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OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
238
|
Posted - 2013.07.26 23:08:00 -
[1] - Quote
Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 |
Smooth Assassin
Condotta Rouvenor Gallente Federation
2
|
Posted - 2013.07.26 23:20:00 -
[2] - Quote
Only logi dropsuits can get more than 1 equipment i'm certain of that but i don't think the scouts should be upgraded because they have an incredible power to take kills from a long range location before the enemy even knows he was there in the first place. My opinion to you is to stay at a long ranged location where you can get a good view of the map and the enemies, make sure to get headshots as they deal superior damage to targets or simply upgrade your sniper rifle to higher tiers i recommend the "Charged Sniper Rifle" |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
238
|
Posted - 2013.07.26 23:34:00 -
[3] - Quote
Smooth Assassin wrote:Only logi dropsuits can get more than 1 equipment i'm certain of that but i don't think the scouts should be upgraded because they have an incredible power to take kills from a long range location before the enemy even knows he was there in the first place. My opinion to you is to stay at a long ranged location where you can get a good view of the map and the enemies, make sure to get headshots as they deal superior damage to targets or simply upgrade your sniper rifle to higher tiers i recommend the "Charged Sniper Rifle" For one I have a knife assassin, two, in chrome we had two types of scouts one had two guns an one equipment the other had one gun an two equipment.
Scouts are first in our equipment in majority are r/e an links. If I wanted to be a sniper I wouldn't be a scout. |
DottorBestemmia
Maphia Clan Corporation CRONOS.
5
|
Posted - 2013.07.26 23:37:00 -
[4] - Quote
ehi,this isnt scout,this is a sniper,a noob sniper... i use gk.0 scout dropsuit with Shotgun pro and flylock pro,the life of scout is very hard,the bonus are broken,the nova are broken,the hit detected as = than heavy...is a f****** s*****!!!i hav 12kk sp please ccp,repec my u.u
sorry,i no speak inglish,im italian XD |
TheEnd762
Algintal Core Gallente Federation
100
|
Posted - 2013.07.26 23:37:00 -
[5] - Quote
We definitely need a speed and stamina buff, but the rest sounds a little OP. |
Smooth Assassin
Condotta Rouvenor Gallente Federation
2
|
Posted - 2013.07.26 23:37:00 -
[6] - Quote
Be amar cos they are heavy and takes more than 1 shot with a weak sniper rifle with a headshot to kill them |
DottorBestemmia
Maphia Clan Corporation CRONOS.
5
|
Posted - 2013.07.26 23:46:00 -
[7] - Quote
op?op is a caldari dropsuit XD the is very very very up lol..i lost 153.000 isk for dead with my f***** proto,I'm dead 49658764 times thanks to a sniper with a ishukone in the red line(1 shot 1 die -_-),because a gallente dropsuit have 1 slot high,and my max hp is 150 shield 160 armour.. the scout cant tanking be armur!!!!not sense ccp!
|
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
239
|
Posted - 2013.07.27 01:07:00 -
[8] - Quote
TheEnd762 wrote:We definitely need a speed and stamina buff, but the rest sounds a little OP. Not really op if your walking around in a hail of explosions a 50 shield recharge is fair considering the max shield on a minmatar scout is 343 with under a 100 armor considering hardley any mini scout uses the low slots for anything other than a green an red / two green / two red or armor basic an a red which means at max you might have 500 hp on a prot an move slow.
Now if they boosted the shield to 50 recharge an kept theslots as is that's fine but if they give mini another low slot then keep the shield recharge as is.
Now the gallente can tank armor an be slow an we all know armor sucks so even a proto gallente only gets one shield do if that stays the same boost the recharge it's only gonna have maybe 150 shield
So they can ignore giving us more slots but the stamina an shield an CPU an pg should change if that's the case or do us all a favor an make the hit detection on knives an sg work, since most scouts went logi so they can still play the same just have more hp.
So in conclusion we need one or the other because this games still growing, wait until everyone in the game equals up to everyone's sp, my scout has 14 million an almost everything is complex an proto an that's as good as its gonna get while that's not the case for other suits. A scout can barely keep the speed with a proto logi with 4/4 running full shield a dam mod, sg an complex red/ greens. Nobody in the game should have more speed , stamina, or strafe speed than a scout or even be equal it defeats the purpose of the class |
Mobius Wyvern
BetaMax. CRONOS.
2709
|
Posted - 2013.07.27 01:08:00 -
[9] - Quote
OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 Is this another request for Scouts to be frontline combat suits?
You know they have 3 more planned specializations for Lights that we've seen, right? I'm pretty sure the Breach suit will fit the Light-Assault role just fine. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
239
|
Posted - 2013.07.27 01:11:00 -
[10] - Quote
Mobius Wyvern wrote:OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 Is this another request for Scouts to be frontline combat suits? You know they have 3 more planned specializations for Lights that we've seen, right? I'm pretty sure the Breach suit will fit the Light-Assault role just fine. Before you asked, the names and some details of the descriptions were in the market on Buckingham before they closed it down to EVE players again. So what I have to spend 3 million more sp into a suit that's just as broken ad the one I have? |
|
Lightning Bolt2
DUST University Ivy League
75
|
Posted - 2013.07.27 02:31:00 -
[11] - Quote
OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4
Cloaking NEEDS to be scout only, also its even in the description. |
TheEnd762
Algintal Core Gallente Federation
100
|
Posted - 2013.07.27 03:17:00 -
[12] - Quote
Lightning Bolt2 wrote:OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 Cloaking NEEDS to be scout only, also its even in the description.
I definitely agree with that. I can get on board with some more shield regen too. |
Mobius Wyvern
BetaMax. CRONOS.
2713
|
Posted - 2013.07.27 03:31:00 -
[13] - Quote
OZAROW wrote:Mobius Wyvern wrote:OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 Is this another request for Scouts to be frontline combat suits? You know they have 3 more planned specializations for Lights that we've seen, right? I'm pretty sure the Breach suit will fit the Light-Assault role just fine. Before you asked, the names and some details of the descriptions were in the market on Buckingham before they closed it down to EVE players again. So what I have to spend 3 million more sp into a suit that's just as broken ad the one I have? Yeah, you could be a pessimist about it. |
Ghost Kaisar
Intrepidus XI EoN.
190
|
Posted - 2013.07.27 04:26:00 -
[14] - Quote
Okay, I will be up front about this. Light Frames are BROKEN.
Pros of a Light Suit: Speed Tracking ability (CQC) Stealth Stamina
Cons: Low eHP Low CPU/PG Low Slots
CHANGES AS OF 1.3 We are still fast. Thank god. Tracking ability is reduced. Everybody strafes like crazy now. Turning speed is the only advantage Stealth never freaking worked in the first place. Profile Dampening is Broken as well Stamina has been nerfed. Still fragile Still low on CPU/PG Still low on Slots
CHANGES IN 1.4 Still fast. Our ONLY claim to fame. Say goodbye to CQC viability. EVERYONE will now turn at the same speed. Stealth. Still broken. Stamina. Still nerfed. Aim assist will help noobs shoot us. Vets still have no problem. STILL low on CPU/PG STILL low on slots
Re-assesment on the Strengths and Weaknesses of the Light Frame.
Pros: Speed
Cons: Low eHP Low CPU/PG Low Slots
Do you see the problem now? We can only claim to be fast. And guess what? Even that is nerfed to a degree, as if the objective is farther than 200m from the beginning of the game, a full squad can get there at the same time, if not sooner in a LAV.
THERE IS NO VALID, LEGITIMATE REASON TO RUN A LIGHT FRAME.
WE ONLY DO IT BECAUSE WE PUT OUR SP INTO IT AND BECAUSE WE ARE STUBBORN AS HELL |
Django Quik
R.I.f.t
1105
|
Posted - 2013.07.27 04:46:00 -
[15] - Quote
We need one slot extra at advanced and at least one at proto, maybe 2. Then like 50 more cpu and 15 pg. The low HP thing is fine as long as we have ways to compensate. With these buffs we still wouldn't be able to have the same eHP as assaults, so still wouldn't be the frontline suits of choice but would have the flexibility to make ourselves a lot more useful than we are now. I don't personally mind only having 1 equipment slot but adding a variant similar to the old b type would be fine.
And for all our sakes please do something about passive scanning that will make low profile suits actually relevant! |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
241
|
Posted - 2013.07.27 14:14:00 -
[16] - Quote
They have to fix this stamina an hit box crap, it's been prove that your hit box as a scout increases with speed to the same size as a heavy suit, that's why you get snagged running through tight spots an also end up getting shot when you make it around a corner; because your hit box sticks out so your actually getting killed by a guy that's missing!
Plus this nova knive hit detection blue shield garbage, an the inability to jump a handrail without your feet touching the top is crappy, 1.1 was perfect, wake up in 1.2 I'm like wtf!? |
Funkmaster Whale
0uter.Heaven EoN.
131
|
Posted - 2013.07.27 14:29:00 -
[17] - Quote
Scouts definitely need some lovin. They need something to set them apart from the other classes other than 'speed', which is nice but becomes pretty useless as the game progresses.
Scouts should get some sort of built-in feature like an active scanner or cloaking so that they're not just underpowered Assault suits. I tried running shotgun scout and found myself doing better as an Assault with catalyzers because I wouldn't die to one or two shots. Hopefully once EWAR is fleshed out scouts will play a more pivotal role. |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
41
|
Posted - 2013.07.27 14:47:00 -
[18] - Quote
OZAROW wrote:CPU pg increase 2 equipment slots Cloaking
This I agree with, the rest not so much. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
242
|
Posted - 2013.07.27 16:30:00 -
[19] - Quote
Vulcanus Lightbringer wrote:OZAROW wrote:CPU pg increase 2 equipment slots Cloaking This I agree with, the rest not so much. Need CPU an pg, an if we get no slots than we need more base speed an endurance an shield regen. Now if we get these slots than I can compensate for endurance but as of now as a scout I shouldn't have to waste one of two slots in a cardiac or CPU chip but if I had 3 low slots np
All othe suits get at least 2 more slots at proto, an my scout gets what; 60 more shield? An I still move the same as others or less efficient ? Makes no sense |
Eno Raef
KILL-EM-QUICK RISE of LEGION
56
|
Posted - 2013.07.27 16:55:00 -
[20] - Quote
CCP has made the scout cost more SP which hurts. The scout and heavy suit require more skill progression than the medium suits which seems illogical since the scout and heavy are situational than medium suits are all around useful suits.
Biotics which are geared mostly to scouts also have a high skill progression.
IMO there may not be enough standard speed difference between medium suits and scout suits. But, CCP can't make scouts too fast or hit detection and latency may become too much of an issue when going against a scout. |
|
Niuvo
The Phoenix Federation
296
|
Posted - 2013.07.27 17:07:00 -
[21] - Quote
The scout class is for skillful players to take out other skillful players. Right now of course we ARE being taken out by noobs. Please, this is the most coolest class ever, our tactics our unmatched except by other scouts. I have spent a lot of SP for my scout, and I haven't yielded the fruits. They better ripen us soon! |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
246
|
Posted - 2013.07.27 17:21:00 -
[22] - Quote
Eno Raef wrote:CCP has made the scout cost more SP which hurts. The scout and heavy suit require more skill progression than the medium suits which seems illogical since the scout and heavy are situational than medium suits are all around useful suits.
Biotics which are geared mostly to scouts also have a high skill progression.
IMO there may not be enough standard speed difference between medium suits and scout suits. But, CCP can't make scouts too fast or hit detection and latency may become too much of an issue when going against a scout. True but the change from 1.1 to 1.2 was devestating to us. Fix that an give us the same advantage as before an I would be fine, 1.2 did nothing but make other suits equal to scouts in almost every possible way, but also made other suits op against a scout since we are essentially moving the same with weaker stats. This has to change, so either buff us or return stamina , movement , strafing an hit box sizes back to that of 1.1 |
THUNDERGROOVE
ZionTCD
106
|
Posted - 2013.07.27 18:25:00 -
[23] - Quote
OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4
My 255 ISK proto heavy suit gets eating up in a clip of a duvolle and you're whining?
Scouts are fine, they, as many scouts have said before die a lot.
Be happy you even get equipment Be happy you can move faster than 3 m/s Be happy you can jump over a railing Be happy you can strafe faster than heavies turn around
The only thing I agree with you is your slot config, they either need to give us more high slots or remove ALL but one of the CK.0's low slots |
hgghyujh
Expert Intervention Caldari State
55
|
Posted - 2013.07.27 20:16:00 -
[24] - Quote
My current issue with scouts is that to be relevant on the battle field in any way I have to run proto.
as far as explosives go they need to have an explosion radius and every thing they can damage needs and signature radius, so they can make explosives scale lit they do in eve. even a 20-30% damage reduction would help scouts a lot against MD and FL |
hgghyujh
Expert Intervention Caldari State
55
|
Posted - 2013.07.27 20:21:00 -
[25] - Quote
Oh whoops not to mention fall damage needs to be fixed for scouts. Seriously what kind of super soldier cant fall two stories with out injury, **** real people can fall three with minor injuries and no injuries if they know what they are doing.
not to mention since scouts are the fast agile suits (with non exsistant HP) they should really should get a bonus to fall hight. |
hgghyujh
Expert Intervention Caldari State
55
|
Posted - 2013.07.27 20:27:00 -
[26] - Quote
THUNDERGROOVE wrote:OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4 My 255 ISK proto heavy suit gets eating up in a clip of a duvolle and you're whining? Scouts are fine, they, as many scouts have said before die a lot. Be happy you even get equipment Be happy you can move faster than 3 m/s Be happy you can jump over a railing Be happy you can strafe faster than heavies turn around The only thing I agree with you is your slot config, they either need to give us more high slots or remove ALL but one of the CK.0's low slots
actually you are right sir one more high on every scout suit would help, that or fucktons more speeds which CCP can't do due to technical issues from what I under stand. |
DottorBestemmia
Maphia Clan Corporation CRONOS.
6
|
Posted - 2013.07.27 21:30:00 -
[27] - Quote
lol,scout dropuist standard is equal to that specialist,you know it? |
Ghost Kaisar
Intrepidus XI EoN.
193
|
Posted - 2013.07.27 22:40:00 -
[28] - Quote
THUNDERGROOVE wrote:My 255 ISK proto heavy suit gets eating up in a clip of a duvolle and you're whining? Scouts are fine, they, as many scouts have said before die a lot. Be happy you even get equipment Be happy you can move faster than 3 m/s Be happy you can jump over a railing Be happy you can strafe faster than heavies turn around The only thing I agree with you is your slot config, they either need to give us more high slots or remove ALL but one of the CK.0's low slots
Okay, time for some edumacation.
We can't even eat 5 rounds of a Duvolle. Wouldn't be a problem except hit detection gets worse as you run faster.
We can't FIT equipment due to lack of CPU/PG I am happy I can move faster than 3 m/s, good argument there. I love my extra Jump height. Last argument is invalid. You will be able to strafe and turn as fast as we can when 1.4 drops.
Your list boils down to this.
Be happy you can move faster than 3 m/s Be happy you can jump over a railing.
WHOOP-DE-*******-DOO |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
250
|
Posted - 2013.07.28 02:13:00 -
[29] - Quote
Ghost Kaisar wrote:THUNDERGROOVE wrote:My 255 ISK proto heavy suit gets eating up in a clip of a duvolle and you're whining? Scouts are fine, they, as many scouts have said before die a lot. Be happy you even get equipment Be happy you can move faster than 3 m/s Be happy you can jump over a railing Be happy you can strafe faster than heavies turn around The only thing I agree with you is your slot config, they either need to give us more high slots or remove ALL but one of the CK.0's low slots Okay, time for some edumacation. We can't even eat 5 rounds of a Duvolle. Wouldn't be a problem except hit detection gets worse as you run faster. We can't FIT equipment due to lack of CPU/PG I am happy I can move faster than 3 m/s, good argument there. I love my extra Jump height. Last argument is invalid. You will be able to strafe and turn as fast as we can when 1.4 drops. Your list boils down to this. Be happy you can move faster than 3 m/s Be happy you can jump over a railing. WHOOP-DE-*******-DOO Thank you sir! We're supposed to do all that the heavy suit mention, but the problem is now its worse than before. With everything equal the scouts old advantages are gone. You also have to remember mister heavy suit poster, when you say scouts are fine it's only because the ones that kill you are damn good. Most scout players have stayed playing scout the whole time same as heavies, I can cut a heavy down with my smg, so what's your point? Heavies aren't as good as they used to be an armor sucks. But as I've said before everyone in the game now practically now has pro damage, an as the game progresses it's only gonna be more abundant. So we need a buff, your heavy might not perform as strong as before but at least your proto doesn't have 400 total hp for a cost of 50 000 more isk for 60 more hp, I would pay 250000 isk for over a 1000 hp |
D legendary hero
THE WARRIORS OF LEGEND
457
|
Posted - 2013.07.28 06:47:00 -
[30] - Quote
OZAROW wrote:Hey devs, there are tons of threads out there because we're getting slaughtered, the good scouts do good but I think we're all in agreement we were doing better in chrome an 1.1 Currently in a world of faylocks an md were getting ohkilled, because we can't run an jump an our core stats are horrible considering most people have a proficiency 5 damage weapon an enough slots for damage mods an tons of hp.
We have all had to swap our speed mods for a cardiac an now everyone's just as fast our faster. My 60 000 isk proto suit is the same as my advanced suit with one more armor plate which makes no difference We need
More slots CPU pg increase 2 equipment slots Nova fix Buff to stamina Core speed increase Shield recharge of 50 Cloaking Some scout only things
Just to say the least, so can you please review this an have it on the to do by 1.4
actually alot of scouts are doing good because they have core flaylocks. why?
shotguns were nerfed and now are really difficult to use. the core flaylock was helping scouts. you take that out, and now scouts can only use Ars effectively... meaning you will never win a fight with any other suit...
scouts and heavies are worthless now |
|
D legendary hero
THE WARRIORS OF LEGEND
457
|
Posted - 2013.07.28 06:54:00 -
[31] - Quote
scout suits need more fire power is the real problem.
heavies are another issue. i am a pro heavy i can go on and on... but this is about scouts. and yeah, i enjoy dropping scouts in 5-6 shots. but, the balance is supposed to be:
A. low scan profile (scan profiles dnt even work right now its hit or miss) B. high CPU/PG capacity. higher than logis. default faster reload speed per lvl.
what B. translates to is more advanced and proto weaponry easily fitting on your suit.
Scout = hit hard and fast. gets in and out*
right now it's (without flaylocks):
scout = ___ and fast. gets in and dies. why? no profile dampining actually works. and there is not enough CPU/PG to fit more potent weaponry.
really, if the scouts low prifile worked, and they could carry any combo of PROTO light and PROTO side arms, it doesnt matter how much shield they have, they will be able to engage in guerilla tactics and cause massive damage to enemy force, dying only when facing enemies in direct combat.
this is balanced.
*thats also what she said |
Shotty GoBang
Pro Hic Immortalis League of Infamy
433
|
Posted - 2013.07.28 14:21:00 -
[32] - Quote
D legendary hero wrote: Scout = hit hard and fast. gets in and out. right now it's: scout = ___ and fast. gets in and dies.
This guy's a heavy and has described our Scoutly plight precisely. +1, my heavy friend.
|
Draco Cerberus
Hellstorm Inc League of Infamy
216
|
Posted - 2013.07.28 17:43:00 -
[33] - Quote
Scouts are low hp high speed suits. They are designed to speed tank not shield or armor tank. If you are getting slaughtered try setting your suit up for speed and mobility rather than armor or shield tank. IMO scouts are functioning as they were intended and there is no need for a buff/nerf or tweak of this suit. Learn how to use the scout suit properly, its not just scouts getting slaughtered but EVERY other class of suit as well. This is not a game where it is possible to not die every match. There is only one thing that is certain, DEATH. When you start a new character the first thing that you are told is that you will die, get used to it and adapt to minimize your deaths and you will do just fine. Militia suits while you are learning how to do this are inexpensive and will give you the least cost to train your kill skills. Welcome to New Eden. |
Shotty GoBang
Pro Hic Immortalis League of Infamy
435
|
Posted - 2013.07.28 19:56:00 -
[34] - Quote
Draco Cerberus wrote:Scouts are low hp high speed suits. Low HP is accurate, but high speed? Whats the m/s difference between min assault and a scout? The marginal difference fails to justify running at half the hitpoints with equivalent hitbox and comparable mobility.
Draco Cerberus wrote:They are designed to speed tank not shield or armor tank. In the past you'd have been correct, but it seems the Devs are having issues with speed since 1.2. Speed tanking offers no advantage whatsoever. Believe me, I've tried and retried 100x. I'm embarrassed to admit it, I perform better running Armor Plates than KinCats since 1.2.
Draco Cerberus wrote:IMO scouts are functioning as they were intended. I really hope you're wrong here. This 14M SP Scout is a far cry from competitive in PC. Scouts can't evade fire since 1.2. Five (5) Duvolle AR rounds and I've cost my corp a clone. Better off dropping ULs then backing out of match.
Draco Cerberus wrote:BTW i get slaughtered by scouts more often than any other class. Srsly? That's crazy talk, man. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
250
|
Posted - 2013.07.28 21:26:00 -
[35] - Quote
Draco Cerberus wrote:Scouts are low hp high speed suits. They are designed to speed tank not shield or armor tank. If you are getting slaughtered try setting your suit up for speed and mobility rather than armor or shield tank. IMO scouts are functioning as they were intended and there is no need for a buff/nerf or tweak of this suit. Learn how to use the scout suit properly, its not just scouts getting slaughtered but EVERY other class of suit as well. This is not a game where it is possible to not die every match. There is only one thing that is certain, DEATH. When you start a new character the first thing that you are told is that you will die, get used to it and adapt to minimize your deaths and you will do just fine. Militia suits while you are learning how to do this are inexpensive and will give you the least cost to train your kill skills. Welcome to New Eden.
BTW i get slaughtered by scouts more often than any other class Ya um , you have no idea about what your talking about but thanks for comming out!
All you mentioned above is old news an if you read some of the points mentioned in the thread that there was drastic changes done in 1.2 that changed this game for us, so go read so I don't have to say the same $/-/% fifty times. Thankyou |
D legendary hero
THE WARRIORS OF LEGEND
461
|
Posted - 2013.07.28 22:00:00 -
[36] - Quote
Draco Cerberus wrote: gibburish
bro i understand what you are sayig. but remember. NO CLASS IS MEANT TO BE PIGEON HOLED! namely, variations, ornamentations, and embellishments can be made on any suit with in its limits.
if you want to shield tank with a scout go ahead. if you want to armor tank go ahead. if you want to damage tank, be my guest. the variations are numerous. some variations my be slightly better than others but these variatiosn are all based on the players precieved play style and their gola with that particular fitting.
there are situations where i may need a scout suit equiped with twin proto SMGs, that i will shield tank with. (i.e. a match where you notice high percentages of CQB with armor tankers)
in other situations, i may need to speed tank, and equip proto drop uplinks, so commandos and heavies can spawn right where the action is.
but remember, there is almost limitless variation (i use that liberally), within the confines of the suit (slot config, and CPU/PG). so you will never have a scout with as much EHP as a heavy, and thats fine.the base stats should help define the soldier.
why is the difference in speed between a scout and an assault so close? assaults should be alittle slower (except the minmintar because they have lower ehp so their assaults are the most balanced)
as a final though. you may think the scouts speed is fine now but when the auto aim is fixed next month, scouts will be so easy to hit there will be no point to using the suit. i mean really. my proto heavy suits die just as fast to a militia AR as my standard. same for scouts, why invest over 10million SP into scouts, and by 120,000 isk drop suits if their longevity is the same as light scouts? and before you say, "its still a scout" remember, militia assaults, upto proto have increasing longevity on the battle field. |
D legendary hero
THE WARRIORS OF LEGEND
461
|
Posted - 2013.07.28 22:22:00 -
[37] - Quote
people confuse scouts wanting buffs, with them wanting to be assault suits. NO! that is not what they are asking.
scout suits = hit and run assault suits = sustained assault, attrition logi suits = field support heavy suits = suppresive fire (HMG on ppl, forgun on vehicles) for advancing or retreating/defending purposes
a full squad of scouts should be able to: 1. attack a vulnerable possition without being detecting (meaning they should always get the first shot) 2. place uplinks near that position. 3. cause massive loss to the enemy by capturing poorly defended positions 4. retreat when enemy forces regroup
they should not be able to:
5. sustain an assault on an organized enemy force 6. have ehp = an assaults max ehp right now scouts cant do any of these properly except the last 2.
assaults should be able to:
1. attack heavily defended positions and break through via attrition 2. have high ehp 3. carry enough equipment to help support themselves or one other 4. be versitile and effective in many situations
an assualt should not:
5. have speed = to a scout 6. have ehp = to a heavy 7. be able to lay down suppressive fire better than a heavy 8. be good at everything 9. replace a logi
right now an assault suit can just abbout do everything anyone else can do better.
a logi suit should be able to:
1. support the front lines via equipment, and squad defense (preventing flanking with their primary) 2. have ehp ~= an assault 3. be versitile and usable in many situations.
a logi should not be able to:
4. amass more ehp than a heavy 5. be better than assaults at pushing the front line 6. be as fast as a scout (some logi's are as fast as scouts)
right now logi's are freaking unbeatble
a heavy should be able to:
1. have the most ehp amoung all suits, and have greater longevity under fire 2. lay down suppressive fire vs infantry in an offenseive and defensive role 3. lay down suppressive fire vs vehicles in an offensive and defensive role (forge gun) 4. be able to anihlate any infantry DIRECTLY in his line of fire (if you stand in my stream of bullets you should die) 5. should be better than assaults at holding positions and suppressing enemies on offense. (see 3)
a heavy should not:
1. be as fast as an assault 2. die as fast as a scout 3. be out gunned by an assault in a 1 on 1 situation 4. be worse at defense than an assault and terrible at offense 5. have equal or less ehp than an assault or logi
right now heavies just die so fast... its unfathomable |
DottorBestemmia
Maphia Clan Corporation CRONOS.
9
|
Posted - 2013.07.28 23:08:00 -
[38] - Quote
legendary hero,play u a ******* cb with a gk.0 scout flylock-sg full proto,i die 16 kill 6!!!!because the objective as defense with assault and snipers,in pc scout so very noob...(my kdr as 2.70 xD im no noob lol) |
Oswald Rehnquist
Abandoned Privilege General Tso's Alliance
101
|
Posted - 2013.07.28 23:38:00 -
[39] - Quote
Hopefully 1.6 we'll get attention (1.5 to work on tacnet and HUD information), tackling vehicles in 1.4 is a pretty big task
We all agree with more cpu/pg and equipment, along with more dependency between medium suits and scouts in regards to strafe/speed/stamina
Still scouts need to be specialized more for us to shine
Glass Cannon / Skirmisher
Lurker / Seeker
Debuffer / Controller
I think the focus on define scouts should evolve around these roles.
|
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
252
|
Posted - 2013.07.29 00:08:00 -
[40] - Quote
Honestly our core stats suck but I delt with it I knew the issues before I went scout, but then came the explosive FOTOM weapons which suck but 1.2 upgrades are the worst with the doped an stamina, strafing an all these changes our class needs a buff to equal out what they did to the game in 1.2
I understand it slows down lag an all other tech issues but before they implemented these changes, the scout class should have been brought up to speed to compensate.
Now maybe they figured it wouldn't have as big of a effect as it has but it does. So for us to wait countless months with no actuall idea of what they will do to fix our class is unreasonable.
Therefore we need as many scouts as possible to bump similar threads for a dev response other than them saying " scouts are under performing an need some love in the future".
My question is how much love an when? Should I start specializing differently or will it be a waste if I do? Will they nerf my next choice too? An continue to buff the things I have no points in?
I think the only viable option for us now is to spend the next months working on things that hopefully stay the same, shields, armor, pg CPU, weapon proficiencies, uplinks, hacking speeds an maybe some advanced suits of other classes that would be strong if we use the things we have specialized in on those suits, like logi shotgun need with dampeners an cardiacs an kinetics |
|
CLONE117
Planetary Response Organization
52
|
Posted - 2013.07.29 00:32:00 -
[41] - Quote
scouts semm to run and jump fast to me...its the logi med suit that needs tweaking.... |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
254
|
Posted - 2013.07.29 01:31:00 -
[42] - Quote
CLONE117 wrote:scouts semm to run and jump fast to me...its the logi med suit that needs tweaking.... Only because older scouts have complex mods, an usually stack em, but 1.2 took a lot of our advantages away an made our hit box increase with speed. If you played earlier you would see a tremendous difference |
DottorBestemmia
Maphia Clan Corporation CRONOS.
9
|
Posted - 2013.07.29 21:50:00 -
[43] - Quote
OZAROW wrote:CLONE117 wrote:scouts semm to run and jump fast to me...its the logi med suit that needs tweaking.... Only because older scouts have complex mods, an usually stack em, but 1.2 took a lot of our advantages away an made our hit box increase with speed. If you played earlier you would see a tremendous difference
yes! |
Ghost Kaisar
Intrepidus XI EoN.
201
|
Posted - 2013.07.30 18:03:00 -
[44] - Quote
D legendary hero wrote:people confuse scouts wanting buffs, with them wanting to be assault suits. NO! that is not what they are asking.
scout suits = hit and run assault suits = sustained assault, attrition logi suits = field support heavy suits = suppresive fire (HMG on ppl, forgun on vehicles) for advancing or retreating/defending purposes
a full squad of scouts should be able to: 1. attack a vulnerable possition without being detecting (meaning they should always get the first shot) 2. place uplinks near that position. 3. cause massive loss to the enemy by capturing poorly defended positions 4. retreat when enemy forces regroup
they should not be able to:
5. sustain an assault on an organized enemy force 6. have ehp = an assaults max ehp right now scouts cant do any of these properly except the last 2.
assaults should be able to:
1. attack heavily defended positions and break through via attrition 2. have high ehp 3. carry enough equipment to help support themselves or one other 4. be versitile and effective in many situations
an assualt should not:
5. have speed = to a scout 6. have ehp = to a heavy 7. be able to lay down suppressive fire better than a heavy 8. be good at everything 9. replace a logi
right now an assault suit can just abbout do everything anyone else can do better.
a logi suit should be able to:
1. support the front lines via equipment, and squad defense (preventing flanking with their primary) 2. have ehp ~= an assault 3. be versitile and usable in many situations.
a logi should not be able to:
4. amass more ehp than a heavy 5. be better than assaults at pushing the front line 6. be as fast as a scout (some logi's are as fast as scouts)
right now logi's are freaking unbeatble
a heavy should be able to:
1. have the most ehp amoung all suits, and have greater longevity under fire 2. lay down suppressive fire vs infantry in an offenseive and defensive role 3. lay down suppressive fire vs vehicles in an offensive and defensive role (forge gun) 4. be able to anihlate any infantry DIRECTLY in his line of fire (if you stand in my stream of bullets you should die) 5. should be better than assaults at holding positions and suppressing enemies on offense. (see 3)
a heavy should not:
1. be as fast as an assault 2. die as fast as a scout 3. be out gunned by an assault in a 1 on 1 situation 4. be worse at defense than an assault and terrible at offense 5. have equal or less ehp than an assault or logi
right now heavies just die so fast... its unfathomable You should repost this in This
|
DottorBestemmia
Sinq Laison Gendarmes Gallente Federation
11
|
Posted - 2013.08.02 00:31:00 -
[45] - Quote
deeeeeeeeeeeeeeeeeeeeeeeeeeeeev come on u.u |
Cosgar
ParagonX
3798
|
Posted - 2013.08.02 00:38:00 -
[46] - Quote
Infantry re-balancing is coming in 1.4, just be patient guys. |
Jotun Izalaru
Goonfeet Top Men.
9
|
Posted - 2013.08.02 03:45:00 -
[47] - Quote
Cosgar wrote:Infantry re-balancing is coming in 1.4, just be patient guys.
Yes, the re-balancing is done by equaling everybody's tun and strafe speed. That's terrible for scouts, it's already kind of stupid that people can backpedal or strafe at their normal speed (none of which is much slower than scout's normal speed)
That 'rebalancing' is the problem. |
Shotty GoBang
Pro Hic Immortalis League of Infamy
568
|
Posted - 2013.08.15 18:30:00 -
[48] - Quote
OZAROW wrote: Can you please fix scouts for 1.4?
CCP says "Nope. Maybe later." |
Matticus Monk
Ordus Trismegistus
361
|
Posted - 2013.08.15 21:26:00 -
[49] - Quote
So.... another few months worth of bleeding ISK, wasting clones and paying exorbitant amounts of SP for fractional increases in CPU/PG, Shield and Armor for other 'core' skills so we can fit 2 complex shield extenders, a drop uplink, and maybe an ADV light weapon.
Sweet! |
Shotty GoBang
Pro Hic Immortalis League of Infamy
573
|
Posted - 2013.08.15 21:52:00 -
[50] - Quote
Matticus Monk wrote:So.... another few months worth of bleeding ISK, wasting clones and paying exorbitant amounts of SP for fractional increases in CPU/PG, Shield and Armor for other 'core' skills so we can fit 2 complex shield extenders, a drop uplink, and maybe an ADV light weapon. Sweet!
We may get a break via TacNet changes. A possibility for 1.4. |
|
Niuvo
The Phoenix Federation
349
|
Posted - 2013.08.16 06:36:00 -
[51] - Quote
Matticus Monk wrote:So.... another few months worth of bleeding ISK, wasting clones and paying exorbitant amounts of SP for fractional increases in CPU/PG, Shield and Armor for other 'core' skills so we can fit 2 complex shield extenders, a drop uplink, and maybe an ADV light weapon. Sweet! hey matt, I'm 80k short for the adv scout gal. I am honestly liking the range bonus for the suit and the suit itself! I made a huge error when I got gal light frame level 5, later I find that you only need level 3 to have access to the scout suit. With a nice respec I'll fix that error Why would anyone get proto basic frames? Seems like a waste of isk and sp.
|
Jimthefighter
Ostrakon Agency Gallente Federation
10
|
Posted - 2013.08.16 14:49:00 -
[52] - Quote
Jotun Izalaru wrote:Cosgar wrote:Infantry re-balancing is coming in 1.4, just be patient guys. Yes, the re-balancing is done by equaling everybody's tun and strafe speed. That's terrible for scouts, it's already kind of stupid that people can backpedal or strafe at their normal speed (none of which is much slower than scout's normal speed) That 'rebalancing' is the problem.
What's confirmed is that turn/strafe speed is being equalized against the suits run (walk, as actual running was called sprint speed) speed. So hopefully if things are as they mean, things should be end of the world of the scout. |
Ruthless Lee
The Eliminators
44
|
Posted - 2013.08.16 15:59:00 -
[53] - Quote
Bump. |
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