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Banning Hammer
Tal-Romon Legion Amarr Empire
142
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Posted - 2013.07.04 11:20:00 -
[1] - Quote
.. makes Dropships roll on the floor laughing. That things are only got for militia vehicles and turret installations...I actually spend 10 minutes spawning missiles at a tank yesterday.. and i could hear that dude laughing at me.. was just sitting there.. not moving at all.. just eating my Swarm missiles like candy. |
Elena Peoples
BetaMax. CRONOS.
11
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Posted - 2013.07.04 11:22:00 -
[2] - Quote
you wanna deal with something larger then militia? get something better then a militia swarm, simple as that. |
Delta 749
Kestrel Reconnaissance
723
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Posted - 2013.07.04 11:23:00 -
[3] - Quote
Obviously that means AV is OP and needs to be nerfed if you can actually kill anything with it Hell I jumped into an LAV in a match earlier to drive off somewhere, got a proto swarm literally circling around me giving me more than enough time to jump out and even then the splash damage from the missiles and LAV blowing up was only just enough to take out my shields and scratch my armor |
Bigglesworth McQueen
BetaMax Beta CRONOS.
151
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Posted - 2013.07.04 11:24:00 -
[4] - Quote
1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank. |
Banning Hammer
Tal-Romon Legion Amarr Empire
142
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Posted - 2013.07.04 11:25:00 -
[5] - Quote
Elena Peoples wrote:you wanna deal with something larger then militia? get something better then a militia swarm, simple as that.
I actually seen the stats for the advanced ones... the only do 330hp more damage... HOW that is going to help ? |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
373
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Posted - 2013.07.04 11:25:00 -
[6] - Quote
Firstly what swarm are you using and on what tanks?
There is a few things you should kniw when hunting tanks.
1 swarms do 20% less dammage to shields than armour even less if the shield tanker has resistance amplifyers.
2 av nades do less dammage to shields than armour
3 flux grenades will destroy a tanks shields
4 plasma cannons if used effectivly will destroy the shields on a gunlogi.
Happy hunting |
Galvan Nized
Deep Space Republic Top Men.
47
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Posted - 2013.07.04 11:27:00 -
[7] - Quote
Ya I hate when LAVs/Tanks see my Proxies and just activate hardeners and drive right through, I mean cmon hardeners should not work for whats under the vehicle. Or at least dont have them blow up so I dont have to reset my damn trap.
But swarms are jokes until upper lvls then they outpace forges. Still you know what is better than a swarm launcher? 2 swarm launchers or even 3, stack that dmg. |
Delta 749
Kestrel Reconnaissance
724
|
Posted - 2013.07.04 11:29:00 -
[8] - Quote
Bigglesworth McQueen wrote:1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank.
But a bad player shouldnt be carried by their gear, Ive surfed on enough tanks to know there are a lot of terrible drivers out there being carried by the vehicle |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
37
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Posted - 2013.07.04 11:31:00 -
[9] - Quote
you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already.
Peace, Aizen |
Bigglesworth McQueen
BetaMax Beta CRONOS.
151
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Posted - 2013.07.04 11:31:00 -
[10] - Quote
Delta 749 wrote:Bigglesworth McQueen wrote:1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank. But a bad player shouldnt be carried by their gear, Ive surfed on enough tanks to know there are a lot of terrible drivers out there being carried by the vehicle
RPG elements at work. Time > Skill.
The only plus side, is when the guy with more skill catches up in time, the guy with more time will never regain control. |
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pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
374
|
Posted - 2013.07.04 11:32:00 -
[11] - Quote
Delta 749 wrote:Bigglesworth McQueen wrote:1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank. But a bad player shouldnt be carried by their gear, Ive surfed on enough tanks to know there are a lot of terrible drivers out there being carried by the vehicle
I quite often get redberry tank surfers ontop of my tank I simply either drive them back into the redline or right infront of my squad mates. Good tankers enjoy the entertainment that tanksurfers bring |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
371
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Posted - 2013.07.04 11:34:00 -
[12] - Quote
pegasis prime wrote: 1 swarms do 20% less dammage to shields than armour even less if the shield tanker has resistance amplifyers.
Swarms actually deal almost twice as much damage to armor as to shields. 130% as compared to 70%. A standard swarm launcher does 924 damage per volley to shields and 1716 damage to armor. So what you're shooting makes a huge difference. |
Delta 749
Kestrel Reconnaissance
724
|
Posted - 2013.07.04 11:35:00 -
[13] - Quote
pegasis prime wrote:Delta 749 wrote:Bigglesworth McQueen wrote:1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank. But a bad player shouldnt be carried by their gear, Ive surfed on enough tanks to know there are a lot of terrible drivers out there being carried by the vehicle I quite often get redberry tank surfers ontop of my tank I simply either drive them back into the redline or right infront of my squad mates. Good tankers enjoy the entertainment that tanksurfers bring
Careful going back to the redline The stupidest most entertaining thing Ive done was lurk in the hills near the redline near constantly jumping on top of the same tank driver whenever he came out of hiding and shooting uselessly into his hull just to annoy him I like to count neutralizing a tank that way as a win for me |
Banning Hammer
Tal-Romon Legion Amarr Empire
142
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Posted - 2013.07.04 11:36:00 -
[14] - Quote
Aizen Intiki wrote:you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already. Peace, Aizen
No...i just saying that my "anti-vehicle" weapon, should do more that just be an inconvenience for vehicles.. is like trowing rocks at them.. they just Scratch the painting. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
374
|
Posted - 2013.07.04 11:37:00 -
[15] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:pegasis prime wrote: 1 swarms do 20% less dammage to shields than armour even less if the shield tanker has resistance amplifyers.
Swarms actually deal almost twice as much damage to armor as to shields. 130% as compared to 70%. A standard swarm launcher does 924 damage per volley to shields and 1716 damage to armor. So what you're shooting makes a huge difference.
I call bs the numbers are acctually 89% to shields and 129% to armour. If the shield tanker has max shield upgrade skills its 79% base dammage if the armoir tanker has max skills in armour uogrades its 119% and thats before any tank stacks damage resistance mods . Also these numbers are also excluding dammage mod stacking by the swarm launcher. Do your reserch before tyoing up bs. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
374
|
Posted - 2013.07.04 11:39:00 -
[16] - Quote
Delta 749 wrote:pegasis prime wrote:Delta 749 wrote:Bigglesworth McQueen wrote:1 AV player shouldn't have the ability to take out a tank. It should require teamwork and the correct equipment. It's a tank. But a bad player shouldnt be carried by their gear, Ive surfed on enough tanks to know there are a lot of terrible drivers out there being carried by the vehicle I quite often get redberry tank surfers ontop of my tank I simply either drive them back into the redline or right infront of my squad mates. Good tankers enjoy the entertainment that tanksurfers bring Careful going back to the redline The stupidest most entertaining thing Ive done was lurk in the hills near the redline near constantly jumping on top of the same tank driver whenever he came out of hiding and shooting uselessly into his hull just to annoy him I like to count neutralizing a tank that way as a win for me
Lol there are some muppets driving arround in tanks just now. As I said it depends on the persistance of my surfer I normally have a squad sniper watching my back so if I get bored trying to pop them ***** sniper head shot |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
37
|
Posted - 2013.07.04 11:44:00 -
[17] - Quote
Banning Hammer wrote:Aizen Intiki wrote:you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already. Peace, Aizen No...i just saying that my "anti-vehicle" weapon, should do more that just be an inconvenience for vehicles.. is like trowing rocks at them.. they just Scratch the painting.
You don't get it do you. Let me make this clear: I pay ~800k ISK per HAV. You pay jack ******* squat for that fit. Popping me with that fit should take a outside force other than yourself. Get over it, and stop bitching. Get better AV.
Peace, Aizen |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
723
|
Posted - 2013.07.04 11:49:00 -
[18] - Quote
Swarms get better at higher levels because of more missiles in each volley and more rounds in the chamber before reloading, which increases the burst of damage you can do. It's the reloads that kill the effectiveness of the militia swarms. Tanks die very quickly if someone who actually spent points on their swarm launchers show up. |
Banning Hammer
Tal-Romon Legion Amarr Empire
142
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Posted - 2013.07.04 11:50:00 -
[19] - Quote
Aizen Intiki wrote:Banning Hammer wrote:Aizen Intiki wrote:you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already. Peace, Aizen No...i just saying that my "anti-vehicle" weapon, should do more that just be an inconvenience for vehicles.. is like trowing rocks at them.. they just Scratch the painting. You don't get it do you. Let me make this clear: I pay ~800k ISK per HAV. You pay jack ******* squat for that fit. Popping me with that fit should take a outside force other than yourself. Get over it, and stop bitching. Get better AV. Peace, Aizen
Like i already said.. the advanced ones do only 330hp more damage, how that is going to make a difference ? Just because you spent 800k in your tank, that doesn't means that you should be impossible to kill. You take a "risk" spending that much ISK, so you can get more kills and better rewards ...but that shouldn't make you a GOD. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
37
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Posted - 2013.07.04 11:51:00 -
[20] - Quote
I'll brb to get the full stats for you. |
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pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
374
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Posted - 2013.07.04 11:54:00 -
[21] - Quote
Banning Hammer wrote:Aizen Intiki wrote:Banning Hammer wrote:Aizen Intiki wrote:you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already. Peace, Aizen No...i just saying that my "anti-vehicle" weapon, should do more that just be an inconvenience for vehicles.. is like trowing rocks at them.. they just Scratch the painting. You don't get it do you. Let me make this clear: I pay ~800k ISK per HAV. You pay jack ******* squat for that fit. Popping me with that fit should take a outside force other than yourself. Get over it, and stop bitching. Get better AV. Peace, Aizen Like i already said.. the advanced ones do only 330hp more damage, how that is going to make a difference ? Just because you spent 800k in your tank, that doesn't means that you should be impossible to kill. You take a "risk" spending that much ISK, so you can get more kills and better rewards ...but that shouldn't make you a GOD.
I was going to try and help you but you obviously just cant or are to stupid to see adv swarms if in a good position will destroy most tanks. Yoir obviosly just doing it wrong by trying to solo a tank. Get good or do somthing else. |
Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
37
|
Posted - 2013.07.04 11:59:00 -
[22] - Quote
CBR-7: base damage 1650 hitting armor makes it go up to 1980. With just 2 enhanced damage mods, your over 2k damage. the eHP of a good fitted HAV is about 8k before reppers. With, it's about 15k. So your saying you can't fire off 2-3 and then follow it, wait for it's repps to turn off, then kill it? You're horrible. |
Banning Hammer
Tal-Romon Legion Amarr Empire
142
|
Posted - 2013.07.04 12:01:00 -
[23] - Quote
pegasis prime wrote:Banning Hammer wrote:Aizen Intiki wrote:Banning Hammer wrote:Aizen Intiki wrote:you can't kill HAV's with swarms? You're not doing it right. hopefully, you're not asking for them to be nerfed, as they've been nerfed to the ground already. Peace, Aizen No...i just saying that my "anti-vehicle" weapon, should do more that just be an inconvenience for vehicles.. is like trowing rocks at them.. they just Scratch the painting. You don't get it do you. Let me make this clear: I pay ~800k ISK per HAV. You pay jack ******* squat for that fit. Popping me with that fit should take a outside force other than yourself. Get over it, and stop bitching. Get better AV. Peace, Aizen Like i already said.. the advanced ones do only 330hp more damage, how that is going to make a difference ? Just because you spent 800k in your tank, that doesn't means that you should be impossible to kill. You take a "risk" spending that much ISK, so you can get more kills and better rewards ...but that shouldn't make you a GOD. I was going to try and help you but you obviously just cant or are to stupid to see adv swarms if in a good position will destroy most tanks. Yoir obviosly just doing it wrong by trying to solo a tank. Get good or do somthing else.
I just looking at the stats mate ... only the Prototype ones do a significant amount of damage, because the 6x missiles.. that is just ridiculous.. and even then i bet you anything you wont kill any advanced tanks. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
378
|
Posted - 2013.07.04 12:01:00 -
[24] - Quote
The advanced does 330 more damage... 1650 damge each shot. Add a couple 10% damage mods and the damage goes up to almost 2000. EACH SHOT. And you have 4 before you have to reload.
You are not supposed to be able to destroy good tanks and dropships ALONE with the militia, free, no sp fit.
But most of the time the militia swarm launcher is enough to make tanks run away, are you sure you are actually hitting them?
Try to go on higher ground to get a better firing position.
Swarm launchers are fine, tanks have already been nerfed too much.
If you are having problems team up with someone, you will see how fast tank blow up in the open.
Edit: Tanks needs 3 people to operate at maximum efficiency. You are not supposed to blow up a fully crewed, well fitted tank alone. |
Delta 749
Kestrel Reconnaissance
724
|
Posted - 2013.07.04 12:04:00 -
[25] - Quote
Aizen Intiki wrote:CBR-7: base damage 1650 hitting armor makes it go up to 1980. With just 2 enhanced damage mods, your over 2k damage. the eHP of a good fitted HAV is about 8k before reppers. With, it's about 15k. So your saying you can't fire off 2-3 and then follow it, wait for it's repps to turn off, then kill it? You're horrible.
That leaves out tank travel speed vs infantry travel speed, lock on delay and the after firing delay which prevents lock ons, reload, weapon switching, or throwing grenades, and you left out the shields Now its obviously possible to kill tanks with advanced swarms, Ive done it myself, but to have any real chance of doing so you need focused fire from multiple sources or you need to start out right on top of him and soften him up with an entire payload of grenades and then chase him to the ends of the earth trying not to get killed by him or hope he doesnt reach the redline before you can get a killing blow
You know a lot of tankers say "Well have you driven a tank" so I have to ask have you gotten out on foot and hunted tanks? |
Banning Hammer
Tal-Romon Legion Amarr Empire
142
|
Posted - 2013.07.04 12:06:00 -
[26] - Quote
Martin0 Brancaleone wrote:The advanced does 330 more damage... 1650 damge each shot. Add a couple 10% damage mods and the damage goes up to almost 2000. EACH SHOT. And you have 4 before you have to reload.
You are not supposed to be able to destroy good tanks and dropships ALONE with the militia, free, no sp fit.
But most of the time the militia swarm launcher is enough to make tanks run away, are you sure you are actually hitting them?
Try to go on higher ground to get a better firing position.
Swarm launchers are fine, tanks have already been nerfed too much.
If you are having problems team up with someone, you will see how fast tank blow up in the open.
Edit: Tanks needs 3 people to operate at maximum efficiency. You are not supposed to blow up a fully crewed, well fitted tank alone.
I using the Swarm launcher because the Commando suit.. you know how much it will cost me to run a Adv Commando, with Proto Swarm, and damage mods ?.. also you know how often i will die ? and how much ISK i will loose per battle ? |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
371
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Posted - 2013.07.04 12:18:00 -
[27] - Quote
pegasis prime wrote: I call bs the numbers are acctually 89% to shields and 129% to armour. If the shield tanker has max shield upgrade skills its 79% base dammage if the armoir tanker has max skills in armour uogrades its 119% and thats before any tank stacks damage resistance mods . Also these numbers are also excluding dammage mod stacking by the swarm launcher. Do your reserch before tyoing up bs.
I guess it's possible they've rebalanced the efficiency bonuses since the last time I checked. It was definitely 30% in each direction a few months ago.
I was also ignoring resistances. They'll have the same effect regardless of shield or armor, so it's not helpful to include them in the discussion.
But hey, you're evidently a practice over theory type, I get that. So let's look at the numbers in the two worst-case scenarios. I'll even go ahead and assume you're right about the efficiency rates. A shield HAV pilot with Shield Upgrades V and a 30% active resist vs an armor HAV pilot with armor upgrades V and a 25% active resist.
822 damage to the shield HAV's shields from a standard launcher, vs 1277 damage to the armor HAV's armor. 55% difference. So, to reiterate:
pegasis prime wrote:what you're shooting makes a huge difference.
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SCAT mania
Seraphim Initiative. CRONOS.
310
|
Posted - 2013.07.04 14:16:00 -
[28] - Quote
Banning Hammer wrote:Martin0 Brancaleone wrote:The advanced does 330 more damage... 1650 damge each shot. Add a couple 10% damage mods and the damage goes up to almost 2000. EACH SHOT. And you have 4 before you have to reload.
You are not supposed to be able to destroy good tanks and dropships ALONE with the militia, free, no sp fit.
But most of the time the militia swarm launcher is enough to make tanks run away, are you sure you are actually hitting them?
Try to go on higher ground to get a better firing position.
Swarm launchers are fine, tanks have already been nerfed too much.
If you are having problems team up with someone, you will see how fast tank blow up in the open.
Edit: Tanks needs 3 people to operate at maximum efficiency. You are not supposed to blow up a fully crewed, well fitted tank alone. I using the Swarm launcher because the Commando suit.. you know how much it will cost me to run a Adv Commando, with Proto Swarm, and damage mods ?.. also you know how often i will die ? and how much ISK i will loose per battle ? i would even say it is way to easy to solo a tank. you need to get tactical that is all. as was said before get up high. or wait for it to roll past and chuck av nades at it with a hive at your feet. have 2 of your current fits, 1 with flux for shield tank 1 with av for Armour. why are you using the adv commando if you cant use any damage mods. if your goin for a tank you want to be fast and strong. get yourself an assault suit or better a logi with links so you can quickly re spawn near the tank if u get killed and finish em off before his/her shields rep back. Edit: i too am using proto AV. each suit costs about 150-200k a piece |
Purona
Militaires Sans Jeux
13
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Posted - 2013.07.04 14:25:00 -
[29] - Quote
yesterday i was in a match where delta force and delta academy shot like 17+ missiles at me at ONE TIME obviously I WAS NOT AMUSED and knew i was dead when i saw it since i woundnt be able to get back to cover
imagine seeing your entire screen from left to right covered in swarm missiles seeking to your position |
NAV HIV
The Generals EoN.
251
|
Posted - 2013.07.04 14:27:00 -
[30] - Quote
Banning Hammer wrote:.. makes Dropships roll on the floor laughing. That things are only got for militia vehicles and turret installations...I actually spend 10 minutes spawning missiles at a tank yesterday.. and i could hear that dude laughing at me.. was just sitting there.. not moving at all.. just eating my Swarm missiles like candy.
Which one are you using? Mine works just fine... |
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