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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Mintchip
C C P C C P Alliance
320
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Posted - 2013.06.19 13:05:00 -
[1] - Quote
There are a lot of changes coming up in Uprising 1.2. To introduce the first group of these changes, CCP Foxfour has this new dev blog to discuss everything Team True Grit has developed.
You can use this thread to discuss this dev blog!
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
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CCP FoxFour
C C P C C P Alliance
24007
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Posted - 2013.06.19 13:20:00 -
[2] - Quote
:D Fun times! Team True Grit should be hanging around the thread to answer questions. |
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CCP Frame
C C P C C P Alliance
1109
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Posted - 2013.06.19 13:23:00 -
[3] - Quote
SECOND!
Joking aside, looking forward to the ISK transfers and PC changes myself. |
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CCP FoxFour
C C P C C P Alliance
24013
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Posted - 2013.06.19 13:30:00 -
[4] - Quote
Parson Atreides wrote:Is this a complete list of 1.2 features from TrueGrit or can we expect more (like a reason to play Faction Warfare, for example)?
This is a complete list for Uprising 1.2 from Team True Grit. Other teams have things they worked on coming as well, but nothing relating to factional warfare.
Edit: Not counting defect fixes. :) |
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CCP Nullarbor
C C P C C P Alliance
1474
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Posted - 2013.06.19 13:32:00 -
[5] - Quote
1.2 was a fairly short release cycle, we have a lot of other things on the stove right now and we will be rolling that out when it's ready. |
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CCP FoxFour
C C P C C P Alliance
24015
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Posted - 2013.06.19 13:43:00 -
[6] - Quote
Parson Atreides wrote:Can you explain a little more about what exactly "Monitor Starmap Security" does in relation to Dust? Right now security status doesn't really affect us, as far as I know.
Is this going to be relevant when PvE comes out?
For planetary conquest it determines a few things. Can you conquer planets in that system? Is the system included in the calculation for attrition and cost for moving clones? |
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CCP FoxFour
C C P C C P Alliance
24015
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Posted - 2013.06.19 13:44:00 -
[7] - Quote
ChromeBreaker wrote:All very usefull and apreciated! Many hugs for Gridlock. 
Gridlock is an EVE team, I think Veritas is back on it. I will pass your hugs along though! :P |
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CCP FoxFour
C C P C C P Alliance
24046
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Posted - 2013.06.19 14:10:00 -
[8] - Quote
DeeJay One wrote:Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;)
They should improve performance, we don't have any graphs to show you because it is really hard for us to simulate real world usage. So anything we show would not really be accurate to what you can expect to experience. Possibly once we ship this we can dig some stuff up, not sure. |
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CCP FoxFour
C C P C C P Alliance
24051
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Posted - 2013.06.19 14:40:00 -
[9] - Quote
Absolute Idiom II wrote:Any indication on corporation tax? Or has that decision not been made yet?
No promise on when, but we are actively working on it and hope to have it out later this summer. :D |
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CCP FoxFour
C C P C C P Alliance
24068
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Posted - 2013.06.19 15:40:00 -
[10] - Quote
Avallo Kantor wrote:Fenix Alexarr wrote:Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situation, but even with more corporate roles, this is a must have ability for something as important to dusties as territory control. Well they did that more or less by design. They still want the ability for a well placed spy, or Awoxer to really mess things up, but now they will have to work slightly harder for it. They'll have to show that they can be trusted enough to get into the battle, and only reveal their true colors once they are in. Before anybody could preempt the main team entering the battle, people everyone knew where up to no good, and there was nothing you could do about it. CCP wants the ability for good spies to keep spying, and sneaky Awoxers to still be able to sabotage a match, they just want to make sure they have to actually put some real long term effort into their backstabbing.
:D |
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CCP FoxFour
C C P C C P Alliance
24150
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Posted - 2013.06.19 18:13:00 -
[11] - Quote
hooc order wrote:This is underwhelming.
Everything is directed at PC players who actually have the 10 million SP needed to compete. Devs do realize that people quit this game months before they ever get to 5 million right? Like quit in the first week of play.
This is just the stuff from Team True Grit. There are other teams working on lots of different things. Uprising 1.2 was also a really short development cycle. |
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CCP FoxFour
C C P C C P Alliance
24352
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Posted - 2013.06.21 11:51:00 -
[12] - Quote
CommanderBolt wrote:CCP FoxFour wrote:hooc order wrote:This is underwhelming.
Everything is directed at PC players who actually have the 10 million SP needed to compete. Devs do realize that people quit this game months before they ever get to 5 million right? Like quit in the first week of play. This is just the stuff from Team True Grit. There are other teams working on lots of different things. Uprising 1.2 was also a really short development cycle. So we should expect work from the other teams for 1.2? Even if they are small updates? (Short and sweet updates are better than no updates :D )
Yes. |
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