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Talos Alomar
Subdreddit Test Alliance Please Ignore
995
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Posted - 2013.06.27 05:44:00 -
[1] - Quote
I personally like the LR just heating up without having to stay on target.
The LR should be an area denial tool, not just a long range weapon.
Having the LR be able to heat up without being on a particular target lets the weapon control the behavior of an entire squad, not just kill one dude. That "oh **** laser" effect is what made the LR actually distinct from the AR.
I have 0 issues with people being able to "cook the laser up and sweep it back and forth" to get the kill. to get the laser hot enough to do that you have to fire off at least 50 rounds, and then you have about half a second to maybe get a kill. that means everytime someone wants to turn their LR into a deathray they have to burn through a big chunk of their ammo reserves to maybe get a kill and then spend a second to reload.
With the reduced range on all variants and the reduced damage from the viziam the sweeping deathray thing isn't that big of a deal.
besides, there are some practical issues about having the beam stay on target. There is too much bunny hopping as is, and we don't need people getting a free pass on getting hurt by the LR by simply pressing 'x'. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1011
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Posted - 2013.06.29 05:00:00 -
[2] - Quote
The laser rifle isn't as much 'useless' as it is not useful. The SCR does everything the LR does better.
The LR needs to get hotter faster and have longer range.
and speaking of comparing the LR to the SCR - changing the LR to do more damage as long as it stays on target does nothing but make it a version of the SCR that lets your target know you are charging it and lets them cancel the charge by jumping. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1019
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Posted - 2013.06.30 02:01:00 -
[3] - Quote
Echoist wrote:
Well isn't an offensive weapon technically unlike the SCR its meant to hold down small areas like the HMG but just at longer ranges. While at the same time the SCR is more so used to "push" for the objectives. And i think this is where people tend not to understand Or simply ignore the specific use of this weapon. For example today i wavplaying ambush and as usual i was using my trusty laser. When i realized that the enemy was trying to flank us from a specific CRU so i went to the gate corresponding to the CRU and held back two heavies, one ar user, and a mass driver. So what did this do for my team? Stoped an enemy force from flanking is and gave my squad/ corp mates enough time to go in and nuetralize the CRU. Sadly while they were capturing the CRU i got sniped lol. My point is while most people want a weapon that they can use to capture things that not what this weapon is for rather its better used in a squad to hold down a position or surpress the enemy at a specific location. Much like the sniper does but more aggressively. And as far as the damage goes it may need a oh so slight and when i mean slight i mean like real small buff to either its heat build up or base damage.
I've been using the LR since it was first introduced. I know the ins and the outs of the weapon and what it should be used for.
It doesn't do those things very well anymore. It needs faster heat buildup and/or a wider optimal range to give it back the "oh **** laser" effect it had. Sure you can get kills with it, but it doesn't have the fear factor it needs to make an enemy squad keep their heads down.
The SCR or tac AR can do the things a LR is supposed to be unrivaled at much better, and theyare able to be used to push an objective or be useful at close quarters.
I do really like the fact you are trying to educate people on the weapon, though. |
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