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Alldin Kan
Internal Error. Negative-Feedback
438
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Posted - 2013.07.25 19:51:00 -
[1] - Quote
Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_- |
Chunky Munkey
Amarr Templars Amarr Empire
917
|
Posted - 2013.07.25 20:00:00 -
[2] - Quote
You answered it yourself. Most people don't want to have to rely on a constant presence of repair sources.
The alternative is also self-repairing, faster-moving, shield suits that are resistant to the current OP weapons of the game.
Edit: the gallente assault is also not worth the x8 sp IMO. Nobody wants an improvement to shield recharge on the least shielded suits in the game, and the PG/CPU bonus pretty much demands that you use proto weaponry, despite modules often having a far greater impact on the effectiveness of a suit. Combine that with the fact that the logi is infinitely superior for armour tanking and has increased PG/CPU to undermine the assault bonus. Nobody in their right mind would go Gallente assault for any playstyle I can think of. |
Cy Clone1
Internal Error. Negative-Feedback
157
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Posted - 2013.07.25 20:03:00 -
[3] - Quote
Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_-
because cat merc scares people from using it when he goes on his rants. |
Alldin Kan
Internal Error. Negative-Feedback
438
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Posted - 2013.07.25 20:04:00 -
[4] - Quote
Chunky Munkey wrote:You answered it yourself. Most people don't want to have to rely on a constant presence of repair sources.
The alternative is also self-repairing, faster-moving, shield suits that are resistant to the current OP weapons of the game.
Not gonna be OP next update, shield reps are nice but Caldari can't tank as much damage as the Gallente. The relationship is similar to the tanks but in this case Caldari can't put damage mods without sacrificing shields. |
Monty Mole Clone
Shiv M
32
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Posted - 2013.07.25 20:06:00 -
[5] - Quote
after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plates and its faster |
Dr Stabwounds
Molon Labe. League of Infamy
60
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Posted - 2013.07.25 20:07:00 -
[6] - Quote
This man is impossible to kill with a logi on his hip. Just sayin' |
Cy Clone1
Internal Error. Negative-Feedback
158
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Posted - 2013.07.25 20:09:00 -
[7] - Quote
repeating what was said by Op, imagine if more logis started using repair tools. |
Alldin Kan
Internal Error. Negative-Feedback
438
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Posted - 2013.07.25 20:09:00 -
[8] - Quote
Monty Mole Clone wrote:after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plates and its faster
Unfortunately for STD and ADV suits it's a little harder to get the health back :l
In this case more teamwork is needed, so in a way Caldari is better in those two tiers and less SP intensive. |
King Kobrah
SyNergy Gaming EoN.
835
|
Posted - 2013.07.25 20:09:00 -
[9] - Quote
One cooked core locus grenade dropped on your head while you're in that bubble and it's a free kill |
Chunky Munkey
Amarr Templars Amarr Empire
917
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Posted - 2013.07.25 20:10:00 -
[10] - Quote
Alldin Kan wrote:Chunky Munkey wrote:You answered it yourself. Most people don't want to have to rely on a constant presence of repair sources.
The alternative is also self-repairing, faster-moving, shield suits that are resistant to the current OP weapons of the game. Not gonna be OP next update, shield reps are nice but Caldari can't tank as much damage as the Gallente. The relationship is similar to the HAVs but in this case Caldari can't put damage mods without sacrificing shields.
The Caldari can, we're just deceived into thinking otherwise by base numbers. The speed penalty on armour plates makes armour far more susceptible to exactly the kind of weaponry they're weak to. |
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Alldin Kan
Internal Error. Negative-Feedback
438
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Posted - 2013.07.25 20:11:00 -
[11] - Quote
Cy Clone1 wrote:repeating what was said by Op, imagine if more logis started using repair tools.
I forgot to mention the PRO nanite injector, for some miracle I was never revived by one in Uprising. |
Auld Syne
Vherokior Combat Logistics Minmatar Republic
57
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Posted - 2013.07.25 20:11:00 -
[12] - Quote
It's Alldin Kan for Gods sake. You really think your stats in that suit count for the general playerbase.
This guy could go 30-0 in a scout suit.
[information void] |
Chunky Munkey
Amarr Templars Amarr Empire
917
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Posted - 2013.07.25 20:12:00 -
[13] - Quote
Monty Mole Clone wrote:after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plates and its faster
*sprints up in Minamatar light w/ mass driver* |
Alldin Kan
Internal Error. Negative-Feedback
438
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Posted - 2013.07.25 20:13:00 -
[14] - Quote
Chunky Munkey wrote:Alldin Kan wrote:Chunky Munkey wrote:You answered it yourself. Most people don't want to have to rely on a constant presence of repair sources.
The alternative is also self-repairing, faster-moving, shield suits that are resistant to the current OP weapons of the game. Not gonna be OP next update, shield reps are nice but Caldari can't tank as much damage as the Gallente. The relationship is similar to the HAVs but in this case Caldari can't put damage mods without sacrificing shields. The Caldari can, we're just deceived into thinking otherwise by base numbers. The speed penalty on armour plates makes armour far more susceptible to exactly the kind of weaponry they're weak to.
When aiming gets fixed (if ever...) then it won't matter much as we're going to get guaranteed hits on target regardless of speed (Heavy will suffer though). |
Chunky Munkey
Amarr Templars Amarr Empire
917
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Posted - 2013.07.25 20:15:00 -
[15] - Quote
Cy Clone1 wrote:repeating what was said by Op, imagine if more logis started using repair tools.
The first weeks of Uprising were to logis, what a locked room & baked beans are to a hero1n addict. |
xLTShinySidesx
Sardaukar Merc Guild General Tso's Alliance
547
|
Posted - 2013.07.25 20:17:00 -
[16] - Quote
I run cal logi on my alt, and I actually have always run it as a logi... Rep tool, healing hives, and injector, still have 613 ehp.... I have an amarr logi suit on this guy that has the same setup but has 601 ehp, if people only realized how nuts the WP's are when you run these suits as a slayer logi instead of just a slayer. |
Monty Mole Clone
Shiv M
32
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Posted - 2013.07.25 20:17:00 -
[17] - Quote
Alldin Kan wrote:Monty Mole Clone wrote:after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plates and its faster Unfortunately for STD and ADV suits it's a little harder to get the health back :l In this case more teamwork is needed, so in a way Caldari is better in those two tiers and less SP intensive.
just sayin they are not as crap as some people would make them out to be, even if team work is required its probably a good thing |
Promethius Franklin
DUST University Ivy League
126
|
Posted - 2013.07.25 20:18:00 -
[18] - Quote
Monty Mole Clone wrote:after actually fitting one of the standard gallente suits up i find it hard to believe that they are inferior in any way. for example 3 enhanced plates on the std suit yields 550 armour, thats about 50 less than my proto amarr with 3 complex plates and its faster His complaints are about armor tanking, so comparing one armor tanked suit to another really doesn't do much to highlight the issues being complained about. |
The Final Fantasy
Regime Of Shadow Marines
13
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Posted - 2013.07.25 20:19:00 -
[19] - Quote
Alldin Kan wrote:Cy Clone1 wrote:repeating what was said by Op, imagine if more logis started using repair tools. I forgot to mention the PRO nanite injector, for some miracle I was never revived by one in Uprising. sadly it always about wp, ppl rather revive you with a militia injector and heal the rest with the rep tool giving them 60wp [x4(25wp)] rather then healing you for that 80% and getting one more extra 25wp |
Promethius Franklin
DUST University Ivy League
126
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Posted - 2013.07.25 20:24:00 -
[20] - Quote
The Final Fantasy wrote:Alldin Kan wrote:Cy Clone1 wrote:repeating what was said by Op, imagine if more logis started using repair tools. I forgot to mention the PRO nanite injector, for some miracle I was never revived by one in Uprising. sadly it always about wp, ppl rather revive you with a militia injector and heal the rest with the rep tool giving them 60wp [x4(25wp)] rather then healing you for that 80% and getting one more extra 25wp Not everyone has a proto nanite injector. I use the 50% because that is the best I've got. |
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King Kobrah
SyNergy Gaming EoN.
836
|
Posted - 2013.07.25 20:26:00 -
[21] - Quote
last 3 non-OMS ambush games in a caldari assault, no triage hives required: 22-0, 20-0, 19-0
can't wait for that free 40 shields when 1.3 hits. |
Oso Peresoso
RisingSuns
356
|
Posted - 2013.07.25 20:29:00 -
[22] - Quote
if you're using repping nanohives you've probably got a nice logi skillset anyway. Armor plates have insane speed penalties, narrowing the mobility gap between the logi and the assault Explosives are everywhere. Skill bonus is completely worthless.
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IRON PATRIOT 1
Pure Innocence. EoN.
38
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Posted - 2013.07.25 20:29:00 -
[23] - Quote
Cy Clone1 wrote:repeating what was said by Op, imagine if more logis started using repair tools.
I use mine |
ReGnYuM
TeamPlayers EoN.
585
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Posted - 2013.07.25 20:31:00 -
[24] - Quote
Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_-
Bet My SMGs would face **** you |
Panther Alpha
DarkWingsss
783
|
Posted - 2013.07.25 20:32:00 -
[25] - Quote
Gallente suit is fine ...is definitely much better than the Commando suit ..
I normally run Caldari.. and honestly i can't see that much of a difference, i still getting very similar scores. |
Bojo The Mighty
Resheph Interstellar Strategy Gallente Federation
1290
|
Posted - 2013.07.25 20:32:00 -
[26] - Quote
What plates were you using Kan? I saw you in a match and took position with a Sniper but you were strafing on top of some pipes over your repair Hive, and you had, what seems to be, an insane strafing speed for all that armor. |
ReGnYuM
TeamPlayers EoN.
585
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Posted - 2013.07.25 20:34:00 -
[27] - Quote
Oh and because everyone is doing it...
25-0 18-0 21-0 regular ambush
My Minmatar Assault is designed for 1v1 engagements |
Alldin Kan
Internal Error. Negative-Feedback
439
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Posted - 2013.07.25 20:36:00 -
[28] - Quote
Oh wonderful -_-
Just tried making a "good" STD/ADV Gallente but so far it's becoming difficult to give it good survivalbility... |
Alldin Kan
Internal Error. Negative-Feedback
439
|
Posted - 2013.07.25 20:37:00 -
[29] - Quote
ReGnYuM wrote:Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_- Bet My SMGs would face **** you
My scrambler pistol will melt your suit, it's the truth. |
WhataguyTTU
0uter.Heaven EoN.
9
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Posted - 2013.07.25 20:39:00 -
[30] - Quote
Lol alldin how can you lose 1v1s anyway when you love to rep yourself from your logi lav? Its still better then running folks over so kinda a +1 for you.
Also, figured it out btw, It's no longer a secret anymore! (^ m ^)
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Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
112
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Posted - 2013.07.25 20:40:00 -
[31] - Quote
I have a Gallente alt... that I no longer use because armour is not that good. More often than not, I'll go around 5:4. And yet, on that same Gallente character, I can go 10:1 with an intentionally gimped militia Caldari Medium Frame.
I guess I'll just have to sink millions of SP into armour, Gallente Med frame suits, and core skills just to make that character viable.... |
Alldin Kan
Internal Error. Negative-Feedback
440
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Posted - 2013.07.25 20:46:00 -
[32] - Quote
WhataguyTTU wrote:Lol alldin how can you lose 1v1s anyway when you love to rep yourself from your logi lav? Its still better then running folks over so kinda a +1 for you.
Also, figured it out btw, It's no longer a secret anymore! (^ m ^)
Blasphemy. |
Cosgar
ParagonX
3188
|
Posted - 2013.07.25 20:46:00 -
[33] - Quote
Even though armor tanking under performs compared to shields, it has huge advantages if you know what you're doing. Shield tanking suits tend to be self sustained, able to traverse the map with little downtime between encounters. Armor is better at holding down positions, brawling, and can be nearly invincible with a good logi in your squad.
Armor can be OP, but people haven't caught on how to use it yet. |
Alldin Kan
Internal Error. Negative-Feedback
440
|
Posted - 2013.07.25 20:54:00 -
[34] - Quote
Cosgar wrote:Even though armor tanking under performs compared to shields, it has huge advantages if you know what you're doing. Shield tanking suits tend to be self sustained, able to traverse the map with little downtime between encounters. Armor is better at holding down positions, brawling, and can be nearly invincible with a good logi in your squad.
Armor can be OP, but people haven't caught on how to use it yet.
It requires effort, something the needs shields never need. Just look at Regnyum's early fits Caldari fits, all that was needed was Shield Extender/Regulator skills, and the AR. |
Bad Trojan
ANGERBUILT
1
|
Posted - 2013.07.25 20:57:00 -
[35] - Quote
Cosgar wrote:Even though armor tanking under performs compared to shields, it has huge advantages if you know what you're doing. Shield tanking suits tend to be self sustained, able to traverse the map with little downtime between encounters. Armor is better at holding down positions, brawling, and can be nearly invincible with a good logi in your squad.
Armor can be OP, but people haven't caught on how to use it yet. M 1 locus clear out this scum |
BL4CKST4R
WarRavens League of Infamy
844
|
Posted - 2013.07.25 21:07:00 -
[36] - Quote
Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_-
Because a suit with 600 shields and higher repair, even with extra damage against it technicslly absorbs more damage. You are probably just very skilled or very lucky, the suit is like paper. Honestly if you didn't have that hive, or a player was smart enough to destroy it those numbers would of been a lot different. |
Cosgar
ParagonX
3190
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Posted - 2013.07.25 21:16:00 -
[37] - Quote
Alldin Kan wrote:It requires effort, something the needs shields never need. Just look at Regnyum's early fits Caldari fits, all that was needed was Shield Extender/Regulator skills, and the AR. Player skill < Raw Power
Shields are easy mode, but armor can be more satisfying. There's a shield > armor gap in EVE but armor still gets the job done because it has more options like resistance tanking and the like. Real men armor tank.
Bad Trojan wrote:M 1 locus clear out this scum Assuming a well organized squad lets you get close. I've run a setup with triage hives in some ambushes and it took an orbital to finally wipe us out. |
FATPrincess - XOXO
Shining Flame Amarr Empire
287
|
Posted - 2013.07.25 21:17:00 -
[38] - Quote
Congratulations on your pubstomp. Now try the same going solo.
-XOXO |
Alldin Kan
Internal Error. Negative-Feedback
441
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Posted - 2013.07.25 21:26:00 -
[39] - Quote
FATPrincess - XOXO wrote:Congratulations on your pubstomp. Now try the same going solo.
-XOXO
It was... |
Canari Elphus
Pro Hic Immortalis League of Infamy
237
|
Posted - 2013.07.25 21:38:00 -
[40] - Quote
Alldin Kan wrote:FATPrincess - XOXO wrote:Congratulations on your pubstomp. Now try the same going solo.
-XOXO It was... I even got 4455 WP on the 66-2 match :P
I can verify that he was running solo, with a Krin ;)
BTW - we laughed our arses off at the sheer absurdity when we first saw your LLAV trick. +1 for figuring that one out. |
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Killar-12
Intrepidus XI EoN.
333
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Posted - 2013.07.25 22:02:00 -
[41] - Quote
Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_- Well the GK.0 isn't OP but armor tanking is not any where near as effective as shield tanking, just fix movement penalties and make armor plates increase at the same rate as shield extenders. |
Tank Gorillarape
PiZzA DuDeS
22
|
Posted - 2013.07.25 22:04:00 -
[42] - Quote
Because everyone uses flaylocks and mass drivers and explosives... |
Sephirian Fair
Seraphim Auxiliaries
90
|
Posted - 2013.07.25 22:13:00 -
[43] - Quote
FATPrincess - XOXO wrote:Congratulations on your pubstomp. Now try the same going solo.
-XOXO
Alldin is probably one of the few elite players that solos as much, if not more than he squads up. When the Imperfects were still around, he was the ONLY one I ever saw that ever ran a match solo. He's a pure and total beast. But as someone mentioned before, he could probably pull near those scores with anything... He would regularly get 25+ kills in an OMS using an SMG on a Logi suit. In Chromosome. |
Midas Fool
BetaMax Beta CRONOS.
56
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Posted - 2013.07.25 22:18:00 -
[44] - Quote
Alldin Kan wrote:the only thing missing is more people carrying ADV or PRO repair tools.
This is the overall problem with everything in this game. Everyone wants to run everything solo.
Gallente suits are damn near invincible in a squad with one or two rep tools. In fact, lots of things reach much higher potentials when run with proper squads. |
Cy Clone1
Internal Error. Negative-Feedback
160
|
Posted - 2013.07.25 22:24:00 -
[45] - Quote
Killar-12 wrote:Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_- Well the GK.0 isn't OP but armor tanking is not any where near as effective as shield tanking, just fix movement penalties and make armor plates increase at the same rate as shield extenders.
it is as effective, but fills a different role. Shield based suits can be used solo, where as armor team based. A squad of armor suits, using rep nanohives, and repair tools is much stronger.
Shield suits have a potent weakness, the flux grenade. Armor have to deal with md, but a clip size reduction might fix that. |
GET ATMESON
NEW AGE EMPIRE
84
|
Posted - 2013.07.25 22:25:00 -
[46] - Quote
Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_-
Here is how dust 514 works, The longer it takes from you to get from point A to point B the more damage your going to take. Now if you a heavy with 1,500 total HP movement speed is about 3.70 m/s sprint speed. You going to take alot of damage. Yea heavy's can guard something but it doesnt work when 3 players throw all contact nades at him.
Now if your an assault suit armor build. You can pick to have 500+ armor and no rep. 400+ armor for 6.50 armor rep. 350+ armor with 13 armor a second.
Now if you pick shields of a caldari logy. total HP 500+ shields return at base of 25 not including the energizer they have on. So shields have a advantage over armor. Why pick armor? |
Tank Gorillarape
PiZzA DuDeS
22
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Posted - 2013.07.25 22:29:00 -
[47] - Quote
GET ATMESON wrote:Alldin Kan wrote:Gallente Assault is not UP, without the presence of explosives and HMG I really don't see how this suit can be beaten in a 1v1. With 500+ Armor and a healing Nanohive, this suit is able to withstand heavy fire, the only thing missing is more people carrying ADV or PRO repair tools. Why is the Assault GK.0 rarely seen in pub matches? This thing absorbs damage from AR and Scrambler Rifle -_- Here is how dust 514 works, The longer it takes from you to get from point A to point B the more damage your going to take. Now if you a heavy with 1,500 total HP movement speed is about 3.70 m/s sprint speed. You going to take alot of damage. Yea heavy's can guard something but it doesnt work when 3 players throw all contact nades at him. Now if your an assault suit armor build. You can pick to have 500+ armor and no rep. 400+ armor for 6.50 armor rep. 350+ armor with 13 armor a second. Now if you pick shields of a caldari logy. total HP 500+ shields return at base of 25 not including the energizer they have on. So shields have a advantage over armor. Why pick armor? base of 20 plus logi not logy, plus they are getting nerfed |
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