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RydogV
Shadow Company HQ
213
|
Posted - 2013.07.21 04:58:00 -
[1] - Quote
An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. |
ZDub 303
TeamPlayers EoN.
1094
|
Posted - 2013.07.21 05:00:00 -
[2] - Quote
M2 Cavity and Fused Locus Nades baby.. pay to win to the extreme.
He was right, it is pay to win, he was wrong on exactly why its pay to win though. |
SoTa of PoP
Circle of Huskarl Minmatar Republic
427
|
Posted - 2013.07.21 05:00:00 -
[3] - Quote
Link the article. |
ladwar
Dead Six Initiative Lokun Listamenn
954
|
Posted - 2013.07.21 05:00:00 -
[4] - Quote
link? |
BARDAS
DUST University Ivy League
207
|
Posted - 2013.07.21 05:02:00 -
[5] - Quote
I don't think the game is pay to win. I have only spent $20 on this game and it has gotten a lot of hours played for the money spent. I don't think the money I spent would have given me an advantage over a player that doesn't either. The only thing I spend my AUR on is boosters and occasionally 10 copies of a weapon I want to try and a copy of a camo suit so I can look cool in the warbarge. For instance I purchased 10 copies of the no skill required mass driver just to test it out on my Scout(it sucked for my purposes). I can't see that overly affecting game balance. |
RydogV
Shadow Company HQ
213
|
Posted - 2013.07.21 05:02:00 -
[6] - Quote
SoTa of PoP wrote:Link the article.
I cannot link the article as it is in the printed edition and not available online yet. Sorry.
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5067
|
Posted - 2013.07.21 05:02:00 -
[7] - Quote
Are you sure it wasn't a user review or blog? |
Casius Hakoke
Fenrir's Wolves RUST415
184
|
Posted - 2013.07.21 05:02:00 -
[8] - Quote
I agree with you, I read the same article and kind of laughed when he talked like spending cash was basically required to play with anything above basic gear. Don't know where he saw hover tanks, but whatever, I don't really take game journalism seriously and I don't think most others do as well. I've seen my share of crap games get glowing reviews and countless rewards from the same magazines that like to trash good games.
Not saying dust is a good game, but definitely not pay to win like the author thinks it is for some reason. |
RydogV
Shadow Company HQ
213
|
Posted - 2013.07.21 05:05:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:Are you sure it wasn't a user review or blog?
No it was in the Massive by-line by Adam Biessener. He has been writing for GI since 2003. |
Booby Tuesdays
Ahrendee Mercenaries EoN.
188
|
Posted - 2013.07.21 05:08:00 -
[10] - Quote
Game Informer used to be the best in the biz. Now, not so much. I miss when they were funded by FuncoLand. |
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
5067
|
Posted - 2013.07.21 05:08:00 -
[11] - Quote
RydogV wrote:KAGEHOSHI Horned Wolf wrote:Are you sure it wasn't a user review or blog? No it was in the Massive by-line by Adam Biessener. He has been writing for GI since 2003. Why haven't you linked it already? |
Delta 749
Kestrel Reconnaissance
1390
|
Posted - 2013.07.21 05:09:00 -
[12] - Quote
In his defense the way things are presented in game does lead to that conclusion if you are just glossing over things quickly like you have a deadline to meet and cant spend an hour or so reading menus and item descriptions CCP could really present things a lot better and show that this game is not pay to win contact nades aside |
Eurydice Itzhak
Militaires Sans Jeux
118
|
Posted - 2013.07.21 05:12:00 -
[13] - Quote
RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say.
You can fit aur tanks better than regular tanks because they have more CPU.
You can buy grenades with real money that cannot be obtained with isk.
P2w. |
RydogV
Shadow Company HQ
214
|
Posted - 2013.07.21 05:14:00 -
[14] - Quote
KAGEHOSHI Horned Wolf wrote:RydogV wrote:KAGEHOSHI Horned Wolf wrote:Are you sure it wasn't a user review or blog? No it was in the Massive by-line by Adam Biessener. He has been writing for GI since 2003. Why haven't you linked it already?
As I stated above. The article appears in the latest printed version of GameInformer. To my knowledge it is not available online to the public at this time. |
ladwar
Dead Six Initiative Lokun Listamenn
955
|
Posted - 2013.07.21 05:16:00 -
[15] - Quote
Eurydice Itzhak wrote:RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. You can fit aur tanks better than regular tanks because they have more CPU. You can buy grenades with real money that cannot be obtained with isk. P2w. first no you really can't fit better tanks that way and second yes fused are very clearly breaking the P2W they swore not to do along with the M8 cavity ones too. |
Asirius Medaius
Planetary Response Organization
42
|
Posted - 2013.07.21 05:16:00 -
[16] - Quote
Eurydice Itzhak wrote:RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. You can fit aur tanks better than regular tanks because they have more CPU. You can buy grenades with real money that cannot be obtained with isk. P2w.
This guy knows what's going on. |
Eurydice Itzhak
Militaires Sans Jeux
118
|
Posted - 2013.07.21 05:22:00 -
[17] - Quote
ladwar wrote:Eurydice Itzhak wrote:RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. You can fit aur tanks better than regular tanks because they have more CPU. You can buy grenades with real money that cannot be obtained with isk. P2w. first no you really can't fit better tanks that way and second yes fused are very clearly breaking the P2W they swore not to do along with the M8 cavity ones too.
I have a fitting or two I want to use but am short by 7 CPU. Out of thousands of pg I come to within 4 of the cap using two pg extenders. 30 of a fitting resource is huge.
I dont think i need to bring up when the aur madrugar had a thousand pg more than the isk variant do i? Lol. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
353
|
Posted - 2013.07.21 05:29:00 -
[18] - Quote
Because reviewers, sadly, are paid to either persuade ignorant gamers or they give the people what they want to hear.
The problem with reviewers, as a whole, is that they don't review games objectively. They are either comparing it to another game in its same genre or they judge upon their own personal expectations. Take for instance the situation with The Last Of Us. Dude expressed how he didn't enjoy it. You know what happened? The internet went into uproar. The icing on the cake was Shuhei even taking to twitter to air out his disapproval of the man's review. All because he wasn't praising and bowing to it?
I said all that to say this, in the gaming community I find it ironic that it was once recognized as an outcast haven and now gamers outcast their own when they don't follow the trend or go along with majority. Dust is not a trending game currently. I don't think it ever will be.
Dust, honestly for some odd reason, is hated on by plenty of folks because they compare it to Battlefield and COD. If it doesn't add up or play like a pick up and play game, they have something negative to say.
Instead of judging the grandscope, he got his butt handed to him and he didn't like it. You can't pull that BF and COD stunt in this game. You can't sit down and say its P2W only.
But like EVE, I believe Dust is not going to be accepted by the majority, yet it will have a strong enough community that it will do well. EVE is not on everyone's to play list. Even the video game journalist hardly ever talk about it unless it's about some heist or someone losing their expensive ship in battle.
Yet that community thrives.
The review is ignorant. And like most reviews, I don't pay attention to them. |
Xocoyol Zaraoul
Superior Genetics
835
|
Posted - 2013.07.21 06:13:00 -
[19] - Quote
Eurydice Itzhak wrote:You can fit aur tanks better than regular tanks because they have more CPU.
CPU be damned, I have more CPU then I'll ever, EVER need. Every top-tier tanker both Armor or Shield wants PG, we have more then enough CPU if skills are properly invested in. Only a low-skill tanker or someone running a bizzare crap fit is ever starved for CPU. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
65
|
Posted - 2013.07.21 07:45:00 -
[20] - Quote
I read that article.
Game informer is a mag that sells. They have hyped so many trash games.
Those clowns started talking about using isks for new suits when you die and all I could think was how in any other game you can run a round like a turd and still progress. Dust severely punishes that. No ther game does.
She may not be pretty, but dust is a dead serious game.
Dark orbit is pay to win. This is definitely not pay to win.
Game informer bores me. |
|
Maken Tosch
DUST University Ivy League
3436
|
Posted - 2013.07.21 07:47:00 -
[21] - Quote
Which volume, issue and page number so I can purchase one and read it? |
Iron Wolf Saber
Den of Swords
6335
|
Posted - 2013.07.21 07:49:00 -
[22] - Quote
I swore he was talking about planetside 2 for a bit after reading PG 28 Vol 244 |
Reaper Skordeman
The Reaper Crew PMC
8
|
Posted - 2013.07.21 07:57:00 -
[23] - Quote
DUST 514 Pay-To-Win? That is exactly what I and most of my Corp. thought when we first played the game.
But a few weeks down the line some of us tapped into the Aurum nothing more than loose change will buy. Which was when we all suddenly realized, these godly AUR Items we had all heard so much about... ...are the same as what we've been using, bare the name and skill requirement.
We were both pissed and relieved, more so the latter.
The Aurum Currency will not make you win, only give you the items you get for free without the effort. Now yes there has been and are some objections to the general rule above, but nothing game breaking. |
Zero Harpuia
WarRavens League of Infamy
622
|
Posted - 2013.07.21 08:00:00 -
[24] - Quote
Feh, I stopped giving a damn about GI since they gave Disgaea 4 a 4.0 for using sprites. Who the hell counts down a game solely for using sprites? |
2Bee Smith
The Unholy Legion Of DarkStar DARKSTAR ARMY
12
|
Posted - 2013.07.21 08:12:00 -
[25] - Quote
ZDub 303 wrote:M2 Cavity and Fused Locus Nades baby.. pay to win to the extreme.
He was right, it is pay to win, he was wrong on exactly why its pay to win though.
Yup, a grenade makes a game pay to win |
Guilbert 515
United Pwnage Service RISE of LEGION
11
|
Posted - 2013.07.21 08:48:00 -
[26] - Quote
Dust 514 is definetely not a pay to win game. But then broken game mechanics, overpowered unbalanced untested gear and weaponry, do make me feel suspicious about whether all that brokeness is intended in order to spent more resources real life time and aurum, to fight a battle that cant be won without exploiting these loopholes that exist in the game.
Especially in terms of planetary conquest dust has been exceedingly real life time and money consuming than expected due to these issues, without any reward and that has been the most dissapointing factor in game.
Dissapointing too is the fact that none of what has happened in PCQ over the last months, had any influence in the world of eve, and dust players are totally left out of the eve story line. Our victories and struggles fighting 'one war' in the eve universe, capturing the first districts, defending them every single day against all odds, has never received any recognition on the storyline of eve. Making players feel like, great now we participated and wasted our time and resources and left empty handed.
I think players should be allowed to expect more from this game than "phew phew!" , "boing boing!" and " whrooom whroooom!"
... |
IAmDuncanIdaho II
The Southern Legion RISE of LEGION
14
|
Posted - 2013.07.21 09:45:00 -
[27] - Quote
I wouldn't be here if I thought it was pay-to-win. |
Noc Tempre
Internal Error. Negative-Feedback
2210
|
Posted - 2013.07.21 10:29:00 -
[28] - Quote
Iron Wolf Saber wrote:I swore he was talking about planetside 2 for a bit after reading PG 28 Vol 244
You are full of **** when it comes to comparing the two games. PS2 is leagues better on balance, technology, and F2P model. |
Chunky Munkey
Amarr Templars Amarr Empire
848
|
Posted - 2013.07.21 11:08:00 -
[29] - Quote
Contact nades and a few minor oversights on aurum weapons are the only p2w aspects of Dust right now. The old Codewish Duvolle was a typical example that CCP noted & rectified. This reviewer clearly has no idea what he's talking about. I struggle to understand where he got his information from. |
wayrow1
GRIM MARCH
15
|
Posted - 2013.07.21 11:41:00 -
[30] - Quote
RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!! |
|
Operative 1171 Aajli
D3LTA ACADEMY Inver Brass
86
|
Posted - 2013.07.21 11:43:00 -
[31] - Quote
Unless CCP has changed stats, there are AUR items that have been pointed out as having better stats. |
RydogV
Shadow Company HQ
219
|
Posted - 2013.07.21 11:44:00 -
[32] - Quote
wayrow1 wrote: I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!!
Are you saying that Boosters are 'Pay-to-Win' or just too hard to avoid in a game touted as 'Free-to-Play'? |
wayrow1
GRIM MARCH
15
|
Posted - 2013.07.21 11:53:00 -
[33] - Quote
RydogV wrote:wayrow1 wrote: I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!!
Are you saying that Boosters are 'Pay-to-Win' or just too hard to avoid in a game touted as 'Free-to-Play'? hard to avoid you need all the help you can get to gain sp gets you into proto suits a lot quicker |
Kalante Schiffer
Hellstorm Inc League of Infamy
349
|
Posted - 2013.07.21 11:55:00 -
[34] - Quote
ZDub 303 wrote:M2 Cavity and Fused Locus Nades baby.. pay to win to the extreme.
He was right, it is pay to win, he was wrong on exactly why its pay to win though. LOL true. i doubt the f*ck that did the review unlocked them in 20 minutes and then he would of had seen true pay to win awesomesauce.
|
RydogV
Shadow Company HQ
220
|
Posted - 2013.07.21 12:00:00 -
[35] - Quote
wayrow1 wrote:RydogV wrote:wayrow1 wrote: I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!!
Are you saying that Boosters are 'Pay-to-Win' or just too hard to avoid in a game touted as 'Free-to-Play'? hard to avoid you need all the help you can get to gain sp gets you into proto suits a lot quicker
Well I will admit that Boosters are pretty enticing and probably more so for newer players or players deep into the more competitive aspects of the game. I ran both active and passive Boosters pretty much since Open Beta, however I am running strictly passive ones now as I am sitting at just over 15m SP. Once my current supply of those are gone I will be booster free.
Personally I am a little disappointed that they have not introduced the limited SP rollover they talked about many months ago when we got the SP cap sorted to weekly. Seems like there has been enough time for that to be worked out.
EDIT: Honestly...the race to Proto is overrated. Newer players are better off sinking SP into core skills like Electronics and Engineering to make the most of the suits they have before leveling up to Proto right off the bat. But that is just my opinion. |
Karazantor
Mannar Focused Warfare Gallente Federation
98
|
Posted - 2013.07.21 12:02:00 -
[36] - Quote
RydogV wrote:(apparently Dust 514 has 'hover tanks' and 'laser pistols')
He didn't accidentally review PS2 and call it DUST did he
Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvantage. The biggest problem is more rubbish balancing. |
TODDSTER024
Royal Uhlans Amarr Empire
80
|
Posted - 2013.07.21 12:07:00 -
[37] - Quote
GameStop owns GameInformer, I never believe anything in that magazine. They have given bad game great reviews and high scores while giving great games poor scores and bad reviews. |
Eurydice Itzhak
Militaires Sans Jeux
120
|
Posted - 2013.07.21 13:52:00 -
[38] - Quote
Xocoyol Zaraoul wrote:Eurydice Itzhak wrote:You can fit aur tanks better than regular tanks because they have more CPU. CPU be damned, I have more CPU then I'll ever, EVER need. Every top-tier tanker both Armor or Shield wants PG, we have more then enough CPU if skills are properly invested in. Only a low-skill tanker or someone running a bizzare crap fit is ever starved for CPU.
8m sp into caldari says otherwise. It's not max ehp fits that I can't use but they a niche fits that i want and am unable to use by 7 CPU. Just because you've been around longer doesn't mean crap if you can't process what you read or think logically.
One involves a certain proto turret that won't fit with certain other modules by 7 CPU. It's not something I want to use in PC but i pub a lot with my friend.
And before you cry about the definition of better. More options is better. Period. |
KING SALASI
MAJOR DISTRIBUTION
145
|
Posted - 2013.07.21 14:33:00 -
[39] - Quote
Michael Arck wrote:Because reviewers, sadly, are paid to either persuade ignorant gamers or they give the people what they want to hear.
The problem with reviewers, as a whole, is that they don't review games objectively. They are either comparing it to another game in its same genre or they judge upon their own personal expectations. Take for instance the situation with The Last Of Us. Dude expressed how he didn't enjoy it. You know what happened? The internet went into uproar. The icing on the cake was Shuhei even taking to twitter to air out his disapproval of the man's review. All because he wasn't praising and bowing to it?
I said all that to say this, in the gaming community I find it ironic that it was once recognized as an outcast haven and now gamers outcast their own when they don't follow the trend or go along with majority. Dust is not a trending game currently. I don't think it ever will be.
Dust, honestly for some odd reason, is hated on by plenty of folks because they compare it to Battlefield and COD. If it doesn't add up or play like a pick up and play game, they have something negative to say.
Instead of judging the grandscope, he got his butt handed to him and he didn't like it. You can't pull that BF and COD stunt in this game. You can't sit down and say its P2W only.
But like EVE, I believe Dust is not going to be accepted by the majority, yet it will have a strong enough community that it will do well. EVE is not on everyone's to play list. Even the video game journalist hardly ever talk about it unless it's about some heist or someone losing their expensive ship in battle.
Yet that community thrives.
The review is ignorant. And like most reviews, I don't pay attention to them.
The gaming community gives EVE high praises up and down cuz it's a great game.
Dust gets horrible reviews cuz it's a really bad game. Bro ME3 is deeper than dust i can actually customize my weapons, my characters, more maps, core mechanics are way better. IE: shooting.
I played MAG yesterday and that game is way better than Dust. Dust is the worse FPS I've ever played, and CCP just keeps making it worse with every tweak or patch.
|
French Fancy
Lo-Tech Solutions Ltd
23
|
Posted - 2013.07.21 14:36:00 -
[40] - Quote
RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say.
Contact grenades, 10aur, yummy! But no really, paying for items in this game is far from making you win, if you die you lose a lot more than others! |
|
KingBlade82
The Phoenix Federation
113
|
Posted - 2013.07.21 14:40:00 -
[41] - Quote
KING SALASI wrote:Michael Arck wrote:Because reviewers, sadly, are paid to either persuade ignorant gamers or they give the people what they want to hear.
The problem with reviewers, as a whole, is that they don't review games objectively. They are either comparing it to another game in its same genre or they judge upon their own personal expectations. Take for instance the situation with The Last Of Us. Dude expressed how he didn't enjoy it. You know what happened? The internet went into uproar. The icing on the cake was Shuhei even taking to twitter to air out his disapproval of the man's review. All because he wasn't praising and bowing to it?
I said all that to say this, in the gaming community I find it ironic that it was once recognized as an outcast haven and now gamers outcast their own when they don't follow the trend or go along with majority. Dust is not a trending game currently. I don't think it ever will be.
Dust, honestly for some odd reason, is hated on by plenty of folks because they compare it to Battlefield and COD. If it doesn't add up or play like a pick up and play game, they have something negative to say.
Instead of judging the grandscope, he got his butt handed to him and he didn't like it. You can't pull that BF and COD stunt in this game. You can't sit down and say its P2W only.
But like EVE, I believe Dust is not going to be accepted by the majority, yet it will have a strong enough community that it will do well. EVE is not on everyone's to play list. Even the video game journalist hardly ever talk about it unless it's about some heist or someone losing their expensive ship in battle.
Yet that community thrives.
The review is ignorant. And like most reviews, I don't pay attention to them. The gaming community gives EVE high praises up and down cuz it's a great game. Dust gets horrible reviews cuz it's a really bad game. Bro ME3 is deeper than dust i can actually customize my weapons, my characters, more maps, core mechanics are way better. IE: shooting. I played MAG yesterday and that game is way better than Dust. Dust is the worse FPS I've ever played, and CCP just keeps making it worse with every tweak or patch.
well I wouldn't give it the worst but as far a released games go its bad but I hope I wont be saying it a month from now if they can manage to find balance, PVE, and player market
when I said it should be in closed beta longer and it was released I shook my head we didn't even test most of the stuff people use idk what they were thinking |
Cody Sietz
Tritan's Onslaught RISE of LEGION
579
|
Posted - 2013.07.21 15:46:00 -
[42] - Quote
Just read it.
He says some items can be bought with in game currency or something to that degree.
Really... Really... |
LT apparition
Internal Error. Negative-Feedback
49
|
Posted - 2013.07.21 16:00:00 -
[43] - Quote
ya i read this article, hahaha i loved how they said the newbie are brutalized i think it's true i feel bad for them when they run into me... kinda just mow 5 of them down in 3 seconds... but pay to win, eh.. kinda of ... but i believe CCP can redeem themselves from this brand, by up'ing the academy to more than 10,000 war-points i think is when newbies run into people like me... pretty sure they run into vets at 10,000 war-points.. maybe they should up it to 50,000 WP... who knows...
i preferred Chrome.. they should bring it back but with the new graphics |
Iron Wolf Saber
Den of Swords
6362
|
Posted - 2013.07.21 17:54:00 -
[44] - Quote
Noc Tempre wrote:Iron Wolf Saber wrote:I swore he was talking about planetside 2 for a bit after reading PG 28 Vol 244 You are full of **** when it comes to comparing the two games. PS2 is leagues better on balance, technology, and F2P model.
PS2 has hover tanks though. |
Oso Peresoso
RisingSuns
343
|
Posted - 2013.07.21 17:56:00 -
[45] - Quote
ZDub 303 wrote:M2 Cavity and Fused Locus Nades baby.. pay to win to the extreme.
He was right, it is pay to win, he was wrong on exactly why its pay to win though.
These are very much the exception, not the rule. |
Skipper Jones
Molon Labe. League of Infamy
473
|
Posted - 2013.07.21 18:05:00 -
[46] - Quote
Told you. Most of the reviews of this game are misinformed.
20 minutes of the game isn't enough to review it.
Reviewers are sometimes so stupid. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
70
|
Posted - 2013.07.21 18:45:00 -
[47] - Quote
I read the lol informer article again and what I really struggle with is how its a really really good free game but free is stated only once.
you cannot pay to win here. That is a lie. Granades almost never kill you. Ive died 50 times from grenades.....seen 10k thrown 2k......maybe killed 10 people.
What really pisses me off is how lol informer just loves animal crossing and jet pack 7 year old phone game but dust gets zero.
They do a hell of a job selling wii u and mario garbage though. |
The Attorney General
ZionTCD
465
|
Posted - 2013.07.21 19:08:00 -
[48] - Quote
HYENAKILLER X wrote:I read the lol informer article again and what I really struggle with is how its a really really good free game but free is stated only once.
you cannot pay to win here. That is a lie. Granades almost never kill you. Ive died 50 times from grenades.....seen 10k thrown 2k......maybe killed 10 people.
What really pisses me off is how lol informer just loves animal crossing and jet pack 7 year old phone game but dust gets zero.
They do a hell of a job selling wii u and mario garbage though.
CCP alt?
Smells like it. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
364
|
Posted - 2013.07.21 20:15:00 -
[49] - Quote
KING SALASI wrote:Michael Arck wrote:Because reviewers, sadly, are paid to either persuade ignorant gamers or they give the people what they want to hear.
The problem with reviewers, as a whole, is that they don't review games objectively. They are either comparing it to another game in its same genre or they judge upon their own personal expectations. Take for instance the situation with The Last Of Us. Dude expressed how he didn't enjoy it. You know what happened? The internet went into uproar. The icing on the cake was Shuhei even taking to twitter to air out his disapproval of the man's review. All because he wasn't praising and bowing to it?
I said all that to say this, in the gaming community I find it ironic that it was once recognized as an outcast haven and now gamers outcast their own when they don't follow the trend or go along with majority. Dust is not a trending game currently. I don't think it ever will be.
Dust, honestly for some odd reason, is hated on by plenty of folks because they compare it to Battlefield and COD. If it doesn't add up or play like a pick up and play game, they have something negative to say.
Instead of judging the grandscope, he got his butt handed to him and he didn't like it. You can't pull that BF and COD stunt in this game. You can't sit down and say its P2W only.
But like EVE, I believe Dust is not going to be accepted by the majority, yet it will have a strong enough community that it will do well. EVE is not on everyone's to play list. Even the video game journalist hardly ever talk about it unless it's about some heist or someone losing their expensive ship in battle.
Yet that community thrives.
The review is ignorant. And like most reviews, I don't pay attention to them. The gaming community gives EVE high praises up and down cuz it's a great game. Dust gets horrible reviews cuz it's a really bad game. Bro ME3 is deeper than dust i can actually customize my weapons, my characters, more maps, core mechanics are way better. IE: shooting. I played MAG yesterday and that game is way better than Dust. Dust is the worse FPS I've ever played, and CCP just keeps making it worse with every tweak or patch.
So depth is decided by customization and characters? Are we now treating this game as if CCP has walked away from it? (OH YEA YOU ARE). Did not CCP say they have a 10 year plan? Did not EVE get horrible reviews when it first dropped and visually looked terrible? Now it has a thriving community and it looks fantastic?
This is what I mean. Mental maturity. Able to look at this whole thing and judge objectively.
I don't care about MAG. Who gives a fluff?
This community or at least this forum, don't support CCP properly. It's always you whiners and "its the worse game I ever played but I still play it-whoa" folks who are the ones messing it up.
But you're an opportunist. A fair weather friend. The community is supposed to help build this game the same way EVE players helped build EVE. It's funny, even the EVE community talks about how bad the support is over here on the Dust forums. The way they describe it makes the majority of this community sound like a bunch of big bratty babies who can't possibly fathom how they're constructive involvement can help Dust to continue to get better.
I mean, we have the same opportunity as EVE players have to help craft a fine piece of software. But only brats would play it, see the mistakes and get mad because its not perfection. How silly. You can tell who were given candy whenever they pitched a fit at walmart when they were kids
People like you should head towards the door. Majority of you just come here to spread ill will but don't even play the game or if you do, you play it daily. Yet you have time to say how bad it is.
I can't even take your kind seriously. |
The Attorney General
ZionTCD
475
|
Posted - 2013.07.21 20:47:00 -
[50] - Quote
Michael Arck wrote:
So depth is decided by customization and characters? Are we now treating this game as if CCP has walked away from it? (OH YEA YOU ARE). Did not CCP say they have a 10 year plan? Did not EVE get horrible reviews when it first dropped and visually looked terrible? Now it has a thriving community and it looks fantastic?
This is what I mean. Mental maturity. Able to look at this whole thing and judge objectively.
Dust is not Eve.
Thinking that Dust can follow the same development style of Eve is dooming it to failure.
Judging the game objectively is why it gets absolutely horrid reviews. Because, objectively, it is a bad FPS. A great idea, with tons of potential, but still a bad FPS.
CCP can take the ten year plan and laugh at how wildly they dreamt while 1000 eve fans who can't be competitive in any real FPS struggle to smash new players who only play because their brother or sister handed them down a PS3.
Is there a section in their ten year plan for how they will recoup the lost players who have been turned away by bad balance, shoddy developing and broken mechanics?
Is there a section in the plan for how they intend to go about fixing the absolutely horrid reputation this shooter has right now?
Is there a space in that plan for how they intend to combat the vets, the very people who tolerated this behaviour for so long, going around afterwards saying "F Dust"? Because there were many people who ask me if Dust is ready to paly yet, and I have to laugh and tell them not yet. Because I got a lot of people to play this thing back in open beta, only one of them still plays it. When they see people like me who gave this game every chance to get better finally throw in the towel, why would they think that that is something they need to try? |
|
RydogV
Shadow Company HQ
227
|
Posted - 2013.07.21 22:30:00 -
[51] - Quote
The Attorney General wrote:[quote=Michael Arck] Is there a section in their ten year plan for how they will recoup the lost players who have been turned away by bad balance, shoddy developing and broken mechanics?
Is there a section in the plan for how they intend to go about fixing the absolutely horrid reputation this shooter has right now?
Granted. But is there anything stopping any player from coming back 3, 6, 10, 12 months later to check in on the progress of Dust and gauge whether it might have met some of that potential and improved to a point where it might be a viable game to start reinvesting a little playtime in?
What are players going to NOT play out of spite, even if the game enhances all the aspects that caused them to look elsewhere for a time? I mean c'mon. If Dust 514 came out on PS4 nine months after the platform launch and was significantly improved, players are not going to log in, distribute the millions of skill points they have acquired while they were away and jump into the Burnzone to see how things have progressed?
Gimmie a break. |
HYENAKILLER X
Condotta Rouvenor Gallente Federation
70
|
Posted - 2013.07.21 22:42:00 -
[52] - Quote
The Attorney General wrote:HYENAKILLER X wrote:I read the lol informer article again and what I really struggle with is how its a really really good free game but free is stated only once.
you cannot pay to win here. That is a lie. Granades almost never kill you. Ive died 50 times from grenades.....seen 10k thrown 2k......maybe killed 10 people.
What really pisses me off is how lol informer just loves animal crossing and jet pack 7 year old phone game but dust gets zero.
They do a hell of a job selling wii u and mario garbage though. CCP alt? Smells like it. Lol borderlands 2 is my game and I assure you if borderlands 3 has ambush im gone.
But this is a good free game. Anyone with skill can do well here. Pay to win is garbage. Get a mic , meet good players, learn to aim and try hard and you win.
Lol informer is lol informing. |
The Attorney General
ZionTCD
481
|
Posted - 2013.07.21 22:48:00 -
[53] - Quote
RydogV wrote:
Granted. But is there anything stopping any player from coming back 3, 6, 10, 12 months later to check in on the progress of Dust and gauge whether it might have met some of that potential and improved to a point where it might be a viable game to start reinvesting a little playtime in?
What are players going to NOT play out of spite, even if the game enhances all the aspects that caused them to look elsewhere for a time? I mean c'mon. If Dust 514 came out on PS4 nine months after the platform launch and was significantly improved, players are not going to log in, distribute the millions of skill points they have acquired while they were away and jump into the Burnzone to see how things have progressed?
Gimmie a break.
I'm not speaking for anyone else, but if CCP manages to kill my last bit of hope for this game, when I walk away I am never looking back.
Not because I am mad, or spiteful, but because CCP will have shown themselves completely incapable of getting this game off the ground.
No amount of money or time can fix a bad dev house. And how much money do you really expect CCP to throw at something that only a couple of thousand players play regularly? Especially when only a fraction of them are paying for aurum?
Do you think Dust has provided enough funding to CCP to make an investment in making a new engine worthwhile, or are they looking at it as a side project, and any revenue they can generate from it on the cheap is how they will roll? How long will the Eve faithful tolerate this abortion of a shooter draining resources away from their game?All the Eve players I know who do not play Dust want this thing dead and buried.
The other part of it is the manner in which this has all been handled reeks of a bad scam.
"Hey guys, we have some great content lined up over the next six months, and look, boosters are on sale!"
"Ok guys, we are getting ready for release, here are some overpriced packs for you to buy! New content soon!"
"Now, I know that the last couple of months have been rough, but we really are working on new stuff, for real this time."
I have seen crackheads who are more reliable.
I am being more than generous when I say that 1.4 is make or break for me. I was originally going to leave when release was such a shambles, but my hope still remained. That last vestige of hope is already heading to the ground, and as the weeks pass leading up to 1.4 it will probably get dimmer because CCP will be all cryptic and stupid.
If 1.4 is a brick, I will not even bother trying to explain to CCP how they could have done better. I will just laugh at myself for hoping that they could do it, uninstall, and never be concerned with it again.
If nothing else, this whole experience has given me a long list of references of what devs should never do, and I am the wiser for it. Too bad CCP can't even learn from their own mistakes. Hell, now they have a CPM going around dropping cryptic hype posts because they know that if they were to try and pull that crap, everyone would call them on it. |
Aythadis Smith
The Generals EoN.
84
|
Posted - 2013.07.22 00:23:00 -
[54] - Quote
Karazantor wrote:RydogV wrote:(apparently Dust 514 has 'hover tanks' and 'laser pistols') He didn't accidentally review PS2 and call it DUST did he Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvantage. The biggest problem is more rubbish balancing. Flying tanks.... The OP'ness intrigues me ( that part would mean tanks worked...LoLtanks) |
Guilbert 515
United Pwnage Service RISE of LEGION
12
|
Posted - 2013.07.22 00:29:00 -
[55] - Quote
Aythadis Smith wrote:Karazantor wrote:RydogV wrote:(apparently Dust 514 has 'hover tanks' and 'laser pistols') He didn't accidentally review PS2 and call it DUST did he Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvantage. The biggest problem is more rubbish balancing. Flying tanks.... The OP'ness intrigues me ( that part would mean tanks worked...LoLtanks)
Atleast one cant be overun by flying tanks, lets have the LAVs hover too...! |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
372
|
Posted - 2013.07.22 00:34:00 -
[56] - Quote
The Attorney General wrote:Michael Arck wrote:
So depth is decided by customization and characters? Are we now treating this game as if CCP has walked away from it? (OH YEA YOU ARE). Did not CCP say they have a 10 year plan? Did not EVE get horrible reviews when it first dropped and visually looked terrible? Now it has a thriving community and it looks fantastic?
This is what I mean. Mental maturity. Able to look at this whole thing and judge objectively.
Dust is not Eve. Thinking that Dust can follow the same development style of Eve is dooming it to failure. Judging the game objectively is why it gets absolutely horrid reviews. Because, objectively, it is a bad FPS. A great idea, with tons of potential, but still a bad FPS. CCP can take the ten year plan and laugh at how wildly they dreamt while 1000 eve fans who can't be competitive in any real FPS struggle to smash new players who only play because their brother or sister handed them down a PS3. Is there a section in their ten year plan for how they will recoup the lost players who have been turned away by bad balance, shoddy developing and broken mechanics? Is there a section in the plan for how they intend to go about fixing the absolutely horrid reputation this shooter has right now? Is there a space in that plan for how they intend to combat the vets, the very people who tolerated this behaviour for so long, going around afterwards saying "F Dust"? Because there were many people who ask me if Dust is ready to paly yet, and I have to laugh and tell them not yet. Because I got a lot of people to play this thing back in open beta, only one of them still plays it. When they see people like me who gave this game every chance to get better finally throw in the towel, why would they think that that is something they need to try?
You people talk about logic one instance and then scrap it all together as yall see fit. Your rebuttal is highly illogical and stupid.
"Dust is not EVE" No poop there Sherlock. One is an FPS and one is a MMORPG. What I was pointing out is that the same work it took to get EVE where it is now, I expect to transition into Dust.
The horrid reputation? SMH...good lord. He was right, yall are some pansies. |
Shion Typhon
Intara Direct Action Caldari State
196
|
Posted - 2013.07.22 00:56:00 -
[57] - Quote
You people are clowns. The vast majority of F2P games are P2W in some degree or another.
SP = directly required to access higher tier gear.
Higher tiered gear = direct advantage in combat
Boosters = quicker accumulation of SP than player who elects not to buy boosters.
Ergo, get over being butthurt about seeing it as a personal insult, its P2W, no two ways about it. Its just a matter of "how much" P2W compared to other similar business models/gtames.
The only true non-P2W games in the F2P market are ones where EVERYTHING you can buy is strictly cosmetic. |
MlDDLE MANGEMENT
lMPurity
172
|
Posted - 2013.07.22 00:57:00 -
[58] - Quote
Michael Arck wrote:KING SALASI wrote:Michael Arck wrote:Because reviewers, sadly, are paid to either persuade ignorant gamers or they give the people what they want to hear.
The problem with reviewers, as a whole, is that they don't review games objectively. They are either comparing it to another game in its same genre or they judge upon their own personal expectations. Take for instance the situation with The Last Of Us. Dude expressed how he didn't enjoy it. You know what happened? The internet went into uproar. The icing on the cake was Shuhei even taking to twitter to air out his disapproval of the man's review. All because he wasn't praising and bowing to it?
I said all that to say this, in the gaming community I find it ironic that it was once recognized as an outcast haven and now gamers outcast their own when they don't follow the trend or go along with majority. Dust is not a trending game currently. I don't think it ever will be.
Dust, honestly for some odd reason, is hated on by plenty of folks because they compare it to Battlefield and COD. If it doesn't add up or play like a pick up and play game, they have something negative to say.
Instead of judging the grandscope, he got his butt handed to him and he didn't like it. You can't pull that BF and COD stunt in this game. You can't sit down and say its P2W only.
But like EVE, I believe Dust is not going to be accepted by the majority, yet it will have a strong enough community that it will do well. EVE is not on everyone's to play list. Even the video game journalist hardly ever talk about it unless it's about some heist or someone losing their expensive ship in battle.
Yet that community thrives.
The review is ignorant. And like most reviews, I don't pay attention to them. The gaming community gives EVE high praises up and down cuz it's a great game. Dust gets horrible reviews cuz it's a really bad game. Bro ME3 is deeper than dust i can actually customize my weapons, my characters, more maps, core mechanics are way better. IE: shooting. I played MAG yesterday and that game is way better than Dust. Dust is the worse FPS I've ever played, and CCP just keeps making it worse with every tweak or patch. So depth is decided by customization and characters? Are we now treating this game as if CCP has walked away from it? (OH YEA YOU ARE). Did not CCP say they have a 10 year plan? Did not EVE get horrible reviews when it first dropped and visually looked terrible? Now it has a thriving community and it looks fantastic? This is what I mean. Mental maturity. Able to look at this whole thing and judge objectively. I don't care about MAG. Who gives a fluff? This community or at least this forum, don't support CCP properly. It's always you whiners and "its the worse game I ever played but I still play it-whoa" folks who are the ones messing it up. But you're an opportunist. A fair weather friend. The community is supposed to help build this game the same way EVE players helped build EVE. It's funny, even the EVE community talks about how bad the support is over here on the Dust forums. The way they describe it makes the majority of this community sound like a bunch of big bratty babies who can't possibly fathom how they're constructive involvement can help Dust to continue to get better. I mean, we have the same opportunity as EVE players have to help craft a fine piece of software. But only brats would play it, see the mistakes and get mad because its not perfection. How silly. You can tell who were given candy whenever they pitched a fit at walmart when they were kids People like you should head towards the door. Majority of you just come here to spread ill will but don't even play the game or if you do, you play it daily. Yet you have time to say how bad it is. I can't even take your kind seriously.
Thoughtful constructive feedback was given a year ago during closed beta and continued on into open beta. CCP ignored a lot of it and gave us Uprising. So no I have no intention of supporting CCP and their faillogic decisions surrounding this game. They are flat out of their league when it comes to designing a shooter on the fundamental levels.
Go take a day or two and read through the feedback section and you will see how much support the community used to give CCP. Not our fault CCP decided to churn out a turd instead of a polished game that we gave months of constructive reasoned and debated feedback on. |
WyrmHero1945
SyNergy Gaming EoN.
488
|
Posted - 2013.07.22 01:00:00 -
[59] - Quote
GI is biased towards the XBOX. I received their magazine for almost 3 years. I stopped the subscription when I found their tendency to give AAA games and XBOX games very high scores. Dust is PS3 exclusive, so obviously they're talking trash. Not that it isn't true what he said about Dust, but their bias makes it worse. |
Aythadis Smith
The Generals EoN.
86
|
Posted - 2013.07.22 01:04:00 -
[60] - Quote
Guilbert 515 wrote:Aythadis Smith wrote:Karazantor wrote:RydogV wrote:(apparently Dust 514 has 'hover tanks' and 'laser pistols') He didn't accidentally review PS2 and call it DUST did he Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvantage. The biggest problem is more rubbish balancing. Flying tanks.... The OP'ness intrigues me ( that part would mean tanks worked...LoLtanks) Atleast one cant be overun by flying tanks, lets have the LAVs hover too...! If the bumper hits my dome, could this be considered a head shot? |
|
Guilbert 515
United Pwnage Service RISE of LEGION
12
|
Posted - 2013.07.22 08:59:00 -
[61] - Quote
Aythadis Smith wrote:Guilbert 515 wrote:Aythadis Smith wrote:Karazantor wrote:RydogV wrote:(apparently Dust 514 has 'hover tanks' and 'laser pistols') He didn't accidentally review PS2 and call it DUST did he Oh yeah, pay to win? Not really. Some of the grenades are pushing it but its not really a huge disadvantage. The biggest problem is more rubbish balancing. Flying tanks.... The OP'ness intrigues me ( that part would mean tanks worked...LoLtanks) Atleast one cant be overun by flying tanks, lets have the LAVs hover too...! If the bumper hits my dome, could this be considered a head shot?
Only if your head explodes upon impact! |
Dar Zenkoff
Vacuum Cleaner. LLC RUST415
17
|
Posted - 2013.07.22 09:05:00 -
[62] - Quote
With Dust 514 you can't win, you can only pay. |
Skipper Jones
KNIGHTZ OF THE ROUND
878
|
Posted - 2013.10.20 02:28:00 -
[63] - Quote
bump |
Sam Tektzby
Better Hide R Die
4
|
Posted - 2013.10.20 02:34:00 -
[64] - Quote
Hes basicaly right. I never saw game, where boosters is a must or you will have grind from inner circle of hell. Mechanix are teribad too. Graphis meh. Glitches. Bugs. No proxy. Invisible wall and many many more. Thats Bust 514. |
low genius
The Sound Of Freedom Renegade Alliance
727
|
Posted - 2013.10.20 02:47:00 -
[65] - Quote
gameinformer is still a magazine? that's just sad.
weren't they involved in 'review-gate'? |
Sam Tektzby
Better Hide R Die
4
|
Posted - 2013.10.20 02:55:00 -
[66] - Quote
low genius wrote:gameinformer is still a magazine? that's just sad.
weren't they involved in 'review-gate'?
Boyo same story was with ign, they told basicaly same. And to be honest i feel these issues too. |
Tectonious Falcon
The Southern Legion The Umbra Combine
736
|
Posted - 2013.10.20 03:15:00 -
[67] - Quote
I've never spent money on Dust and back when I was playing more competitively ( more CB's and then PC's than pub matches at one point) I managed to hold a 5.00 K/D which isn't the best but isn't terrible either. Sure there has been a couple of p2w items in the past, but if you know what you're doing then skill > aurum. |
Rinzler XVII
Forsaken Immortals Top Men.
146
|
Posted - 2013.10.20 13:31:00 -
[68] - Quote
RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say.
DUST514 is P2W Faster
Seeing as the main crutch of this game is how much SP you have then being able to spend real money to buy boosters to increase SP gain means you gain an advantage from spending money.
Being able to buy early access to higher tiered gear with lower skill requirements is P2W
The only way for a game to be truly not P2W would be for the cash shop to only sell customized avatars/aesthetic packs
Any advantage gained by spending money is P2W
|
Mortedeamor
Internal Rebellion
496
|
Posted - 2013.10.20 14:04:00 -
[69] - Quote
Eurydice Itzhak wrote:RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. You can fit aur tanks better than regular tanks because they have more CPU. You can buy grenades with real money that cannot be obtained with isk. P2w. you can think that you can fit aur tanks better but if you do then you are deluded somehow...not one aur vehicle is better than a specced madrugar...and if you made this statement based on the creodron breach hav..you are a fool |
RydogV
Shadow Company HQ
457
|
Posted - 2013.10.20 14:05:00 -
[70] - Quote
Rinzler XVII wrote:
DUST514 is P2W Faster
Seeing as the main crutch of this game is how much SP you have then being able to spend real money to buy boosters to increase SP gain means you gain an advantage from spending money.
Being able to buy early access to higher tiered gear with lower skill requirements is P2W
The only way for a game to be truly not P2W would be for the cash shop to only sell customized avatars/aesthetic packs
Any advantage gained by spending money is P2W
Your point is valid to a degree. The boosters certainly show there is a inherent bonus to spending a little money depending upon how serious you are about the game. And AURUM based gear and equipment generally does provide a bonus to efficiency or performance. All true statements.
But the way I tend to determine if there is a Pay to Win stigma in the game is if those bonuses ultimately translate into a unique advantage that cannot be obtained through other means. I believe in the case of Dust 514 they do not. Whatever advantage you get from spending money in Dust 514 can also be provided to another player by simply playing the game more.
|
|
Crash Monster
Snipers Anonymous
1707
|
Posted - 2013.10.20 14:07:00 -
[71] - Quote
I hereby rename "Game Informer" to "Game Misinformer"... let the good times roll. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7061
|
Posted - 2013.10.20 14:08:00 -
[72] - Quote
Boosters really don't belong in this game at all.
They think BPOs are damaging the game lol. |
Mortedeamor
Internal Rebellion
496
|
Posted - 2013.10.20 14:10:00 -
[73] - Quote
Rinzler XVII wrote:RydogV wrote:An article in the latest issue of GameInformer jabs at Dust 514's clunky mechanics, mediocre graphics, limited game modes and 'barely there' connectivity with EVE Online. It isn't anything we have not heard a dozen times before and while most is true to some extent we all deal with the game's limitations in our own way.
However, the author, who seems to have spent all of 20 min actually playing the game (apparently Dust 514 has 'hover tanks' and 'laser pistols') goes on to state that "the often derided, 'pay to win' scenario is definitely at play in Dust". He later claims, "the tie between in-game power and real-money purchases pushes the boundaries of what I'll accept in a competitive game."
Of course this is after he confuses readers by explaining the standard market like players have to regularly pay real money for items and "the sums of which aren't huge (on the order of pennies or less per use" and that "you can buy real-money currency from fellow players and acquire goods that way as well".
It is obvious this guy (Adam Biessener) spent all of 20 minutes in game but despite that, in the 14 months I have been playing Dust 514 I have NEVER felt like the game was 'Pay-to-Win'. Now I know a few questionable items have popped up on the market from time to time and CCP has generally addressed most issues when the players cry foul. But I was curious if other players really felt there was a significant 'Pay-to-Win' stigma attached to the game.
I for one say no. I play dozens of matches each week and I rarely find myself the victim of AUR weapons or equipment. Sure it is out there but I do not think any of it is tipping the balance of power or whatever the hell this guy thinks it's doing. I am pretty sure most major corps and alliances are using standard ISK variants in the majority of PC battles out there. Anyway...interested to hear what others have to say. DUST514 is P2W Faster Seeing as the main crutch of this game is how much SP you have then being able to spend real money to buy boosters to increase SP gain means you gain an advantage from spending money. Being able to buy early access to higher tiered gear with lower skill requirements is P2W The only way for a game to be truly not P2W would be for the cash shop to only sell customized avatars/aesthetic packs Any advantage gained by spending money is P2W
the fact that a mlt forge can insta pop a full aur suit just as easy as a isk one makes this not pay to win...you only win if your good...maybe pay to get ahead faster...but the gear you get with aur=to their isk based item ...minus the fact that by spending aur to get the item earlier you have no skill bonus what soever applied to the item. no aur suit purchased by someone not already specced into the gear for isk form use will ever compare to someone who is specced...the core skills and skills you upgrade to unlock gear isk wise greatly effect your suits overall fitting ability and combat ability. so really no its not pay to win...its pay to get ahead faster and to have pretty suits that will never match up to veteran specced suits untill you have taken the time...dont hate the people who spend aur on anything other than boosters and bpo's pitty them. |
HYENAKILLER X
team shinobi
304
|
Posted - 2013.10.20 14:29:00 -
[74] - Quote
Ive said it before and ill say it again. Game informer is trash.
Cant even read the effin thing anymore. I literally get it in the mail. Look at it once and leave it where I fiund it. |
Ripcord19981
KNIGHTZ OF THE ROUND
119
|
Posted - 2013.10.20 14:48:00 -
[75] - Quote
i have never paid a single cent for this game (mostly cuz up a 14 year old whos parents are asian leading to other complications in gaming) but i still manage to get 15-20/1-6 most games. And it feels good when u own a dude with aurum weapons knowing that u cost he/she real money |
Crash Monster
Snipers Anonymous
1708
|
Posted - 2013.10.20 14:56:00 -
[76] - Quote
RydogV wrote:Your point is valid to a degree. The boosters certainly show there is a inherent bonus to spending a little money depending upon how serious you are about the game. And AURUM based gear and equipment generally does provide a bonus to efficiency or performance. All true statements.
But the way I tend to determine if there is a Pay to Win stigma in the game is if those bonuses ultimately translate into a unique advantage that cannot be obtained through other means. I believe in the case of Dust 514 they do not. Whatever advantage you get from spending money in Dust 514 can also be provided to another player by simply playing the game more.
This is critical.
This is a free to play game... and there will have to be reasons for people to pay for things. While some folks may pay for the ability to customize things and others may pay for a respec many will probably pay for a reduction in the time it takes to max out a skill tree.
Now, just because one person fills out a skill tree faster it does not in fact allow that person to stay ahead of you in that skill tree -- as once it is done you can catch up without paying a cent.
In essence, paying for boosters will allow you to access a wider variety of equipment and play styles faster. However, it doesn't give you access to things you can get without paying.
If this game were truly play to win you'd either really hear about it or simply find the place filled with crickets. |
Sky Kage
Last Word Productions
1
|
Posted - 2013.10.20 15:11:00 -
[77] - Quote
I just wanted to say that Dust 514 is probably the best FPS i've played in long time. I went from Call of Duty(not calling it cod.. its a game, not a fish.), to battlefield and then now i'm here with you guys.
Call of duty's "kill everyone and be rambo" style of play was fun, but it was a bit too repetative for me. battlefield really is a great game, but i'm really not a fan of "present day" games, the more far stretched and futuristc it is, the more i love it.
The skill tree is great, i've litteraly made maybe a dozen alts, got them to 1m sp and deleted them over and over again just to go a different route on the many roads of the skill highway we have. I honestly believe the passive sp is a bit much, i don't its fair if you log out and log back in 2 months later and you have 1.2m skillpoints to tinker with when you did absolutlely nothing to earn it, maybe turn the passive off after a week of inactivity would be more realistic in my eyes.
Pay to win? your kidding right? that guy must be on drugs to believe that, i've been playing dust for 3 months now and i have not spent a dime on this game. i currently have 3.7m total sp points and i did what any normal person would do. I had fun with the game, so what you died alot? In Oblivion or Morrowind when you fought that guy decked out in full ebony armour or in Diablo 2 when you when toe to toe with mephisto or diablo himself, did you think you had much of a chance in fighting them without skill? I can kill proto users with milita gear, but its not easy and requires teamwork , my pal goes in front of the guy and peppers him with the SMG while i sneak up and unload a clip into his/her Proto head. it works(half of the time) and if people knew what being a team was, then we would not have these games where the enemy is literally ripped a new one.
This one game i played last night, and the enemy had a 9k armour tank so me and my squad mates were doing horriblely and i saw that one of the blueberrys had spawned a tank(cheap milita) and i ordered my squad to defend that tank and while they distracted the bloody thing so me and my mate could chuck all 6 of our AV grenades at the bastard and guess what? we killed it and won the match with only 24 clones left while they had 103. teamwork is a game changer.
Dust 514 is FREE, don't complain about something your being aloud to use without any cost. sure there are glitches... so what? some of them are absolutley hilarious to be honest. i had placed a droplink up in ambush match and the thing ended up spawning people 500 feet up in the air like the MCC, hlaf of the people didn't noticed what was happening and became pancakes on the battlegrounds floor. (one after another, splat splat splat.) |
Crash Monster
Snipers Anonymous
1708
|
Posted - 2013.10.20 15:17:00 -
[78] - Quote
Sky Kage wrote:Dust 514 is FREE, don't complain about something your being aloud to use without any cost. sure there are glitches... so what? some of them are absolutley hilarious to be honest. i had placed a droplink up in ambush match and the thing ended up spawning people 500 feet up in the air like the MCC, hlaf of the people didn't noticed what was happening and became pancakes on the battlegrounds floor. (one after another, splat splat splat.)
Some of the more memorable parts of the game start as an annoying glitch, or game feature, that chaps your ass a few too many times.
Murder taxi 514 was a royal pain in the arse... but funny as hell in retrospect. I don't want it back and I hated getting run over by idiots on either team but I still got a kick out of it.
Jumping out of the MCC to discover lag you hadn't see during the last two hours... spamming the inertial dampeners.... only to get the splat animation at the end... haahahhaha. It sucks... but come on, its comedy gold. |
Sky Kage
Last Word Productions
1
|
Posted - 2013.10.20 15:24:00 -
[79] - Quote
Crash Monster wrote:Sky Kage wrote:Dust 514 is FREE, don't complain about something your being aloud to use without any cost. sure there are glitches... so what? some of them are absolutley hilarious to be honest. i had placed a droplink up in ambush match and the thing ended up spawning people 500 feet up in the air like the MCC, hlaf of the people didn't noticed what was happening and became pancakes on the battlegrounds floor. (one after another, splat splat splat.) Some of the more memorable parts of the game start as an annoying glitch, or game feature, that chaps your ass a few too many times. Murder taxi 514 was a royal pain in the arse... but funny as hell in retrospect. I don't want it back and I hated getting run over by idiots on either team but I still got a kick out of it. Jumping out of the MCC to discover lag you hadn't see during the last two hours... spamming the inertial dampeners.... only to get the splat animation at the end... haahahhaha. It sucks... but come on, its comedy gold.
^----this guy knows whatts up. |
Joel II X
AHPA
50
|
Posted - 2013.10.20 15:30:00 -
[80] - Quote
Pay to win because of some of the AUR exclusive items and boosters lol |
|
Sky Kage
Last Word Productions
1
|
Posted - 2013.10.20 15:46:00 -
[81] - Quote
Joel II X wrote:Pay to win because of some of the AUR exclusive items and boosters lol boosters don't make a person. you earn 50% more sp then me? so? you still have the weekly cap so when you run out of xp and i still have 60k left? the only thing actually worth getting as a booster is the passive boosters and they are still not needed. |
XxGhazbaranxX
The New Age Outlaws
431
|
Posted - 2013.10.20 16:34:00 -
[82] - Quote
LoL someone saying dust is pay to win. I have read dozens of articles about dust being this and that and each and everyone looks like someone wen t online, watched a couple of videos, talked to some "real" scrubs and then made the article.
I read in one about payer trading and such... made me laugh so hard. I smell foul play TBH. Dust, even though we talk **** about it, is being noticed. And some people don't like it.
I wouldn't be surprised if it where corporate sabotage just to make the game fail somme of the big companies have an interest in it to fail because if it succeeds it's the end for mediocre point and shoot games that have absolutely no depth.
It would be naive to not admit that the game has flaws and to be honest i've even come in and blasted dust and it's devs a couple of times here in the forums, but no one gets to point out the flaws of the game except the actual players that are invested in the game and actually know about it's ins and outs. |
Blackie 71
Ground Pounders Inc.
20
|
Posted - 2013.10.20 16:41:00 -
[83] - Quote
On what planet do you spend much of your time?
This game is very PTW and, as Game Informer has stated on several occasions, calling something a Beta with an open cash shop is disingenuous in the extreme.
As far a playing for 20 minutes is concerned. I think that is probably about the average playing time for most people who download the game. After 20 minutes it becomes obvious that there is no actual content beyond getting stomped by players who have been boosting and buying aurum gear since last feb. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1670
|
Posted - 2013.10.20 16:47:00 -
[84] - Quote
XxGhazbaranxX wrote:LoL someone saying dust is pay to win. I have read dozens of articles about dust being this and that and each and everyone looks like someone wen t online, watched a couple of videos, talked to some "real" scrubs and then made the article.
I read in one about payer trading and such... made me laugh so hard. I smell foul play TBH. Dust, even though we talk **** about it, is being noticed. And some people don't like it.
I wouldn't be surprised if it where corporate sabotage just to make the game fail somme of the big companies have an interest in it to fail because if it succeeds it's the end for mediocre point and shoot games that have absolutely no depth.
It would be naive to not admit that the game has flaws and to be honest i've even come in and blasted dust and it's devs a couple of times here in the forums, but no one gets to point out the flaws of the game except the actual players that are invested in the game and actually know about it's ins and outs.
Once the player market opens up and aur items are available to everybody (including boosters - you know people will boosters and sell them for ISK if the price is right. Just look at PLEX.) the last vestiges of complaints of P2W will go away. |
XxGhazbaranxX
The New Age Outlaws
431
|
Posted - 2013.10.20 16:48:00 -
[85] - Quote
Blackie 71 wrote:On what planet do you spend much of your time?
This game is very PTW and, as Game Informer has stated on several occasions, calling something a Beta with an open cash shop is disingenuous in the extreme.
As far a playing for 20 minutes is concerned. I think that is probably about the average playing time for most people who download the game. After 20 minutes it becomes obvious that there is no actual content beyond getting stomped by players who have been boosting and buying aurum gear since last feb.
Pay to win means that you pay and win. In dust every item is available either for aurum or isk. No Pay to win. I can use any item I choose to without aurum and have been doing soo all the time.
There is nothing in the game that is more powerful than their isk equivalent. Even contact grenades have been leveled and they all have their isk equivalent.
I call you out. Tell me one thing that is pay to win that cannot be gained throuugh i game isk. Apart from BPO's which have the same stats as in game items. And are not pay to win.
And yes game informer warned about beta games but DUST IS NOT IN BETA |
Blackie 71
Ground Pounders Inc.
20
|
Posted - 2013.10.20 16:54:00 -
[86] - Quote
XxGhazbaranxX wrote:Blackie 71 wrote:On what planet do you spend much of your time?
This game is very PTW and, as Game Informer has stated on several occasions, calling something a Beta with an open cash shop is disingenuous in the extreme.
As far a playing for 20 minutes is concerned. I think that is probably about the average playing time for most people who download the game. After 20 minutes it becomes obvious that there is no actual content beyond getting stomped by players who have been boosting and buying aurum gear since last feb. Pay to win means that you pay and win. In dust every item is available either for aurum or isk. No Pay to win. I can use any item I choose to without aurum and have been doing soo all the time. There is nothing in the game that is more powerful than their isk equivalent. Even contact grenades have been leveled and they all have their isk equivalent. I call you out. Tell me one thing that is pay to win that cannot be gained throuugh i game isk. Apart from BPO's which have the same stats as in game items. And are not pay to win. And yes game informer warned about beta games but DUST IS NOT IN BETA
Boosters. [drops mic]
|
Maken Tosch
DUST University Ivy League
4518
|
Posted - 2013.10.20 16:58:00 -
[87] - Quote
Someone here has a case of necrophilia. |
XxGhazbaranxX
The New Age Outlaws
431
|
Posted - 2013.10.20 16:59:00 -
[88] - Quote
Blackie 71 wrote:XxGhazbaranxX wrote:Blackie 71 wrote:On what planet do you spend much of your time?
This game is very PTW and, as Game Informer has stated on several occasions, calling something a Beta with an open cash shop is disingenuous in the extreme.
As far a playing for 20 minutes is concerned. I think that is probably about the average playing time for most people who download the game. After 20 minutes it becomes obvious that there is no actual content beyond getting stomped by players who have been boosting and buying aurum gear since last feb. Pay to win means that you pay and win. In dust every item is available either for aurum or isk. No Pay to win. I can use any item I choose to without aurum and have been doing soo all the time. There is nothing in the game that is more powerful than their isk equivalent. Even contact grenades have been leveled and they all have their isk equivalent. I call you out. Tell me one thing that is pay to win that cannot be gained throuugh i game isk. Apart from BPO's which have the same stats as in game items. And are not pay to win. And yes game informer warned about beta games but DUST IS NOT IN BETA Boosters. [drops mic]
Booster are in no way Pay to win. You get ore sills earlier on but after that it's all skill. I play with people that dont have boosters and still grape face with militia items. I Have a friend that when he started 5 day old character and with his militia scout and shtgun would 15 kills and 3 deaths. If you are mad at someone because they have more skillpoints then it's on you for being a horrible player that thinks skillpoints makes the merc. |
Obodiah Garro
Tech Guard RISE of LEGION
435
|
Posted - 2013.10.20 17:03:00 -
[89] - Quote
Well lets see...
Dusts mechanics are clunky if not all out terrible
the graphics suck balls, the environments in particular are woefully pathetic
we have like 2 actual different game modes
and there is no eve online connectively, OBs do not count for ****.
Dust is clearly pay to win, how using RL advances you astronomically quicker than just playing the game is insane. Better equipment/skills = better chances everytime.
So um, its true whats the problem? And i still play this crap xD Addiction baby. |
Operative 1171 Aajli
Bragian Order Amarr Empire
627
|
Posted - 2013.10.20 17:57:00 -
[90] - Quote
Is money of any kind involved? Yes, it's play to win. Those who can shore up more money cna continue to spam proto on the poor. |
|
Sky Kage
Last Word Productions
1
|
Posted - 2013.10.20 18:05:00 -
[91] - Quote
Operative 1171 Aajli wrote:Is money of any kind involved? Yes, it's play to win. Those who can shore up more money cna continue to spam proto on the poor. you still need some skills unlocked to even use the aurum proto gear. |
Sam Tektzby
Better Hide R Die
22
|
Posted - 2013.10.20 18:46:00 -
[92] - Quote
Boosters and shortcuts=P2W. |
Meeko Fent
DUST University Ivy League
1230
|
Posted - 2013.10.20 18:50:00 -
[93] - Quote
Well, all the pay to win has been killed when it comes to that aspect.
The one thing that causes me to think P2W is the AUR vehicles. I make my matches goal to kill it to see the owner cry.
But, the vehicles are just a way to avoid dumping all that SP in it. |
Crash Monster
Snipers Anonymous
1710
|
Posted - 2013.10.20 19:02:00 -
[94] - Quote
I can't believe people are here crying about pay to win still.
When you can buy a weapon with money that is better than any weapon any person can acquire without money you'll have something worth talking about.
Other than that -- how do you propose spending the bucks to build and host a game without offering something of value to paying customers? Allowing them to progress faster is not a big problem... if they get ahead of you then you can wait and max out the skills for the fit you want or you can cry on the forums like a loser.
However, while I'm not so good, the real trump card is learning about the game, using your brain, squad up and getting good. You can't buy any of those things. |
Maken Tosch
DUST University Ivy League
4533
|
Posted - 2013.10.20 19:42:00 -
[95] - Quote
Guys, you're not noticing that this thread is old as hell and was necroed by someone with a bump. |
lrian Locust
We Who Walk Alone
225
|
Posted - 2013.10.20 20:07:00 -
[96] - Quote
Delta 749 wrote:In his defense the way things are presented in game does lead to that conclusion if you are just glossing over things quickly like you have a deadline to meet and cant spend an hour or so reading menus and item descriptions CCP could really present things a lot better and show that this game is not pay to win contact nades aside CCP should provide special test characters for critics, with loads of SP and ISK. Or full proto fittings for each role, so they can get a better feel as to what it's like.
Also, let them squad up with people who can show them the ropes. |
The PeaceBreaker
Sinq Laison Gendarmes Gallente Federation
2
|
Posted - 2013.10.20 22:44:00 -
[97] - Quote
Isk gear < Aurum gear due to how effectively itsafeguards player/corporations wallets. This correlates to less "refuelling time" between playing with gear you want to use as apposed to playing with gear you need to use.
This is assuming we're all trying to have fun and have our mercs maintain an increasing supply of wealth.
With the goal of this game in mind, we've got to expect some items to cost vast amounts, so we can reason that in some cases the gap between our wants and needs (as above) will increase. Resulting in a disproportionate amount of time running militia gear to afford proto play. = more grind, less fun.
With the use of aurum gear, you are able to safeguard against a variable % of loss of isk on each fit and over time you can potentially "save" limitless amounts.
Someone above clarified how access to aurum suits didnGÇÖt grant the suits maximum skill bonuses where as the isk variant does and that further skill points would still be required to make both variations equal.
Problem being that aurum gear still benefits the user over the isk variant due to its inherent ability to" safeguard against a variable % of loss of isk".
Now add a little "pressure & time" to the mix. Those that consistently use aurum gear will accrue considerably more isk than those that donGÇÖt. Currently and more so later allowing more frequent access to the very best gear.
*Just picture a near limitless supply of prototype MTAC's and Fighter jets all bought with isk that would've otherwise not existed.
Solutions.
1. Allow aurum to be salvaged from battles. Equal to the % of isk awarded for destroying other players gear. 2. Make aurum cheaper allowing access to more players.
|
Baal Roo
Subdreddit Test Alliance Please Ignore
2696
|
Posted - 2013.10.20 23:21:00 -
[98] - Quote
It is P2W, it's always been P2W, it will always be P2W. Arguing otherwise just makes you look like a fan boy apologist.
lrian Locust wrote:Delta 749 wrote:In his defense the way things are presented in game does lead to that conclusion if you are just glossing over things quickly like you have a deadline to meet and cant spend an hour or so reading menus and item descriptions CCP could really present things a lot better and show that this game is not pay to win contact nades aside CCP should provide special test characters for critics, with loads of SP and ISK. Or full proto fittings for each role, so they can get a better feel as to what it's like. Also, let them squad up with people who can show them the ropes.
This would mean that critics weren't actually reviewing the game as it actually exists. The fact you think CCP should try to trick critics into giving false reviews just shows how bad things really are |
Jaysyn Larrisen
OSG Planetary Operations Covert Intervention
138
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Posted - 2013.10.21 02:56:00 -
[99] - Quote
Baal Roo wrote:It is P2W, it's always been P2W, it will always be P2W. Arguing otherwise just makes you look like a fan boy apologist. lrian Locust wrote:Delta 749 wrote:In his defense the way things are presented in game does lead to that conclusion if you are just glossing over things quickly like you have a deadline to meet and cant spend an hour or so reading menus and item descriptions CCP could really present things a lot better and show that this game is not pay to win contact nades aside CCP should provide special test characters for critics, with loads of SP and ISK. Or full proto fittings for each role, so they can get a better feel as to what it's like. Also, let them squad up with people who can show them the ropes. This would mean that critics weren't actually reviewing the game as it actually exists. The fact you think CCP should try to trick critics into giving false reviews just shows how bad things really are
Actually that's a pretty common approach when demo'ing games for reviewers. Spend about and 30 or 40 min with character generation and starter player set then flash forward to high end so they can compare. Nothing underhanded about that...just showing the full gamut of the game.
Example: how many times have you read a review and some ultra nifty power/weapon/feature was noted and when you get the game for $60 you find out that you have to be a level 30 ninja-wizard-cyborg to use that bada$$ flaming ball of fire cannon? Probably quite a bit. |
ThePrinceOfNigeria
Zumari Force Projection Caldari State
118
|
Posted - 2013.10.21 03:01:00 -
[100] - Quote
Necromancy! Burn him at the stake!
*Lights torches* |
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Niuvo
The Phoenix Federation The Ascendancy
636
|
Posted - 2013.10.21 05:21:00 -
[101] - Quote
If they pay to win, they pay to lose. taking out neo suits weapons is a priviledge. they are the suits with camo. |
Virtual Riot
The Vanguardians
54
|
Posted - 2013.10.21 06:06:00 -
[102] - Quote
y u necro ^\ |
Monkey MAC
killer taxi company General Tso's Alliance
848
|
Posted - 2013.10.21 06:18:00 -
[103] - Quote
In my opinion its not pay to win, but pay for experience!
The AUR suits and weapons don't have any physically better stats, and the modules don't differ either! If we had a large playerbase, segregated by SP or etc, then yes it would be pay to win!
But its not, im not surw how matchmaking pairs, but I have come across swathes of people at different skill levels, some have proto, some don't! All AUR does is allow you ro play with that shiny black suit a little earlier, which isn't much of a benifit when half the community already has the same suit, and didn't need to spend a penny!
But here is a another way of thinking about, if you want to make money, then you'll make the game LOOK like its P2W! Then the credit card war, with an average joe skill level fells all empowered running round in his black suit, meanwhile the guy who is playing without paying doesn't notice. Why? Because he is doing alright for himself with the std gear, knowing he can grind for the awsome stuff if he wants! |
Hawkings Greenback
Red Star. EoN.
81
|
Posted - 2013.10.21 06:22:00 -
[104] - Quote
RydogV wrote:wayrow1 wrote:[quote=RydogV][quote=wayrow1] I buy nothing except active and passive boosters I have been in dust for 6 months so that still adds up to a pretty penny spent !!!! EDIT: Honestly...the race to Proto is overrated. Newer players are better off sinking SP into core skills like Electronics and Engineering to make the most of the suits they have before leveling up to Proto right off the bat. But that is just my opinion.
This for me is the best advice for a newer player just starting. I can however understand why people want to buy boosters to help them get there quicker, especially as the current community is small and often places you with or against vet players.
Anyway the game is not p2w but ccp are definetly encouraging pay to get there faster. |
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