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Mobius Wyvern
BetaMax. CRONOS.
2108
|
Posted - 2013.06.27 04:50:00 -
[1] - Quote
I've made posts about this before, but I thought I should make a simple thread on this subject.
Change the LR damage increase to be based on time that the beam spends on the target, rather than how long you fire the weapon.
No matter what other balance changes may be made, with the current mechanics, you will always be able to cook the LR up to 90% heat level and then sweep back and forth across the head of your target until you get the kill.
I propose that the damage increase rate be buffed, but that the increase only occur while the beam is on the target.
If the beam comes off the target, have the multiplier lower at half the rate of the increase, such that a player who is good at strafing has a reasonable chance against an LR even if they're using another weapon. Meanwhile, as skilled LR user can simply track them as they strafe and keep building their damage without the weapon being susceptible to stupid cheese like I stated above.
I see this as a way that Laser Rifles can be given back their deadliness at range without being cheesy faceroll like they were in Chromosome. |
Mobius Wyvern
BetaMax. CRONOS.
2108
|
Posted - 2013.06.27 05:15:00 -
[2] - Quote
Oh, something I forgot to put in the OP:
SCOPE.
The Laser Rifle is supposed to be a long range weapon with a unique attribute set governing it's damage output to keep it balanced with other weapons.
Changing it to use ironsights, especially with the glare it produces when firing, was the worst possible change that could have been made to it. Whether you change it back to the original camera-scope, or put a new scope on that rail on top of it, it doesn't matter either way.
Just give the damn thing back its scope. |
The Black Jackal
The Southern Legion RISE of LEGION
588
|
Posted - 2013.06.27 05:21:00 -
[3] - Quote
Mobius Wyvern wrote:I've made posts about this before, but I thought I should make a simple thread on this subject.
Change the LR damage increase to be based on time that the beam spends on the target, rather than how long you fire the weapon.
No matter what other balance changes may be made, with the current mechanics, you will always be able to cook the LR up to 90% heat level and then sweep back and forth across the head of your target until you get the kill.
I propose that the damage increase rate be buffed, but that the increase only occur while the beam is on the target.
If the beam comes off the target, have the multiplier lower at half the rate of the increase, such that a player who is good at strafing has a reasonable chance against an LR even if they're using another weapon. Meanwhile, as skilled LR user can simply track them as they strafe and keep building their damage without the weapon being susceptible to stupid cheese like I stated above.
I see this as a way that Laser Rifles can be given back their deadliness at range without being cheesy faceroll like they were in Chromosome.
I think, from a programming standpoint, this could cause massive issues.
While 'cooking' a laser rifle requires a single variable set applied to your character.
Setting it up so each 'Laser Rifle' has a unique tag that's applied to the target could mean a large array of variables... for each target.
If you don't have each being an individual variable... 2 Laser Rifles firing on one target will increase damage by 200%, and keep the 'debuff' on the target if only one loses contact. 3 would be even faster....
The ways it could be abused could stack up really quickly.
And the heat method is more in-line with game emchanics anyway. Your laser gets hotter, produces more energy, and funnels it out into a beam. The beam, since more energy is poured into it, gets stronger.
I do agree on the sights... the new sights are horrid. |
Mobius Wyvern
BetaMax. CRONOS.
2108
|
Posted - 2013.06.27 05:24:00 -
[4] - Quote
The Black Jackal wrote:Mobius Wyvern wrote:I've made posts about this before, but I thought I should make a simple thread on this subject.
Change the LR damage increase to be based on time that the beam spends on the target, rather than how long you fire the weapon.
No matter what other balance changes may be made, with the current mechanics, you will always be able to cook the LR up to 90% heat level and then sweep back and forth across the head of your target until you get the kill.
I propose that the damage increase rate be buffed, but that the increase only occur while the beam is on the target.
If the beam comes off the target, have the multiplier lower at half the rate of the increase, such that a player who is good at strafing has a reasonable chance against an LR even if they're using another weapon. Meanwhile, as skilled LR user can simply track them as they strafe and keep building their damage without the weapon being susceptible to stupid cheese like I stated above.
I see this as a way that Laser Rifles can be given back their deadliness at range without being cheesy faceroll like they were in Chromosome. I think, from a programming standpoint, this could cause massive issues. While 'cooking' a laser rifle requires a single variable set applied to your character. Setting it up so each 'Laser Rifle' has a unique tag that's applied to the target could mean a large array of variables... for each target. If you don't have each being an individual variable... 2 Laser Rifles firing on one target will increase damage by 200%, and keep the 'debuff' on the target if only one loses contact. 3 would be even faster.... The ways it could be abused could stack up really quickly. And the heat method is more in-line with game emchanics anyway. Your laser gets hotter, produces more energy, and funnels it out into a beam. The beam, since more energy is poured into it, gets stronger. I do agree on the sights... the new sights are horrid. Most machines perform less well the hotter they get, which is why they need cooling systems.
I do realize that the code needed to make such a system work would be quite complicated, but I'm not arguing solely on the basis of "reality" or anything, I'm trying to think of a way to keep the weapon unique while allowing it to stay that way without massive Threadnaughts demanding it be taken out or nerfed into the ground being spammed all over the place.
It's definitely not an easy problem. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
995
|
Posted - 2013.06.27 05:44:00 -
[5] - Quote
I personally like the LR just heating up without having to stay on target.
The LR should be an area denial tool, not just a long range weapon.
Having the LR be able to heat up without being on a particular target lets the weapon control the behavior of an entire squad, not just kill one dude. That "oh **** laser" effect is what made the LR actually distinct from the AR.
I have 0 issues with people being able to "cook the laser up and sweep it back and forth" to get the kill. to get the laser hot enough to do that you have to fire off at least 50 rounds, and then you have about half a second to maybe get a kill. that means everytime someone wants to turn their LR into a deathray they have to burn through a big chunk of their ammo reserves to maybe get a kill and then spend a second to reload.
With the reduced range on all variants and the reduced damage from the viziam the sweeping deathray thing isn't that big of a deal.
besides, there are some practical issues about having the beam stay on target. There is too much bunny hopping as is, and we don't need people getting a free pass on getting hurt by the LR by simply pressing 'x'. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
266
|
Posted - 2013.06.27 05:54:00 -
[6] - Quote
Mobius Wyvern wrote:I've made posts about this before, but I thought I should make a simple thread on this subject.
Change the LR damage increase to be based on time that the beam spends on the target, rather than how long you fire the weapon.
No matter what other balance changes may be made, with the current mechanics, you will always be able to cook the LR up to 90% heat level and then sweep back and forth across the head of your target until you get the kill.
I propose that the damage increase rate be buffed, but that the increase only occur while the beam is on the target.
If the beam comes off the target, have the multiplier lower at half the rate of the increase, such that a player who is good at strafing has a reasonable chance against an LR even if they're using another weapon. Meanwhile, as skilled LR user can simply track them as they strafe and keep building their damage without the weapon being susceptible to stupid cheese like I stated above.
I see this as a way that Laser Rifles can be given back their deadliness at range without being cheesy faceroll like they were in Chromosome.
That's tough when most suits can out run your tracking speed. A good idea but not really viable. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4579
|
Posted - 2013.06.27 05:56:00 -
[7] - Quote
I very much like this idea, right now its a terrible weapon. I have yet to be killed by one since Uprising, I tried it myself on several occasions with an alt, and its just such a terrible weapon; even if you have a good view of a target, and you're at the best possible range, it still takes unreasonably long for it to actually kill. Damage buildup needs to be faster, and requiring for the beam to hit the target for the damage to build up is a great idea because it will reward skill. |
Vell0cet
Royal Uhlans Amarr Empire
20
|
Posted - 2013.06.27 06:04:00 -
[8] - Quote
I personally like the cooking mechanic. It creates a risk/reward mechanism where you're forced to be exposed from cover with a giant golden arrow pointing at your location for any snipers, close-quarters-shotgunners, or flankers to pinpoint your position. It takes time to build up so you have to anticipate your attacks ahead of time, and encourages you to plan ahead. It requires you to burn through a good amount of ammo, which encourages teamwork via nanohives. I think the solution is to have the damage reduced (just slightly) early on in the heat cycle, and increase significantly when you're about to overheat (this needs to be carefully balanced of course and shouldn't be overpowered). In other words, make the damage output vs. time graph a steeper slope than is currently implemented.
We I would like to see a significant boost to range with a Laser Rifle Sharpshooter skill (yes I know it ruined shotguns, but AR's get to reduce their spread which effectively results in an increase in range for them, and this is both reasonable and necessary for the LR). In my mind, with max skills it could hit out to 120 or 130ish Meters. Still well shy of what snipers can pull off, but gives them an edge in certain tactical situations (I would be ok if this meant an even further decrease in damage at close range).
And of course I completely agree about the sights. They should have been hotfixed in the first week of Uprising when everyone abandoned the weapon. |
Mobius Wyvern
BetaMax. CRONOS.
2111
|
Posted - 2013.06.27 06:06:00 -
[9] - Quote
KAGEHOSHI Horned Wolf wrote:I very much like this idea, right now its a terrible weapon. I have yet to be killed by one since Uprising, I tried it myself on several occasions with an alt, and its just such a terrible weapon; even if you have a good view of a target, and you're at the best possible range, it still takes unreasonably long for it to actually kill. Damage buildup needs to be faster, and requiring for the beam to hit the target for the damage to build up is a great idea because it will reward skill. I just run straight at people using them right now. I'll be well within range to even just beat them down with melee strikes if it's a Logi suit that they're using.
That just makes me feel dirty though, since they can't even switch to a sidearm to defend themselves. |
Echoist
Fenrir's Wolves RUST415
15
|
Posted - 2013.06.29 01:09:00 -
[10] - Quote
Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, |
|
Poplo Furuya
Crux Special Tasks Group Gallente Federation
98
|
Posted - 2013.06.29 01:18:00 -
[11] - Quote
Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Is the damage tied to how long it's been continuously firing or is it just heat level right now? Been a long time since I've used one. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
267
|
Posted - 2013.06.29 01:21:00 -
[12] - Quote
Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo,
Dude everyone here know how to use the laser....we just want to see it return to Dust because right now it is a weapon that needs so work done to it. |
Echoist
Fenrir's Wolves RUST415
15
|
Posted - 2013.06.29 01:22:00 -
[13] - Quote
Poplo Furuya wrote:Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Is the damage tied to how long it's been continuously firing or is it just heat level right now? Been a long time since I've used one. Based off how long the rifle has been firing which in my opinion its better for the rifle. |
Echoist
Fenrir's Wolves RUST415
15
|
Posted - 2013.06.29 01:25:00 -
[14] - Quote
True Adamance wrote:Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Dude everyone here know how to use the laser....we just want to see it return to Dust because right now it is a weapon that needs so work done to it.
DUDE you'd be really surprised by how many really good players i know use the weapon incorrectly. |
Poplo Furuya
Crux Special Tasks Group Gallente Federation
98
|
Posted - 2013.06.29 01:38:00 -
[15] - Quote
Echoist wrote:Poplo Furuya wrote:Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Is the damage tied to how long it's been continuously firing or is it just heat level right now? Been a long time since I've used one. Based off how long the rifle has been firing which in my opinion its better for the rifle. Hmm, in that case the higher levels of Operation, rifle and Amarr Assault probably raise the potential damage output exponentially.
Might dedicate one of my alts to it. Seems to be a weapon you can't half-arse on, needs to be all-in. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
267
|
Posted - 2013.06.29 01:48:00 -
[16] - Quote
Echoist wrote:True Adamance wrote:Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Dude everyone here know how to use the laser....we just want to see it return to Dust because right now it is a weapon that needs so work done to it. DUDE you'd be really surprised by how many really good players i know use the weapon incorrectly.
Fair enough. |
Mobius Wyvern
BetaMax. CRONOS.
2119
|
Posted - 2013.06.29 01:53:00 -
[17] - Quote
True Adamance wrote:Echoist wrote:True Adamance wrote:Echoist wrote:Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah).
Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate.
Now last but not least if you have ANY questions about this marvelous (did i spell that right?) weapon feel free to ask me anything or just send me mail in-game. Hope this was helpful.
Sincerely, Echo, Dude everyone here know how to use the laser....we just want to see it return to Dust because right now it is a weapon that needs so work done to it. DUDE you'd be really surprised by how many really good players i know use the weapon incorrectly. Fair enough. My biggest issue is with the Ironsights combined with the glare making it very hard to ADS the weapon accurately. |
Vell0cet
Royal Uhlans Amarr Empire
26
|
Posted - 2013.06.29 03:34:00 -
[18] - Quote
Echoist wrote:...Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate. How well would you have done if you had played the matches exactly the same way but with a TAC (the LR's counterpart) assuming you had equivalent gear and skills for it? There are many serious handicaps to the LR (as there should be) that the TAC doesn't have, but are there situations where the LR really shines and the TAC fails? I haven't seen any of them. It doesn't have the up-close range penalty, it doesn't reveal your location to everyone, it doesn't overheat, it does excellent DPS in the right hands, it's great against armor and shields, it doesn't require you to pop your head out of cover, vulnerable for significant periods to be effective, it can do damage quickly and not require you to burn through ammo heating it up.
So what situations are you happy you have an LR instead of a TAC? Where are it's advantages? The LR feels like the ugly step-sister to the TAC, instead of a niche weapon that can really outshine the TAC in certain tactical scenarios, while being limited in all of the other ways I mentioned. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1011
|
Posted - 2013.06.29 05:00:00 -
[19] - Quote
The laser rifle isn't as much 'useless' as it is not useful. The SCR does everything the LR does better.
The LR needs to get hotter faster and have longer range.
and speaking of comparing the LR to the SCR - changing the LR to do more damage as long as it stays on target does nothing but make it a version of the SCR that lets your target know you are charging it and lets them cancel the charge by jumping. |
Echoist
Fenrir's Wolves RUST415
15
|
Posted - 2013.06.29 21:16:00 -
[20] - Quote
Vell0cet wrote:Echoist wrote:...Secondly for the love of god the laser rifle is NOT worthless I use it on most maps and i usually get about 15/3 when i get a map thats good for the laser rifle. The thing that i see what most people are having trouble understanding about the weapon is that its very situational and you NEED to know when to retreat to an open area and lure people to come after you. There no shame in retreating so that you can then regain your advantage. Also i would suggest to anyone considering to use the laser rifle is that you should position yourself ABOVE and AWAY from the frontlines.
Third pick your targets wisely unlike the AR this is not a spray and pray weapon its a precision LASER weapon. Si what does that mean you may ask yourself? Well it means that since the majority of players love to join the band wagon of going shield CALDARI (hint hint nudge nudge) then you're going to shred through their defences and when i mean shred that's an understatement i should say obliterate. How well would you have done if you had played the matches exactly the same way but with a TAC (the LR's counterpart) assuming you had equivalent gear and skills for it? There are many serious handicaps to the LR (as there should be) that the TAC doesn't have, but are there situations where the LR really shines and the TAC fails? I haven't seen any of them. It doesn't have the up-close range penalty, it doesn't reveal your location to everyone, it doesn't overheat, it does excellent DPS in the right hands, it's great against armor and shields, it doesn't require you to pop your head out of cover, vulnerable for significant periods to be effective, it can do damage quickly and not require you to burn through ammo heating it up. So what situations are you happy you have an LR instead of a TAC? Where are it's advantages? The LR feels like the ugly step-sister to the TAC, instead of a niche weapon that can really outshine the TAC in certain tactical scenarios, while being limited in all of the other ways I mentioned.
When i go up against tac users now they're not that mich of a problem and i think you're giving the gun more credit than its worth. Although yea i will admitt that i have been killed by them it doesn't mean that they will always win just because the stats of a weapon look better and would seem to function better just by looking at numbers. Its they way that you position you're self and use the weapon determines who will mostly likely win and most people don't notice that when i retreat that i'm regaining my advantage all of over and where i just lead them into an open area. |
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Echoist
Fenrir's Wolves RUST415
15
|
Posted - 2013.06.29 21:53:00 -
[21] - Quote
Talos Alomar wrote:The laser rifle isn't as much 'useless' as it is not useful. The SCR does everything the LR does better.
The LR needs to get hotter faster and have longer range.
and speaking of comparing the LR to the SCR - changing the LR to do more damage as long as it stays on target does nothing but make it a version of the SCR that lets your target know you are charging it and lets them cancel the charge by jumping.
Well isn't an offensive weapon technically unlike the SCR its meant to hold down small areas like the HMG but just at longer ranges. While at the same time the SCR is more so used to "push" for the objectives. And i think this is where people tend not to understand Or simply ignore the specific use of this weapon. For example today i wavplaying ambush and as usual i was using my trusty laser. When i realized that the enemy was trying to flank us from a specific CRU so i went to the gate corresponding to the CRU and held back two heavies, one ar user, and a mass driver. So what did this do for my team? Stoped an enemy force from flanking is and gave my squad/ corp mates enough time to go in and nuetralize the CRU. Sadly while they were capturing the CRU i got sniped lol. My point is while most people want a weapon that they can use to capture things that not what this weapon is for rather its better used in a squad to hold down a position or surpress the enemy at a specific location. Much like the sniper does but more aggressively. And as far as the damage goes it may need a oh so slight and when i mean slight i mean like real small buff to either its heat build up or base damage. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1019
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Posted - 2013.06.30 02:01:00 -
[22] - Quote
Echoist wrote:
Well isn't an offensive weapon technically unlike the SCR its meant to hold down small areas like the HMG but just at longer ranges. While at the same time the SCR is more so used to "push" for the objectives. And i think this is where people tend not to understand Or simply ignore the specific use of this weapon. For example today i wavplaying ambush and as usual i was using my trusty laser. When i realized that the enemy was trying to flank us from a specific CRU so i went to the gate corresponding to the CRU and held back two heavies, one ar user, and a mass driver. So what did this do for my team? Stoped an enemy force from flanking is and gave my squad/ corp mates enough time to go in and nuetralize the CRU. Sadly while they were capturing the CRU i got sniped lol. My point is while most people want a weapon that they can use to capture things that not what this weapon is for rather its better used in a squad to hold down a position or surpress the enemy at a specific location. Much like the sniper does but more aggressively. And as far as the damage goes it may need a oh so slight and when i mean slight i mean like real small buff to either its heat build up or base damage.
I've been using the LR since it was first introduced. I know the ins and the outs of the weapon and what it should be used for.
It doesn't do those things very well anymore. It needs faster heat buildup and/or a wider optimal range to give it back the "oh **** laser" effect it had. Sure you can get kills with it, but it doesn't have the fear factor it needs to make an enemy squad keep their heads down.
The SCR or tac AR can do the things a LR is supposed to be unrivaled at much better, and theyare able to be used to push an objective or be useful at close quarters.
I do really like the fact you are trying to educate people on the weapon, though. |
Echoist
Fenrir's Wolves RUST415
15
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Posted - 2013.06.30 07:01:00 -
[23] - Quote
Talos Alomar wrote:Echoist wrote:
Well isn't an offensive weapon technically unlike the SCR its meant to hold down small areas like the HMG but just at longer ranges. While at the same time the SCR is more so used to "push" for the objectives. And i think this is where people tend not to understand Or simply ignore the specific use of this weapon. For example today i wavplaying ambush and as usual i was using my trusty laser. When i realized that the enemy was trying to flank us from a specific CRU so i went to the gate corresponding to the CRU and held back two heavies, one ar user, and a mass driver. So what did this do for my team? Stoped an enemy force from flanking is and gave my squad/ corp mates enough time to go in and nuetralize the CRU. Sadly while they were capturing the CRU i got sniped lol. My point is while most people want a weapon that they can use to capture things that not what this weapon is for rather its better used in a squad to hold down a position or surpress the enemy at a specific location. Much like the sniper does but more aggressively. And as far as the damage goes it may need a oh so slight and when i mean slight i mean like real small buff to either its heat build up or base damage.
I've been using the LR since it was first introduced. I know the ins and the outs of the weapon and what it should be used for. It doesn't do those things very well anymore. It needs faster heat buildup and/or a wider optimal range to give it back the "oh **** laser" effect it had. Sure you can get kills with it, but it doesn't have the fear factor it needs to make an enemy squad keep their heads down. The SCR or tac AR can do the things a LR is supposed to be unrivaled at much better, and theyare able to be used to push an objective or be useful at close quarters. I do really like the fact you are trying to educate people on the weapon, though.
Lol I think I might just jeez in my pants when the fix for the gun comes out...
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Kane Fyea
DUST University Ivy League
511
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Posted - 2013.06.30 07:12:00 -
[24] - Quote
Don't know if this has been suggested but just put the SCR dot scope for the LR. |
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