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SoTa PoP
Internal Error. Negative-Feedback
2437
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Posted - 2013.06.08 21:37:00 -
[1] - Quote
One hundred. That's when I stopped counting SI's deployments into battle and that was some time ago. Now Cronos stands against everyone. A fight to hold the 35 districts we have is simply not sustainable and not something that would be good for us anyways.
The aim for Molden HEath was always to gain experience, have fun and gain some funds if possible and that we have done but the fun parts has certainly started to slip away 1 frame per second on each laggy battle. We are surrounded by enemy's all who have bent the knee to the Negative Feedback in fear.
We bent our knee to no one and never will so hold your heads high because **** isn't over (well maybe as a fat landlords lolz).
It's been one hell of an experience that's for sure and damn did we burn bright. Hell what was our record something like 17 CB's in 1 day?
It's been epic but it's time for a change.
We will be under sustained attacks until our last district is gone and thank **** to be honest its more weak then a real job that's for sure. So from here on out we will defend the districts we feel like and use them to get some good fights as for the rest feel free to be heroes and enter any of them just to be a pain in the ass if you like.
Si will be moving on but in a way that lets up pick the when, where, and why of the fight. Some of you might want to move on and be with the winning side and no hard feelings to you it's been a blast fighting with you and good luck but I can tell you this. I won't be an Imperfects pet it's just not for me.
Time to put some fun back in the game so chill have fun turn to the organized CBs if you like but mostly have a rest you earned it.
So ends chapter 1. I think Seraphim's going to be a real pain in the ass next chapter so in a few weeks let's turn the page.
Sha K |
Twisted202
IMPSwarm Negative-Feedback
54
|
Posted - 2013.06.08 21:41:00 -
[2] - Quote
Reversed that stereotype |
Kira Lannister
Hellstorm Inc League of Infamy
947
|
Posted - 2013.06.08 21:41:00 -
[3] - Quote
He seriously posted that? |
SoTa PoP
Internal Error. Negative-Feedback
2440
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Posted - 2013.06.08 21:46:00 -
[4] - Quote
Kira Lannister wrote:He seriously posted that? Yup |
Kira Lannister
Hellstorm Inc League of Infamy
947
|
Posted - 2013.06.08 21:49:00 -
[5] - Quote
I'm glad he is willing to take the booty pillaging that awaits him.
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Lance 2ballzStrong
SyNergy Gaming EoN.
2178
|
Posted - 2013.06.08 21:50:00 -
[6] - Quote
Disappointed.
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VEXation Gunn
Imperfects Negative-Feedback
91
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Posted - 2013.06.08 21:50:00 -
[7] - Quote
So #OperationButtSex was successful even if there was very little actual butt sex. This is expected, yet disappointing all at once. Anyways Cheers cronos go have a beer and enjoy your freedom from this crap game |
HowDidThatTaste
Imperfects Negative-Feedback
2629
|
Posted - 2013.06.08 21:55:00 -
[8] - Quote
dude! I want more fights! Your all a bunch of quitters. This will go on your permanent record! |
TYRlON LANNISTER
Imperfects Negative-Feedback
17
|
Posted - 2013.06.08 22:02:00 -
[9] - Quote
The fact that SI is walking away from PC and possibly Dust shows they clearly they have won because so far they are the only ones to have truly beaten Dust and simply stop logging on.
Kudos, im getting there myself. |
xjumpman23
Royal Uhlans Amarr Empire
277
|
Posted - 2013.06.08 22:08:00 -
[10] - Quote
Cronos quitting PC just goes to show that this game is in bad shape. PC was supposed to give this game longevity, but became one of the many disappointments with uprising. |
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VEXation Gunn
Imperfects Negative-Feedback
94
|
Posted - 2013.06.08 22:09:00 -
[11] - Quote
TYRlON LANNISTER wrote:The fact that SI is walking away from PC and possibly Dust shows they clearly they have won because so far they are the only ones to have truly beaten Dust and simply stop logging on.
Kudos, im getting there myself.
Its said that "Not actually logging in is the only real way to win at Eve" Maybe this hold true for dust also.
#OneUniverse? |
2-Ton's Escrow Service
Kirkinen Risk Control Caldari State
13
|
Posted - 2013.06.08 22:09:00 -
[12] - Quote
TYRlON LANNISTER wrote:The fact that SI is walking away from PC and possibly Dust shows they clearly they have won because so far they are the only ones to have truly beaten Dust and simply stop logging on.
Kudos, im getting there myself.
I have to agree, the novelty of PC as worn off, nothing left to prove and there was really little to gain in the first place. |
Decimus the Feral
Company of Marcher Lords Amarr Empire
1
|
Posted - 2013.06.08 22:16:00 -
[13] - Quote
Well that was quick |
HowDidThatTaste
Imperfects Negative-Feedback
2629
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Posted - 2013.06.08 22:18:00 -
[14] - Quote
Decimus the Feral wrote:Well that was quick
Its all just the meta game
Or is it ' |
Green Living
PFB Pink Fluffy Bunnies
403
|
Posted - 2013.06.08 22:21:00 -
[15] - Quote
The last 100 hundred dudes that care about PC. |
steadyhand amarr
Amarr Immortal Volunteers
672
|
Posted - 2013.06.08 22:23:00 -
[16] - Quote
like i was saying after i dropped out of betamax, PC is just a second job its not enjoyable and needs to go back to the drawing board. gameing is meant to be fun but its not PC is a second where only the A-team gets to take part so they burn out and everyone quits.
being back the modru trails fun back to EvE the game has gotten to serious business and its killing it, if i wanted EvE style **** i would go play EvE, all we want to do is shoot **** in the face, let the EvE empires worry about taking over stuff and just let us worry about what the next contract.
ALL WE WANT TO KNOW IS WHERE THE NEXT FIGHT IS.
its not a hard concept |
Thin Sight
Seraphim Auxiliaries CRONOS.
4
|
Posted - 2013.06.08 22:54:00 -
[17] - Quote
Summer time, Ladies, family, friends, holidays & Sun. Priories guys and girls. |
VEXation Gunn
Imperfects Negative-Feedback
98
|
Posted - 2013.06.08 23:04:00 -
[18] - Quote
Thin Sight wrote:Summer time, Ladies, family, friends, holidays & Sun. Priories guys and girls.
#DustIsBad
there is no real reason needed beyond that fact.
/me goes to frig to get another beer then back to pool |
Starfire Revo
G I A N T EoN.
76
|
Posted - 2013.06.08 23:06:00 -
[19] - Quote
Holding more than a handful of key planets has always seemed a bit weird. Once there's some more/better EVE-Dust connectivity, you'll ideally want to hold the planets that can give the best bonuses. You could still attack people to try and bring in some money via sacked clones, but actually taking huge amounts of districts just seems like a bad plan.
Hopefully this means the end of big blue donuts and more people actually getting into Planetary Conquest. Funny how that mimics Dust's older sister. |
Cyn Bruin
Imperfects Negative-Feedback
1078
|
Posted - 2013.06.08 23:13:00 -
[20] - Quote
Here's what I find extremely amusing...
CRONOS bragged about taking all those districts Day 1. We were mocked for only taking two districts on Day 1. (hello dark cloud, where are you?)
We had a gameplan, that had one as well (it resembled STBs).
Now CRONOS is giving up all their districts without a fight and basically going to the plan NF had at the beginning.
Hold least amount possible and attack who we want...
Please stop copying us CRONOS.
|
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XANDERBEE
Tronhadar Free Guard Minmatar Republic
9
|
Posted - 2013.06.08 23:22:00 -
[21] - Quote
This game went down hill quick once people were able to form corps with such a low player count.
Gamers say they are a competitive bunch but in what other competition do you see your opponents looking for the cheapest and easiest win?
They are quick to pick up OP items use glitches and group up into a protective bubble to keep them from losing.
This game had less than 5000 thousand people during the closed beta tournament and this led to the best blueing up to roll the competition. Now with this game not growing in any significant way and more uncompetitive people join top corps to keep from losing, fun and challenging games have gone the way of the dodo.
With a small player base and such an elitist attitude coming from the best, is it any wonder this game is failing hard?
It is sad that some don't see that they are damaging this game more than benefiting it or they know and don't care ( why should they not their jobs or game on the line).
This game would have gone much further if CCP focused on gameplay and not all this corp building and meta gaming. Now they have an in- depth game that isn't fun to play on the surface. You have corps bragging of being King **** of Poop Mountain because the player base is so small that there aren't enough competitive players that don't want to join the best and brag about being in a corp they joined that was already good with or without them.
History will show that Dust 514 is how you don't make a video game. |
Succendo
Goonfeet
57
|
Posted - 2013.06.08 23:25:00 -
[22] - Quote
I am the only player in PC. Everyone else is an alt of mine. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
83
|
Posted - 2013.06.08 23:26:00 -
[23] - Quote
Thin Sight wrote:Summer time, Ladies, family, friends, holidays & Sun. Priories guys and girls. Heh, I wonder what the odds are of anything changing for the better by the time you get back are? |
trollsroyce
Seraphim Initiative. CRONOS.
562
|
Posted - 2013.06.08 23:55:00 -
[24] - Quote
Personally (not speaking on behalf of the corp or alliance): I hold EoN in very high regard for stomping Orion out of Dust514 and getting the morale momentum to take all CRONOS US timed districts one by one. The loss of those districts made room for a morale drop which resulted in a cascading failure of morale, feeding worse battlefield performance. You are tough.
I can't but help wonder though, are some in EoN leadership actually N-F plants? The coalition bonds seem surprisingly strong with all the talk of being unaffiliated from EoN. Will ROFL get ROFLstomped by the coalition next, or will ROFL and EoN join forces to deter N-F from the inevitable looking control of Molden Heath?
In any case, well played to both EoN and N-F from my behalf.
|
VEXation Gunn
Imperfects Negative-Feedback
101
|
Posted - 2013.06.09 00:03:00 -
[25] - Quote
trollsroyce wrote:Personally (not speaking on behalf of the corp or alliance): I hold EoN in very high regard for stomping Orion out of Dust514 and getting the morale momentum to take all CRONOS US timed districts one by one. The loss of those districts made room for a morale drop which resulted in a cascading failure of morale, feeding worse battlefield performance. You are tough.
I can't but help wonder though, are some in EoN leadership actually N-F plants? The coalition bonds seem surprisingly strong with all the talk of being unaffiliated from EoN. Will ROFL get ROFLstomped by the coalition next, or will ROFL and EoN join forces to deter N-F from the inevitable looking control of Molden Heath?
In any case, well played to both EoN and N-F from my behalf.
So you are saying we won at dust? Sweet.... so now what do we do? |
trollsroyce
Seraphim Initiative. CRONOS.
563
|
Posted - 2013.06.09 00:16:00 -
[26] - Quote
Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :) |
VEXation Gunn
Imperfects Negative-Feedback
101
|
Posted - 2013.06.09 00:17:00 -
[27] - Quote
trollsroyce wrote:Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :)
That's not winning it's stupidity |
trollsroyce
Seraphim Initiative. CRONOS.
563
|
Posted - 2013.06.09 00:36:00 -
[28] - Quote
VEXation Gunn wrote:trollsroyce wrote:Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :) That's not winning it's stupidity
Guess that depends on your perspective. If you see potential in dust keeping it alive at all costs is winning. I believe dust is inevitably going towards a quick failure - pulling the CCP super move that made eve sandbox won't ever work with the dust framework. It's not the devs fault; fps sandbox can only work with open world mechanics that allow the usage of numbers (planetside and dust mechanics cross bred into a sandbox with both depth and area).
The core fps game in dust is doomed to never reaching even mediocrity, because another game will do it better and all the competitive gamers will move there shortly.
EVE sandbox works, because spreadsheets are unhindered by bad core gameplay and lack of fluidity. An FPS game is unforgiving on those. EVE sandbox works because numbers matter and you have room for players of all skill levels in the blob. Dust 16vs16 battles are very unforgiving in that regard, letting average players in PC matches will decimate your morale and kill your alliance sooner or later.
Now, if you feel this is the case and consider dust a dying game, winning it in an uncontested way can make some sense. Take all of the sandbox and be remembered in the next game you move on to :) |
VEXation Gunn
Imperfects Negative-Feedback
104
|
Posted - 2013.06.09 00:44:00 -
[29] - Quote
trollsroyce wrote:VEXation Gunn wrote:trollsroyce wrote:Solidify the win by taking all of the sandbox before the plug is pulled on dust. I'd say you have 2 years :) That's not winning it's stupidity Guess that depends on your perspective. If you see potential in dust keeping it alive at all costs is winning. I believe dust is inevitably going towards a quick failure - pulling the CCP super move that made eve sandbox won't ever work with the dust framework. It's not the devs fault; fps sandbox can only work with open world mechanics that allow the usage of numbers (planetside and dust mechanics cross bred into a sandbox with both depth and area). The core fps game in dust is doomed to never reaching even mediocrity, because another game will do it better and all the competitive gamers will move there shortly. EVE sandbox works, because spreadsheets are unhindered by bad core gameplay and lack of fluidity. An FPS game is unforgiving on those. EVE sandbox works because numbers matter and you have room for players of all skill levels in the blob. Dust 16vs16 battles are very unforgiving in that regard, letting average players in PC matches will decimate your morale and kill your alliance sooner or later. Now, if you feel this is the case and consider dust a dying game, winning it in an uncontested way can make some sense. Take all of the sandbox and be remembered in the next game you move on to :)
I think the imp perspective if pretty simple. We just want to be able to fight for stuff that matters and be rewarded for it. How PC is now is pretty much the opposite of that. If we fight and win we now have more districts... whooptyfkingDO. We can use those clones to attack or Farmville it. What does isk buy the corp or players that we can't already buy? Not a damn thing.
Yes CCP made bad fps mechanics and it shows Yes CCP continues to make the rpg aspect of the 12 years of grinding for no good God Damned reason at all Yes CCP makes it impossible for new players to compete Yes CCP has promised and never ever delivered.
|
Mavado V Noriega
SyNergy Gaming EoN.
3444
|
Posted - 2013.06.09 00:58:00 -
[30] - Quote
steadyhand amarr wrote:like i was saying after i dropped out of betamax, PC is just a second job its not enjoyable and needs to go back to the drawing board. gameing is meant to be fun but its not PC is a second where only the A-team gets to take part so they burn out and everyone quits.
being back the modru trails fun back to EvE the game has gotten to serious business and its killing it, if i wanted EvE style **** i would go play EvE, all we want to do is shoot **** in the face, let the EvE empires worry about taking over stuff and just let us worry about what the next contract.
ALL WE WANT TO KNOW IS WHERE THE NEXT FIGHT IS.
its not a hard concept
ur in the wrong corp then |
|
undeadsoldier90
Hellstorm Inc League of Infamy
519
|
Posted - 2013.06.09 01:09:00 -
[31] - Quote
Congrats?
Beware this be some kind of master plan to make you think they stopped playing but are actually forming aome kind of defense.... or possibly awox NF..... but I doubt it. |
HowDidThatTaste
Imperfects Negative-Feedback
2629
|
Posted - 2013.06.09 01:14:00 -
[32] - Quote
HowDidThatTaste wrote:Decimus the Feral wrote:Well that was quick Its all just the meta game Or is it '
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SoTa PoP
Internal Error. Negative-Feedback
2447
|
Posted - 2013.06.09 01:27:00 -
[33] - Quote
At this pace even corps that are winning will quit PC. |
hooc order
Deep Space Republic
270
|
Posted - 2013.06.09 01:40:00 -
[34] - Quote
umm...
I think PC was intended for a corp to hold one or two districts...or have EvE alliances hire mercs to hold larger numbers of them.
I don't know how many Corps Cronos represents but a better plan would to be to give them out to individual crops.
I think you guys are playing the game wrong and therefor burning your selves out. |
VEXation Gunn
Imperfects Negative-Feedback
107
|
Posted - 2013.06.09 01:40:00 -
[35] - Quote
undeadsoldier90 wrote:Congrats?
Beware this be some kind of master plan to make you think they stopped playing but are actually forming aome kind of defense.... or possibly awox NF..... but I doubt it.
Have you not seen our vids we awox the **** out of each other all the time. |
Karazantor
Mannar Focused Warfare Gallente Federation
14
|
Posted - 2013.06.09 01:44:00 -
[36] - Quote
Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. |
VEXation Gunn
Imperfects Negative-Feedback
109
|
Posted - 2013.06.09 01:51:00 -
[37] - Quote
Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do.
A year ago we were expecting to be mercs, today we are farmers. sigh |
XxWarlordxX97
Internal Error. Negative-Feedback
1953
|
Posted - 2013.06.09 02:49:00 -
[38] - Quote
HowDidThatTaste wrote:dude! I want more fights! Your all a bunch of quitters. This will go on your permanent record!
Your not the only one |
Ld Collins
Seraphim Auxiliaries CRONOS.
6
|
Posted - 2013.06.09 03:22:00 -
[39] - Quote
Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. |
BLAZ3 X
Internal Error. Negative-Feedback
40
|
Posted - 2013.06.09 03:44:00 -
[40] - Quote
Ld Collins wrote:Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. i would actually support this idea does sound fun and could help save this game |
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Gregor stormwalker
Seraphim Initiative. CRONOS.
30
|
Posted - 2013.06.09 04:00:00 -
[41] - Quote
going to draw more attention to the "PC is a Failure" thread but pacifically Deluxe Editions post and my reply
Gregor stormwalker wrote:Deluxe Edition wrote:Another point I would like to make is that PC isn't profitable for corps at all, it takes 18 days to recoup the isk spent. One suggestion is to increase the payout on districts so corp can recoup the starter pack money, however I don't think that is how CCP intended for PC to be fought. Starter packs where to get into PC and to expand you have to move clones. However the attrition rates on moving clones is simply too great especially considering how many districts are 2-3 jumps from the closest inhabitable system, and the low clone count leaves research facilities way to vulnerable to attack especially since transferring clones locks the district preventing the addition of new clones from a cargo hold in the same system.
CCP needs to minimize starter pack use (eg: by taking them away from corps who own districts, or by making the cost of them rise with every new district you take) and find ways to encourage attacking by moving clones. hindsight is a hell of a thing. %100 on the button as far as I'm concerned, had been thinking the same about every increasing pack cost based on number of districts held, you are still open to dummy corps not sure what could be done about that. I think if PC had gone out as CCP had intended (1 clone pack per a corp) things would have been more fun, with more corps involved, all the for want of a better term "super powers" would have slowly grown expanding through clone moves it would have been more strategy and you would natural reach you corps hold limit. battles would be along borders with maybe A teams going in for 4-6 jump attacks at ether low clones or having less left at home to defend. as it is we don't need to think about stuff like that for the most part, if you want to attack a corp at their home all you have to do is spend some isk. there is no higher level of strategy you are simple choosing the scenery and that you want to fight proto. we kinda only have are self to blame. so where now well ether CCP can patch in ether only one clone pack or ever increasing prices ASAP and see how that goes or wait and do it along with opening up more space, not sure which would be best. i would maybe even slow down the isk gen from PC to make pack attacking less attractive but that one im not sure about don't know how profitable it currently is or would be with 1 pack system now the ASAP bit might keep CHONOS in the game but at this point probably not and I think we would be happy to wait til more land opened up and start again if at all, I think at lest trying PC with out clone packs is worth a shot. |
Ld Collins
Seraphim Auxiliaries CRONOS.
6
|
Posted - 2013.06.09 04:05:00 -
[42] - Quote
BLAZ3 X wrote:Ld Collins wrote:Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. i would actually support this idea does sound fun and could help save this game Well ive been trying to do this with my Matador Squadron but everyone is just so tied up in what alliance or corp they are in and i can rarely find anyone who wants to join |
VEXation Gunn
Imperfects Negative-Feedback
115
|
Posted - 2013.06.09 04:30:00 -
[43] - Quote
BLAZ3 X wrote:Ld Collins wrote:Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. i would actually support this idea does sound fun and could help save this game
To bad CCP didn't put corp or players merc contracts into dust. Its like a 15 step process to get paid for mercing |
Ld Collins
Seraphim Auxiliaries CRONOS.
6
|
Posted - 2013.06.09 04:38:00 -
[44] - Quote
VEXation Gunn wrote:BLAZ3 X wrote:Ld Collins wrote:Karazantor wrote:Is the problem really that we are just moving away, a long way away, from the concept of Mercenaries?
We are now becoming little spaceholding corporations. There is almost no genuine 'hiring' of Mercenary forces, its just like little galactic empires fighting over stuff, repeatedly.
I just want to be a Mercenary, and have it mean something. Being stuck repeatedly fighting over timers for land we should have captured on behalf of someone else and then handed over to them, isn't it.
This isn't what modern mercenaries do. I think the best move would be for all major corps to abandon their districts and allow smaller corps to take over an the larger corps can be actual corps who have skilled mercs who are hired by the small corps to protect their land. The larger corp or band of mercs would have no allegence to each other only isk. The benefits would include free weapons armor modules and vehicles for the hired mercs and the smaller corps wont have to be burdened with constantly trying to defend their districts. Also bragging rights and competiveness between the mercs within the larger corps would give them more incentive to play. i would actually support this idea does sound fun and could help save this game To bad CCP didn't put corp or players merc contracts into dust. Its like a 15 step process to get paid for mercing
Well you could just have all the Mercs in one channel and then when a pc battle comes the hired mercs will join the corps that hired them and once the PC battle is over pay them and have them leave the corp. Seems like a 3 step process to me idk why CCP has to lay everything out for people. I thought that players would create their own stories/lore empires wars place bounties on other mercs really get the ball rolling but PC battles just turned into a blue waffle. I firgured there would be treaties the sell of districts or entire planets which could be potentially lost to rogue bandits. |
VEXation Gunn
Imperfects Negative-Feedback
116
|
Posted - 2013.06.09 04:40:00 -
[45] - Quote
Gregor stormwalker wrote:going to draw more attention to the "PC is a Failure" thread but pacifically Deluxe Editions post and my reply Gregor stormwalker wrote:Deluxe Edition wrote:Another point I would like to make is that PC isn't profitable for corps at all, it takes 18 days to recoup the isk spent. One suggestion is to increase the payout on districts so corp can recoup the starter pack money, however I don't think that is how CCP intended for PC to be fought. Starter packs where to get into PC and to expand you have to move clones. However the attrition rates on moving clones is simply too great especially considering how many districts are 2-3 jumps from the closest inhabitable system, and the low clone count leaves research facilities way to vulnerable to attack especially since transferring clones locks the district preventing the addition of new clones from a cargo hold in the same system.
CCP needs to minimize starter pack use (eg: by taking them away from corps who own districts, or by making the cost of them rise with every new district you take) and find ways to encourage attacking by moving clones. hindsight is a hell of a thing. %100 on the button as far as I'm concerned, had been thinking the same about every increasing pack cost based on number of districts held, you are still open to dummy corps not sure what could be done about that. I think if PC had gone out as CCP had intended (1 clone pack per a corp) things would have been more fun, with more corps involved, all the for want of a better term "super powers" would have slowly grown expanding through clone moves it would have been more strategy and you would natural reach you corps hold limit. battles would be along borders with maybe A teams going in for 4-6 jump attacks at ether low clones or having less left at home to defend. as it is we don't need to think about stuff like that for the most part, if you want to attack a corp at their home all you have to do is spend some isk. there is no higher level of strategy you are simple choosing the scenery and that you want to fight proto. we kinda only have are self to blame. so where now well ether CCP can patch in ether only one clone pack or ever increasing prices ASAP and see how that goes or wait and do it along with opening up more space, not sure which would be best. i would maybe even slow down the isk gen from PC to make pack attacking less attractive but that one im not sure about don't know how profitable it currently is or would be with 1 pack system now the ASAP bit might keep CHONOS in the game but at this point probably not and I think we would be happy to wait til more land opened up and start again if at all, I think at lest trying PC with out clone packs is worth a shot.
ccp isn't going to add new districts because most of them are just being farmed and not actually fought over. Which is what ccp looks at. Like I said in another thread IMPS have been trying to get newer corps into PC to help the game. Most just don't want to be bothered with it. |
VEXation Gunn
Imperfects Negative-Feedback
116
|
Posted - 2013.06.09 04:53:00 -
[46] - Quote
Ld Collins wrote: Seems like a 3 step process to me idk why CCP has to lay everything out for people.
The idea of join/leaving corps many times a day and having to be accepted back just isn't doable. especially when you have players that have roles and have 24 cool down window. For this reason everyone uses alts to move isk.
lets look at how merc payments are done for imps given we normally do squads
- Merc alt applies to your corp - Merc alt joins your corp - Merc collects payment for all squad members - Merc leaves corp - Merc applies to "Kane's escrow" Corp - Merc joins "Kane's escrow" corp to hold funds - Merc gives isk to corp - Merc send email saying who participated in battles and how much isk each get - Merc alt leave corp - Mercs get paid out from corp wallet
-Kain will send escrow alt from escrow corp every so many days to put isk back into corps wallet to balance isk that was paid to mercs.
This is a simple as we could make it. There were days that 10 different merc contracts were done. So you really think CCP doesn't need to give dust a very basic "Give isk" function? |
Novawolf McDustingham The514th
The Official Mintchip Fanclub
196
|
Posted - 2013.06.09 05:51:00 -
[47] - Quote
As it stands, the game doesn't have the player base to sustain PC even in its current limited form.
They have to rethink the current game board a bit, In a way that makes it more accessible, and dare I say more casual - They can go more complex and strategic but there's no real point to it other than bragging rights, and being the best corp in Dust is not really all that much to brag about, IMO. |
Gunner Nightingale
Internal Error. Negative-Feedback
701
|
Posted - 2013.06.09 13:30:00 -
[48] - Quote
Okay just so everyone knows labs are in fact a very efficient to move clones to far off jump sites, people simply don't understand the mechanics well enough to make them effective so here is a simple crash course.
The attrition table can be found in the dev blog here.
http://dust514.com/news/blog/2013/04/an-update-dev-blog-for-planetary-conquest/
But to give the most common jump attritions here they are
Same planet 100% 100% Same system 95% 100% 1 Jump ..........80% 95% 2 Jumps ....... 65% 85% 3 Jumps ....... 50% 75% 4 Jumps .......35% 65%
So the second number is the attrition for Research Labs. As you can see the best attrition rates are for 2 jumps away from non-labs and 3 (4 if you are really good) jumps away from a research lab.
Now here is the key when moving clones for attacks. Assume a counter attack. So if you want to attack a district do it after the reinforcement window on your district has passed this will ensure if you are attacked you will see at least 2 cycles of clone generation on your district before you have to defend it.
For example suppose you have a district with a timer at 2300. If you wish to attack another district wait until 2301 to move clones out of your district to make the attack. So even if you move out 200 clones from a Lab and leave 100 behind because the next timer is <24 hrs away you will guarantee yourself any attack on your district will happen after you district has generated 160 clones because your next reinforcement is <24 hours away and the one after that will be when the attack will take place because there is a minimum of 24 hours requirement before the next reinforcement window for an attack to take place.
So long story short simply use the knowledge of how the 24hr rule timer mechanic works to organize your attacks and you wont have to fill up your districts from other districts causing them to lock. Moreover when you attack using district clones if you win the clones remaining after your fight and 50% of the attacked districts clone generation(more reason to attack production facilities as your first strike on a planet you want to establish a beachhead).
So basically do this use a production facility to attack district 2 jumps or less away and attack other production facilities or use a lab to attack districts 3-4 jumps away and again try to attack production facilites.
Cargo Hub IMO are useless except for when you want to have a district that is simply a bit more defensible but if you can produce wins consistently they are just useless. |
Gunner Nightingale
Internal Error. Negative-Feedback
701
|
Posted - 2013.06.09 13:57:00 -
[49] - Quote
I will also add i have made some suggestion to PC
https://forums.dust514.com/default.aspx?g=posts&m=842680#post842680
and here
https://forums.dust514.com/default.aspx?g=posts&m=876875#post876875
The major flaw to PC is that CCP is trying to constrain the sandbox by trying to force localized fights. This is the purpose of the high cost of ISK clones and attrition rates. CCP needs to ditch this and lower the cost of ISK packs. Sure this means richer corps can use clone packs more indiscriminately but it also means the entry and reentry to PC isnt as bad. Currently the riches corps can attack at will with the clone packs for the most part with little fear of loss. It is great for establishing beachheads for places further out than the attrition rates would allow.
There also needs a better middle ground in FW which is part of the problem currently the only ways to really play this game are either pubs or PC. PC is the only place for full team organized matches which FW showed promise for but failed to deliver on because of its dependence of EVE side plexing.
As it is now the Nerds Who Loves Boobs coalition is working on a way to make Project Fight Club a reality in isolated systems in PC that would allow for organized matches without the need for continued defense of territory simply because they own a piece of land. Its a bit carebearish and it utterly annoys us that we have to create this but at this point if we as players don't do something every small corp outside the players who were in closed beta will simply never get a chance to even try and PC.
The final point I will make is the ISK barrier is only part of the issue its also an issue of timers and most important the SP requirements to compete as it is you must have at least 10M SP to even think about competing against the vets. Im sitting on close to 15M SP and thats because i have been here since closed beta and playing since day 1 of TQ migration. Thats freaking 6 months of capping every weekly cap. Also every pre-commercial release player is sitting on a mountain of cash from the loot payout that you cant get now(perhaps a simple sell for ISK option in the market would allow players to liquidate their loot).
I could go on and on but i'll end it here. Its a shame because this game has potential but its just needs work.
I will also say this is not an admonishment of True Grit or its members they have been great in reaching out and getting feedback and have actually listened to us to make the mode better and I thank them for putting in the late hours they have to make changes we have requested. Out of all the devs I can't think of a more involved and responsive team than True Grit so thanks for the efforts. |
p q
Zylak's Used Clones
10
|
Posted - 2013.06.09 14:21:00 -
[50] - Quote
Soda Pop, good luck, may you find joy. You are a very unhappy clone and I wish you the best. When re-animated life gets me down, I spend my ISK on high end whores and Hi-Med stims fron Jakohdin Rexalo. You'll be ok, jusr weather the storm |
|
Happy Violentime
OMFGZOMBIESRUN
101
|
Posted - 2013.06.09 14:22:00 -
[51] - Quote
SoTa PoP wrote:At this pace even corps that are winning will quit PC.
If you hadn't noticed SI have been holding 14% of Molden Heath - to an extent they have been winning and are quitting and to an extent winning again.
Guess it's soon time for my corp of 1 to take a district or 2. Won't be anyone left to stop me. |
Kazeno Rannaa
Seraphim Initiative. CRONOS.
191
|
Posted - 2013.06.09 14:26:00 -
[52] - Quote
SoTa PoP wrote:One hundred. That's when I stopped counting SI's deployments into battle and that was some time ago. Now Cronos stands against everyone. A fight to hold the 35 districts we have is simply not sustainable and not something that would be good for us anyways.
The aim for Molden Heath was always to gain experience, have fun and gain some funds if possible and that we have done but the fun parts has certainly started to slip away 1 frame per second on each laggy battle. We are surrounded by enemy's all who have bent the knee to the Negative Feedback in fear.
We bent our knee to no one and never will so hold your heads high because **** isn't over (well maybe as a fat landlords lolz).
It's been one hell of an experience that's for sure and damn did we burn bright. Hell what was our record something like 17 CB's in 1 day?
It's been epic but it's time for a change.
We will be under sustained attacks until our last district is gone and thank **** to be honest its more work then a real job that's for sure. So from here on out we will defend the districts we feel like and use them to get some good fights as for the rest feel free to be heroes and enter any of them just to be a pain in the ass if you like.
Si will be moving on but in a way that lets up pick the when, where, and why of the fight. Some of you might want to move on and be with the winning side and no hard feelings to you it's been a blast fighting with you and good luck but I can tell you this. I won't be an Imperfects pet it's just not for me.
Time to put some fun back in the game so chill have fun turn to the organized CBs if you like but mostly have a rest you earned it.
So ends chapter 1. I think Seraphim's going to be a real pain in the ass next chapter so in a few weeks let's turn the page.
Sha K
(This message was forwarded to all of CRONOS)
I find it funny that the post shows that it was edited. You should really work on your propaganda. Stop being a rookie and pay attention to the fact that this is obviously a trolling post coming from someone (both individually and as a group) that cannot be trusted as for what comes from their collective mouthes.
While some points (as we are all aware of) may be true (i.e., the laggy PC matches that has driven a core of players across the board of DUST 514) I find it interesting on how you got this SUPPOSED Cronos email (funny Sha doesn't sign his emails like that) from and who's **** you had to suck to get it?
This seems to me to be another wasted place of space on the forums by yet another individual playing rookie PSYOP without ever looking at the manual. Great Job! (notice the sarcasm in that?!?!?) Why they let kids play this game is beyond me.
|
SoTa PoP
Internal Error. Negative-Feedback
2469
|
Posted - 2013.06.09 14:32:00 -
[53] - Quote
Kazeno Rannaa wrote:SoTa PoP wrote:One hundred. That's when I stopped counting SI's deployments into battle and that was some time ago. Now Cronos stands against everyone. A fight to hold the 35 districts we have is simply not sustainable and not something that would be good for us anyways.
The aim for Molden Heath was always to gain experience, have fun and gain some funds if possible and that we have done but the fun parts has certainly started to slip away 1 frame per second on each laggy battle. We are surrounded by enemy's all who have bent the knee to the Negative Feedback in fear.
We bent our knee to no one and never will so hold your heads high because **** isn't over (well maybe as a fat landlords lolz).
It's been one hell of an experience that's for sure and damn did we burn bright. Hell what was our record something like 17 CB's in 1 day?
It's been epic but it's time for a change.
We will be under sustained attacks until our last district is gone and thank **** to be honest its more work then a real job that's for sure. So from here on out we will defend the districts we feel like and use them to get some good fights as for the rest feel free to be heroes and enter any of them just to be a pain in the ass if you like.
Si will be moving on but in a way that lets up pick the when, where, and why of the fight. Some of you might want to move on and be with the winning side and no hard feelings to you it's been a blast fighting with you and good luck but I can tell you this. I won't be an Imperfects pet it's just not for me.
Time to put some fun back in the game so chill have fun turn to the organized CBs if you like but mostly have a rest you earned it.
So ends chapter 1. I think Seraphim's going to be a real pain in the ass next chapter so in a few weeks let's turn the page.
Sha K
(This message was forwarded to all of CRONOS) I find it funny that the post shows that it was edited. You should really work on your propaganda. Stop being a rookie and pay attention to the fact that this is obviously a trolling post coming from someone (both individually and as a group) that cannot be trusted as for what comes from their collective mouthes. While some points (as we are all aware of) may be true (i.e., the laggy PC matches that has driven a core of players across the board of DUST 514) I find it interesting on how you got this SUPPOSED Cronos email (funny Sha doesn't sign his emails like that) from and who's **** you had to suck to get it? This seems to me to be another wasted place of space on the forums by yet another individual playing rookie PSYOP without ever looking at the manual. Great Job! (notice the sarcasm in that?!?!?) Why they let kids play this game is beyond me. You can ask him yourself if you like.
otherwise reading this reply was a waste of mine and everyones time - sort of like your PC matches.
EDIT: Also the edit was because I miss spelt words when trying to type this from my TV screen to computer. Should of double checked before posting. |
EnglishSnake
Zumari Force Projection Caldari State
1195
|
Posted - 2013.06.09 14:33:00 -
[54] - Quote
Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
135
|
Posted - 2013.06.09 14:56:00 -
[55] - Quote
Until someone figures out a way of making PC fun I think the following should happen:
1. Remove all the costs, timers etc that are currently attached to taking and holding a district 2. Re-introduce Corp Battles 3. Make districts a reward for winning a corp battle 4. You get to hold it for 2 days before it reverts back to NPC control - and you sell the clones produced for profit 5. Introduce betting on corp battles as well as additiional rewards that currently exist in PC e.g. you can salvage gear used in battle. 6. The corps in the actual battle can introduce additional incentives like isk etc to spice up the pot. |
KingBabar
The-Butterfly-Effect
759
|
Posted - 2013.06.09 15:04:00 -
[56] - Quote
EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds
Pretty much spot on, except for the "think everyone is with NF" part. |
Sponglyboy Squaredoo
Not Guilty EoN.
121
|
Posted - 2013.06.09 15:15:00 -
[57] - Quote
Happy Violentime wrote:SoTa PoP wrote:At this pace even corps that are winning will quit PC. If you hadn't noticed SI have been holding 14% of Molden Heath - to an extent they have been winning and are quitting and to an extent winning again. Guess it's soon time for my corp of 1 to take a district or 2. Won't be anyone left to stop me.
What gives you the thought SI is winning? |
EnglishSnake
Zumari Force Projection Caldari State
1197
|
Posted - 2013.06.09 15:22:00 -
[58] - Quote
KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part.
You have that tinfoil hat on pretty tight
Anyway your not in SI, have you jumped ship in fear of it sinking? |
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
64
|
Posted - 2013.06.09 15:45:00 -
[59] - Quote
Going out with style Australian timers ready! |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
110
|
Posted - 2013.06.09 15:52:00 -
[60] - Quote
EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part. You have that tinfoil hat on pretty tight Anyway your not in SI, have you jumped ship in fear of it sinking?
We have EoN and LoI with us. everyone else is solodolo. |
|
Ansiiis The Trustworthy
Seraphim Auxiliaries CRONOS.
64
|
Posted - 2013.06.09 15:53:00 -
[61] - Quote
http://www.youtube.com/watch?v=4z88U915uq8#t=0m38s Need a buddy!!! |
KingBabar
The-Butterfly-Effect
759
|
Posted - 2013.06.09 15:54:00 -
[62] - Quote
EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part. You have that tinfoil hat on pretty tight Anyway your not in SI, have you jumped ship in fear of it sinking?
It was long overdue in any case. I'm not gonna elaborate about it here on the forums
I'm backing out of PC and possibly Dust altogether. They say everyone gets lag in PC, and they do, I do however honesly believe that I'm mostly getting the short end of it. Its funny how I can shoot and shoot without anything happening and then I get more or less 1-shotted in return. I get stomped even by the guys I normally stomp in pub games where my bullets actually register....
The only thing holding me here is the ingame trolling I do with my RE's. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
110
|
Posted - 2013.06.09 15:56:00 -
[63] - Quote
KingBabar wrote:EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part. You have that tinfoil hat on pretty tight Anyway your not in SI, have you jumped ship in fear of it sinking? It was long overdue in any case. I'm not gonna elaborate about it here on the forums I'm backing out of PC and possibly Dust altogether. They say everyone gets lag in PC, and they do, I do however honesly believe that I'm mostly getting the short end of it. Its funny how I can shoot and shoot without anything happening and then I get more or less 1-shotted in return. I get stomped even by the guys I normally stomp in pub games where my bullets actually register.... The only thing holding me here is the ingame trolling I do with my RE's.
Bad aim and having to compensate for lag is pretty hard huh?
|
Alistair McFlair
Seraphim Initiative. CRONOS.
12
|
Posted - 2013.06.09 16:02:00 -
[64] - Quote
Cyn Bruin wrote:Here's what I find extremely amusing...
CRONOS bragged about taking all those districts Day 1. We were mocked for only taking two districts on Day 1. (hello dark cloud, where are you?)
We had a gameplan, they had one as well (it resembled STBs).
Now CRONOS is giving up all their districts without a fight and basically going to the plan NF had at the beginning.
Hold least amount possible and attack who we want...
Please stop copying us CRONOS.
Come on mate, stop being full of yourself. PC was becoming a fulltime job, which was horrific, as the lag and framerate drops is killing everyone. Bet if you look at the PC kill statistics, most kills come from grenades, as its the only true viable weapon you can trust in every PC game lag or not.
CCP Shangai doesnt care about fixing bugs or making the game run better. It's an MMO and if you stop playing for a week, you're already behind, which makes you not wanna be behind and therefore not stop playing. This game is a win/win for CCP. Official release with crap metagaming, which requires you to be even more on, though with frustrating bugs.
Couldnt agreee more with VEXation Gunn's points on this game. Hell im gonna enjoy more freetime now. Hello summer and outside or shall I say, Hello real life
and to CCP: If people do a **** job in the corporate world, you tell him they done a **** job and tell them to make it better. You are educated game developers and yet you havent fixed the bugs asap, which should be easy for you coders.
In the corporate world, you fire people, if they keep doing a ****** job.
Finally, I'll be buying a merc pack of some sorts, so I wont get behind in the summer, dont worry CCP.
|
KingBabar
The-Butterfly-Effect
759
|
Posted - 2013.06.09 16:05:00 -
[65] - Quote
ALMIGHTY STATIUS wrote:KingBabar wrote:EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part. You have that tinfoil hat on pretty tight Anyway your not in SI, have you jumped ship in fear of it sinking? It was long overdue in any case. I'm not gonna elaborate about it here on the forums I'm backing out of PC and possibly Dust altogether. They say everyone gets lag in PC, and they do, I do however honesly believe that I'm mostly getting the short end of it. Its funny how I can shoot and shoot without anything happening and then I get more or less 1-shotted in return. I get stomped even by the guys I normally stomp in pub games where my bullets actually register.... The only thing holding me here is the ingame trolling I do with my RE's. Bad aim and having to compensate for lag is pretty hard huh?
Whatever man.
Its impossible to compensate for my bullets not registering or when I lose half my hitpoints without any notice, creating the "1-shotted" effect that was so very frequent in MAG. Its nothing I can do about it short of playing it safe and camp moar, not my preffered way of playing. |
ALMIGHTY STATIUS
Ikomari-Onu Enforcement Caldari State
110
|
Posted - 2013.06.09 16:06:00 -
[66] - Quote
KingBabar wrote:
Its impossible to compensate for my bullets not registering or when I lose half my hitpoints without any notice, creating the "1-shotted" effect that was so very frequent in MAG. Its nothing I can do about it short of playing it safe and camp moar, not my preffered way of playing.
I'm sorry Babar, but you're not getting lag any worse than anyone else, you just need to adjust to the lag.
EDIT: have you also considered you can beat those people in publics because they dgaf about pubs? I know I'm like that. even lordchaos manages to kill me a few times in pubs. |
Alistair McFlair
Seraphim Initiative. CRONOS.
12
|
Posted - 2013.06.09 16:14:00 -
[67] - Quote
ALMIGHTY STATIUS wrote:KingBabar wrote:
Its impossible to compensate for my bullets not registering or when I lose half my hitpoints without any notice, creating the "1-shotted" effect that was so very frequent in MAG. Its nothing I can do about it short of playing it safe and camp moar, not my preffered way of playing.
I'm sorry Babar, but you're not getting lag any worse than anyone else, you just need to adjust to the lag. EDIT: have you also considered you can beat those people in publics because they dgaf about pubs? I know I'm like that. even lordchaos manages to kill me a few times in pubs.
Some cant adjust to it, it f'cks your game play up. Before you tell us how amazing you, almighty, at adjusting to the lagand how good an FPS gamer you are, I have gold medals on Clanbase and even I cant adjust to this lag and yes I know the others are playing with it aswell, but that isnt make it fair for everyone.
I'll write you a poem called "One lagged to the right, One lagged to the left". Hopefully you will like it almighty. |
Gregor stormwalker
Seraphim Initiative. CRONOS.
30
|
Posted - 2013.06.09 16:15:00 -
[68] - Quote
EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds
just my thoughts again not in leadership so take what you will,
but we went in with a plan and day 1 everything went as we wanted, what i think we did not count on is just how much clone packs would play a role instead of having front lines, I'm not saying battles would have gone any other way but it would not just seem like a never ending battle across every planet with no strategy.
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KingBabar
The-Butterfly-Effect
759
|
Posted - 2013.06.09 16:19:00 -
[69] - Quote
ALMIGHTY STATIUS wrote:KingBabar wrote:
Its impossible to compensate for my bullets not registering or when I lose half my hitpoints without any notice, creating the "1-shotted" effect that was so very frequent in MAG. Its nothing I can do about it short of playing it safe and camp moar, not my preffered way of playing.
I'm sorry Babar, but you're not getting lag any worse than anyone else, you just need to adjust to the lag. EDIT: have you also considered you can beat those people in publics because they dgaf about pubs? I know I'm like that. even lordchaos manages to kill me a few times in pubs.
I'd rather stop playing if its expected of me to get gud in PC's current state.
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
430
|
Posted - 2013.06.09 18:28:00 -
[70] - Quote
Cyn Bruin wrote:Here's what I find extremely amusing...
CRONOS bragged about taking all those districts Day 1. We were mocked for only taking two districts on Day 1. (hello dark cloud, where are you?)
We had a gameplan, they had one as well (it resembled STBs).
Now CRONOS is giving up all their districts without a fight and basically going to the plan NF had at the beginning.
Hold least amount possible and attack who we want...
Please stop copying us CRONOS.
Gotta point out there wasn't really that much bragging on our part (maybe very few individuals). The most smacktalk on the forum was done by others.
And hey, SI's official policy was announced before Uprising: We are really going for Drone PVE. PC was just something extra! |
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Chunky Munkey
Amarr Templars Amarr Empire
534
|
Posted - 2013.06.09 18:38:00 -
[71] - Quote
Cyn Bruin wrote:Here's what I find extremely amusing...
CRONOS bragged about taking all those districts Day 1. We were mocked for only taking two districts on Day 1. (hello dark cloud, where are you?)
We had a gameplan, they had one as well (it resembled STBs).
Now CRONOS is giving up all their districts without a fight and basically going to the plan NF had at the beginning.
Hold least amount possible and attack who we want...
Please stop copying us CRONOS.
Anyone who takes Dark seriously automatically loses the metagame. |
VEXation Gunn
Imperfects Negative-Feedback
164
|
Posted - 2013.06.09 18:49:00 -
[72] - Quote
Alistair McFlair wrote:Couldnt agreee more with VEXation Gunn's points on this game. Hell im gonna enjoy more freetime now. Hello summer and outside or shall I say, Hello real life
The first few weeks of battles in PC were great and we enjoyed the fights against cronos (minus the lag). To bad #OperationButtSex couldn't have lasted longer it took us like 3 days to come up with that name
That said:
Its sunday and a beautiful day in Texas and gf mixed up a batch of sangria already. My sister and little nephews are already in the pool. My brother-n-law has grill duty today. Life is the way it should be.
#BeersNOTwar
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Funkmaster Whale
The Tritan Industries RISE of LEGION
11
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Posted - 2013.06.09 18:59:00 -
[73] - Quote
Every optimist I play with has this mentality of "imagine what this game will be like in 5 years", which is so counterintuitive it hurts my brain. A game isn't supposed to be fun "in five years". We pick up games to entertain ourselves for the few-several hours we play them, not torture purselves in hopes of a brighter future in years to come. PC was supposed to be somewhere the vets go to spend ther free time, but right now it's mostly "Oh we have a battle Monday at 3 PM. Crap, gotta work then. Well, good luck guys. Back to instant battle." There's no sense of consistency to PC at all. The fate of your district is dependant on a few ~10 minute battles, and in the end winning a district has almost no benefit to the average player, nor do most of your "average players" ever get a chance to even participate. What do I care if my corp is making more isk? What does the average player stand to gain from helping a corp hold its district? There's very little value to them aside from bragging rights by these incessant forum whores.
I came to this game an optimist thinking PC would be fun but as it stands I can see why even the most hard core players are getting burned out. |
Sleepy Zan
Shape Entirety
2296
|
Posted - 2013.06.09 19:50:00 -
[74] - Quote
nerds... |
VEXation Gunn
Imperfects Negative-Feedback
171
|
Posted - 2013.06.09 20:23:00 -
[75] - Quote
Sleepy Zan wrote:nerds...
Says the OG nerd |
zBroadway
Hellstorm Inc League of Infamy
9
|
Posted - 2013.06.09 20:23:00 -
[76] - Quote
Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them.
What's destroying PC and the competitiveness of it are the Alliances. Removing alliances from the game entirely would mean that Corps would hold less districts because they cant field 16 players all throughout the day and do not have an alliance to fill those spots. Not to mention the amount of concentrated talent within the alliances would be spread out giving corps themselves an individual identity and a battle to be the best.
If there were a feature where we could 16v16 corp battle like their was in the last build..this game could get a ladder spot on gamebattles.com where wins/losses and overall rank among all registered corps could be tracked. |
undeadsoldier90
Hellstorm Inc League of Infamy
534
|
Posted - 2013.06.09 20:27:00 -
[77] - Quote
Rofl is fallowing cronos.... matter of time. |
Chunky Munkey
Amarr Templars Amarr Empire
538
|
Posted - 2013.06.09 20:44:00 -
[78] - Quote
zBroadway wrote:Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them.
What's destroying PC and the competitiveness of it are the Alliances. Removing alliances from the game entirely would mean that Corps would hold less districts because they cant field 16 players all throughout the day and do not have an alliance to fill those spots. Not to mention the amount of concentrated talent within the alliances would be spread out giving corps themselves an individual identity and a battle to be the best.
If there were a feature where we could 16v16 corp battle like their was in the last build..this game could get a ladder spot on gamebattles.com where wins/losses and overall rank among all registered corps could be tracked.
Is there anyone in Hellstorm who isn't a little biatch? |
VEXation Gunn
Imperfects Negative-Feedback
174
|
Posted - 2013.06.09 20:48:00 -
[79] - Quote
Chunky Munkey wrote:zBroadway wrote:Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them.
What's destroying PC and the competitiveness of it are the Alliances. Removing alliances from the game entirely would mean that Corps would hold less districts because they cant field 16 players all throughout the day and do not have an alliance to fill those spots. Not to mention the amount of concentrated talent within the alliances would be spread out giving corps themselves an individual identity and a battle to be the best.
If there were a feature where we could 16v16 corp battle like their was in the last build..this game could get a ladder spot on gamebattles.com where wins/losses and overall rank among all registered corps could be tracked. Is there anyone in Hellstorm who isn't a little biatch?
just kujey monster and that's cause he is a big biatch |
Sleepy Zan
Shape Entirety
2298
|
Posted - 2013.06.09 20:52:00 -
[80] - Quote
VEXation Gunn wrote:Sleepy Zan wrote:nerds... Says the OG nerd You don't know me |
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Baracka Flocka Flame
SyNergy Gaming EoN.
383
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Posted - 2013.06.09 20:53:00 -
[81] - Quote
zBroadway wrote:Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them.
Didnt feel like typing it myself but this is so true. All these excuses of "PC is a job"... maybe you shouldn't of went out and taken the log in war so seriously and cap 50+ districts or whatever it was.
Theres flaws with PC dont get me wrong and a lot have been pointed out in this thread, but all the excuses about its a job, morale is gone, only can play an A Team... are all on you and whatever corp/alliance you apart of and all of these things have come from your own decisions.
I havn't once felt like PC is a job and my corp/alliance has(well was i guess now) been in a war since Day 1. Its called managing your districts,timers and having a capable Corporation.. not a capable 8-16 players, an entire corp so if you want to take day(s) off you can and your corp can still handle business.
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
433
|
Posted - 2013.06.09 21:12:00 -
[82] - Quote
zBroadway wrote: . .
What's destroying PC and the competitiveness of it are the Alliances. Removing alliances from the game entirely would mean that Corps would hold less districts because they cant field 16 players all throughout the day and do not have an alliance to fill those spots. Not to mention the amount of concentrated talent within the alliances would be spread out giving corps themselves an individual identity and a battle to be the best.
. . .
Alliance mechanic has nothing to do with people forming alliances. As long as there is a motivation to have friends, there will be allied groups working together. Which happens to be all eternituy... |
Rums McCuUladh
Seraphim Initiative. CRONOS.
26
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Posted - 2013.06.09 22:46:00 -
[83] - Quote
Baracka Flocka Flame wrote:zBroadway wrote:Chronos has nobody to blame but themselves. They decided it would be a good idea to hold as many districts as they did..nobody else. Of course your going to get burnt out lol. Not to mention all the **** they talked to the community, the pioneering of AWOXING, and % of districts held put them on everyones radar. Sorry im not sorry that you guys got destroyed and are choosing to pull out of PC. Perhaps you should have thought about the moves you made both in game and on the forums before you did them. Didnt feel like typing it myself but this is so true. All these excuses of "PC is a job"... maybe you shouldn't of went out and taken the log in war so seriously and cap 50+ districts or whatever it was. Theres flaws with PC dont get me wrong and a lot have been pointed out in this thread, but all the excuses about its a job, morale is gone, only can play an A Team... are all on you and whatever corp/alliance you apart of and all of these things have come from your own decisions. I havn't once felt like PC is a job and my corp/alliance has(well was i guess now) been in a war since Day 1. Its called managing your districts,timers and having a capable Corporation.. not a capable 8-16 players, an entire corp so if you want to take day(s) off you can and your corp can still handle business.
The whole 'PC is a job' thing isn't just because of all the districts and battles we have, to put it simply many of us find no joy in playing this game due to how bad the gameplay has become, which resulted in a large portion of players simply not logging in across the Alliance.
Nowadays I really only log in because I enjoy the laughs shared with my corp mates, not because I actually want to play Dust...
And this is why we are at this stage, try organizing a single battle when no one wants to play! On the 1st day of PC I think I led a squad in 15 battles and not once did I feel stressed as we were having fun and people wanted to get involved with the new game mode but the rose tinted glasses have been taken off and the reality of this game has become evident..
I cringe even at the thought of playing pubs...
No fun = no game = job |
Zahle Undt
The Tritan Industries RISE of LEGION
172
|
Posted - 2013.06.09 22:51:00 -
[84] - Quote
ALMIGHTY STATIUS wrote:EnglishSnake wrote:KingBabar wrote:EnglishSnake wrote:Hang on
So PC is opened up, day 1 CRONOS = massive land grab
They bragged about it because clicking on a button = skill
Eventually over time made enemies with everyone
Over more time CRONOS starts getting its **** pushed in big time and starts to lose more districts because they dont have the skill/players to cover all districts that they bought on day 1
So they pull out of PC altogether because they think everyone is with NF when in reality everyone is just against CRONOS and also blame it on massive amount of lag and low framerates which EVERY CORP IN PC HAS SUFFERED FROM
Pretty much sounds like they got beaten badly and have quit and run off to lick ther wounds Pretty much spot on, except for the "think everyone is with NF" part. You have that tinfoil hat on pretty tight Anyway your not in SI, have you jumped ship in fear of it sinking? We have EoN and LoI with us. everyone else is solodolo.
Having EoN and LoI with NF meant that 3 of the 7 big alliances at the begining of PC are all blued up or worse actively working together. Unclaimed alliance is broken from what I hear, Orion is out of PC, and if Sota's post is to believed Cronos is saying f&$# it and pretty much throwing in the towel too. So I guess the next logical step is your coalition takes us (RofL) out. Then NF & EoN stabs LoI in the back (or maybe NF & LoI gang up on EoN, can't say I know what the relationships are). So then NF finally bests its last ally and wins the hunger games.......err I mean Molden Heath PC. Just in time for Killzone or Destiny or PS2 to draw NF to leave a now very boring Dust behind.
So do I qualify for a tinfoil hat or what? |
Cyn Bruin
Imperfects Negative-Feedback
1087
|
Posted - 2013.06.09 23:08:00 -
[85] - Quote
Kazeno Rannaa wrote:
I find it funny that the post shows that it was edited. You should really work on your propaganda. Stop being a rookie and pay attention to the fact that this is obviously a trolling post coming from someone (both individually and as a group) that cannot be trusted as for what comes from their collective mouthes.
I wish it was a trolling post, it would mean that CRONOS was still fighting... You arent.
Your alliance has had info leaks for awhile, this is just one of those emails we were forwarded.
Hard to say it's propaganda when it went out to a couple corps.
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Ld Collins
Seraphim Auxiliaries CRONOS.
10
|
Posted - 2013.06.10 05:18:00 -
[86] - Quote
VEXation Gunn wrote:Ld Collins wrote: Seems like a 3 step process to me idk why CCP has to lay everything out for people. The idea of join/leaving corps many times a day and having to be accepted back just isn't doable. especially when you have players that have roles and have 24 cool down window. For this reason everyone uses alts to move isk. lets look at how merc payments are done for imps given we normally do squads - Merc alt applies to your corp - Merc alt joins your corp - Merc collects payment for all squad members - Merc leaves corp - Merc applies to "Kane's escrow" Corp - Merc joins "Kane's escrow" corp to hold funds - Merc gives isk to corp - Merc send email saying who participated in battles and how much isk each get - Merc alt leave corp - Mercs get paid out from corp wallet -Kain will send escrow alt from escrow corp every so many days to put isk back into corps wallet to balance isk that was paid to mercs. This is a simple as we could make it. There were days that 10 different merc contracts were done. So you really think CCP doesn't need to give dust a very basic "Give isk" function?
Why not create a channel within the main corp specifically for the mercs that you hired and have the alt in the escrow account join that channel(s) once youve done battle members within your corp can hold mercs accountable for losses or failure to uphold the contract.
ex. CH-01 has a battle with corp "BLah" this is relayed to the Alt in escrow. The alt will join the channel with the mercs that way he has all of the names of the mercs and can talk to them directly after the match and discuss payments. The alt can then relay the payment information to the main corp and the main corp will make the payment and the alt in the escrow account will refill the corp wallet when convienant.
Also if its taxing to have many mercs joining the corp and leaving constantly why not offer them longer contracts |
Kain Spero
Imperfects Negative-Feedback
1590
|
Posted - 2013.06.11 14:19:00 -
[87] - Quote
VEXation Gunn wrote: ccp isn't going to add new districts because most of them are just being farmed and not actually fought over. Which is what ccp looks at. Like I said in another thread IMPS have been trying to get newer corps into PC to help the game. Most just don't want to be bothered with it.
Pretty much this. Even offered free districts to Dust University and the response was that PC was too much of a pain. |
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