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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Green Living
0uter.Heaven EoN.
709
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Posted - 2013.07.29 22:10:00 -
[31] - Quote
INB4 AR QQ, oh wait... |
Shattered Mirage
The Enclave Syndicate Dark Taboo
13
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Posted - 2013.07.29 22:31:00 -
[32] - Quote
HEAD- HUNTER-GEO wrote:And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more??
You guys aren't really ignored by CCP... notice how the AR is the best weapon in the game? |
Shattered Mirage
The Enclave Syndicate Dark Taboo
13
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Posted - 2013.07.29 22:32:00 -
[33] - Quote
Keyword "SoonGäó". |
Theresa Rohk
The Cuddlefish Templis Dragonaors
4
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Posted - 2013.07.29 22:55:00 -
[34] - Quote
Awesome news, and I'm glad to hear it.
The LR still needs some work though. There's really no reason to ever use the higher tier versions of the weapon as the heat build up reduction no where near outweighs the overheat damage it produces. It might be a tolerable compromise on suits that get benefits to armor, but the Amarr assault suits, the suits designed to be used with energy weapons, are shield based setups.
So, is it possible to get some better numbers/stats on the higher tier versions? Specifically the ELM-7 is all sorts of weak with a huge overheat penalty compared to the lower versions.
Also, is it possible to get more Amarr weapon skins? I can't help but notice how many different AR models and colors there are, yet there's only two colors for the scrambler rifle variants, and two for the laser rifle (gold/black). Maybe a little differentiation would be nice.
Thanks, |
Scheneighnay McBob
Bojo's School of the Trades
2512
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Posted - 2013.07.29 23:06:00 -
[35] - Quote
We all know this thread was made for more than just showing off the iron sight. |
Scheneighnay McBob
Bojo's School of the Trades
2512
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Posted - 2013.07.29 23:07:00 -
[36] - Quote
Zeylon Rho wrote:Is the laser beam blue in that picture? Are Scramblers and L-Rifles going blue? CCP said a while back we're getting different colors for different ranges |
ahumar nexrad
Anthrax Solutions Mildly Intoxicated
0
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Posted - 2013.07.29 23:44:00 -
[37] - Quote
Greasepalms wrote:hopefully this'll bring more lasers to the field.. Been a while since I've been fried by one of those.
i try once in a few skirmishes but i usually end up being 1 shot sniped, while using prof damp. not whining, but perhaps i'm saying i suck still HAHA |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
187
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Posted - 2013.07.29 23:53:00 -
[38] - Quote
Keep it coming; one step towards Making the LR useful again. I myself do not use it, I'm a mass driver guy but I understand how the LR community must feel. I'm glad you guys are getting love and that CCP fixes this problem just as they fixed the mass driver; which BTW I am very grateful for even if it was a huge struggle on both parts; the mass driver community and CCP DEV's because I do understand that we as a community can be a bit challenging.
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Rage Racer
DUST University Ivy League
0
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Posted - 2013.07.30 00:25:00 -
[39] - Quote
Looks fantastic! I'm looking forward to this. |
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CCP LogicLoop
C C P C C P Alliance
325
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Posted - 2013.07.30 00:44:00 -
[40] - Quote
The socket he is in is a small socket from the Research SI set. It is a security scan area. |
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NextDark Knight
Hellstorm Inc League of Infamy
43
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Posted - 2013.07.30 01:15:00 -
[41] - Quote
Just saying, I never seen a scope or a iron scope on a laser pointer. I think it should go back to Chrome scope. |
Provolonee
Undefined Risk DARKSTAR ARMY
108
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Posted - 2013.07.30 01:53:00 -
[42] - Quote
The sights look like an improvement at those ranges. Unfortunately the gun does no damage in them. Can we see a screen shot while aiming at a target inside it's optimum.
I personally adjusted to the iron sights and had no problems putting the beam on targets, I'm afraid this will not be enough to make the gun any more fun. The issue is once you get knocked off your laser perch you become pretty worthless. If you can keep the enemy's within your prime spot the damage is ok. Probably not as good as a tac AR, but enough for people go run for cover. Out side of the 60-80m range, the laser is only good for tagging those +25's
It has so many draw backs, and not enough oomph every other weapon is a better choice. Do you know that you can not even use it on a light frame? The light frame was a great choice because of your ability to keep people inside of your kill zone.
I dont see this changing anything, But I do appreciate CCP taking it one step at a time with the LR because, It's a cool weapon by design, and getting it right is important.
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Garth Mandra
The Southern Legion
51
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Posted - 2013.07.30 02:03:00 -
[43] - Quote
Looks good. Thanks LogiBro and LogicLoop.
Obviously we won't know for sure until we use it but I can't see how that can be worse than the current iron sights.
My only concerns left with the laser's aiming (my favourite weapon incidentally) is the zoom level which is probably (hard to tell with the iron sight in the way...) a bit too low with the iron sights. Difficult to tell in those screen shots and almost impossible to make accurate predictions without trying it out but something to keep in mind.
From my experience so far with the laser in this build so far I think that the numbers are about right. Being able to aim with the damn thing will make a huge difference (especially with the supposed fixes to mouse aiming in the pipe).
As a couple of people said a better progression from standard to advanced to proto would be nice. |
LT Dans Legs
Bullet Cluster
152
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Posted - 2013.07.30 02:40:00 -
[44] - Quote
Aw man. I love the iron sites. |
crazy space 1
unkn0wn killers League of Infamy
1551
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Posted - 2013.07.30 02:48:00 -
[45] - Quote
honestly? I would have the ADS view be a larger screen with a camera view from closer to the laser. So we can shoot through the big laser walls. No one was complaining about the old sights other thna polish.
So mini camera sight imo would be best option. give better angle on shot. |
Skipper Jones
Murder Cakes Of Doom
527
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Posted - 2013.07.30 02:55:00 -
[46] - Quote
Laser rifle here I come!
Love it since I use the SR |
Skipper Jones
Murder Cakes Of Doom
527
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Posted - 2013.07.30 02:56:00 -
[47] - Quote
Is anybody noticing the new map in the background.
CCP you sly dog!
New Laser Rifle scope New map
Is that a yes CCP? |
Viktor Vikrizi
Corprate Raiders
9
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Posted - 2013.07.30 04:00:00 -
[48] - Quote
Skipper Jones wrote:Is anybody noticing the new map in the background.
CCP you sly dog!
New Laser Rifle scope New map
Is that a yes CCP?
Its good that the laser rifle is getting a new scope.. didnt like the other one all that much and that is not a new map its one of the new sockets |
ladwar
Dead Six Initiative Lokun Listamenn
1002
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Posted - 2013.07.30 05:10:00 -
[49] - Quote
nice, love it. anything about the massive drop off at 85m-90m for damage? |
ladwar
Dead Six Initiative Lokun Listamenn
1002
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Posted - 2013.07.30 05:17:00 -
[50] - Quote
HEAD- HUNTER-GEO wrote:And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more??
TAR and burst AR have scopes, theres no reason for a scope on a full auto short range weapon, why do you want one? lasers optimal range is past AR effective range so they should get a scope. |
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Pseudogenesis
Subdreddit Test Alliance Please Ignore
67
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Posted - 2013.07.30 05:48:00 -
[51] - Quote
I love you ^-^ This is exactly the kind of communication with the community we've been pining for. Well done! I like the sight by the way. |
Mobius Wyvern
BetaMax.
2735
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Posted - 2013.07.30 06:54:00 -
[52] - Quote
CCP Logibro wrote:Hey guys
I've got some new screenshots of the Laser Rifle scope coming in Uprising 1.4 from Team Kong. One of the things we felt was holding the Laser Rifle back was it's scope, which was hard to use and obscured your view when aiming down the sights. So we decided to switch out the old iron sights with a red dot.
[img]http://web.ccpgamescdn.com/dust/news.control/64954/1/12.jpg[/img]
[img]http://web.ccpgamescdn.com/dust/news.control/64954/1/13.jpg[/img]
[img]http://web.ccpgamescdn.com/dust/news.control/64954/1/lr116.JPG[/img]
What do you think? This is neat and all, but if it's supposed to be a medium range weapon, shouldn't it have an actual scope rather than a reflex sight?
Again, don't get me wrong, I'm psyched to try the weapon out again, because I loved it before, but I still think it needs another upgrade to an actual scope. Maybe even that camera scope it had before. |
Bendtner92
Internal Error. Negative-Feedback
819
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Posted - 2013.07.30 06:54:00 -
[53] - Quote
Like someone else said we should really see a screenshot of the Laser Rifle firing at someone within it's optimal range to see if that sight is really worth it, or if this is yet another failure. |
lowratehitman
Subdreddit Test Alliance Please Ignore
784
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Posted - 2013.07.30 07:04:00 -
[54] - Quote
This will be fun! |
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CCP LogicLoop
C C P C C P Alliance
327
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Posted - 2013.07.30 07:38:00 -
[55] - Quote
Doyle Reese wrote:is this on the new map or is it just the new outpost? or both? :D
I can't tell if that is on the new terrain or not, but he is in a new small socket, and in the background I believe is one of the new medium sockets. |
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Young-tree
Planetary Response Organization
13
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Posted - 2013.07.30 07:56:00 -
[56] - Quote
This is great - it will make a huge difference! Thanks very much for the change - I'll be saving my Burnstalks until then.
As the lazer rifle is a continuous fire weapon, we would need the visibility above and below where we're shooting to allow you to see any enemies approaching and so you can maintain a better full-body view of your target.
This will improve it's use!
Thaaaanks! |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1655
|
Posted - 2013.07.30 12:18:00 -
[57] - Quote
What do we think??..the AR is hard to use, CCP. Noone even uses the laser rifle.
The iron sight on the AR is hard to use because you can barely see the dot that you have to aim with. A lot of the people like the way it looks but it isn't very functional. I don't understand how one can justify no sights on an assault rifle 6 months after the fps game has been released. This is unprecedented!!!!...and not in a good way either.
What bothers me is that you have sights on weapons that are used the least. I don't understand the logic for placing sights on lasers, scrambler, and tactical rifles.....and totally ignore the most used weapon in the game. Even the submachine gun, which can't be used at distances has a sight. Can't you guys see the problem???? This is a shooter that is designed to not shoot....aim mwchanics are blown, hip fire is broken, hit detection suffers, no sights, and a dysfunctional iron sight with a barely visible bar to aim with.
Now...what do you think?? |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1655
|
Posted - 2013.07.30 12:26:00 -
[58] - Quote
ladwar wrote:HEAD- HUNTER-GEO wrote:And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more??
TAR and burst AR have scopes, theres no reason for a scope on a full auto short range weapon, why do you want one? lasers optimal range is past AR effective range so they should get a scope.
I doubt that he really means scopes...we want reflex sights, at the very least. Not to mention, scopes on ARs in fps games are extremely common. In fact, they are as common as reflex sights. Most shooters use scopes for increased accuracy, that's why. |
John Demonsbane
Unorganized Ninja Infantry Tactics
38
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Posted - 2013.07.30 13:58:00 -
[59] - Quote
Ydubbs81 RND wrote:ladwar wrote:HEAD- HUNTER-GEO wrote:And once More CCP ignores us assault riffle guys were is are AR scopes i ask once more??
TAR and burst AR have scopes, theres no reason for a scope on a full auto short range weapon, why do you want one? lasers optimal range is past AR effective range so they should get a scope. I doubt that he really means scopes...we want reflex sights, at the very least. Not to mention, scopes on ARs in fps games are extremely common. In fact, they are as common as reflex sights. Most shooters use scopes for increased accuracy, that's why.
Realistically there is no reason for traditional scopes on ANY of these weapons with the possible exclusion of the sniper rifle. I mean, we are inside sealed dropsuits and are looking through lenses already, how could the suits optics not simply link up with the gun "sight"? Yes, yes, I know, it's a standard convention to use sights like this in FPS but seriously, any type of iron sight, or any sight that would significantly obscure your view of the battlefield makes no sense! |
SHANN da MAN
D3LTA FORC3 Inver Brass
45
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Posted - 2013.07.30 14:45:00 -
[60] - Quote
bolsh lee wrote:Ouch 23% efficiency at 17m gonna love the new efficiency meter though ! Edit: will the efficiency % add in damage mods or is that base range vs danage ?
It's 23% efficiency at 17m in ADS (third image)
It's 35% efficiency at 17m in hip fire (first image)
What's up with that? |
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