMAZING POTHEAD](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
THEAMAZING POTHEAD
Pure Innocence. EoN.
147
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Posted - 2013.07.31 00:19:00 -
[31] - Quote
guys dont mind IWS, the real dusties haven't taken him seriously for ages, yes i know he just called all your opinions invalid, but we just have to deal with it, hes just another one of CCPs bad decisions. |
![KEROSIINI-TERO KEROSIINI-TERO](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
KEROSIINI-TERO
Seraphim Auxiliaries
623
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Posted - 2013.07.31 01:09:00 -
[32] - Quote
Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned.
In order for the game to get better.
Not every change makes sense to have a three week public forum approval period - followed by same time under Sony review. Especially as the forums very very rarely agree.
While all that being said, I do personally hate the true ninja nerfs where changes aren't told even after the said patch. |
![bolsh lee bolsh lee](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
bolsh lee
Ahrendee Mercenaries EoN.
322
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 05:31:00 -
[33] - Quote
Iron Wolf Saber wrote: and Ultimately, all of your opinions are nearly invalid for one reason, you're all veterans of Dust 514, it is consistently amazing how skewed one's vision of how a new player experience can be once they are veterans, I have done this in real world dozens of times in the military and every time we grab an entirely clueless guy to run something he constantly runs into something that the guys who been running that shop for the last year the rookie missed because it wasn't mentioned and that knowledge was not passed down.
What does this mean for me though? As a CPM I am probably going to question why? and then suggest a few additional changes while they're at it, after all nothing is set in stone.
Lol "all your opininons are nearly invalid for one reason, you're veterans of Dust" Dafuq ?
How does that make any sense and sorry but you can't compare military appeal and progression towards a video game..
You being a Dust veteran yourself, should realize and respect how our outlook and/or opinions are extremely valid.... You saying any different is a disrespectful insult to the community and your fellow CPM members....
Being Dust 514's limited advertisement and motivation to bring in new players, us "clueless veterans" word of mouth and friends of friends are the only hope for Dust's survival.. There are already countless negatives we have to warn our "new players" about so they can keep their head above water long enough to get a foot in the door of competitive play...
What you're doing as a worthless CPM representative is encouraging new players to have a skewed vision of what Dust is and continue to disconnect yourself because of your lack of humility and understanding for the new and the old player base... |
![iii 3 iii 3](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
iii 3
Chatelain Rapid Response Gallente Federation
1
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 05:55:00 -
[34] - Quote
bolsh lee wrote:Iron Wolf Saber wrote: and Ultimately, all of your opinions are nearly invalid for one reason, you're all veterans of Dust 514, it is consistently amazing how skewed one's vision of how a new player experience can be once they are veterans, I have done this in real world dozens of times in the military and every time we grab an entirely clueless guy to run something he constantly runs into something that the guys who been running that shop for the last year the rookie missed because it wasn't mentioned and that knowledge was not passed down.
What does this mean for me though? As a CPM I am probably going to question why? and then suggest a few additional changes while they're at it, after all nothing is set in stone.
Lol "all your opininons are nearly invalid for one reason, you're veterans of Dust" Dafuq ? How does that make any sense and sorry but you can't compare military appeal and progression towards a video game.. You being a Dust veteran yourself, should realize and respect how our outlook and/or opinions are extremely valid.... You saying any different is a disrespectful insult to the community and your fellow CPM members.... Being Dust 514's limited advertisement and motivation to bring in new players, us "clueless veterans" word of mouth and friends of friends are the only hope for Dust's survival.. There are already countless negatives we have to warn our "new players" about so they can keep their head above water long enough to get a foot in the door of competitive play... What you're doing as a worthless CPM representative is encouraging new players to have a skewed vision of what Dust is and continue to disconnect yourself because of your lack of humility and understanding for the new and the old player base...
Having been a DUST member for only 2 months, I'm an clueless as to who the "big dogs" are, but I can recognize a truly epic response when I see one. |
![Lance 2ballzStrong Lance 2ballzStrong](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Lance 2ballzStrong
SyNergy Gaming EoN.
3227
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 05:56:00 -
[35] - Quote
Iron Wolf Saber wrote:...this could be a step in the direction of better training and understanding of the game.
lol... I'm done... seriously.
btw, 'likes' suggests people agree with a point / idea / opinion. So long as it wasn't a clear troll, one might take it into consideration cuz that's how people get to know the general feeling of the community towards something.
But again, what do I know ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
Also, saying people's opinion's are "invalid" cuz they're veterans?... ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png)
Clear indication that some CPM members don't care 2 ***** about what the community says cuz it's not the idea of the almighty CPM. I sensed some arrogance in the AMA, and this cements it for me.
Why listen to the community when CPM knows best hey?! ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png)
|
![Evil-Stuffed-Animal Evil-Stuffed-Animal](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Evil-Stuffed-Animal
Ahrendee Mercenaries EoN.
56
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 06:09:00 -
[36] - Quote
I think that CCP should just stick to making "space" games and leave the fps' elements to the big boys. This game was mildly enjoyable before they deployed that god-awful "Uprising" build. Furthermore, is it me or does this game get worse with each update? . . . nevermind . . . you don't have to answer that. lol
I'm sorry to sound so harsh CCP, but you guys keep trying and that's what makes the game worse. Here's what you should do: scrap the game, hire veteran devs to develop a better game and start over because you could stick a fork in this one (for me at least).
Oh and . . . what does "514" mean anyway? |
![dustwaffle dustwaffle](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
dustwaffle
Gravity Prone EoN.
259
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 07:03:00 -
[37] - Quote
Lance 2ballzStrong wrote:Why listen to the community when CPM knows best hey?! ![Blink](https://forums.dust514.com/Images/Emoticons/ccp_blink.png) Not taking sides in this argument, but just want to point out, the 'community' doesn't know best either. If you can point to 1 thread, just 1 thread, with a decent number of replies where everyone is agreed on a certain point, I'll take my words back.
Half the time you have people complaining about one thing and a bunch of other people trolling them.. You turn around and there's another thread up on the same matter with the trolls complaining this time, and the whiners trolling them... |
![dustwaffle dustwaffle](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
dustwaffle
Gravity Prone EoN.
259
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 07:06:00 -
[38] - Quote
Evil-Stuffed-Animal wrote:I think that CCP should just stick to making "space" games and leave the fps' elements to the big boys. This game was mildly enjoyable before they deployed that god-awful "Uprising" build. Furthermore, is it me or does this game get worse with each update? . . . nevermind . . . you don't have to answer that. lol
I'm sorry to sound so harsh CCP, but you guys keep trying and that's what makes the game worse. Here's what you should do: scrap the game, hire veteran devs to develop a better game and start over because you could stick a fork in this one (for me at least).
Oh and . . . what does "514" mean anyway? So if you're that fed up, why wouldn't you leave and go pay for a game one of the 'big boys' are making or have made?
You claim Dust is dying/dead. How does hiring other people, and also spending more money and starting from scratch mean that CCP can 'save' their game? It doesn't make any sense from a business and commercial perspective. |
![M McManus M McManus](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
M McManus
Sinq Laison Gendarmes Gallente Federation
4
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 12:43:00 -
[39] - Quote
bolsh lee wrote:Iron Wolf Saber wrote: and Ultimately, all of your opinions are nearly invalid for one reason, you're all veterans of Dust 514, it is consistently amazing how skewed one's vision of how a new player experience can be once they are veterans, I have done this in real world dozens of times in the military and every time we grab an entirely clueless guy to run something he constantly runs into something that the guys who been running that shop for the last year the rookie missed because it wasn't mentioned and that knowledge was not passed down.
What does this mean for me though? As a CPM I am probably going to question why? and then suggest a few additional changes while they're at it, after all nothing is set in stone.
Lol "all your opininons are nearly invalid for one reason, you're veterans of Dust" Dafuq ? How does that make any sense and sorry but you can't compare military appeal and progression towards a video game.. You being a Dust veteran yourself, should realize and respect how our outlook and/or opinions are extremely valid.... You saying any different is a disrespectful insult to the community and your fellow CPM members.... Being Dust 514's limited advertisement and motivation to bring in new players, us "clueless veterans" word of mouth and friends of friends are the only hope for Dust's survival.. There are already countless negatives we have to warn our "new players" about so they can keep their head above water long enough to get a foot in the door of competitive play... What you're doing as a worthless CPM representative is encouraging new players to have a skewed vision of what Dust is and continue to disconnect yourself because of your lack of humility and understanding for the new and the old player base...
Wow some heart put into a response as well, I can tell ya two things. As a newer player to Dust I can not stand Anbush if I didn't realize skirmish was a game type from the beginning I wouldn't be here the little time that I can... Second unfortunately from reading this guys CPM posts he has none of what you mention... Sort of an egotistical matter of fact opinion, the type that always has to feel like hes correct but hey im a new guy what do I know. My 2 cents anyhow! |
![Bad Heal Bad Heal](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Bad Heal
ROGUE SPADES EoN.
34
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 12:52:00 -
[40] - Quote
So to the topic of Ninja updates... they happen all the time.
Only played about 5 matches since update and found one already.
Equipment cannot be deployed as fast. It must reload every time it is selected. try it. |
|
![ADP Silenced ADP Silenced](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
ADP Silenced
Kang Lo Directorate Gallente Federation
8
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 12:54:00 -
[41] - Quote
The old model of the Academy was about randomness...To give noobies a taste before they could get to choose which style(Skirmish/Ambush)...
This new academy model is like saying "Here you go, we will give you this small sandbox section of dust to play with, while the grown-ups go to the beach"
I'm sorry but this change is big for its First Impression aspect of the game
https://forums.dust514.com/default.aspx?g=posts&t=98671&find=unread |
![DeadlyAztec11 DeadlyAztec11](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DeadlyAztec11
Max-Pain-inc Dark Taboo
1728
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Posted - 2013.07.31 13:04:00 -
[42] - Quote
If I wood have been stuck with 8v8 the first time I logged into Dust. I would have deleted the game, then and there. |
![Duran Lex Duran Lex](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Duran Lex
Silver Talon Corporation
126
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Posted - 2013.07.31 13:21:00 -
[43] - Quote
I'm not sure what this anger is all about really.
Learning how to skirmish takes two things : Reading the loading screen that tells you what the skirmish gamemode is, and playing 1 single game of skirmish.
Skirmish is an entirely squad dependent game mode that takes team coordination and the use of tactics. None of which is learned perfectly over the short span of the BA. That takes running with squad members you know, or members who are at least familiar enough with basic tactics to easily coordinate with. None of which are available in BA, because everyone is learning.
Lets not kid ourselves, skirmish isn't a complicated game mode...and the argument of "teaching them how to hack" is moot point, considering you only have to press a button to hack something. my 9 year old nephew who has no idea what he is doing while playing dust, runs around and hacks things, so i cant see that as a problem with newberries.
The main problem with newberries coming out of the BA, is they have no idea how to effectively combat the enemy force. They didn't learn to strafe, didn't learn to use cover, didn't find their balance of when to ADS and when to hipfire, didn't discover optimal ranges. In many cases they havn't even discovered their personal weapon of choice to use by the time they are thrown out of the academy, and are struck trying to learn new weapons against protobears.
The new BA teaches them the one thing that is absolutely vital for anyone playing any game mode : How dust FPS mechanics work against other players. Running or driving to unguarded objectives and hacking for 100 WP's without ever coming across an enemy teaches a new player nothing, and then boots them out of the academy faster with that ignorance.
Yes, skirmish is the most fun of all the game modes, and yes it requires strategy instead of just running and gunning. But those things are learned by vets teaching you the strategies, or on your own by trial and error...neither of which are learned through the short span of the BA. This change is not a big deal.
|
![ADP Silenced ADP Silenced](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
ADP Silenced
Kang Lo Directorate Gallente Federation
9
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 14:19:00 -
[44] - Quote
Duran Lex wrote:I'm not sure what this anger is all about really.
Learning how skirmish works takes two things : Reading the loading screen that tells you what the skirmish gamemode is, and playing 1 single game of skirmish.
Skirmish is an entirely squad dependent game mode that takes team coordination and the use of tactics. None of which is learned perfectly over the short span of the BA. That takes running with squad members you know, or members who are at least familiar enough with basic tactics to easily coordinate with. None of which are available in BA, because everyone is learning.
Lets not kid ourselves, skirmish isn't a complicated game mode...and the argument of "teaching them how to hack" is moot point, considering you only have to press a button to hack something. my 9 year old nephew who has no idea what he is doing while playing dust, runs around and hacks things, so i cant see that as a problem with newberries.
The main problem with newberries coming out of the BA, is they have no idea how to effectively combat the enemy force. They didn't learn to strafe, didn't learn to use cover, didn't find their balance of when to ADS and when to hipfire, didn't discover optimal ranges. In many cases they havn't even discovered their personal weapon of choice to use by the time they are thrown out of the academy, and are struck trying to learn new weapons against protobears.
The new BA teaches them the one thing that is absolutely vital for anyone playing any game mode : How dust FPS mechanics work against other players. Running or driving to unguarded objectives and hacking for 100 WP's without ever coming across an enemy teaches a new player nothing, and then boots them out of the academy faster with that ignorance.
Yes, skirmish is the most fun of all the game modes, and yes it requires strategy instead of just running and gunning. But those things are learned by vets teaching you the strategies, or on your own by trial and error...neither of which are learned through the short span of the BA. This change is not a big deal.
Ok so this makes ^^^right up there^^^ no sense at all...There are still peeps outside the Academy with PROTO-everything that still don't understand about all these things(If you want proof, I direct you to the SKILL RESPEC threads)...The point isnt about the learning...It is about the game being playable...fun..and replay value.
Try playing the same map over and see how long that lasts for you no matter how good you are |
![Sir Dukey Sir Dukey](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Sir Dukey
The Unholy Legion Of DarkStar DARKSTAR ARMY
121
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Posted - 2013.07.31 14:33:00 -
[45] - Quote
CoD isAIDS wrote:NIGGSWORM wrote:Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. Young boy.... in my days we ain't had none these fancy academy's ya'll young ones play in, we fought the real war, with real weapons like dem outdated guns you see in museums. (black old man voice) Sounds like the earlier Call of Duty games. I'm sorry
you mean chromosome |
![Duran Lex Duran Lex](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Duran Lex
Silver Talon Corporation
126
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Posted - 2013.07.31 14:34:00 -
[46] - Quote
ADP Silenced wrote:
Ok so this makes ^^^right up there^^^ no sense at all...There are still peeps outside the Academy with PROTO-everything that still don't understand about all these things(If you want proof, I direct you to the SKILL RESPEC threads)...The point isnt about the learning...It is about the game being playable...fun..and replay value.
Try playing the same map over and see how long that lasts for you no matter how good you are
The entire point of the BA is learning in a environment of peers. It wasn't invented to showcase all the game modes, because you were already able to pick any game mode you wanted prior to the BA.
The BA doesn't teach you about skill allocation, so I'm not sure why you felt that was relevant.
After 6 months of playing this game, I can tell you now, you'll be playing the same maps over and over again. BA doesn't last 1 week, let alone 6 months.
|
![ADP Silenced ADP Silenced](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
ADP Silenced
Kang Lo Directorate Gallente Federation
10
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 15:02:00 -
[47] - Quote
Duran Lex wrote: After 6 months of playing this game, I can tell you now, you'll be playing the same maps over and over again. BA doesn't last 1 week, let alone 6 months.
I can tell u hav not tried BA yet, have you?
Again you are missing the big picture, put yourself back to when you were new to Dust, the first time you downloaded this game...are you there? now play this new 8v8 system and tell me how fast it takes before u delete this game and go back to MW...the point isnt about repetitve maps 1 week or even 6 months from now...trying out a game for the very first time and being forced to play the same map for the first 3 hours before u even know what the game is about and having to get through this 8v8 ONE MAP grind fest before the game is unlocked is a big deal....for newbies |
![Orion Vahid Orion Vahid](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Orion Vahid
DUST University Ivy League
95
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Posted - 2013.07.31 19:08:00 -
[48] - Quote
I still rather play Chromosome. Too ******* bad I only got to enjoy it for 2 months. |
![Thor Odinson42 Thor Odinson42](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Thor Odinson42
Molon Labe. League of Infamy
768
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 19:12:00 -
[49] - Quote
Cosgar wrote:They should have just increased the WP requirements to graduate from 10k to 100k with the option to participate in real battles. We've been suggesting this for months across several topics.
And it's so painfully obvious. It's hard to believe more than one person could be involved in keeping the academy the way that it is.
|
![J Lav J Lav](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
J Lav
Opus Arcana Covert Intervention
157
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.31 19:18:00 -
[50] - Quote
What I can't for the life of me understand is why Battle Academy is mandatory, and not optional to low WP players. If they want to jump into the other modes, they should be allowed to do so, but access to Battle Academy would only be available to new players.
As it is, it is a very poor impression.
|
|
![dustwaffle dustwaffle](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
dustwaffle
Gravity Prone EoN.
270
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.08.01 06:04:00 -
[51] - Quote
ADP Silenced wrote:Ok so this makes ^^^right up there^^^ no sense at all...There are still peeps outside the Academy with PROTO-everything that still don't understand about all these things(If you want proof, I direct you to the SKILL RESPEC threads)...The point isnt about the learning...It is about the game being playable...fun..and replay value.
Try playing the same map over and see how long that lasts for you no matter how good you are Peeps outside the BA with 'proto everything' that don't understand about how to hack, how to work in a squad etc.?
CCP should totally cater to brain-dead people like that.
In fact, CCP should totally go to their houses, knock on their doors, and teach them how to plug in the ps3 and turn in on. CCP should also hold their dicks for them while they pee since they seem fairly incompetent.
![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![Marston VC Marston VC](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Marston VC
SVER True Blood
678
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.08.01 06:25:00 -
[52] - Quote
Iron Wolf Saber wrote:Pandora Mars wrote:Title pretty much says it all.
I guess CCP doesn't want our opinion... Battle Academy got a huge change, my younger brother is trying the game right now and I'm guiding him.
How can someone possibly enjoy that? And since there's not any tutorial, new players might think the whole game consists in 8v8 Ambushes... and insta-quit. The first time I played I thought the Academy was the "real" DUST.
Why even making patch notes? At this point call them "surprise packs" and let people realize their Flaylock is no more a win button while in game (sarcasm here, but that would be actually fun)!
.............I'm stunned. Lesser the noise the better the focus and btw WAS IN THE NOTES. This also increases time spent in the academy with shorter games.
I suspects it also hides lower player pools? Just my guess though...... I am up wayyyyyy later then I should be! |
![ZeHealingHurts HurtingHeals ZeHealingHurts HurtingHeals](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
353
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Posted - 2013.08.01 06:28:00 -
[53] - Quote
Wow. I thought that the games my younger bro were trying to get into were just really low on people trying to play.
Well, ****. That really sucks.
He is the core gamer, the bastard child of the casual and hardcore gamer. He invests the former's effort and cries when he doesn't get the latter's results.
CrotchGrab 360 wrote:You're so philosophical. please adorn me with more pearls of wisdom. |
![Evil-Stuffed-Animal Evil-Stuffed-Animal](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Evil-Stuffed-Animal
Ahrendee Mercenaries EoN.
58
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.08.02 00:09:00 -
[54] - Quote
dustwaffle wrote:Evil-Stuffed-Animal wrote:I think that CCP should just stick to making "space" games and leave the fps' elements to the big boys. This game was mildly enjoyable before they deployed that god-awful "Uprising" build. Furthermore, is it me or does this game get worse with each update? . . . nevermind . . . you don't have to answer that. lol
I'm sorry to sound so harsh CCP, but you guys keep trying and that's what makes the game worse. Here's what you should do: scrap the game, hire veteran devs to develop a better game and start over because you could stick a fork in this one (for me at least).
Oh and . . . what does "514" mean anyway? So if you're that fed up, why wouldn't you leave and go pay for a game one of the 'big boys' are making or have made? You claim Dust is dying/dead. How does hiring other people, and also spending more money and starting from scratch mean that CCP can 'save' their game? It doesn't make any sense from a business and commercial perspective.
*fail* you fanboys are too easy lol never said that i was "fed up". I didnt pay for this trash so there's nothing to be fed up about. Id just delete it off my hdd. The only reason I even get on is to chat with clanmates who actually like this game. |
![dustwaffle dustwaffle](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
dustwaffle
Gravity Prone EoN.
285
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.08.05 10:13:00 -
[55] - Quote
Evil-Stuffed-Animal wrote:dustwaffle wrote:Evil-Stuffed-Animal wrote:I think that CCP should just stick to making "space" games and leave the fps' elements to the big boys. This game was mildly enjoyable before they deployed that god-awful "Uprising" build. Furthermore, is it me or does this game get worse with each update? . . . nevermind . . . you don't have to answer that. lol
I'm sorry to sound so harsh CCP, but you guys keep trying and that's what makes the game worse. Here's what you should do: scrap the game, hire veteran devs to develop a better game and start over because you could stick a fork in this one (for me at least).
Oh and . . . what does "514" mean anyway? So if you're that fed up, why wouldn't you leave and go pay for a game one of the 'big boys' are making or have made? You claim Dust is dying/dead. How does hiring other people, and also spending more money and starting from scratch mean that CCP can 'save' their game? It doesn't make any sense from a business and commercial perspective. *fail* you fanboys are too easy lol never said that i was "fed up". I didnt pay for this trash so there's nothing to be fed up about. Id just delete it off my hdd. The only reason I even get on is to chat with clanmates who actually like this game. Cool story bro.
lol @ thinking 'fanboy' is an insult to be used in place of an actual point or counter-argument. |
![Zyrus Amalomyn Zyrus Amalomyn](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zyrus Amalomyn
Militaires-Sans-Frontieres
241
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.08.05 10:47:00 -
[56] - Quote
Iron Wolf Saber wrote:all of your opinions are nearly invalid for one reason, you're all veterans of Dust 514, it is consistently amazing how skewed one's vision of how a new player experience can be once they are veterans.
I was neutral about you until you said this.
Now? Now the election can't come fast enough to vote you off the CPM. This right here is exactly why you should not be a CPM member, and this bullshit of you defending the academy changes reeks of CCP apologist over their lack of communication.
Veterans are the ones who play this game a ton and have established views that can be useful feedback wise, no matter how they word it. Telling Veterans they don't matter is ignorant at best, and enough to get any rational person to ignore you. |
![Another Heavy SOB Another Heavy SOB](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Another Heavy SOB
Pure Innocence. EoN.
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Posted - 2013.08.05 10:54:00 -
[57] - Quote
Interesting read this thread. Sure hope the rest of the CPM has remained a bit more grounded.
Oh, and yeah CCP very bad idea. If I started playing this game and my only battle options were 8v8 Ambush I would quickly walk away. It's simply a bad first impression, especially since normal battle sizes are not specifically mentioned in a tutorial or prior to BA.
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