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Parson Atreides
Ahrendee Mercenaries EoN.
515
|
Posted - 2013.07.23 12:01:00 -
[1] - Quote
Yes another CaLogi QQ thread. Yes I know there are a ton of threads like this already. No I don't care.
CCP Logibro wrote:Just a small update. It seems we were missing the new CPU and PG values for all the tiers of the Caldari and Amarr Logistics suits. The Dev Blog now has all the values, and I've posted them below
Bumped up Amarr Logistics PG: 3 at STD (up to 36 from 33), 4 at ADV (up to 50 from 46) and 6 at PRO (up to 72 from 66)
Lower Caldari Logistics CPU: 20 at STD (down to 175 from 195), 28 at ADV (down to 245 from 273) and 40 at PRO (down to 350 from 390)
So before we thought it was 20 CPU and were hoping it might just apply to the standard suit. Now it's 40 CPU. That's 40 base CPU, meaning if you have 5/5 in Electronics, it's another 10 CPU and if you used CPU-increasing modules, it's even more.
Oh well.
EDIT: In case anyone thinks I'm making this up: Link. |
Exergonic
TeamPlayers EoN.
237
|
Posted - 2013.07.23 12:04:00 -
[2] - Quote
****... The logi suit didn't need that bad of a nerf |
Brolaire of Asstoria
Tronhadar Free Guard Minmatar Republic
31
|
Posted - 2013.07.23 12:06:00 -
[3] - Quote
My QQ senses are tingling.... |
DildoMcnutz
The Tickle Monsters
156
|
Posted - 2013.07.23 12:07:00 -
[4] - Quote
Needed its racial bonus revised is all, what the hell is up with reducing the cpu? |
Cosgar
ParagonX
3072
|
Posted - 2013.07.23 12:10:00 -
[5] - Quote
This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. |
WyrmHero1945
SyNergy Gaming EoN.
505
|
Posted - 2013.07.23 12:11:00 -
[6] - Quote
Wow |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
24
|
Posted - 2013.07.23 12:16:00 -
[7] - Quote
Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. Yeah because they will only give us sidearms right. Cmon man im Amarr and they would give me a sidearm to go with my light weapon which is the defining characteristic of my suit at all levels now. Then steal my light weapon in the future and give me a stick and some pepper spray lmao. Sure man |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
698
|
Posted - 2013.07.23 12:16:00 -
[8] - Quote
Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side.
Already done, been skilled into Sidearms since early Chromosome. |
ChromeBreaker
SVER True Blood
918
|
Posted - 2013.07.23 12:16:00 -
[9] - Quote
Good... no more easy mode fitting, welcome to the same world as every other suit lol |
Vyzion Eyri
The Southern Legion
1058
|
Posted - 2013.07.23 12:17:00 -
[10] - Quote
The suit's main use was full extenders and uplinks. This was incredibly CPU-heavy, especially the uplinks.
The emphasis on shields means, with the lower CPU availability, you're forced to use equipment such as repair tools (Six Kin Triage Repair Tool: 48 CPU) as opposed to uplinks (All prototype variants of uplinks have equal or higher CPU costs compared to that repair tool).
Furthermore, stacking extenders to MAXIMISE THAT BASE SHIELD AMOUNT of 180HP (WHICH HASN'T BEEN NERFED) is now impossible.
What does that mean? You need a less CPU-intensive module that compensates. Oh wait, you have a LOW-POWERED MODULE for shields which is a blessing compared to armour users who have no such module which USES LESS CPU and scales VERY effectively with your new racial suit bonus.
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Gaechti
BetaMax. CRONOS.
87
|
Posted - 2013.07.23 12:18:00 -
[11] - Quote
Wait, this means they now need to fit a CPU upgrade module like everyone else, this is.. this is.. good news!! |
Cosgar
ParagonX
3072
|
Posted - 2013.07.23 12:22:00 -
[12] - Quote
superjoe360x wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. Yeah because they will only give us sidearms right. Cmon man im Amarr and they would give me a sidearm to go with my light weapon which is the defining characteristic of my suit at all levels now. Then steal my light weapon in the future and give me a stick and some pepper spray lmao. Sure man Worse things have happened, look at the breach AR. |
Knight Soiaire
Better Hide R Die D.E.F.I.A.N.C.E
1376
|
Posted - 2013.07.23 12:23:00 -
[13] - Quote
\o/ |
Takahiro Kashuken
Red Star. EoN.
708
|
Posted - 2013.07.23 12:31:00 -
[14] - Quote
It could be worse
You could be a vehicle pilot |
RedRebelCork
Ahrendee Mercenaries EoN.
183
|
Posted - 2013.07.23 12:36:00 -
[15] - Quote
It may or may not be a nerf too far.
Time will tell. The main difference to my fittings will be that I'll carry less team supporting equipment (nanohives and drop uplinks are demons for CPU), and concentrate on staying combat effective. |
White Mortadela
The Unholy Legion Of DarkStar DARKSTAR ARMY
42
|
Posted - 2013.07.23 12:38:00 -
[16] - Quote
The cpu nerf is there cuz of shield rechargers/energizers, so you cant fit good fits now, what's even worse is that this isnt the end, after the nerfbat to the knees , im guesing calogi is gonna get 1 to the neck |
Valkyrja Randgris
Ametat Security Amarr Empire
1
|
Posted - 2013.07.23 12:46:00 -
[17] - Quote
The changes are actially bigger when we introduce the skill tree.
Dropsuit Core Upgrades @ Level 5 = 5% Dropsuit Electronics/Engineering @ Level 5 = 25% Multiplier: (1.05)*(1.25)= 1.3125 ~31.25%
Lower Caldari Logistics CPU 20 at STD (down to 175 from 195) = -26.25 ~ -26 28 at ADV (down to 245 from 273) = -36.75 ~ -37 40 at PRO (down to 350 from 390) = -52.5 ~ -53
Bumped up Amarr Logistics PG 3 at STD (up to 36 from 33) = +3.93 ~ +4 4 at ADV (up to 50 from 46) = +5.25 ~ +5 6 at PRO (up to 72 from 66) = +7.87 ~ +8
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Thor Odinson42
Molon Labe. League of Infamy
685
|
Posted - 2013.07.23 12:47:00 -
[18] - Quote
It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness |
Rahl Draak
Fraternity of St. Venefice Amarr Empire
10
|
Posted - 2013.07.23 12:49:00 -
[19] - Quote
It's almost like they are designing the suit for...hmmm...support, and not frontline, shooting people in the face. That's really odd. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
701
|
Posted - 2013.07.23 12:50:00 -
[20] - Quote
Rahl Draak wrote: It's almost like they are designing the suit for...hmmm...support, and not frontline, shooting people in the face. That's really odd.
IKR |
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Cosgar
ParagonX
3079
|
Posted - 2013.07.23 13:03:00 -
[21] - Quote
So for anyone celebrating that CCP used a nerf hammer instead of a re-balancing wrench... what if they decide they prefer the hammer and continue to use it? You better be careful with what you spec into and how well you do for now on because nothing is safe from Mj+Ślnir. |
Mintqueer
Mikramurka Shock Troop Minmatar Republic
51
|
Posted - 2013.07.23 13:05:00 -
[22] - Quote
+1 to this
Now I would like seeing this implemented on my beloved Minmatar Logistics and the whole Logistics class, so we can remove from our ranks the people that never wanted to do a support role.
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Kekklian Noobatronic
Goonfeet Top Men.
203
|
Posted - 2013.07.23 13:07:00 -
[23] - Quote
Parson Atreides wrote:Yes another CaLogi QQ thread. Yes I know there are a ton of threads like this already. No I don't care. CCP Logibro wrote:Just a small update. It seems we were missing the new CPU and PG values for all the tiers of the Caldari and Amarr Logistics suits. The Dev Blog now has all the values, and I've posted them below
Bumped up Amarr Logistics PG: 3 at STD (up to 36 from 33), 4 at ADV (up to 50 from 46) and 6 at PRO (up to 72 from 66)
Lower Caldari Logistics CPU: 20 at STD (down to 175 from 195), 28 at ADV (down to 245 from 273) and 40 at PRO (down to 350 from 390) So before we thought it was 20 CPU and were hoping it might just apply to the standard suit. Now it's 40 CPU. That's 40 base CPU, meaning if you have 5/5 in Electronics, it's another 10 CPU and if you used CPU-increasing modules, it's even more. Oh well.EDIT: In case anyone thinks I'm making this up: Link.
AHAHAHA AHAHAHAHAHAHA
AHAHAHAHAHHAHAAH
*Dies laughing*
Let the FoTM tryhard respec Q_Q flow!
THE TEARS MUST FLOW |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
316
|
Posted - 2013.07.23 13:15:00 -
[24] - Quote
So.... having more slots than any other suit is just unfair, now you might have to carry around a CPU upgrade and only have 8 other free slots to fill. OH THE HUMANITY!!!!!! |
Takahiro Kashuken
Red Star. EoN.
708
|
Posted - 2013.07.23 13:16:00 -
[25] - Quote
Thor Odinson42 wrote:It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness
This is a FOTM player
|
Chunky Munkey
Amarr Templars Amarr Empire
871
|
Posted - 2013.07.23 13:29:00 -
[26] - Quote
Cal logis already have one more low slot than they should. Just stick a CPU extender on. |
Galvan Nized
Deep Space Republic Top Men.
169
|
Posted - 2013.07.23 13:30:00 -
[27] - Quote
I don't know why they just didn't remove a low slot, would have been much simpler. |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
47
|
Posted - 2013.07.23 13:32:00 -
[28] - Quote
I could live with a low slot removed if they gave us an extra equipment slot (and didn't nerf the CPU). |
CommanderBolt
A.N.O.N.Y.M.O.U.S. League of Infamy
99
|
Posted - 2013.07.23 13:35:00 -
[29] - Quote
I'm not going to defend the Caldari Logi suit as it was being abused more than any other dropsuit. However just adjusting the suits bonus skills would have been enough.
I'm not surprised - look at the dropships STILL nothing has been done to them. No word on what could or may happen.
This game......
So right now I am just stockpiling any SP I accrue. |
Bendtner92
Internal Error. Negative-Feedback
779
|
Posted - 2013.07.23 13:37:00 -
[30] - Quote
Sana Rayya wrote:I could live with a low slot removed if they gave us an extra equipment slot (and didn't nerf the CPU). Nope. Amarr and Caldari logi are obviously made for more combat oriented logies and Gallente and Minmatar for more logi and logi only work.
Giving the Caldari the fourth equipment slot would make it too versatile. It just needs a low slot removed and have it's CPU/PG stay where it is now. |
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Mintqueer
Mikramurka Shock Troop Minmatar Republic
51
|
Posted - 2013.07.23 13:44:00 -
[31] - Quote
I would give a thumbs up and hopefully catching more people into the following topic
Feedback/Suggestions @Logistics Racial Dropsuits |
Stupid Blueberry
Nova Corps Marines Ishuk-Raata Enforcement Directive
29
|
Posted - 2013.07.23 13:51:00 -
[32] - Quote
I run a basic minmatar light frame and I do fine in it even though the light suits got smashed with that hammer in 1.2.
I don't know, maybe having some actual skill helps once in a while... |
MlDDLE MANGEMENT
lMPurity
185
|
Posted - 2013.07.23 14:01:00 -
[33] - Quote
Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side.
IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function.
We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. |
Korvin Lomont
United Pwnage Service RISE of LEGION
58
|
Posted - 2013.07.23 14:06:00 -
[34] - Quote
Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side.
I am afraid but I think you could be right :( (thank god I started to spec into a SMG scout for fun by now). I see the time where we are at chromosome levels where the only class that was needed was the Assault vk1... |
THEAMAZING POTHEAD
Pure Innocence.
87
|
Posted - 2013.07.23 14:54:00 -
[35] - Quote
bump, people need to see this. |
ZDub 303
TeamPlayers EoN.
1199
|
Posted - 2013.07.23 14:59:00 -
[36] - Quote
I hoope people realize.. this really doesn't change anything.
All it does is hurt the people who actually ran logi.
The caldari 'logiassaults' will just take off a piece of equipment.
These changes are being made by a dev that has no clue.
Should have just left it the way it was until you could fix it properly in 1.4 remnant. |
Poplo Furuya
Condotta Rouvenor Gallente Federation
451
|
Posted - 2013.07.23 15:06:00 -
[37] - Quote
Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. It's entirely possible... at least I'm not actually skilled into any light weapon yet. Might just stick with Scrambler Pistols in case the weapon slot does get downgraded. Would miss being able to occasionally run shotgun on the MinLogi though..
50 CPU, huh. Tank's gonna suffer or equipment's gonna suffer, I think for most it's going to be the latter that goes out on it's arse first. |
Cosgar
ParagonX
3091
|
Posted - 2013.07.23 15:07:00 -
[38] - Quote
MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core. |
xAckie
Ahrendee Mercenaries EoN.
263
|
Posted - 2013.07.23 15:07:00 -
[39] - Quote
I am an assault so the changes dont affect me.
The changes do strengthen the call to have some form of skill reset, or partial tree reset in this game, until CCP knows what it is doing in terms of classes and balances.
taking 50 cpu off a suit is not balancing its is fundamentally changing (whether for the better or not) |
xAckie
Ahrendee Mercenaries EoN.
264
|
Posted - 2013.07.23 15:11:00 -
[40] - Quote
Cosgar wrote:MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core.
my alt is a minmitar logi
I didnt understand why people were saying logis should be side arm only unitl I played one - and I am startign to agree woth them. They are so OP as suit they are ridiculous. They are not support players/ suits. They do everything including assault - keep themselves and others supplied and revived etc. You can speed mod them - shotgun run them - and so on
the whole class system needs a rethink - especially the logi class |
|
Heavy Breaks
Red Star. EoN.
122
|
Posted - 2013.07.23 15:12:00 -
[41] - Quote
The overwhelming supply of delicious tears......
I genuinely don't think I can drink them all. |
The dark cloud
Seraphim Initiative. CRONOS.
1745
|
Posted - 2013.07.23 15:14:00 -
[42] - Quote
Yeh screw you Caldar Logi scrubs. You had your easy mode now you pay for that. God thanks that i wont see any Caldari Logis with over 1000 EHP. |
General John Ripper
The Generals EoN.
1899
|
Posted - 2013.07.23 15:21:00 -
[43] - Quote
Gaechti wrote:Wait, this means they now need to fit a CPU upgrade module like everyone else, this is.. this is.. good news!! I already do that. |
Thor Odinson42
Molon Labe. League of Infamy
687
|
Posted - 2013.07.23 15:26:00 -
[44] - Quote
Takahiro Kashuken wrote:Thor Odinson42 wrote:It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness This is a FOTM player
I've been a cald logi and a MD user for 8 months, but yeah thanks. |
Cosgar
ParagonX
3095
|
Posted - 2013.07.23 15:33:00 -
[45] - Quote
xAckie wrote:Cosgar wrote:MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core. my alt is a minmitar logi I didnt understand why people were saying logis should be side arm only unitl I played one - and I am startign to agree woth them. They are so OP as suit they are ridiculous. They are not support players/ suits. They do everything including assault - keep themselves and others supplied and revived etc. You can speed mod them - shotgun run them - and so on the whole class system needs a rethink - especially the logi class Minmatar logi was the original logi and aside from a shield nerf, it's been unchanged since its creation, hacking bonus included. How come nobody complained about it back then? Hell, people wanted it to get a buff. |
xAckie
Ahrendee Mercenaries EoN.
265
|
Posted - 2013.07.23 15:39:00 -
[46] - Quote
Cosgar wrote:xAckie wrote:Cosgar wrote:MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core. my alt is a minmitar logi I didnt understand why people were saying logis should be side arm only unitl I played one - and I am startign to agree woth them. They are so OP as suit they are ridiculous. They are not support players/ suits. They do everything including assault - keep themselves and others supplied and revived etc. You can speed mod them - shotgun run them - and so on the whole class system needs a rethink - especially the logi class Minmatar logi was the original logi and aside from a shield nerf, it's been unchanged since its creation, hacking bonus included. How come nobody complained about it back then? Hell, people wanted it to get a buff.
I dont know. But the class system is broke. Its not just logis that show that the class system is broke - scouts arent even viable, or have a role, in this game. |
OZAROW
A.N.O.N.Y.M.O.U.S. League of Infamy
218
|
Posted - 2013.07.23 15:42:00 -
[47] - Quote
Bahhhhhaaaaaahhhhhhhh, may as well be a scout now! Welcome to the club bumblebees! |
Cosgar
ParagonX
3096
|
Posted - 2013.07.23 15:45:00 -
[48] - Quote
xAckie wrote:I dont know. But the class system is broke. Its not just logis that show there the class system is broke - scouts arent even viable, or have a role, in this game. That's because every class does the same thing, just differently: Assault = Balanced slayer Heavy = Slow, tanky slayer Scout = Speedy squishy slayer Logi = Support slayer
As a logi, I'm limited to 2 things- use equipment and shoot people. We need stuff like EWAR modules to mix things up with buffs/debuffs to make indirect combat an option and better define classes. |
Takahiro Kashuken
Red Star. EoN.
714
|
Posted - 2013.07.23 15:48:00 -
[49] - Quote
Thor Odinson42 wrote:Takahiro Kashuken wrote:Thor Odinson42 wrote:It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness This is a FOTM player I've been a cald logi and a MD user for 8 months, but yeah thanks.
Cal logi suit hasnt been around for 8months
You just jumped into it as soon as you saw the 5/4 slot layout
Yet you will rage quit after a small change
|
ZDub 303
TeamPlayers EoN.
1202
|
Posted - 2013.07.23 15:57:00 -
[50] - Quote
Takahiro Kashuken wrote:Thor Odinson42 wrote:Takahiro Kashuken wrote:Thor Odinson42 wrote:It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness This is a FOTM player I've been a cald logi and a MD user for 8 months, but yeah thanks. Cal logi suit hasnt been around for 8months You just jumped into it as soon as you saw the 5/4 slot layout Yet you will rage quit after a small change
-50 CPU and up to 90 shields reduction is a small change?
Yeah you know about as much about this game as remnant.
|
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xAckie
Ahrendee Mercenaries EoN.
269
|
Posted - 2013.07.23 16:00:00 -
[51] - Quote
Cosgar wrote:xAckie wrote:I dont know. But the class system is broke. Its not just logis that show there the class system is broke - scouts arent even viable, or have a role, in this game. That's because every class does the same thing, just differently: Assault = Balanced slayer Heavy = Slow, tanky slayer Scout = Speedy squishy slayer Logi = Support slayer As a logi, I'm limited to 2 things- use equipment and shoot people. We need stuff like EWAR modules to mix things up with buffs/debuffs to make indirect combat an option and better define classes.
logi isnt supporting anyone but itself. nanohive, remotes for self and injector for WP. Or it can act as a shotgun class say - fast as hell with speed and stamina modules, whilst shield tanking. No support at all
scout has no role at all - speedy and squishy isnt a role |
ZDub 303
TeamPlayers EoN.
1203
|
Posted - 2013.07.23 16:03:00 -
[52] - Quote
xAckie wrote:Cosgar wrote:xAckie wrote:I dont know. But the class system is broke. Its not just logis that show there the class system is broke - scouts arent even viable, or have a role, in this game. That's because every class does the same thing, just differently: Assault = Balanced slayer Heavy = Slow, tanky slayer Scout = Speedy squishy slayer Logi = Support slayer As a logi, I'm limited to 2 things- use equipment and shoot people. We need stuff like EWAR modules to mix things up with buffs/debuffs to make indirect combat an option and better define classes. logi isnt supporting anyone but itself. nanohive, remotes for self and injector for WP. Or it can act as a shotgun class say - fast as hell with speed and stamina modules, whilst shield tanking. No support at all scout has no role at all - speedy and squishy isnt a role
That has to do with poor class design.
And the changes in 1.3 aren't going to change it. |
stlcarlos989
SVER True Blood
416
|
Posted - 2013.07.23 16:14:00 -
[53] - Quote
If anything the CPU changes will make it less of a support player because they won't be able to run high level equipment without sacrificing a lot of survivability. Which is cool since I'd rather kill red dots, Sorry blueberries no more support from me. |
MlDDLE MANGEMENT
lMPurity
186
|
Posted - 2013.07.23 16:18:00 -
[54] - Quote
Cosgar wrote:MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core.
Really, ive already quit but this would be just the most laughable change ever because ive heard it from its inception, yet another product of the functional EVEtards who have no clue what they are talking about. |
xAckie
Ahrendee Mercenaries EoN.
269
|
Posted - 2013.07.23 16:21:00 -
[55] - Quote
stlcarlos989 wrote:If anything the CPU changes will make it less of a support player because they won't be able to run high level equipment without sacrificing a lot of survivability. Which is cool since I'd rather kill red dots, Sorry blueberries no more support from me.
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Cosgar
ParagonX
3103
|
Posted - 2013.07.23 16:34:00 -
[56] - Quote
MlDDLE MANGEMENT wrote:Cosgar wrote:MlDDLE MANGEMENT wrote:Cosgar wrote:This is what happens when the squeaky wheel gets the kick. They're not even done yet either. If you're a logistics class of any race, you better skill into a sidearm just to be on the safe side. IF they make the dumbass ******** decision to go sidearm only i am personally going into IRC and BOTG chats and spamming the **** out of the morons who advocated that change. I am frankly tired of idiot no nothings who throw random ideas out because they think they know how the logisitics class should function. We arent PHUCKING Medics and even if we were the limited range of weapons means no chance in hell of us ever coming to the rescue of anyone because they will just be bait for us to get farmed since people will camp out of Sidearm range and wait for some dumb logi to actually try and revive someone. Going sidearm only might be what would make me quit. Funny thing is I like using the SMG on my logi suit at times, but I don't want to be restricted to it. I'm still a masshole to the core. Really, ive already quit but this would be just the most laughable change ever because ive heard it from its inception, yet another product of the functional EVEtards who have no clue what they are talking about. You know I'm an EVE player too right? Some of us have common sense and some FPS background since you know, FPS started on PC. |
Takahiro Kashuken
Red Star. EoN.
715
|
Posted - 2013.07.23 16:42:00 -
[57] - Quote
ZDub 303 wrote:Takahiro Kashuken wrote:Thor Odinson42 wrote:Takahiro Kashuken wrote:Thor Odinson42 wrote:It's around 50 CPU with skills.
No respec, then I'm gone.
I won't be the only one.
This might be the one. Next they'll nerf AR's
Maybe they all want to work on World of Darkness This is a FOTM player I've been a cald logi and a MD user for 8 months, but yeah thanks. Cal logi suit hasnt been around for 8months You just jumped into it as soon as you saw the 5/4 slot layout Yet you will rage quit after a small change -50 CPU and up to 90 shields reduction is a small change? Yeah you know about as much about this game as remnant.
As a vehicle pilot who has gone through each build with a few nerfs and no buffs
Yes its a small change |
KingBabar
Internal Error. Negative-Feedback
929
|
Posted - 2013.07.23 16:54:00 -
[58] - Quote
Gaechti wrote:Wait, this means they now need to fit a CPU upgrade module like everyone else, this is.. this is.. good news!!
I've always used a CPU upgrade on it, and a PG upgrade aswell for the CB fits. |
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