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Spycrab Potato
Hold-Your-Fire
155
|
Posted - 2013.07.25 04:21:00 -
[1] - Quote
It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
72
|
Posted - 2013.07.25 04:22:00 -
[2] - Quote
Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. |
Spycrab Potato
Hold-Your-Fire
155
|
Posted - 2013.07.25 04:24:00 -
[3] - Quote
BobThe 844-1 CakeMan wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. On my adv suit I have 2 enhanced damage mods. I use this suit as a base for my Mass Driver, AR, ASCR, and SCR.
Mass Driver isn't abbreviated because I love my Mass Driver. Been with it since Chromosone and I'm not leaving it now. |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
72
|
Posted - 2013.07.25 04:26:00 -
[4] - Quote
Spycrab Potato wrote:BobThe 844-1 CakeMan wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. On my adv suit I have 2 enhanced damage mods. I use this suit as a base for my Mass Driver, AR, ASCR, and SCR. try complex damage mods tht's wat everyone else uses with it. and try heating up the laser before hitting them so u get higher damage. other than tht i'm clueless i use everything but amarr weapons. XD. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S. League of Infamy
421
|
Posted - 2013.07.25 04:26:00 -
[5] - Quote
Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground.
Not even with DAMAGE mods. THE REAL ISSUE with the laser rifle is that is supposed to be a mid-long range weapon, and it doesn't even have a miserable sight.
Lasers USED to have a GOOD sight, BETTER DAMAGE , and still was an underused weapon...
Unnecessary nerf anyone... ? |
Leadfoot10
Molon Labe. League of Infamy
9
|
Posted - 2013.07.25 04:27:00 -
[6] - Quote
"u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. Qu"
...and a good flaylock/smg and some contact grenades while you're at it!
I actually saw a laser on the battlefield last night. I kind of flashed back to Chromosome and immediately dove for cover. Luckily I came to quickly, ducked back around the corner, promptly shot him in the head with my AR.
Poor laser boys.... |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
107
|
Posted - 2013.07.25 04:27:00 -
[7] - Quote
If you invest well over a million SP into them, I hear they stop sucking.
Meanwhile, everybody and their deceased hamster can go 10:0 with a militia AR and with zero SP investment.
|
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
71
|
Posted - 2013.07.25 04:32:00 -
[8] - Quote
Spycrab Potato wrote:BobThe 844-1 CakeMan wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. On my adv suit I have 2 enhanced damage mods. I use this suit as a base for my Mass Driver, AR, ASCR, and SCR. Mass Driver isn't abbreviated because I love my Mass Driver. Been with it since Chromosone and I'm not leaving it now. LOL damage mods arent worth it until you hit complex. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
71
|
Posted - 2013.07.25 04:33:00 -
[9] - Quote
Vicious Minotaur wrote:If you invest well over a million SP into them, I hear they stop sucking.
Meanwhile, everybody and their deceased hamster can go 10:0 with a militia AR and with zero SP investment.
The people I know who use militia have prof 5 in assault rifles and have max stamina, shields, armor etc.... |
Acezero 44
Ikomari-Onu Enforcement Caldari State
112
|
Posted - 2013.07.25 04:34:00 -
[10] - Quote
I made an alt to try the advanced laser in the academy, ONLY laser no side arm.
I went negative every game, I was traumatized by it, will be a month or two before I revisit that weapon. |
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Azura Sakura
Militaires-Sans-Frontieres
363
|
Posted - 2013.07.25 05:05:00 -
[11] - Quote
Laser rifle is only good if you have a side arm and comes dmg mods. |
danny12343331
SyNergy Gaming EoN.
127
|
Posted - 2013.07.25 05:23:00 -
[12] - Quote
LR is not even good with a complex damage modifier 17x1.10= 17.95 and that is just one complex modifier and for some reason bear with me the rounding off system goes down to 17. |
Cat Merc
BetaMax. CRONOS.
3559
|
Posted - 2013.07.25 05:26:00 -
[13] - Quote
KING CHECKMATE wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Not even with DAMAGE mods. THE REAL ISSUE with the laser rifle is that is supposed to be a mid-long range weapon, and it doesn't even have a miserable sight. Lasers USED to have a GOOD sight, BETTER DAMAGE , and still was an underused weapon... Unnecessary nerf anyone... ? You joking right? Lasers were as common as assault rifles near the end of chromosome. They were beastly, melting pretty much anyone and everything before you can even blink, as long as you know how to use it right. And best of all? You didn't even need to stay on the target, the damage was so high, swiping over them is enough to kill them. It needed a nerf, but CCP went too far. |
Kane Fyea
DUST University Ivy League
1440
|
Posted - 2013.07.25 05:28:00 -
[14] - Quote
Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Really because I just went 23-2 with the LR. I never usually say this but get gud scrub. |
Raz Warsaw
Capital Acquisitions LLC
11
|
Posted - 2013.07.25 09:13:00 -
[15] - Quote
Their adding a red dot to it, which considering the design, it's gunna look weird.
Off point but they need to increase the zoom, it utter garbage long range.
Mid range it shines with suppressive fire. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
781
|
Posted - 2013.07.25 09:21:00 -
[16] - Quote
I've used the standard laser rifle with no damage mods on a non-Amarr Assault suit for a long time post-Uprising. If you're going 1/11 then it's you, not the weapon. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
833
|
Posted - 2013.07.25 09:23:00 -
[17] - Quote
Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground.
Um its the best gun in the game at the moment THE HELL YOU ON? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
781
|
Posted - 2013.07.25 09:29:00 -
[18] - Quote
True Adamance wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Um its the best gun in the game at the moment THE HELL YOU ON? I don't blame him, if you use an assault rifle long enough you forget that other weapons require a bit of thought before firing. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
833
|
Posted - 2013.07.25 09:32:00 -
[19] - Quote
Aero Yassavi wrote:True Adamance wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Um its the best gun in the game at the moment THE HELL YOU ON? I don't blame him, if you use an assault rifle long enough you forget that other weapons require a bit of thought before firing. Ive gone back to revist my Caldari AR guy..... the game is so boring and suck balls while using that damn gun.... not to mention the Breach AR is a ******* joke... does have any range, nor damage, no benefits. |
Delta Iddon
Electronic Sports League
49
|
Posted - 2013.07.25 09:46:00 -
[20] - Quote
As someone who uses the laser rifle more than any other weapon in the game, it is far from bad and extremely powerful at its optimal range
My only real gripe with it post-uprising was the iron sights but i am used to them now and i feel they are ok (The iron sights will be replaced with a red dot sight in 1.4)
Remember that the laser rifle does less damage the closer the target is under 65m, it also loses damage rapidly over its optimal range, here is a graph i made to help you see where its sweet spot is: http://i.imgur.com/SeduLE7.png |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5124
|
Posted - 2013.07.25 09:51:00 -
[21] - Quote
Delta Iddon wrote:As someone who uses the laser rifle more than any other weapon in the game, it is far from bad and extremely powerful at its optimal range My only real gripe with it post-uprising was the iron sights but i am used to them now and i feel they are ok (The iron sights will be replaced with a red dot sight in 1.4) Remember that the laser rifle does less damage the closer the target is under 65m, it also loses damage rapidly over its optimal range, here is a graph i made to help you see where its sweet spot is: http://i.imgur.com/SeduLE7.png I wish the damage dropoff over range was as steady and gradual as the buildup. Its way too steep IMO.
Also, do you use Amarr assault? |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
833
|
Posted - 2013.07.25 09:52:00 -
[22] - Quote
KAGEHOSHI Horned Wolf wrote:Delta Iddon wrote:As someone who uses the laser rifle more than any other weapon in the game, it is far from bad and extremely powerful at its optimal range My only real gripe with it post-uprising was the iron sights but i am used to them now and i feel they are ok (The iron sights will be replaced with a red dot sight in 1.4) Remember that the laser rifle does less damage the closer the target is under 65m, it also loses damage rapidly over its optimal range, here is a graph i made to help you see where its sweet spot is: http://i.imgur.com/SeduLE7.png I wish the damage dropoff over range was as steady and gradual as the buildup. Its way too steep IMO. Also, do you use Amarr assault? You don't even have to that the beautiful thing |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
141
|
Posted - 2013.07.25 09:55:00 -
[23] - Quote
I use a laser rifle with a heavy suit. It is mainly used as a ranged counter-sniper weapon. It's basically the opposite of HMG. Get proficiency up, slap on a damage mod and you'll being frying faces in no time. It has It's niche. |
Delta Iddon
Electronic Sports League
49
|
Posted - 2013.07.25 09:55:00 -
[24] - Quote
KAGEHOSHI Horned Wolf wrote:Delta Iddon wrote:As someone who uses the laser rifle more than any other weapon in the game, it is far from bad and extremely powerful at its optimal range My only real gripe with it post-uprising was the iron sights but i am used to them now and i feel they are ok (The iron sights will be replaced with a red dot sight in 1.4) Remember that the laser rifle does less damage the closer the target is under 65m, it also loses damage rapidly over its optimal range, here is a graph i made to help you see where its sweet spot is: http://i.imgur.com/SeduLE7.png I wish the damage dropoff over range was as steady and gradual as the buildup. Its way too steep IMO. Also, do you use Amarr assault?
I use it on the amarr assault and a dren gallente scout, it isnt hard to keep the weapon from overheating |
sixteensixty4
Kang Lo Directorate Gallente Federation
29
|
Posted - 2013.07.25 09:58:00 -
[25] - Quote
I've never used it, but i saw my first viziam in upriseing the other day, the dude went 30ish \ 0 with it
he got me a few times, seemed as scary as it did in chromo (not a bad thing) although i've only got about 380 hp on this toon |
TEXA5 HiTM4N
ROGUE SPADES EoN.
143
|
Posted - 2013.07.25 11:47:00 -
[26] - Quote
i have been fried by adv level lasers. you just need to be about 70m out and have a damage mod. The laser rifle damage and core mechanics is just fine. |
Vin Mora
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
72
|
Posted - 2013.07.25 11:48:00 -
[27] - Quote
danny12343331 wrote:LR is not even good with a complex damage modifier 17x1.10= 17.95 and that is just one complex modifier and for some reason bear with me the rounding off system goes down to 17. While true for the first 'shot', the LR does way more damage as it heats up, and that damage is great helped by the damage mod.
I use it to support with my Logi suit in conjunction with a other squad-mate using a Mass Driver with a Logi suit. We stay back and can Logi while also provide covering fire/suppression for our assault squad-mates, and can even finish off some targets if we work together.
I got three kills with it in a match yesterday.
The biggest gripe I have is the feedback damage, 150 -225 damage is WAAAAY too high. |
Beren Hurin
K-A-O-S theory
819
|
Posted - 2013.07.25 13:02:00 -
[28] - Quote
I've been messing around with the laser a bit too lately...here's what I've found:
One key with the laser rifle is to use the minimap to help you identify your ranges. The middle circle is 50m and it reaches to 100m so you only want to engage people outside that middle circle and about 2.5 ticks outside of that. This is your sweet spot. See above for a graph.
As an amarr logi, having nanohives and a scanner equipped seems to be about as ideal of a situation as you can get. You can get lots of targets IDed out to 100m, which then lets you quickly find the ones in the sweet spot. Not to mention, the rest of your team will see them as well. Switching back and forth between a scanner and your laser to keep the enemy revealed really helps you and your team's situational awareness. It's name isn't coming to me, but there is an advanced scanner which will pick up most suits, that you can sweep in front of you for about 180 degrees while the enemies last for around 5+ seconds. This is really helpful because your team often then will pinpoint a few of those enemies visually, which continues to light them up.
Positioning just works differently than AR also. I've found that there are a lot of good cover zones that are approximately the 66m-85m sweet spot distance away from normal hot zones. Engaging so many AR users at >55m is also really disruptive much like a mass driver. Even if you aren't taking a lot of players down, if you can keep them that distance away, they may waste ammo spraying at you. Knowing your tank helps here, as you can very easily just tank a full clip of duvolle ammo at 65m. The tactical AR is what you want to worry about.
Because of their precision, laser rifles have an underestimated value attacking elevated positions too. You can stay out of range of the encamped position. This is what makes them good against snipers also, since very often, snipers will be too slow to notice your damage before they can do anything.
Finally, it doesn't take long to figure out how to pulse your beams. Holding the beam for continuous damage results in a lot of lost ammo, but getting the heat up past 75-80% and then quickly pulsing the beam can use up to 50% less ammo while maintaining the hot/deadly zone. And with no kickback your accuracy is unaffected. |
The Robot Devil
BetaMax. CRONOS.
777
|
Posted - 2013.07.25 13:13:00 -
[29] - Quote
Delta Iddon wrote:As someone who uses the laser rifle more than any other weapon in the game, it is far from bad and extremely powerful at its optimal range My only real gripe with it post-uprising was the iron sights but i am used to them now and i feel they are ok (The iron sights will be replaced with a red dot sight in 1.4) Remember that the laser rifle does less damage the closer the target is under 65m, it also loses damage rapidly over its optimal range, here is a graph i made to help you see where its sweet spot is: http://i.imgur.com/SeduLE7.png
100% true The iron sights is the deal breaker for me. I can't get used to them. Everything else is good. |
Doc Noah
Algintal Core Gallente Federation
343
|
Posted - 2013.07.25 13:19:00 -
[30] - Quote
Encountered a good laser rifle player yesterday, melted my shield and armor in seconds. Needless to say he camped out in the open behind a hill. When used properly in optimal environments, its as deadly as a good TAC user. |
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lowratehitman
Subdreddit Test Alliance Please Ignore
775
|
Posted - 2013.07.25 13:30:00 -
[31] - Quote
I have a couple videos i have not posted using the staff reqruiter lr and doing fairly well with it, nothing special.. a few 23-1/2 rounds. The same concept as in all my older vids need to be used. You have to always use range to your advantage. |
Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:34:00 -
[32] - Quote
Draw distance, ADS sensitivity, and the iron sight are what ruin the laser. |
lowratehitman
Subdreddit Test Alliance Please Ignore
776
|
Posted - 2013.07.25 13:39:00 -
[33] - Quote
Cosgar wrote:Draw distance, ADS sensitivity, and the iron sight are what ruin the laser.
Its like i have been told about everything on this game... have to adapt. It is workable but is even more just a situational wepon than it ever was. It shines in domination game mode where you can play perimiter *phonics" defense away from the objective. I have 0 sp sunk into it... so i can only give opinion on the rawest level. |
Cosgar
ParagonX
3176
|
Posted - 2013.07.25 13:44:00 -
[34] - Quote
lowratehitman wrote:Cosgar wrote:Draw distance, ADS sensitivity, and the iron sight are what ruin the laser. Its like i have been told about everything on this game... have to adapt. It is workable but is even more just a situational wepon than it ever was. It shines in domination game mode where you can play perimiter *phonics" defense away from the objective. I have 0 sp sunk into it... so i can only give opinion on the rawest level. The iron sight is easy to get used to, but it's badly designed and puts people off.The other two, make an already hard to use weapon hard to use due to bad programming. Remember when the MD was bugged? Same thing. |
Delta Iddon
Electronic Sports League
50
|
Posted - 2013.07.25 14:00:00 -
[35] - Quote
Cosgar wrote:Draw distance, ADS sensitivity, and the iron sight are what ruin the laser.
The laser rifle's range does not even go near the edge of draw distance, do not use that as an excuse.
ADS sensitivity is a little low but it isnt too much of an issue
The iron sight can put people off but it hardly ruins the weapon, this new red dot sight will be interesting though |
lowratehitman
Subdreddit Test Alliance Please Ignore
776
|
Posted - 2013.07.25 14:01:00 -
[36] - Quote
Cosgar wrote:lowratehitman wrote:Cosgar wrote:Draw distance, ADS sensitivity, and the iron sight are what ruin the laser. Its like i have been told about everything on this game... have to adapt. It is workable but is even more just a situational wepon than it ever was. It shines in domination game mode where you can play perimiter *phonics" defense away from the objective. I have 0 sp sunk into it... so i can only give opinion on the rawest level. The iron sight is easy to get used to, but it's badly designed and puts people off.The other two, make an already hard to use weapon hard to use due to bad programming. Remember when the MD was bugged? Same thing.
It is bad mechanics indeed.. whe you sprint..than ads, its like a whole new "slow motion" mode. When I first used it i was told a yr ago that the lr was ccp's pride and joy..and there was only a handfull of lr users.. than it turned ungodly op and they was everwhere..now its in the shape its in now.
It seems like if a wepon was not used much..hidden buffs was given...like the tac ar, and we are able to use them that way longer than we should due to the wepon being op and broken visibly across the board, than the wepon is broken "nerfed".
Im play and do my videos till i get bored and move on...i have put many days into this game...and promoted it like crazy, i do know that.
|
Cosgar
ParagonX
3177
|
Posted - 2013.07.25 14:06:00 -
[37] - Quote
lowratehitman wrote:Cosgar wrote:lowratehitman wrote:Cosgar wrote:Draw distance, ADS sensitivity, and the iron sight are what ruin the laser. Its like i have been told about everything on this game... have to adapt. It is workable but is even more just a situational wepon than it ever was. It shines in domination game mode where you can play perimiter *phonics" defense away from the objective. I have 0 sp sunk into it... so i can only give opinion on the rawest level. The iron sight is easy to get used to, but it's badly designed and puts people off.The other two, make an already hard to use weapon hard to use due to bad programming. Remember when the MD was bugged? Same thing. It is bad mechanics indeed.. whe you sprint..than ads, its like a whole new "slow motion" mode. When I first used it i was told a yr ago that the lr was ccp's pride and joy..and there was only a handfull of lr users.. than it turned ungodly op and they was everwhere..now its in the shape its in now. It seems like if a wepon was not used much..hidden buffs was given...like the tac ar, and we are able to use them that way longer than we should due to the wepon being op and broken visibly across the board, than the wepon is broken "nerfed". Im play and do my videos till i get bored and move on...i have put many days into this game...and promoted it like crazy, i do know that. The Viziam was bugged at the time making it OP. I think if the heat build up was properly coded, the laser would have never been so abused. The other variants were fine for what they did in Chromosome- sharpshooter was proven to be the real culprit. But the way they tried to balance the laser by making it harder to use when it's already a niche weapon ruined it. I don't think the initial lens flare it had in Uprising was intended. Pretty sure nobody tested the thing at the time. |
lowratehitman
Subdreddit Test Alliance Please Ignore
776
|
Posted - 2013.07.25 14:34:00 -
[38] - Quote
See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time |
Beren Hurin
K-A-O-S theory
819
|
Posted - 2013.07.25 14:42:00 -
[39] - Quote
lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time
red dot sight should help. Hit detection has improved. People are gradually improving aiming so that skirmishing at these ranges is doable. With the choppiness in chromosome sometimes it forced a lot of closer range battles. Now its a lot more stable and I anticipate battles 'spreading out'.
This will further change the meta. Closer range battles under 30m means a lot of people are sharing radar and a lot of each team is detectable, which further advantages closer range weapons. If the battlefield spreads out so that more smaller squads kind of play 'zone' rather than zerg around, I anticipate longer ranged scouts, and scanner-logis will become more valuable. |
Cosgar
ParagonX
3178
|
Posted - 2013.07.25 14:50:00 -
[40] - Quote
lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP? |
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Spycrab Potato
Hold-Your-Fire
157
|
Posted - 2013.07.25 15:41:00 -
[41] - Quote
Leadfoot10 wrote:"u need to put damage mods on it i hear. and u need an amarr suit for the laser heat reduction bonus. Qu" ...and a good flaylock/smg and some contact grenades while you're at it! I actually saw a laser on the battlefield last night. I kind of flashed back to Chromosome and immediately dove for cover. Luckily I came to quickly, ducked back around the corner, promptly shot him in the head with my AR. Poor laser boys....I can't recall even dying from one since launch....and I've died a lot. That was probably me lol |
Spycrab Potato
Hold-Your-Fire
157
|
Posted - 2013.07.25 15:44:00 -
[42] - Quote
Aero Yassavi wrote:True Adamance wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Um its the best gun in the game at the moment THE HELL YOU ON? I don't blame him, if you use an assault rifle long enough you forget that other weapons require a bit of thought before firing. I use the mass driver thank you very much. AR play is too boring and easy. If you would have read the thread instead of just a couple of posts you would know that. |
ladwar
Dead Six Initiative Lokun Listamenn
977
|
Posted - 2013.07.25 15:53:00 -
[43] - Quote
Cosgar wrote:lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP? yes but no nerf hammers will come down till it hit the mass of players as OP and draws its bandwagon. |
Cosgar
ParagonX
3181
|
Posted - 2013.07.25 16:15:00 -
[44] - Quote
ladwar wrote:Cosgar wrote:lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP? yes but no nerf hammers will come down till it hit the mass of players as OP and draws its bandwagon. the only real problem with the LR i have it sharp dropoff at 85m to 90m. its just insane. its good to melt people faces who are using ledges with en-battlements to rain down with on people only exposing a tiny slivers of themselves. So you're basically saying that if the Viziam was properly coded at the start, the laser would have needed a buff in Chrome? |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
81
|
Posted - 2013.07.25 16:40:00 -
[45] - Quote
True Adamance wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Um its the best gun in the game at the moment THE HELL YOU ON?
Its not even close to the best gun.
Not even close. |
Awry Barux
Shining Flame Amarr Empire
6
|
Posted - 2013.07.25 17:00:00 -
[46] - Quote
I understand that CCP wants weapons to have distinct ranges, but the LR suffering a massive close range damage reduction is ridiculous. I don't think there's any argument to be made that making the LR's optimal, say, 20-80 with an effective range of ~100 (as opposed to the current 60-80 with an effective range of ~85) would make it OP, and it would make it so much more usable. Unless you can consistently maneuver all your opponents into that 60-80m sweet spot, the LR is terrible. Given the fact that pretty much all installation fighting in Dust occurs within the AR's optimal, ~20-40m, or in CQC within 10m, the LR's distance requirement renders it useless.
Also, on a lore note- lasers only get weaker as they travel. Science, please. Don't try to tell me that this big honkin' laser beam is harmless if you're two feet away from it, but deadly if you're 60m away... |
GTA-V FTW
Mannar Focused Warfare Gallente Federation
168
|
Posted - 2013.07.25 17:03:00 -
[47] - Quote
LR's bark is worse than its bite.
When it hits you it sounds like it is melting you from the inside out but then I look at the HUD and just LOL at the guy using it. |
Beren Hurin
K-A-O-S theory
823
|
Posted - 2013.07.25 17:23:00 -
[48] - Quote
GTA-V FTW wrote:LR's bark is worse than its bite.
When it hits you it sounds like it is melting you from the inside out but then I look at the HUD and just LOL at the guy using it.
He must not have been at the right range. |
Beren Hurin
K-A-O-S theory
824
|
Posted - 2013.07.25 17:29:00 -
[49] - Quote
Awry Barux wrote:I understand that CCP wants weapons to have distinct ranges, but the LR suffering a massive close range damage reduction is ridiculous. I don't think there's any argument to be made that making the LR's optimal, say, 20-80 with an effective range of ~100 (as opposed to the current 60-80 with an effective range of ~85) would make it OP, and it would make it so much more usable. Unless you can consistently maneuver all your opponents into that 60-80m sweet spot, the LR is terrible. Given the fact that pretty much all installation fighting in Dust occurs within the AR's optimal, ~20-40m, or in CQC within 10m, the LR's distance requirement renders it useless.
Also, on a lore note- lasers only get weaker as they travel. Science, please. Don't try to tell me that this big honkin' laser beam is harmless if you're two feet away from it, but deadly if you're 60m away...
Very much disagree. There are many places that you just have to re-learn that are good areas for hitting those AR hotspots from. You just have to think like a LR user. Do not make the world fit inside the little AR box.
Ashland Domination - for example: Where the 'C' objective in skirmish is amazing for hitting the 'crows nest', but a lot of fighting never happens down there. A little further northwest where the trucks are parked is good for hitting people on the near pipe, and a lot of people crossing over to get behind 'B'.
Generally, you are just focusing on finding the outer perimeter around objectives. Imagine a 50m and 80m circle around every objective. Now that is where you fight as a LR user if attacking. Obviously you can be point defense if you are defending, and don't forget that backing away from the objective is an option. Also, commando suits... |
CommanderBolt
A.N.O.N.Y.M.O.U.S. League of Infamy
109
|
Posted - 2013.07.25 17:33:00 -
[50] - Quote
KING CHECKMATE wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Not even with DAMAGE mods. THE REAL ISSUE with the laser rifle is that is supposed to be a mid-long range weapon, and it doesn't even have a miserable sight. Lasers USED to have a GOOD sight, BETTER DAMAGE , and still was an underused weapon... Unnecessary nerf anyone... ?
The laser was perfectly fine before, even at prototype level - UNTIL lots of damage mods were stacked on. All CCP really needed to do was change a few damage numbers. The change to the sights was totally unnecessary and a major problem now is that when you are using the sights, aiming speed is ridiculously low! It can hardly move around the screen. |
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lowratehitman
Subdreddit Test Alliance Please Ignore
776
|
Posted - 2013.07.25 20:55:00 -
[51] - Quote
Cosgar wrote:lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP?
You missed the point...its like it was made op overnight just so more people would use it. |
Green Living
0uter.Heaven EoN.
692
|
Posted - 2013.07.25 21:15:00 -
[52] - Quote
I have been using the LR since its inception and greatly look forward to the improved sight. Though as others have stated, I have adapted to the current Iron Sight and do just fine (Amarr Assault Level 5, Laser Prof 5) You either go all in for the laser, or you don't go at all. My only wish for the Laser at the moment is a slight increase in damage between, standard, advanced and prototype, perhaps .5 per tier. (and better tracking with hip fire, how kitten slow can it be right now!) I would also love for the old laser sound to be re-implemented. The sound that used to strike fear into the hearts of clones, not this fish in a frying pan sound. I have played a number of FPS games and to date the Laser Rifle in Dust 514 has been the most unique gameplay experience I have experienced.
Here is my load out if any Laser Rifle users want the keys to the Corvette. I'm creeping towards a 5kdr right now with no slow down in sight. I have proficiency 4 with the Sub Machine Gun. A good secondary weapon is absolutely VITAL to survivability, coupled with speed of course as you will see in my primary load out.
Amarr Assault AK.0 2 Complex Light Damage Mods 1 Complex Sidearm Damage Mod
Viziam Laser Rifle M-209 Assault Sub Machine Gun
M-1 Locus Grenade
Advanced Nanohive or Drop Uplink
2 Complex Kinetic Catalyzers 1 Complex Cardio Regulator
Speed > Armor (atm) Moving quickly into and out of position is paramount with the laser rifle. Speed to get into optimal range, and speed to flee the battle when the AR users get too close for comfort. The speed is also very benfiecial for when you do get caught in close quarters and have to resort to your SMG. The complex cardio regulator, coupled wit the Amarrs Assaults already insane stamina allows you to sprint and bunny hop for days. |
ladwar
Dead Six Initiative Lokun Listamenn
978
|
Posted - 2013.07.25 21:18:00 -
[53] - Quote
Cosgar wrote:ladwar wrote:Cosgar wrote:lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP? yes but no nerf hammers will come down till it hit the mass of players as OP and draws its bandwagon. the only real problem with the LR i have it sharp dropoff at 85m to 90m. its just insane. its good to melt people faces who are using ledges with en-battlements to rain down with on people only exposing a tiny slivers of themselves. So you're basically saying that if the Viziam was properly coded at the start, the laser would have needed a buff in Chrome? in chrome naw if it was coded right. it wasn't and i stand by that. the current is weaker than it should be but not by much and is very close to where it should be besides the 85m+ ranges which i believe is wrong. its effective range should span out to 100m, but otherwise it holds its own at what it does best. i do suggest more players try it out and use it correctly. |
Cosgar
ParagonX
3191
|
Posted - 2013.07.25 21:30:00 -
[54] - Quote
lowratehitman wrote:You missed the point...its like it was made op overnight just so more people would use it. I got what you're saying, but I've seen this kind of thing in a lot of games. Game mechanics that are underrated tend to go unnoticed. Not many people had SP invested in SS, tried the laser and thought "Yeah, f-this." Then someone that had more SP in SS tired it and realized "Hmm, there might be something to this." They put some more SP into the laser, start using the Viziam, people see it start doing the same- now you got a FotM. Same thing happened in FFXI with Asuran Fists and Ranger/Ninja except it took years for those to be discovered. Imagine how many other broken game mechanics are still lingering around.
ladwar wrote:in chrome naw if it was coded right. it wasn't and i stand by that. the current is weaker than it should be but not by much and is very close to where it should be besides the 85m+ ranges which i believe is wrong. its effective range should span out to 100m, but otherwise it shines at what it does best. i do suggest more players try it out and use it correctly, it works great. Eh, I forgot about the range nerf and how the laser operates off of range. But I agree that the laser should at least be increased to 100m or at least an Amarr dropsuit that increases ranges for laser based weapons. (Might be a good role for the Amarr scout..) |
Green Living
0uter.Heaven EoN.
696
|
Posted - 2013.07.26 17:43:00 -
[55] - Quote
MOAR LASER DISCUSSION: DISCUSS |
KING CHECKMATE
Seraphim Auxiliaries
428
|
Posted - 2013.07.31 01:16:00 -
[56] - Quote
Cat Merc wrote:KING CHECKMATE wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Not even with DAMAGE mods. THE REAL ISSUE with the laser rifle is that is supposed to be a mid-long range weapon, and it doesn't even have a miserable sight. Lasers USED to have a GOOD sight, BETTER DAMAGE , and still was an underused weapon... Unnecessary nerf anyone... ? You joking right? Lasers were as common as assault rifles near the end of chromosome. They were beastly, melting pretty much anyone and everything before you can even blink, as long as you know how to use it right. And best of all? You didn't even need to stay on the target, the damage was so high, swiping over them is enough to kill them. It needed a nerf, but CCP went too far.
So let me get this straight: Lasers were as good as AR, and as used. And this was bad according to you? ... Hmmm...CCP logic u have there bro....
I never used Lasers myself as a main wapon,tried them out and sucked with them even in chromo...
Im more of a scrambler rifle/AR/SMG/Shotgun guy., and i still think lasers need a rebuff...
|
P14GU3
The Southern Legion
237
|
Posted - 2013.07.31 01:35:00 -
[57] - Quote
Cosgar wrote:lowratehitman wrote:See... nobody really used it when it first came out due to it not being that great..... than overnight the thing was ripping and melting faces... over night... it will get another buff so that the users increase in due time That could be attributed to the exposure it got on YouTube. If something is OP, but nobody knows about it, is it truly OP? So... your saying the chromolaser was never OP, it was just Lowrate the whole time?
Edit: Nerf lowrate |
Provolonee
Undefined Risk DARKSTAR ARMY
110
|
Posted - 2013.07.31 02:43:00 -
[58] - Quote
This thread has some valid points. I have allways used it on a logi suit with remote explosives. The combo is really good, for some reason people just rush at you.
Use dropships!
There are slot of rooftops that are exactly 65-85m from objectives/cru's
Outside of that optimal range the gun is crap. Dont even waste your ammo unless you want a +25. I personally would love to see it's optimal range increased. 30-85m. Still outside AR death zone, but still functional while outside of your favorite fishing hole. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
929
|
Posted - 2013.07.31 03:15:00 -
[59] - Quote
LR is fine there is no reason to complain about it.
Its getting a change of sights that will make this gun much better..... I'm sad to say that the good old days of seeing the rare few dedicated laser users, and the skilled ones are over, they'll probably be everywhere and in good time people will call for nerfs on an already nerfed gun. |
Garth Mandra
The Southern Legion
52
|
Posted - 2013.07.31 03:34:00 -
[60] - Quote
I think the laser rifles numbers are about right. Probably not perfect but not too bad.
A better reward for going from standard to advanced to proto would be good. The max range may also be worth looking into. The damage drop off out of optimal is silly. I should be slowed down considerably.
However CCP shouldn't change these things until the after they've seen the results of the sight change.
The upcoming changes to the sights (and mouse aiming for me) will make a huge difference to how well I do with the laser I hope.
Back in chromosome the main issue with lasers was the big jump from the ELM to the Visiam similar to the issues they had with the Flaylock. That and the Manus Peak ambush map which put people into the laser's optimal made it seem OP (and the Visiam at any rate probably was).
As long as CCP doesn't screw anything up, things are starting to look good for laser rifles.
Keep the faith. |
|
HYENAKILLER X
Condotta Rouvenor Gallente Federation
94
|
Posted - 2013.07.31 10:00:00 -
[61] - Quote
I just tried a round with it.
It was great at distances but lacks the punch of an ar up close. Hell it lacks the punch of an smg up close.
Mighr spec into it though. With damage mods and high sp investment it might be ok. Scrambler rifle might be a better idea. |
xSir Campsalotx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
55
|
Posted - 2013.07.31 10:16:00 -
[62] - Quote
If it had an optimal of 30m(currently 65m) to 95m(currently85m) it would be a much better weapon there are so many times that you get caught in a dead zone between your sidearm and your LRs optimal ranges. Not to mention that the places where you can get your perfect optimal is minimal. It forces you to stay out of city maps or camping on buildings. |
Rynoceros
Rise Of Old Dudes
422
|
Posted - 2013.07.31 10:20:00 -
[63] - Quote
I don't miss seeing Viziam all over the Kill Feed. |
Dale Templar
The Secret.23
342
|
Posted - 2013.07.31 11:40:00 -
[64] - Quote
Spycrab Potato wrote:Aero Yassavi wrote:True Adamance wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Um its the best gun in the game at the moment THE HELL YOU ON? I don't blame him, if you use an assault rifle long enough you forget that other weapons require a bit of thought before firing. I use the mass driver thank you very much. AR play is too boring and easy. If you would have read the thread instead of just a couple of posts you would know that.
Mass Driver requires no thought. |
Cat Merc
BetaMax.
3648
|
Posted - 2013.07.31 12:24:00 -
[65] - Quote
KING CHECKMATE wrote:Cat Merc wrote:KING CHECKMATE wrote:Spycrab Potato wrote:It sucks. And I mean, it's is terrible. Granted, I only tried the standard variant but it was still horrible. I went 1/11 and the only kill I got was a kill steal when someone was pretty much dead already. I normally only die 3 - 4 times a game with my adv suit, but this game I couldn't because I couldn't defend myself when it came to a fire fight. My poor gallente body just flopped on the ground. Not even with DAMAGE mods. THE REAL ISSUE with the laser rifle is that is supposed to be a mid-long range weapon, and it doesn't even have a miserable sight. Lasers USED to have a GOOD sight, BETTER DAMAGE , and still was an underused weapon... Unnecessary nerf anyone... ? You joking right? Lasers were as common as assault rifles near the end of chromosome. They were beastly, melting pretty much anyone and everything before you can even blink, as long as you know how to use it right. And best of all? You didn't even need to stay on the target, the damage was so high, swiping over them is enough to kill them. It needed a nerf, but CCP went too far. So let me get this straight: Lasers were as good as AR, and as used. And this was bad according to you? ... Hmmm...CCP logic u have there bro.... I never used Lasers myself as a main wapon,tried them out and sucked with them even in chromo... Im more of a scrambler rifle/AR/SMG/Shotgun guy., and i still think lasers need a rebuff... No, they were better. Low skill to use, extremely high reward. "You didn't even need to stay on the target, the damage was so high, swiping over them is enough to kill them." |
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