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Artificer Ghost
Bojo's School of the Trades
874
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Posted - 2013.12.10 16:25:00 -
[61] - Quote
Patience*
Patients is completely different.
Either way, yush. Research Facility, I saw an enemy RE stuck in front off the objective, sort of sticking in the corner. Was the elevated one, next to the huge bridge, and on the other side, there's 3 smaller bridges. That one.
~Art, CEO and Director of Educations at Bojo's School of The Trades, Co-Founder of the Learning Coalition
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Llast 326
An Arkhos
1035
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Posted - 2013.12.29 18:38:00 -
[62] - Quote
Sticky RE is here as I am sure you have all noticed. This is a real changer for how REs can be used. First thing I will note is that if you place them on the Null Canon, they climb up it and don't explode where people are.
There is a tactic that functions somewhat well as an AV tactic that i will discuss shortly but I need to put it together comprehensively, and just do not have the time right now.
KRRROOOOOOM
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Fire of Prometheus
DUST University Ivy League
2447
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Posted - 2013.12.29 22:54:00 -
[63] - Quote
This same guide is in the D-Uni forums.
Anyways, Fox's guides are superb and because of him, I fell in love with the RE.
o7 Fox
Proud member of the Commndo 6
<3 Commando AK.0
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Fox Gaden
Immortal Guides
2050
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Posted - 2014.01.06 19:32:00 -
[64] - Quote
I finally updated the guide to reflect changes in 1.7, including the fact that RE are now sticky, and the new tactics which have resulted from this change. I also mentioned the glitch where a Remote Explosive placed above the terminal gets it into its head that it is a caterpillar and crawls up the Null Cannon.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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Fox Gaden
Immortal Guides
2050
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Posted - 2014.01.06 19:34:00 -
[65] - Quote
Fire of Prometheus wrote:This same guide is in the D-Uni forums.
Anyways, Fox's guides are superb and because of him, I fell in love with the RE.
o7 Fox Unfortunately I cannot update the Guides on the D-Uni forums so they are slowly becoming out of date.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
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Llast 326
An Arkhos
1683
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Posted - 2014.01.31 01:44:00 -
[66] - Quote
Bustin HAV for the HAV nots This was discussed in the storefront some time ago.
Using RE to bust HAVs is more than a hobby of mine. Sharing a technique that proves to be quite successful for me.
Required gear for this tactic:
RE - any type, you need three but the more the merrier Flux Nades - explained later Lower db than 36 Badassness
Know thy Enemy
Weak points: The weak spot will cause higher damage when you hit it. Located at the back end of the HAV, the little white tanks, or between the treads. It is allege that a side weak point exists (on the emblem) but I have not confirmed this. I recommend running a weapon sight over a HAV and checking the intel, the change in % will show you the correct spot if you do not already know it.
Speed: They are fast, and will bolt if frightened or injured.
Sight: Tanks enjoy a 3rd person view that is placed behind the Large Turret. What this means to you is they can see you if you get to close, behind or (obviously) in front of the turret. Sneaking up on a HAV should be approached from a flank of turret. Occupied small turrets present further challenge, they have a first person view but can cover different directions from the main gun. They are rare though.
Sound: Many Pilots have learned to listen for the sound of an RE attaching and arming to the HAV. Once they hear one being attached they flee, often leaving you with less than full capacity to kill them. Avoiding this problem is best achieved by attaching your REs while they are firing, this minimizes the chances of them hearing you.
Scanning: Vehicle scanners have a set db of 36, you want to be under this so as not to give away your existence.
Recall: This is a ridiculously easy thing for a pilot to do. Spreading out the RE oner the HAV helps to minimize escape through this method (see below).
What to do
Well we have established some of the strengths and work arounds already so you probably have a pretty good idea of what to do now.
Sneak up to your target HAV, avoiding it's points of sight as outlined above. If the target has the turret aligned front to back, place the RE on the front side panel, preferably on the right. HAV pilots who recall tend to do the recall from the right hand side, or the rear. Second RE is placed in the middle of the side portion of the HAV, and go for the third in the weak point. Doing this while the HAV is firing at other targets minimizes the chances of your RE being detected through sound. If your target Has it's turret side facing, this leaves the weak point exposed, dump all your RE on the back end to reap the most tears. *Note: do not switch to another weapon remain ready to detonate after Flux.
Now that the ground work is done, it's Fluxing time. The reason for the Flux over an AV grenade is that the Flux is pure shield damage, while explosives (RE) are weak against shields (20% reduction to damage) the less shields you have to penetrate the more armour you will damage with the REs. On an armour tank a simple cook and through will achieve the desired effect, then simply detonate your RE once the shields are down. With a shield tank you want to rapidly toss two Flux and wait for both to blossom before detonating the RE. Getting both Flux on target as close in timing are key here, as son as the first one goes the HAV will likely run.
If your target has run off, you can detonate and possible blow up the HAV, or you can track them down (with your lovely REs marking their location on the TAC net). Also detonating while they recall can still net a kill even if it does not destroy the HAV, as the pilot will likely be standing next to an RE while they do so.
Friendly Fire
The above tactics work great in Public Matches, in FF situations they need to be adapted to suit the differences. The Flux will detonate your RE, this sometimes causes the RE to not have full effect. I believe this occurs when the RE are detonated by the Flux at the same time as the shields being dropped. Throwing the Flux to the far end of the HAV, so that the RE are hit at the edge of the Flux radius nets the full effect of the damage. This allows less time for the pilot to activate any modules, and you to have an AV weapon at the ready for extra damage on higher HP tanks, or maintain your primary weapon set to defend yourself.
Murder HAV
It is not uncommon to now see HAV pilots simply hop out of their vehicle to kill troublesome AV, effectively adapting the old murder taxi practice to HAVs. Using the above measures allows you to keep your primary weapons, whatever they may be, on your suit, helping to deal with this tactic. Also the eject feature of the HAV may place the pilot next to any RE on the have, on the HAV.
I hope this has been helpful in causing explosions and clearing some Tanks from the field
As always adapt and change to suit your style.
This has been a Bastardly message o7
KRRROOOOOOM
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Yokal Bob
G.R.A.V.E INTERGALACTIC WARPIGS
331
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Posted - 2014.01.31 03:37:00 -
[67] - Quote
Took me forever to figure out how to use them lol, if only this guide was here back in the day.
Nice guide Fox
CPM1 candidate
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Thrydwulf Khodan
DUST University
39
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Posted - 2014.01.31 16:23:00 -
[68] - Quote
"New" Explosives Variants for Remote Explosives:
These are Minmatar Loyalty Store items purchased with a combination of Loyalty Points and ISK:
Standard Republic Remote Explosives
Advanced Republic F/45 Remote Explosives
Prototype Republic Boundless Remote Explosives |
Fox Gaden
Immortal Guides
2374
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Posted - 2014.01.31 16:55:00 -
[69] - Quote
Llast 326, that was an excellent AV guide. I have incorporated a link directly to your post into my Guide, as I did not have room to quote it.
Thrydwulf Khodan, I have incorporated those new REGÇÖs. Thanks for the reminder.
Fox Gaden: DUST Wall of Fame, 2014
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Llast 326
An Arkhos
1700
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Posted - 2014.01.31 17:23:00 -
[70] - Quote
Fox Gaden wrote:Llast 326, that was an excellent AV guide. I have incorporated a link directly to your post into my Guide, as I did not have room to quote it.
Thrydwulf Khodan, I have incorporated those new REGÇÖs. Thanks for the reminder. I had intended to put this up some time agoGǪ Better late than never.
KRRROOOOOOM
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Fox Gaden
Immortal Guides
2512
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Posted - 2014.02.19 13:39:00 -
[71] - Quote
Llast 326 wrote:It has been mentioned that it does not actually reduce the fitting cost before. I actually tested this out on my Alt to see that it does indeed affect the fitting cost. Though it's not the most efficient gain in CPU out there. It makes a difference when trying fit tight fits out, especially on Min Scouts.
In short Yes it actually reduces the cost.
lee corwood wrote:It's not a whole lot but for those tiny extra sp, it does. Explosives is 3% reduced cpu cost per level.
Fox Gaden: DUST Wall of Fame, 2014
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lok rark
StealthSquad
33
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Posted - 2014.03.24 03:12:00 -
[72] - Quote
Bump |
Fox Gaden
Immortal Guides
3495
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Posted - 2014.05.27 13:00:00 -
[73] - Quote
Yeah, getting close to getting locked for inactivity again. If that happens, no one will be able to comment until I petition for an unlock next time I do an update. Since I think it is up to date for 1.8, that might be a while.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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IVIaster LUKE
Shadow Company HQ Lokun Listamenn
503
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Posted - 2014.05.28 13:08:00 -
[74] - Quote
Bump. o7
|====[||||||||}>-------,
SWBF I & II Vet. Former Corellian Smuggler.
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Fox Gaden
Immortal Guides
3556
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Posted - 2014.06.01 00:24:00 -
[75] - Quote
WARNING!
Remote Explosives stick to walls. Even if your RE is stuck to the side of your LAV it will still stick to walls. That means that LAVGÇÖs with Remote Explosives on the side will stick to any wall they touch. Drive carefully!
***
Now you may wonder what I am doing with a Remote Explosive on the side of my LAV? Well, I actually had RE on both sides of my LAV, and the Front, and the Back...
Now park this LAV in the middle of a group of enemy. Try to get more than 5m away before you detonate. If you die and donGÇÖt manage to detonate your RE, they will probably hack it. So detonate when you respawn for the +50 kill and the +75 LAV kill. But detonating it in a group of 5 enemy is better.
I canGÇÖt believe everyone thinks LAV + RE is only for AV. On a Domination match it can be as good as an Orbital.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Megaman Trigger
Knights of Eternal Darkness League of Infamy
100
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Posted - 2014.06.01 01:09:00 -
[76] - Quote
Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours?
Purifier. First Class.
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Fox Gaden
Immortal Guides
3557
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Posted - 2014.06.01 02:28:00 -
[77] - Quote
Megaman Trigger wrote:Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours? Not sure. Would be worth testing.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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IVIaster LUKE
Shadow Company HQ Lokun Listamenn
509
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Posted - 2014.06.02 15:46:00 -
[78] - Quote
Megaman Trigger wrote:Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours?
PUBS: No.
FW and PC: Yes.
"I travel through the darkness carrying my torch. The illest soldier when I'm holding down the Fort."
Gang Starr
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Fox Gaden
Immortal Guides
3566
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Posted - 2014.06.02 16:22:00 -
[79] - Quote
IVIaster LUKE wrote:Megaman Trigger wrote:Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours? PUBS: No. FW and PC: Yes. So...
Mad Bomber pimps out his friend's ride. Places RE from the left equipment slot on the left of the LAV, places the RE from the centre equipment slot on the front and rear of the LAV, and places the RE from the right equipment slot on the right of the LAV.
Friend of Mad Bomber on Comms: GÇ£Ok get ready on the left side explosives.... coming up to 3 reds on the left side... Bow it Now!GÇ¥
3 kills on an explosive drive-by, and you still have the front and right side to work with.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Cross Atu
OSG Planetary Operations Covert Intervention
2206
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Posted - 2014.06.02 16:38:00 -
[80] - Quote
Fox Gaden wrote:IVIaster LUKE wrote:Megaman Trigger wrote:Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours? PUBS: No. FW and PC: Yes. So... Mad Bomber pimps out his friend's ride. Places RE from the left equipment slot on the left of the LAV, places the RE from the centre equipment slot on the front and rear of the LAV, and places the RE from the right equipment slot on the right of the LAV. Friend of Mad Bomber on Comms: GÇ£Ok get ready on the left side explosives.... coming up to 3 reds on the left side... Bow it Now!GÇ¥ 3 kills on an explosive drive-by, and you still have the front and right side to work with. Edit: I experimented with an anti infantry dropship over the weekend, but I got shot down and the explosives got dumped on top of a roof where they were out of range of any enemy. My intention had been to land it (or crash it) at the objective. A dropship is big enough to spread the RE over a large area. (The length of the Dropship +5m blast radius on front back and sides.) My hope was that it would rival an orbital in its capacity to clear the area around the objective. You sir, are a mad genius.
Cross Atu for CPM1- An emergent candidate
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IVIaster LUKE
Shadow Company HQ Lokun Listamenn
509
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Posted - 2014.06.02 16:53:00 -
[81] - Quote
Cluster Bomb Remotes
BRILLIANT!
"I travel through the darkness carrying my torch. The illest soldier when I'm holding down the Fort."
Gang Starr
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Fox Gaden
Immortal Guides
3568
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Posted - 2014.06.02 17:21:00 -
[82] - Quote
Cross Atu wrote:You sir, are a mad genius. Yes, and a month from now when my whole squad gets taken out by a Jehad Dropship I will only have myself to blame.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Megaman Trigger
Knights of Eternal Darkness League of Infamy
101
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Posted - 2014.06.03 00:14:00 -
[83] - Quote
Fox Gaden wrote:So... Mad Bomber pimps out his friend's ride. Places RE from the left equipment slot on the left of the LAV, places the RE from the centre equipment slot on the front and rear of the LAV, and places the RE from the right equipment slot on the right of the LAV. Friend of Mad Bomber on Comms: GÇ£Ok get ready on the left side explosives.... coming up to 3 reds on the left side... Bow it Now!GÇ¥ 3 kills on an explosive drive-by, and you still have the front and right side to work with.
That's pretty much what I was thinking.
Purifier. First Class.
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bogeyman m
Krusual Covert Operators Minmatar Republic
231
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Posted - 2014.06.06 16:54:00 -
[84] - Quote
Fox Gaden wrote:WARNING! Remote Explosives stick to walls. Even if your RE is stuck to the side of your LAV it will still stick to walls. That means that LAVGÇÖs with Remote Explosives on the side will stick to any wall they touch. Drive carefully! *** Now you may wonder what I am doing with a Remote Explosive on the side of my LAV? Well, I actually had RE on both sides of my LAV, and the Front, and the Back... Now park this LAV in the middle of a group of enemy. Try to get more than 5m away before you detonate. If you die and donGÇÖt manage to detonate your RE, they will probably hack it. So detonate when you respawn for the +50 kill and the +75 LAV kill. But detonating it in a group of 5 enemy is better. I canGÇÖt believe everyone thinks LAV + RE is only for AV. On a Domination match it can be as good as an Orbital.
Adding one proxy mine would also act as an auto-detonator, yes?
Duct tape 2.0 - Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
231
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Posted - 2014.06.06 16:57:00 -
[85] - Quote
Fox Gaden wrote:IVIaster LUKE wrote:Megaman Trigger wrote:Do detonating REs in pub matches damage ally vehicles or mercs eg: would your REs damage an LAV that's not yours? PUBS: No. FW and PC: Yes. So... Mad Bomber pimps out his friend's ride. Places RE from the left equipment slot on the left of the LAV, places the RE from the centre equipment slot on the front and rear of the LAV, and places the RE from the right equipment slot on the right of the LAV. Friend of Mad Bomber on Comms: GÇ£Ok get ready on the left side explosives.... coming up to 3 reds on the left side... Bow it Now!GÇ¥ 3 kills on an explosive drive-by, and you still have the front and right side to work with. Edit: I experimented with an anti infantry dropship over the weekend, but I got shot down and the explosives got dumped on top of a roof where they were out of range of any enemy. My intention had been to land it (or crash it) at the objective. A dropship is big enough to spread the RE over a large area. (The length of the Dropship +5m blast radius on front back and sides.) My hope was that it would rival an orbital in its capacity to clear the area around the objective.
Would your friendly pilot/driver be protected by the pub-match-immunity to friendly fire/explosives (while inside the vehicle), or would this be a suicide mission?
Duct tape 2.0 - Have WD-40; will travel.
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Fox Gaden
Immortal Guides
3632
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Posted - 2014.06.06 17:48:00 -
[86] - Quote
bogeyman m wrote:Would your friendly pilot/driver be protected by the pub-match-immunity to friendly fire/explosives (while inside the vehicle), or would this be a suicide mission?
Protected as far as I can tell, as long as the LAV is his and the RE are not.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Megaman Trigger
Knights of Eternal Darkness League of Infamy
102
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Posted - 2014.06.07 00:09:00 -
[87] - Quote
bogeyman m wrote:Fox Gaden wrote:WARNING! Remote Explosives stick to walls. Even if your RE is stuck to the side of your LAV it will still stick to walls. That means that LAVGÇÖs with Remote Explosives on the side will stick to any wall they touch. Drive carefully! *** Now you may wonder what I am doing with a Remote Explosive on the side of my LAV? Well, I actually had RE on both sides of my LAV, and the Front, and the Back... Now park this LAV in the middle of a group of enemy. Try to get more than 5m away before you detonate. If you die and donGÇÖt manage to detonate your RE, they will probably hack it. So detonate when you respawn for the +50 kill and the +75 LAV kill. But detonating it in a group of 5 enemy is better. I canGÇÖt believe everyone thinks LAV + RE is only for AV. On a Domination match it can be as good as an Orbital. Adding one proxy mine would also act as an auto-detonator, yes?
I don't think Proxy mines detonate REs, but it might be worth a test.
@Fox: What about putting REs or Proxy mines on a Drop Ship to act as a counter to rammers? Ramming DS gets too close and then BOOM!
Purifier. First Class.
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Llast 326
An Arkhos
3479
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Posted - 2014.06.07 00:14:00 -
[88] - Quote
WaitGǪ Did Proxies start sticking?
KRRROOOOOOM
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bogeyman m
Krusual Covert Operators Minmatar Republic
234
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Posted - 2014.06.07 04:56:00 -
[89] - Quote
Megaman Trigger wrote:bogeyman m wrote:Fox Gaden wrote:WARNING! Remote Explosives stick to walls. Even if your RE is stuck to the side of your LAV it will still stick to walls. That means that LAVGÇÖs with Remote Explosives on the side will stick to any wall they touch. Drive carefully! *** Now you may wonder what I am doing with a Remote Explosive on the side of my LAV? Well, I actually had RE on both sides of my LAV, and the Front, and the Back... Now park this LAV in the middle of a group of enemy. Try to get more than 5m away before you detonate. If you die and donGÇÖt manage to detonate your RE, they will probably hack it. So detonate when you respawn for the +50 kill and the +75 LAV kill. But detonating it in a group of 5 enemy is better. I canGÇÖt believe everyone thinks LAV + RE is only for AV. On a Domination match it can be as good as an Orbital. Adding one proxy mine would also act as an auto-detonator, yes? I don't think Proxy mines detonate REs, but it might be worth a test. @Fox: What about putting REs or Proxy mines on a Drop Ship to act as a counter to rammers? Ramming DS gets too close and then BOOM!
Yes. Proxy mines do indeed detonate REs (if they are close enough).
Duct tape 2.0 - Have WD-40; will travel.
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bogeyman m
Krusual Covert Operators Minmatar Republic
234
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Posted - 2014.06.07 05:00:00 -
[90] - Quote
Llast 326 wrote:WaitGǪ Did Proxies start sticking?
No. Proxy mines do not stick... But you can always toss one under an 'abandoned' LAV with 1 or 2 REs to make one heck of a surprise for any red(s) who hack it. (Once hacked, the now-enemy LAV triggers the proxy, and the proxy ignites the REs... LAV go boom.)
Duct tape 2.0 - Have WD-40; will travel.
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